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Thadeaus quickly recognizes the script in the graffiti as Abyssal, and the writing is distressingly fresh. It translates as "Kneel before Yealek-Vor, King of Jormurdun."
"Well isn't that nice."Thadeaus mutters after sharing the translation with this friends. Then exclaims,
"Fiendish Furniture it would seem friend Balin!"
He then produces his wand and targets the one Kawhen attacked, unless his mate has destroyed that one. If so he targets the next closest.
Wand MM lvl3: 1d4 + 1 + 1d4 + 1 ⇒ (3) + 1 + (4) + 1 = 9

GM Elinnea |

Kahwen reacts swiftly and darts toward the first of the animated chairs, dealing it an incredibly well-placed slice that nearly separates the legs from the frame. It is still up, however, until Thadeaus targets it with a trio of magic missiles that bring its action to a halt. The gears and clockwork bits fall to the ground with a clatter.
Round 1
Thadeaus
Kahwen
Blue chair
Yanda
Ashwell
Esmeralda
Red chair
Balin

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Yanda moves in front of the others to get a clear shot and throws a bomb at the remaining chair.

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Esmeralda sighs. "Chairs," she says flatly, as in disbelief. "Seriously, we're fighting furniture?" With a look of annoyance, she calls forth a breif blessing from her Lady before diving forward to remove the obstacle.
swift action - Fervor cast divine favor
Move with draw bladed scarf
Attack vs. Red
attack(DF): 1d20 + 8 + 2 ⇒ (12) + 8 + 2 = 22For(DF): 1d6 + 4 + 2 ⇒ (2) + 4 + 2 = 8

GM Elinnea |

The chair is now a burning chair, although this one appears to have a hard coating that is difficult to damage. Yanda and Esmeralda's attacks aren't nearly as effective as they ought to be, and Ashwell's magic missile has no effect whatsoever.
Slam, Esmeralda: 1d20 + 5 ⇒ (9) + 5 = 14
Slam, Kahwen: 1d20 + 5 ⇒ (14) + 5 = 19
It rocks back and forth, lashing out wildly at the two standing next to it, but the blows do not land.
Burn: 1d6 ⇒ 2
The flames lick at its surface and don't do any structural damage.
Round 1&2
Thadeaus
Kahwen
Yanda
Ashwell
Esmeralda
Red chair (-11)
Balin

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Seeing that her bombs are less than effective, she runs around it (drawing an AoO) and pulls her lockpicks out.

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Kahwen jumps up, finding purchase on the wall next to him and pushing up even further to twist and tumble. He extends his arms, his feathers once more extending to give him maneuvering vanes that let him slide back away from the chair in a way that would be impossible for most to confuse and befuddle it enough that it won't be able to hit him.
Acrobatics to avoid AoO: 1d20 + 15 ⇒ (7) + 15 = 22
Acrobatics to avoid a second AoO: 1d20 + 15 ⇒ (7) + 15 = 22
He lands across from Esmeralda and she is all the distraction he needs to find a vulnerable spot on the machine.
Elven Curve Blade: 1d20 + 10 ⇒ (20) + 10 = 30
Slashing plus Sneak Attack plus Dirty Fighter: 1d10 + 9 + 2d6 + 1 ⇒ (2) + 9 + (3, 2) + 1 = 17
Crit? plus Tengu Favored Class: 1d20 + 10 + 2 ⇒ (5) + 10 + 2 = 17
Crit Damage: 1d10 + 9 ⇒ (4) + 9 = 13

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Thadeaus extends his wand and fires two more missles!
Wand MM lvl 3: 1d4 + 1 + 1d4 + 1 ⇒ (4) + 1 + (2) + 1 = 8

GM Elinnea |
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AoO slam at Yanda: 1d20 + 5 ⇒ (12) + 5 = 17
The chair lunges at Yanda as she tries to slip past, but she squeaks past uninjured. Balin's swing again has a little less impact than it should, but it does substantial damage anyway. Kahwen performs an impressive acrobatic display, and before the chair can even react he slides his blade into a critical joint and tears it apart. The smoldering pieces collapse with a clatter.
Thadeaus, you can save your wand charge since it went down before you acted.
The door continues to make whirring noises as its machinery clicks and clacks, forming new entities out of the clockwork. You sense that something else is coming but has not yet formed up.
As with the opening scene, you can all take one round's worth of actions.
Round 3
Thadeaus
Kahwen
Yanda
Ashwell
Esmeralda
Balin

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Thadeaus rushes to the door and attempts to disable the mechanism!
Dis Device: 1d20 + 9 ⇒ (14) + 9 = 23

GM Elinnea |

It's a full-round action to do the disable device check, so if you have to move to reach it you'll need to work on the door next round.

