A Push of the Fates.... Zakhara... You Jewel!

Game Master Insnare

The Free City of Muluk takes it name from the long, unbroken line ofrulers whose history predates the Enlightened Throne in Huzuz It isknown for its exquisite regal purple dyes produced from local indigo plants.Muluk lies along the shore of the Great Sea at the mouth of the River Al-Zalim. Like most of the Free Cities, Muluk is a fiercely independent martialstate, engaged in unrelenting, low-grade conflict with the savage hill tribes ofthe nearby Furrowed Mountains, the ravaging pirates from the Corsair Isles,and the hostile armies of Umara and Qadib, both neighboring Free Cities

MULUK

LootSheet


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Shot Putter Funkmeister

Well, it seems the only one in the party who can do it is the Bard.

The Bard puts away his Zither and walks to each door individually and listens [ooc] Left door 25%1d100 ⇒ 27, Center 25%1d100 ⇒ 41, Right 25%1d100 ⇒ 10

He then says, "Through the center door I could clearly hear the sound of either mules or donkeys. But through both the left and right doors, I could not hear anything."


M Human Warrior (Faris) / 2 | AC:4 HP:14/14 THAC0:19 Attacks:3/2 | Two-Handed Sword +2/+4, 1d10 vs M, 3d6 vs L, Spd:7 | PPD:14 RSW:16 PP:15 BW:17 Sp:17

"Yes, this is exactly how the game works!" Zaheed lunges forward to throw open door number 2.


Shot Putter Funkmeister

Zaheed opens up door #2 the center door and this unadorned room houses the mules. There are six stalls, plenty of hay, and tack and harness along the north wall, occupied by six mules.

There are doors to the left and right.


M Human Warrior (Faris) / 2 | AC:4 HP:14/14 THAC0:19 Attacks:3/2 | Two-Handed Sword +2/+4, 1d10 vs M, 3d6 vs L, Spd:7 | PPD:14 RSW:16 PP:15 BW:17 Sp:17

"Excellent! Now Uthman, you picked the door to the left, which means we should go to the right!"

Possessed with an excitement he had forgotten was possible, Zaheed charges through the door on the right.


Female Human Fighter 6 (Corsair Kit) | AC 5 | 43/46 hp | THAC0 15 | PPD 11 RSW 13 PP 12 BW 13 Sp 14 (-1 magical) | +1 to hit/damage (+1/+2 with short bow, +2/+3 with scimitar)
Weapons:
Jambiya 1d4+1, Short Bow 1d6+2, Scimitar 1d8+3

Nura shrugs and follows Zaheed, scimitar at the ready.


Male Elf | AC 7 (Studded Leather) THACO 18 HP 15/15 Ranger (Desert Rider) 3

Uthman follows as well.

"Decisive action, my friend, I like it."

I'm actually a lefty too, was just going with the Arab/Muslim cultural taboo against the left hand there


Shot Putter Funkmeister

Zaheed opens the door to the right and finds a hall that is luxuriantly decorated with elaborate mosaics of abstract patterns covering the walls and floor. The columns, made of white alabaster, rise to support the vaulted ceiling.

There are crates containing provisions of food other things.

There are three doors that lead out of this room excluding the one you came in from. You can surmise that the door to the right leads to the room where you attacked the guards with the fountains which leave a door that is a quick left from the door you entered from basically parrallel. And then there is another door further down inside the hall.

First Left or second left?


M Human Warrior (Faris) / 2 | AC:4 HP:14/14 THAC0:19 Attacks:3/2 | Two-Handed Sword +2/+4, 1d10 vs M, 3d6 vs L, Spd:7 | PPD:14 RSW:16 PP:15 BW:17 Sp:17

Just going to keep pushing ahead here until someone says slow down. As for these doors, I have a feeling Liath would say check the first one in case it's a guard shack. But I'm gonna ignore that.

Zaheed runs ahead, believing that speed is their greatest ally. He throws open the farthest door on the left.


