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Stuu slides to where Figg was standing and makes a tentacle form and attacks the large horse-like creature.
morphic weapon: 1d20 + 5 ⇒ (16) + 5 = 21
morphic weapon: 1d6 + 7 ⇒ (1) + 7 = 8

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Borbert misses the large thing.
Mukbud slashes the large thing, drawing blood!
Oliver forgets to manifest something damaging - he hits the creature with a morphic dust mop instead of something sharp.
Muckbud thinks that these are flying horsies.
GAB's tentacle smacks the younger one, wounding it.
Fig jinxes the big one. Large thing Jinx will save: 1d20 + 2 ⇒ (7) + 2 = 9
Stuu smacks the Large thing with a tentacle, draw its attention.
Large thing expresses its disdain for Stuu, as it neighs and tramples Stuu. ((Think the horse from Mulan attacking Muushu just after he appeared))
Large thing Bites Stuu: 1d20 + 4 ⇒ (5) + 4 = 9 Damage from Bite Stuu: 1d6 + 2 ⇒ (6) + 2 = 8
Large thing claws Stuu: 1d20 + 4 ⇒ (6) + 4 = 10 Damage from Claw Stuu: 1d4 + 2 ⇒ (1) + 2 = 3
Large thing claws Stuu: 1d20 + 4 ⇒ (12) + 4 = 16 Damage from Claw Stuu: 1d4 + 2 ⇒ (2) + 2 = 4
Borbert Initiative (+7): 1d20 + 7 ⇒ (8) + 7 = 15
Mukbud Initiative (+6): 1d20 + 6 ⇒ (9) + 6 = 15
small, horse like thing Initiative (+4): 1d20 + 4 ⇒ (11) + 4 = 15
Oliver Initiative (+3): 1d20 + 3 ⇒ (7) + 3 = 10
GAB! Initiative (+2): 1d20 + 2 ⇒ (8) + 2 = 10
Stuu Initiative (+1): 1d20 + 1 ⇒ (8) + 1 = 9
Figg Initiative (+1): 1d20 + 1 ⇒ (6) + 1 = 7
Janira
large, horse like thing Initiative {-13 hp} (+2): 1d20 + 2 ⇒ (14) + 2 = 16
Borbert and Mukbud may go.
The large thing looks very wounded.

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“Let us remember the sacrifice of the fabled Yasmin bint Faroud, favored of the Ten, who gave her life distracting Zythrustianax, draconic scourge of the Society, so dozens of junior agents could survive. Her act of benevolence is the epitome of cooperation within the Society.”
Janira begins telling you some history, and it inspires you to greater acts of heroism and courage!
Janira Inspired Courage, which is + 1 morale bonue to attacks and damage.

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borbert rolls 5 ft into flank on the small creature, lashing out with red and blue tendrils at the small horse creature.
Red morphic weapon: 1d20 + 8 ⇒ (17) + 8 = 251d6 + 4 ⇒ (1) + 4 = 5
Blue morphic weapon: 1d20 + 8 ⇒ (1) + 8 = 91d6 + 4 ⇒ (2) + 4 = 6

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Mukbud's excitement rises as the combat continues, taking him from the modest rank of Happy Camper to the slightly more impressive stature of Bouncy Boi!
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Excite-o-meter
The little black goo balls up and twirls around in place, spinning its edged pseudopods and slashing at the big horsey thing!
Morphic Weapon: 1d20 + 6 + 1 ⇒ (15) + 6 + 1 = 22
damage: 1d4 + 3 + 1 ⇒ (4) + 3 + 1 = 8
Morphic Weapon: 1d20 + 6 + 1 ⇒ (9) + 6 + 1 = 16
damage: 1d4 + 3 + 1 ⇒ (1) + 3 + 1 = 5