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Kahwen lines up at the door next to Thadeaus, pulling out his own kit of thieves' tools after carefully setting his sword within easy reach.
"It's a grand puzzle isn't, Companions?" he declares, eyeing the mechanism and making plans even as he gets his tools out.

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Can I keep the same roll?

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Yanda takes a step forward and goes to work on the door.
Oh, for crying out loud! I forgot to add lockpicks to my gear! I will make the best of it and use the Traveller's anytool. Please determine whatever penalties should apply. I've added teh item to her gear so I don't forget, but be advised it isn't actually there until there is an opportunity.
Disable: 1d20 + 8 ⇒ (19) + 8 = 27

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Esmeralda holds her scarf in hand, waiting to tangle up the next problem that comes.
Swift action - enter Kitsune style
Ready to dirty trick the next target, applying Entangled
Dirty Trick(WF,DF): 1d20 + 10 + 1 + 2 ⇒ (1) + 10 + 1 + 2 = 14

GM Elinnea |

Thadeaus: Yes you can keep that roll. I'll assume that is your action for the next round. I will delay Ashwell until after the creatures appear.
Yanda pulls out her makeshift tools and gets to work on the door. Thadeaus joins her soon after. The locks are very unusual - they are constantly reforming into increasingly complex configurations, as if the door is actively trying to keep you out. The two of them make progress in unsealing the way, but as it shifts and grinds you need to give the locks a chance to stabilize in form. No additional disable device checks will help at this point until you defeat the next enemies. Speaking of which...
Purple: 1d20 ⇒ 20
Teal: 1d20 ⇒ 15
Out of the door spring two more human-sized clockwork objects, this time in the shape of cages. One of them moves very nimbly and moves up right behind Yanda to slam itself into her.
This triggers Balin's readied action. Balin standing guard sees the danger and swings out in time to hit the cage. He is successful, though again the objects are not made of flesh and bone and so are more difficult to damage. It rocks back slightly from the hit, but then tries to slam its door into Yanda.
Slam, Yanda: 1d20 + 5 ⇒ (16) + 5 = 21
Bludgeoning damage: 1d6 + 3 ⇒ (1) + 3 = 4
Slam, Yanda: 1d20 + 5 ⇒ (12) + 5 = 17
The first attack grazes her shoulder but the second doesn't hit hard enough to get through her armor.
Round 4
Balin
Purple Cage -12
Thadeaus (disabling the door)
Kahwen
Teal Cage
Yanda
Ashwell
Esmeralda

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"We're never going to get this door open at this rate!" Kahwen declares.
One of the cages attacks before he is ready but he gets the drop on the other. He steps next to both of them to get his sword within range and makes a slash at the second cage.
Elven Curve Blade: 1d20 + 10 ⇒ (2) + 10 = 12
Slashing plus Sneak Attack: 1d10 + 9 + 2d6 ⇒ (9) + 9 + (6, 6) = 30

GM Elinnea |

The cage isn't yet ready to fend off attackers and Kahwen's sword slips under its defenses. He manages to bend several of its bars severely, leaving it damaged but not destroyed.
It retaliates by lashing out at the one that just attacked it.
Slam, Kahwen: 1d20 + 5 ⇒ (3) + 5 = 8
Slam, Kahwen: 1d20 + 5 ⇒ (9) + 5 = 14
It thrashes about but doesn't hit the nimble tengu.
Round 4&5
Balin
Purple Cage -12
Thadeaus
Kahwen
Teal Cage -25
Yanda
Ashwell
Esmeralda

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Yanda grunts a little when she gets slammed but gets right back to work on the door.
I forgot I have the inspire trait and now is as good a time as any to use it. Roll twice and take the best.
Disable: 1d20 + 8 ⇒ (4) + 8 = 12
Disable: 1d20 + 8 ⇒ (15) + 8 = 23

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Yanda downs an targetting extract to see if she can bypass the things armor next go-around.

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Esmeralda steps forward, to try to crack open the closer cage... After all, binding these things won't seem to do much anyway.
Attack(DF): 1d20 + 8 + 2 ⇒ (11) + 8 + 2 = 21For(DF): 1d6 + 4 + 2 ⇒ (1) + 4 + 2 = 7

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Thadeaus fires his wand at the Teal cage!
Wand MM lvl 3: 1d4 + 1 + 1d4 + 1 ⇒ (2) + 1 + (3) + 1 = 7