Female Human Wizard (Sha'ir) 6 | 3/14 HP | AC 9 | Saving Throws Paralyzation, Poison, or Death Magic 13 Rod, Staff, or Wand 9 Petrification or Polymorph 11 Breath Weapon 13 Spell 10

"This is... this complex is surprisingly large," says Fadilah. "One could almost house... forty thieves in here."


Shot Putter Funkmeister

This hall is decorated like area 1 and you can guess it is used as the living quarters for retainers in the complex. A total of 25 sleeping pallets cover the floor near the walls.

GM Rolls

Spoiler:
Surprise 1d10 ⇒ 3 1d13 ⇒ 8

Zaheed opens the door and crosses the threshold and sees 13 guards in purple stained dishdashahs and one dwarf who wears a purple fez, leather armor, and purple silk pantaloons. The dwarf wears a gold earring. 8 of the 13 guards are sleeping in the pallets and the other five are playing cards.

You have a surprise round.


Female Human Wizard (Sha'ir) 6 | 3/14 HP | AC 9 | Saving Throws Paralyzation, Poison, or Death Magic 13 Rod, Staff, or Wand 9 Petrification or Polymorph 11 Breath Weapon 13 Spell 10

"Knew it would come in handy," says Fadilah as she unleashes her sleep spell at the card-players.


Shot Putter Funkmeister

Sleep spell hit die 2d4 ⇒ (4, 2) = 6

All of the guards except for the dwarf fall asleep.


Male Elf | AC 7 (Studded Leather) THACO 18 HP 15/15 Ranger (Desert Rider) 3

Not sure how much I can do in a surprise round?

Uthman rushes to the awake dwarf and tries to end him quickly and quietly.
THAC0 19 Long Sword: 19 - 1d20 ⇒ 19 - (13) = 6
Damage: 1d8 + 1 ⇒ (1) + 1 = 2
THAC0 19 Dagger: 19 - 1d20 ⇒ 19 - (9) = 10
Damage: 1d4 ⇒ 1


M Human Warrior (Faris) / 2 | AC:4 HP:14/14 THAC0:19 Attacks:3/2 | Two-Handed Sword +2/+4, 1d10 vs M, 3d6 vs L, Spd:7 | PPD:14 RSW:16 PP:15 BW:17 Sp:17

Now his blood is really flowing, and the capable warrior weaves his greatsword in a low arc, cutting the air in the direction of the dwarf.

Attack: 19 - 1d20 - 2 ⇒ 19 - (20) - 2 = -3
Critical Hit!: 2d10 + 4 ⇒ (9, 2) + 4 = 15


Shot Putter Funkmeister

Uthman's attacks miss wherea Zaheed's hit.

Rest of party


Shot Putter Funkmeister

Nabila, Liath, Nura


Female Human Fighter 6 (Corsair Kit) | AC 5 | 43/46 hp | THAC0 15 | PPD 11 RSW 13 PP 12 BW 13 Sp 14 (-1 magical) | +1 to hit/damage (+1/+2 with short bow, +2/+3 with scimitar)
Weapons:
Jambiya 1d4+1, Short Bow 1d6+2, Scimitar 1d8+3

Nura moves forward to also attack the dwarf.

THAC0 18: 18 - 1d20 - 2 ⇒ 18 - (20) - 2 = -4 Scimitar: 1d8 + 3 ⇒ (8) + 3 = 11

Are we using crits? If so, then that is a critical hit.


Shot Putter Funkmeister

Yes we are.

Nura moves in quickly and she is able to kill the dwarf with her strike.

Combat over

There is another door to the left other than the one you came in from.


M Human Warrior (Faris) / 2 | AC:4 HP:14/14 THAC0:19 Attacks:3/2 | Two-Handed Sword +2/+4, 1d10 vs M, 3d6 vs L, Spd:7 | PPD:14 RSW:16 PP:15 BW:17 Sp:17

Can you put the map in the Campaign info? So there are 2 exits from this guard room - the one we came in through and another door to the left? Or are you referring to the previous door to the left that we passed to get to this room? Or are those the same door from opposite sides?