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The small, white, horse-like thing flies over to you and bites at Muckbud.
Bite Attack on GAB: 1d20 + 3 ⇒ (13) + 3 = 16
Bite Damage (B): 1d4 ⇒ 4
claw Attack on GAB: 1d20 + 3 ⇒ (19) + 3 = 22
claw Damage (B): 1d3 ⇒ 3
claw Attack on GAB: 1d20 + 3 ⇒ (7) + 3 = 10
claw Damage (B): 1d3 ⇒ 2
Oliver Initiative (+3): 1d20 + 3 ⇒ (7) + 3 = 10
GAB! Initiative (+2): 1d20 + 2 ⇒ (8) + 2 = 10
Stuu Initiative (+1): 1d20 + 1 ⇒ (8) + 1 = 9
Figg Initiative (+1): 1d20 + 1 ⇒ (6) + 1 = 7
Janira
large, horse like thing {-13 hp} Initiative (+2): 1d20 + 2 ⇒ (14) + 2 = 16
Borbert Initiative (+7): 1d20 + 7 ⇒ (8) + 7 = 15
Mukbud Initiative (+6): 1d20 + 6 ⇒ (9) + 6 = 15
small, horse like thing {-9 hp} Initiative (+4): 1d20 + 4 ⇒ (11) + 4 = 15
Oliver, GAB!, Stuu, Figg may go

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"BLLLPPPPPPPT!" this painful sound escapes Oliver as two hits from the small horse-bird connect. But it is only a moment before the ooze cries out twice more "Blorp!" "BLRPT!" striking at the large horse-bird.
Morphic Dagger: 1d20 + 3 ⇒ (10) + 3 = 13
Morphic Dagger Damage: 1d6 + 2 ⇒ (4) + 2 = 6
Morphic Sword: 1d20 + 3 ⇒ (19) + 3 = 22
Morphic Sword Damage: 1d6 + 2 ⇒ (5) + 2 = 7
Oliver then Wisely shifts diagonally back.

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Gab continues to wail on the younger gryphon, slamming away with his tentacles!
Tentacular Attack 1: 1d20 + 4 + 1 + 2 ⇒ (10) + 4 + 1 + 2 = 17
Tentacular Damage 1(B): 1d6 + 3 + 1 ⇒ (2) + 3 + 1 = 6
Tentacular Attack 2: 1d20 + 4 + 1 + 2 ⇒ (4) + 4 + 1 + 2 = 11
Tentacular Damage 2(B): 1d6 + 3 + 1 ⇒ (5) + 3 + 1 = 9

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Figo steps back even further and impresses his will upon the large creature he has in his gaze.
swift-> intimidating glare (intimidate: 1d20 + 9 ⇒ (7) + 9 = 16)
Assuming that causes at least the shaken condition for this round, standard -> Daze (DC 15) (at this point, with the stare, jinx and intimidate, the creature should have a -5 to this will save)

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Stuu slides over to flank the large horse with Borbert and shakes violently before swinging two pseudo-pods at it.
morphic weapon: 1d20 + 5 + 2 + 1 ⇒ (1) + 5 + 2 + 1 = 9
morphic weapon damage: 1d6 + 7 + 1 ⇒ (1) + 7 + 1 = 9
morphic weapon: 1d20 + 5 + 2 + 1 ⇒ (7) + 5 + 2 + 1 = 15
morphic weapon damage: 1d6 + 7 + 1 ⇒ (6) + 7 + 1 = 14

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The black bouncy boi hops up and down as he slashes and gashes with his pseudo-pods. All the while, he says no quip, no comment, no scathing insult at all to go with his attacks.
Truly, the silence is deafening.
Morphic weapon: 1d20 + 6 + 1 ⇒ (6) + 6 + 1 = 13
damage, slashing: 1d4 + 2 + 1 ⇒ (2) + 2 + 1 = 5
Morphic weapon: 1d20 + 6 + 1 ⇒ (19) + 6 + 1 = 26
damage, slashing: 1d4 + 2 + 1 ⇒ (2) + 2 + 1 = 5
Assuming the big pony is still up by time my turn comes up. Otherwise, move 20 feet and only make the first attack.

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Mukbud comes to a rest near the slumped corpse of the fallen horse-thing, coming down a bit from his high. Despite that, the rush of victory pushes his excitement meter to even greater levels! While he remains at the rank of Bouncy Boi, he's dangerously close to ascending to a new tier.
[=====|====*|-----|-----|-----]
Excite-o-meter

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"Blorp Blorp Blorp!" GAB! jiggles in what might be believed to be excitement.

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Janira heals you of all your wounds.
"Congratulations on.... the successful combat."
Janira looks you over.
"We need to pack up and move on, so we can reach the caves by dusk. If we don't reach the caves tonight,any gillmen who are present may leave before they arrive."
Janira smiles and gestures.
"Lets go!"

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Wisely assessing that a minotaur is beyond her charges’ capabilities, Janira screams,
“A minotaur! There’s little chance we can stand against it. Take this bag,”
she continues, pulling off her backpack,
“and head deeper into the caves. Finish your mission. I’ll lead it away from the caves, lose it in the forest, and join you as soon as I can. Now go! GO!”
She heaves her backpack into the cave, casts a spell, and darts off toward the minotaur before turning to lure it away.