GM Elinnea |

Yanda, I assume drinking the extract provokes an attack of opportunity. If it doesn't for some reason, you can ignore this attack.
Slam, Yanda: 1d20 + 5 ⇒ (20) + 5 = 25
Crit confirm?: 1d20 + 5 ⇒ (18) + 5 = 23
Bludgeoning damage: 2d6 + 6 ⇒ (6, 6) + 6 = 18
The near cage sees an opportunity when Yanda goes to swallow one of her extracts, and hits a critical point. Ash holds off to wait for his own opportunity, and Balin swings but misses his target. Esmeralda's attack lands but barely puts a dent in the cage's door.
The purple cage turns toward the person next to it who is dealing out the most damage, and throws its weight against Kahwen.
Slam: 1d20 + 5 ⇒ (3) + 5 = 8
Slam: 1d20 + 5 ⇒ (18) + 5 = 23
Bludgeoning damage: 1d6 + 3 ⇒ (2) + 3 = 5
Thadeaus fires three magical bolts at one of the cages, but it has no effect on the sturdy object.
Round 5
Balin
Purple Cage -12
Thadeaus
Kahwen
Teal Cage -27
Yanda
Ashwell
Esmeralda

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Kahwen gives out a little squawk as one of the cages knocks into him.
With the way they are organized against the walls, there is no good point for Kahwen to get at them. He watches for a moment but quickly realizes he's not going to be able to strike a decisive blow.
He doesn't want to take another hit like the last so he still attacks but cautiously.
Elven Curve Blade Fighting Defensively: 1d20 + 10 - 4 ⇒ (1) + 10 - 4 = 7
Slashing: 1d10 + 9 ⇒ (1) + 9 = 10
AC is 24 this round.

GM Elinnea |

Kahwen starts moving more cautiously but his reduced confidence is obvious as he fumbles the attack.
The cage that Esmeralda hit tries to slam her back.
Slam: 1d20 + 5 ⇒ (9) + 5 = 14
Slam: 1d20 + 5 ⇒ (8) + 5 = 13
It misses abysmally.
Round 5&6
Balin
Purple Cage -12
Thadeaus
Kahwen
Teal Cage -27
Yanda
Ashwell
Esmeralda

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Balin swings against the nearest cage green he misses and nearly slips and falls.
attack with power attack: 1d20 + 7 ⇒ (1) + 7 = 8
damage: 1d12 + 13 ⇒ (1) + 13 = 14

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"Hmmph,"Esmeralda grunts dismissively and returns the attack in kind, spliting a copy off as she does so.
Move action - Activate trickery blessing for a mirror image copy.
Attack vs. Teal
Attack(DF): 1d20 + 8 + 2 ⇒ (10) + 8 + 2 = 20For(DF): 1d6 + 4 + 2 ⇒ (1) + 4 + 2 = 7

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"Aaaagh."
I wasn't expecting a crit with such a low chance of hitting.
Yanda is at 0 HP and backs off a bit (5'step), taking out a wand of CLW.

GM Elinnea |

I was pretty shocked at that crit myself.
Esmeralda suddenly goes double and then chisels another small piece off the nearest cage. No one else has interfered with them so the purple cage continues trying to slam into Kahwen.
Slam: 1d20 + 5 ⇒ (14) + 5 = 19
Slam: 1d20 + 5 ⇒ (3) + 5 = 8
His cautious stance pays off and the cage isn't doing any better at landing a hit. The air rings with clangs and shouts.
Round 6
Balin
Purple Cage -12
Thadeaus
Kahwen
Teal Cage -29
Yanda
Ashwell
Esmeralda

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Thadeus flicks his right wrist and touches Yanda with his CLW Wand.
CLW Wand: 1d8 + 1 ⇒ (4) + 1 = 5

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Yanda's Aaaagh turns into an Oooohh as her wounds heal.
"Thanks, Mr. Grimm."

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Kahwen twists a shoulder and arcs up his sword to deflect the piece of cage coming at him. As Yanda shifts to the side, he sees the beginnings of an opening and slips into the spot she vacated.
"How did these things know to arrange themselves so beneficiently?" he asks, as they seem to fight back to back and in a very defensible position.
Until he gets a good opportunity, he continues to fight in a way to protect himself as much as injure his opponent.
Elven Curve Blade Fighting Defensively: 1d20 + 10 - 4 ⇒ (7) + 10 - 4 = 13
Slashing: 1d10 + 9 ⇒ (3) + 9 = 12
AC is still 24.