Zaheed searches the dwarf's body for keys.
1d20 ⇒ 11


Female Human Wizard (Sha'ir) 6 | 3/14 HP | AC 9 | Saving Throws Paralyzation, Poison, or Death Magic 13 Rod, Staff, or Wand 9 Petrification or Polymorph 11 Breath Weapon 13 Spell 10

Fadilah says, "These fine fellows won't sleep forever - someone may wish to tie them up."


Shot Putter Funkmeister

Sakina

I am referring to the current room so there is the door you came in from and another door on the other side of the room to the left. You can either go through the new door to the left or go back and go through any of the other doors you have not taken previously.

Zaheed

Spoiler:
you find a golden earring and a purse with 29 gp. He is also wearing a purple fez, leather armor and purple pantaloons. He was carrying a scimitar, but no keys

Sovereign Court

Thaco: 19 Half orc Cleric 2 (Scholar Priest)/Fighter 2 | HP: 13/18 | AC: 6 |spells: 1st: 2/4 | melee: +4/d4+8
Fadilah al-Qadib wrote:
Fadilah says, "These fine fellows won't sleep forever - someone may wish to tie them up."

Liath's lips curl into a smile. "Peradventure, I may be of some service here."

One at a time, Liath uses her skill at Rope Use to loop bonds around each sleeping form, tying them securely to their beds, so when they wake they will be as still as the sheets they lay on.


Shot Putter Funkmeister

Liath secures those who were sleeping before Fadi enchanted the rest and then does it to those who were enchanted.


M Human Warrior (Faris) / 2 | AC:4 HP:14/14 THAC0:19 Attacks:3/2 | Two-Handed Sword +2/+4, 1d10 vs M, 3d6 vs L, Spd:7 | PPD:14 RSW:16 PP:15 BW:17 Sp:17

Zaheed helps with the rope binding and then leads the group back into the previous room, then through the door he had previously passed by.

Add the earring and gold to party treasure.


Shot Putter Funkmeister

Zaheed the party to the closest door they passed by. He tries to open the door but it is locked.

I put an arrow on the map where the party is.


M Human Warrior (Faris) / 2 | AC:4 HP:14/14 THAC0:19 Attacks:3/2 | Two-Handed Sword +2/+4, 1d10 vs M, 3d6 vs L, Spd:7 | PPD:14 RSW:16 PP:15 BW:17 Sp:17

Zaheed attempts to force the door open.

1d20 ⇒ 8


Shot Putter Funkmeister

Zaheed crashes through the door into the next room.

This unadorned chamber with burn marks up and down the southern wall contains a single prisoner, suspended upside down from the ceiling by a rope and also gagged.


Male Elf | AC 7 (Studded Leather) THACO 18 HP 15/15 Ranger (Desert Rider) 3

As Uthman follows behind Zaheed his eyes go wide, he whispers back to his companions, "Did the woman say anything about a prisoner? This poor man- kidnapped by theives!?"


M Human Warrior (Faris) / 2 | AC:4 HP:14/14 THAC0:19 Attacks:3/2 | Two-Handed Sword +2/+4, 1d10 vs M, 3d6 vs L, Spd:7 | PPD:14 RSW:16 PP:15 BW:17 Sp:17

While supporting the weight of the prisoner, Zaheed cuts the ropes with his katar and removes the gag. He wonders again if everything the woman said was a ruse. Perhaps this prisoner was her objective all along?

"Quickly, tell us who you are and why you were imprisoned here in such a way!"

Other exits from this room?


