Darth Maximus |
I'll make this part of the info page, but here's how punishments work. Or how they SHOULD work:
Fail by 0-4: 3 rope bashes (each one does 1 nonlethal)
Fail by 5+: 3 lashes
Each day in a row that you fail by 5+, an additional 3 rope bashes/lashes are added.
Scourge does 1d3+2 nonlethal damage with the whip. So, an average of 4 damage per lash. Go ahead and just take the average for any punishments that we would be skimming past.
I will have an update up in the morning. I've been up too late already.
Tamesis Kieran |
Tammy's trying to make peace after being a b*%+@...
Madiya |
Ugh. If I ever run S&S, I'm banning anyone with swim speed before at least 3rd level... :P
Madiya |
Oh yeah, do the rules for casting underwater apply while on the surface too?
Buhayra Sarraf |
Having trouble figuring out how my cold blast works in water. There are no specific rules, pretty much says it is up to the dm.
Can I shoot these things at range? What if I use my extended range power? Buhayra is not a switch hitter, she will be a lot less effective if she is forced into melee.
Buhayra Sarraf |
Cool beans. Literally.
Buhayra Sarraf |
I thought some on 3d gameplay. I think map wise the easiest would be to annotate next to the token a depth/altitude. Just create monster tokens in roll20 that are small circles with numbers on them counting by 5. Or better yet we can use 2 or 3 tokens to represent the number...like the tokens (2)(5) means you are at a depth of 25 ft.
Sounds like this is a fairly simple combat, so we can probably just theater of the mind it... But if we need something more robust in the future for under water or flying combat, I'm sure we can figure it out.
Buhayra Sarraf |
Hope your sister gets to feeling better.
Buhayra Sarraf |
Why do the dice hate us so?
Baolus Yeralzery |
Hi Guys, I'm back!
I'm not really sure about how to handle this conga line between Tamesis, the creature and Baolus. As far as I can see, all of them have the grappled condition, with the creature being both the grappler and the grappled.
I believe on its turn, the creature will have to choose between getting free of Baolus or keep grappling Tamesis, since these are both standard actions.
Darth Maximus |
Glad to have you back!
Currently, Baolus is in control of the grapple, meaning Tamesis is assisting. It also means she can free herself without penalty next turn, at which time the reefclaw can focus on Baolus. Right now, it can choose the target of its Constrict, which will be her.
And now that the post is up, I need to sleep. I swear to God, I'm starting to hate corporate clients.
Buhayra Sarraf |
"The icy cold doesn't seem to be bothering it very much."
So do reefclaws have cold resistance? That sucks for me.
Does Buhayra know they have cold resist now?
Buhayra Sarraf |
Knowledge checks cannot be made unskilled I think... Right?
Buhayra Sarraf |
So this is not a good fight for Buhayra. Right now she isn't the best combatant anyways...gets better at next level when her damage dice double.
Between cold resistance and her being terrible at close combat, she will not really be pulling her weight here. If there is something more strategic I could be doing please let me know...otherwise I will just try to chip away.
Tamesis Kieran |
Well, look at what was said. GM said your first hit did nothing, but the last hit did something. Assuming cold resistance, that means resist 5. Energy resistances are always in multiples of 5. Dealing 0 damage with your dagger means 1 nonlethal damage, while your blast does straight 0.
So, are you better off with your dagger (75% chance to deal at least 1 damage , max damage 3, lower chance to hit normal AC) or with your blast (62.5% chance to deal at least 1 point of damage, max damage 5, higher chance to hit touch AC)?
Personally, I'd take the higher chance to hit, and higher max damage, but I tend to like to gamble...
Buhayra Sarraf |
Max damage on the blast of 3. Since I am throwing energy it is 1d6+2 (half my con modifier).
To be clear, I am not complaining, just observing. Not every combat will work for every build. Building this character I knew that cold resistance would be a problem until expanded element (lv7). That is the trade off kineticist makes when choosing energy or physical blast.
Sven Olaffson |
“In melee combat, you can help a friend attack or defend by distracting or interfering with an opponent. If you’re in position to make a melee attack on an opponent that is engaging a friend in melee combat, you can attempt to aid your friend as a standard action. You make an attack roll against AC 10. If you succeed, your friend gains either a +2 bonus on his next attack roll against that opponent or a +2 bonus to AC against that opponent’s next attack (your choice), as long as that attack comes before the beginning of your next turn. Multiple characters can aid the same friend, and similar bonuses stack.”
Buhayra Sarraf |
I hadn't considered taking the aid another action. Thanks Sven, that is worth thinking about.
Tamesis Kieran |
For some reason I thought your blast did d8's. My bad. Sven's idea is better.
Buhayra Sarraf |
"Tammy will absorb the NL"
nope, sorry. I get to decide which of the two take the nl. Buhayra is taking it the nl right now because she feels like she needs to prove herself.
Buhayra Sarraf |
Well doesn't she look pleasant.
GM - did xp get added for the battle with the reef claws? I thought it was at 2200 when we went to get the crabs...
Just checking since it is visible. :D
Buhayra Sarraf |
I could have taken Heave much farther if I had gotten average or better KH rolls.
Now Buhayra is the one addicted to rum...Yay! Well it was bound to happen playing Heave I guess.
GM, let me know what you need for undercover Kinetic Healing rolls...not sure what it looks like when I heal since I don't elemental overflow yet.
I will post Day/Night 13 once we fully resolve night 12.
Buhayra Sarraf |
Reading over my post from last night I realized that copy paste failed me at one point. My day 12 daytime action says that the con check has diligence, it doesn't. I applied the diligence bonus to the strength check on day 12 instead.
Please excuse the mistake.
Darth Maximus |
XP did not get added last night, it has been added now.
You will need to make a Sleight of Hand check for each use of Kinetic Healer. I like to think of it as looking like the water bender healing from Avatar, so there is some visual component.
I'll start running numbers here in a minute, see how well you actually did. I will note, though, that the -2 Con for addiction only applies while you aren't under the effects of the rum. So, so long as you're playing, you should still have your full Con.
Tamesis Kieran |
"Tammy will absorb the NL"
nope, sorry. I get to decide which of the two take the nl. Buhayra is taking it the nl right now because she feels like she needs to prove herself.
Well fine! Be a martyr, then! :P
Kehlysch |
I just realized that I neglected to add an extra spell to Kehlysch's known spell list for his Favored Class reward when he reached 2nd level.
Per the description it has to be of one level lower than the highest level spell he can cast, which at this point means level 0.
Anyway, since it would already fit the existing internal monologue he had with the Bulge that night, I chose resistance.