GM Redelia |

A dozen more forms fly off the clockwork portal, but it is too much for the now perforated door. With a crash, it falls off its hinges, and the remaining constructs fall limp on the floor. "Alright, comrades!" shouts Kreighton Shaine. "Quickly bind your wounds and follow me up this stairwell. We have more demons to slay!"
GMs, please allow your players a few rounds to heal before moving on.
After a few minutes, Kreighton Shane indicates that the Pathfinder teams should climb the long spiral staircase. The seemingly interminable staircase finally exits into a immense hall that rises in massive tiers like the side of a step pyramid. Intricately crafted geometric designs cover the walls, but they are marred by blood spatters dripping down the stony surfaces. A legion of grinning demons and mechanical monstrosities crowds the steps and stares down like a crowd of spectators preparing to watch an unfair fight. At the top of the steps sits a massive throne occupied by a powerfully built demon wearing a strange metallic trophy around its neck. The creature leans forward, shouts a sharp command, and sends the horde surging forward.
GMs, you may now begin encounter G.

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IF we're advancing
Balin will grab the oil of Bless weapon out of his back and place it on his axe.

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"Awww..." Kahwen says as the door and the things they're facing crumble to the ground. He seems genuinely disappointed, likely because he didn't get a chance to try his hand at cracking the door.
But as Shaine leads them up the stairs, he takes a dose from his wand and looks for the next challenge.
CLW wand: 1d8 + 1 ⇒ (2) + 1 = 3
He gulps a bit as he sees what it is. "That's...a lot of demons, Companions," he says. "I kind of wish I hadn't given my oil to the boar bull thing, now."
If we can do things besides heal, Kahwen will spend a full round action to enter Crane Stance.

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I think popping it for some healing sounds like a good idea personally. Save some personal resources.

GM Elinnea |

If you are using the token or taking other actions during the rest, make sure to be clear in your post that it's before the combat, because I'm diving right in.
Among the mass of demons and other creatures, three of them are headed down the steps directly towards you: two mechanical-looking things, each with four arms and three legs, and a demon with mangy gray fur and the head of a goat.
To identify the mechanical ones:
To identify the demon:
***
The demon is wielding a halberd, and the other two are not holding anything in their machine-like hands. They give you no time to reflect but come storming down the stairs to attack.
Initiative,Ashwell: 1d20 + 2 ⇒ (14) + 2 = 16
Initiative,Esmeralda: 1d20 + 1 ⇒ (5) + 1 = 6
Initiative Yanda: 1d20 + 3 ⇒ (19) + 3 = 22
Initiative, Kahwen: 1d20 + 6 ⇒ (9) + 6 = 15
Initiative, Balin: 1d20 ⇒ 3
Initiative,Thadeaus: 1d20 + 4 ⇒ (10) + 4 = 14
Red: 1d20 + 6 ⇒ (3) + 6 = 9
Blue: 1d20 + 6 ⇒ (17) + 6 = 23
Orange: 1d20 + 2 ⇒ (16) + 2 = 18
Round 1
Yanda
Blue
Orange
Ashwell
Kahwen
Thadeaus
Red
Esmeralda
Balin
Yanda reacts quickly and gets to act first.

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Before the things can reach the bottom Thadeaus again touches Yanda with the healing wand.
CLW Wand lvl 3: 1d8 + 1 ⇒ (4) + 1 = 5
With a gulp he looks at the oncoming creatures as he racks his brain for things he has learned!
Knw Arcana: 1d20 + 8 + 1d6 ⇒ (6) + 8 + (1) = 15
Knw Planes: 1d20 + 8 + 1d6 ⇒ (8) + 8 + (3) = 19
Thadeaus quickly imparts the things he remembers to his friends. Having done that he takes out a Holy weapon balm and treats 10 of his cold iron bolts and then loads one in his crossbow before the enemies reach the bottom of the stairs. Now ready he awaits the battle to be joined!

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Know. Arcana 1d20 + 9 ⇒ (19) + 9 = 28
Know. Planes 1d20 + 8 ⇒ (16) + 8 = 24
”Those mechanical things are clockworks! Don’t use mind affecting spells on them, but they have a weaknesss against electricity, I think. Keep hitting them because they repair themselves!”
”The demon is really bad! It’s a schir demon. It’s halbred is infected with all sorts of nasty things. It is immune to disease, electricity and poison. It resists Fire, Acid, cold, and most spells! It takes cold iron or good weapons to get completely through its tough skin!”

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Yanda spends a little time healing up before the next wave,
CLW: 1d8 + 1 ⇒ (4) + 1 = 5
One round intermission, or more? Not sure if the targeted admixture is still active since it only lasts 4 rounds. So far I have accounted for two rounds (one where she pulled the wand and one where she healed herself, and two heals from Thaddeus) Her target and damage are highly affected by the difference. Yanda plans to stay away from the group and lob bombs so she does not necessarily need healing, so I would prefer the Timely Inspiration aid.
Kn Arcana: 1d20 + 8 ⇒ (8) + 8 = 16
Kn Planes: 1d20 + 5 ⇒ (3) + 5 = 8