Shot Putter Funkmeister

The man scrapes at Zaheed's feet and says, "Oh, my name is Rashad, I was captured most recently while making a pilgrimage to Muluk from Hiyal. My party ran into a mule train near the river and we saw an elven woman wearing all red and asked her for directions and then her 12 friends murdered my friends and then decided to use me as some sort of sadistic play thing. I thank you most profusely and I pledge myself to your service for the next 12 months and a day. Najm be praised! Thank the Calipha of Muluk, may she reign a century and a day. Thank the Grand Caliph, may he be blessed with the heir that has been denied him for so long...."


M Human Warrior (Faris) / 2 | AC:4 HP:14/14 THAC0:19 Attacks:3/2 | Two-Handed Sword +2/+4, 1d10 vs M, 3d6 vs L, Spd:7 | PPD:14 RSW:16 PP:15 BW:17 Sp:17

"Indeed, I fear nothing is as we were led to believe. Where is this Elven woman now?"


Shot Putter Funkmeister

Rashad looks at you and says, "One of the other rooms. They captured me and brought me here. She is a Pyromancer. She burned me repeatably for amusement. I have no idea what you were led to believe. Give me a sword and I will earn my keep."


Shot Putter Funkmeister

Where do you want to go now? Do you want to take him with you?


M Human Warrior (Faris) / 2 | AC:4 HP:14/14 THAC0:19 Attacks:3/2 | Two-Handed Sword +2/+4, 1d10 vs M, 3d6 vs L, Spd:7 | PPD:14 RSW:16 PP:15 BW:17 Sp:17

If there are no other exits out of this room, we'll back through the room where we tied up all the guards and through the far door. I don't care if the prisoner comes with or flees, but if he leaves and takes one of our camels then no force of nature, god, or man on earth will save him from my wrath.


Female Human Fighter 6 (Corsair Kit) | AC 5 | 43/46 hp | THAC0 15 | PPD 11 RSW 13 PP 12 BW 13 Sp 14 (-1 magical) | +1 to hit/damage (+1/+2 with short bow, +2/+3 with scimitar)
Weapons:
Jambiya 1d4+1, Short Bow 1d6+2, Scimitar 1d8+3

Nura gives the prisoner her old scimitar. "It is used, but it has served me well," she says. "Be warned if you plot against us that your death will not be swift nor painless."


Shot Putter Funkmeister

He would not know about the camels because you have not mentioned them. If anything he would probably take a mule.

You go back out of the prison and retrace your steps where some of the guards have started to attempt to break free but they are still gagged and you continue moving into the next room. Rashad grabs a scimitar.

The hall is luxuriantly decorated with elaborate mosaics of abstract patterns covering the walls and floor. The columns, made of white alabaster, rise to support the vaulted ceiling. Incongruous with this elegant setting, three 10-foot-tall mounds of ripe grapes are piled near the southern exits. However, you came in from the north.

Over 50 large urns are stacked along the western wall. Two wooden vats, over 10 feet in diameter, occupy the northern part of the hall. They are filled with grapes in the process of being stomped by four retainers. Six others watch from around the other side of the vats. There are three doors to the left and one door straight to the south of you.

Surprise 1d10 ⇒ 9, Initiative Party 1d10 ⇒ 6, Retainers 1d10 ⇒ 8

This time you are not able to surprise them and the six not inside the vats move forward and one of them scream,"Hanzala, INtruders!"

Retainer 1 vs Zaheed 20 - 1d20 ⇒ 20 - (14) = 6 miss
Retainer 2 vs Uthman 20 - 1d20 ⇒ 20 - (5) = 15 miss
Retainer 3 vs Nura 20 - 1d20 ⇒ 20 - (6) = 14 miss
Retainer 4 vs Liath 20 - 1d20 ⇒ 20 - (19) = 1 hit 1d8 ⇒ 5
Retainer 5 vs Nabila 20 - 1d20 ⇒ 20 - (19) = 1 hit 1d8 ⇒ 1
Retainer 6 vs Rashad 20 - 1d20 ⇒ 20 - (12) = 8miss

Retainers 7-10 hurry to pull themselves out of the vats.
Party


Shot Putter Funkmeister

GM Rolls

Spoiler:
10d10 ⇒ (10, 4, 2, 5, 1, 4, 2, 8, 8, 1) = 45


M Human Warrior (Faris) / 2 | AC:4 HP:14/14 THAC0:19 Attacks:3/2 | Two-Handed Sword +2/+4, 1d10 vs M, 3d6 vs L, Spd:7 | PPD:14 RSW:16 PP:15 BW:17 Sp:17

Expecting battle, Zaheed's greatsword is already arcing through the air toward his attacker.