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In The Bag
potion of barkskin
potions of cure light wounds (2)
potion of feather step[APG]
potion of vanish[APG]
scroll of entangle
scroll of gust of wind
scroll of identify
scroll of mage armor (CL 6)
scroll of obscuring mist
wand of burning hands (CL 3rd, 4 charges)
wand of cure light wounds (CL 3rd, 8 charges)
acid
alchemist’s fire (2)
holy water
smokestick
tanglefoot bags (2)
thunderstone
What do you want to do?

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Oliver pauses for a moment, jiggles a little, then jiggles frantically between his fellow recruits and the cave entrance.
Oliver will not enter the cave until his companions enter.

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Mukbud is caught off guard by the sudden arrival of the big, bad cow. That blood-curdling moo is enough to send ripples through his black, gooey body.
He's quick to follow orders, darting into the cave. All the better that he doesn't get stepped on by those massive hooves.
The sudden spike in activity pushes his Excite-o-meter to lofty new heights, leaving the rank of Bouncy Boi in the dust and leveling him up to the powerful, yet highly unstable position of Super Slime!
[=====|=====|==*--|-----|-----]
Excite-o-meter

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"Pbbbbt!" Splurts the dark purple ooze as it rolls into the cave, following the others.
It moves over to fig, and a tentacle comes out and pats him on the back.
"Pbbt Pbbt!"

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Figg feels the pat on his back and looks around for a few moments. "Is she gone?" his voice seems oddly devoid of the sadness from a moment ago. "Yup," he says as he stands up and dusts himself off. His composure has completely changed from the timid halfling you have seen previously, he is confident and measured. "Let's go oozes," he says authoritatively as he follows the black ooze into the cave.
She's probably going to die...we can take our time.

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You see the minotaur chasing after Janira through the trees, fighting its way through the dense undergrowth. Soon the cacophony of the chase fades and the sounds of the forest slowly return to normal.
The narrow tunnel twists and turns for several hundred feet before slowly opening to a wider passage.All of the tunnels in this area are between 3 and 10 feet wide and vary equally in height, though most are a comfortable 7 or more feet wide in each dimension. The caves are damp, which increases the DC of all Acrobatics checks by 2. Water dripping from stalactites and the distant rushing of underground streams creates an eerie backdrop as you explore. The caves’ walls are patterned with blue-green luminescent fungi that provide dim light.
Petroglyphs—most depicting marine animals or spiral shapes—periodically decorate the tunnels’ walls, becoming increasingly frequent as you go down the tunnel.
A large hole spans the cave’s width and stretches ten feet down the path. At the bottom of the pit lies a small bundle of cloth. The tunnel here is 10 feet wide and 10 feet tall with a ceiling mostly devoid of stalactites.
You can give me a Knowledge (dungeoneering) or Survival check about this hole.

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GAB rolls back in forth in a line and flails its tentacles above it, as it tries to poke what you could guess as its brain about what to do with this hole.
Wisdom: 1d20 + 0 ⇒ (13) + 0 = 13

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Survival: 1d20 - 2 ⇒ (5) - 2 = 3
After fallowing his fellows to the into the cave and to the hole, oliver looks at it and kind of slumps in the middle while raising on either side.
Oliver then empathizes his indifference towards his fellow oozes.

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GAB gets a rolling start, and makes a rushing jump across the pit!
Acrobatics DC10(+2=12): 1d20 + 2 ⇒ (10) + 2 = 12
GAB latches onto the edge of the pit, and starts frantically trying to climb up it, until the ooze is safely on the opposite side. It waves it's tentacle in triumph!

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Mukbud pulls back a bit, getting some distance between him and the pit. And then he revs up and zooms off, trying to clear the pit with in one bounce!
acrobatics to jump: 1d20 + 8 - 4 ⇒ (9) + 8 - 4 = 13
The flying flubber barely makes it past the pit, landing with a bounce and a stylish drift! He twirls in place and raises a pair of pointed pseudopods in victory. The acrobatic activity helps to sustain his current levels of hype.
[=====|=====|===*-|-----|-----]
Excite-o-meter

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Perception: 1d20 ⇒ 5
GAB! waves at everyone across the pit, too busy to look anywhere helpful.