Attack: 19 - 1d20 - 2 ⇒ 19 - (12) - 2 = 5
Damage: 1d10 + 4 ⇒ (5) + 4 = 9

Please update the map.


Shot Putter Funkmeister

Maybe after combat, I will. The map is not important.


Male Elf | AC 7 (Studded Leather) THACO 18 HP 15/15 Ranger (Desert Rider) 3

"You should all lay down your weapons and surrender! Your service to a wicked man has sealed your doom if you do not!"

Uthman shouts as he lays into the nearest retainer:
longsword: 19 - 1d20 ⇒ 19 - (17) = 2
damage: 1d8 + 1 ⇒ (4) + 1 = 5
dagger: 19 - 1d20 ⇒ 19 - (4) = 15
damage: 1d4 ⇒ 2


Female Human Fighter 6 (Corsair Kit) | AC 5 | 43/46 hp | THAC0 15 | PPD 11 RSW 13 PP 12 BW 13 Sp 14 (-1 magical) | +1 to hit/damage (+1/+2 with short bow, +2/+3 with scimitar)
Weapons:
Jambiya 1d4+1, Short Bow 1d6+2, Scimitar 1d8+3

Nura does not mince words, preferring to let her scimitar do the talking.

THAC0 18: 18 - 1d20 - 2 ⇒ 18 - (7) - 2 = 9 Damage: 1d8 + 3 ⇒ (7) + 3 = 10


Shot Putter Funkmeister

Zaheed hits his target but the retainer is still up.
Uthman is able to dispatch the retainer on him but Nura misses her attack.

Rashad attacks the one upon him even though he is injured, 19 - 1d20 ⇒ 19 - (13) = 6 hit 1d8 + 1 ⇒ (5) + 1 = 6 killing the retainer on him.

The Bard moves forward to help Nabila 18 - 1d20 - 1 ⇒ 18 - (8) - 1 = 9 missing his target.

Nabila, Liath, Fadi

Sovereign Court

Thaco: 19 Half orc Cleric 2 (Scholar Priest)/Fighter 2 | HP: 13/18 | AC: 6 |spells: 1st: 2/4 | melee: +4/d4+8

Liath lets out an inhuman screech of pain and rage as the only man of skill or speed amongst the attackers scores home a hit that would slay a normal man.

But she is neither man nor normal. Even as the blade, red with her blood, cuts back for another swing, she is already flailing, punching, her arms working like pistons to beat her foeman to a bloody pulp.

Dice!:

Attack 1!: 19 - 1d20 - 4 ⇒ 19 - (6) - 4 = 9 miss
Damage 1!: 1d4 + 8 ⇒ (3) + 8 = 11

Attack 2!: 19 - 1d20 - 4 ⇒ 19 - (17) - 4 = -2
Damage 2!: 1d4 + 8 ⇒ (2) + 8 = 10
Kidney punch! 5% KO: 1d100 ⇒ 87

Attack 3!: 19 - 1d20 - 4 ⇒ 19 - (18) - 4 = -3
Damage 3!: 1d4 + 8 ⇒ (2) + 8 = 10
Kidney punch! 5% KO: 1d100 ⇒ 80


Female Human Wizard (Sha'ir) 6 | 3/14 HP | AC 9 | Saving Throws Paralyzation, Poison, or Death Magic 13 Rod, Staff, or Wand 9 Petrification or Polymorph 11 Breath Weapon 13 Spell 10

Fadilah fades back from the thick of battle and whispers to her gen, sending it off to find another spell.

Fetch spell, burning hands (65%): 1d100 ⇒ 99
Fetch spell time: 1d6 ⇒ 5 rounds

Failed, but probably won't know until the fighting is over.


Shot Putter Funkmeister

Liath is able to knock her foe out cold.

Fadi's gen says, "No problem"

Nabila steps back from her attacker and looses two arrows at him 20 - 1d20 ⇒ 20 - (5) = 15
20 - 1d20 ⇒ 20 - (18) = 2 hitting with the second one doing 1d6 ⇒ 4 hurting her attacker.

Round 2

Initiative Party 1d10 ⇒ 2, Retainers 1d10 ⇒ 2, Other
1d10 ⇒ 4 Roll off Party 1d10 ⇒ 10, Retainers 1d10 ⇒ 10 Two ties... simultaneous action. 1d2 1=Party 2= Retainers 1d2 ⇒ 2 moves are simultaneous after the woman goes.

At the top of the round an elven woman who is wearing a pure white dolman and a bright red keffiyeh, held in place by a similarly colored agal. Over the dolman she is also wearing a sash comes out of the second door to the left. She casts moves towards the exit and unleashes two magic missiles, 1 at Zaheed 1d4 + 1 ⇒ (4) + 1 = 5 and 1 at Uthman 1d4 + 1 ⇒ (3) + 1 = 4

The Retainers mover to plug in the gaps where necessary continue fighting.
Retainer 1 vs Zaheed 20 - 1d20 ⇒ 20 - (10) = 10 miss
Retainer 7 moves toward and attacks Uthman 20 - 1d20 ⇒ 20 - (6) = 14 miss
Retainer 3 vs Nura 20 - 1d20 ⇒ 20 - (12) = 8 miss
Retainer 8 moves toward and attacks Liath 20 - 1d20 ⇒ 20 - (12) = 8 miss
Retainer 5 vs Bard 20 - 1d20 ⇒ 20 - (16) = 4 1 hit 1d8 ⇒ 7
Retainer 9 vs Rashad 20 - 1d20 ⇒ 20 - (15) = 5 hit 1d8 ⇒ 6
Retainer 10 looses two arrows at Zaheed 20 - 1d20 ⇒ 20 - (17) = 3 hit 1d6 ⇒ 4, 20 - 1d20 ⇒ 20 - (18) = 2 hit 1d6 ⇒ 5

Party Zaheed can still attack but he will be unconscious after this round


M Human Warrior (Faris) / 2 | AC:4 HP:14/14 THAC0:19 Attacks:3/2 | Two-Handed Sword +2/+4, 1d10 vs M, 3d6 vs L, Spd:7 | PPD:14 RSW:16 PP:15 BW:17 Sp:17

Zaheed charges at the Elven mage, heedless of his imminent demise. Brave Hajama expects no less.

Attack 1: 19 - 1d20 - 2 ⇒ 19 - (18) - 2 = -1 Damage: 1d10 + 4 ⇒ (8) + 4 = 12
Attack 2: 19 - 1d20 - 2 ⇒ 19 - (20) - 2 = -3 Crit Damage: 2d10 + 4 ⇒ (3, 3) + 4 = 10


Female Human Fighter 6 (Corsair Kit) | AC 5 | 43/46 hp | THAC0 15 | PPD 11 RSW 13 PP 12 BW 13 Sp 14 (-1 magical) | +1 to hit/damage (+1/+2 with short bow, +2/+3 with scimitar)
Weapons:
Jambiya 1d4+1, Short Bow 1d6+2, Scimitar 1d8+3

If the elven mage still stands after Zaheed's attack, Nura will move to finish her. Otherwise, she takes the nearest enemy as a target.

THAC0 18: 18 - 20 - 2 = -4 Scimitar: 1d8 + 3 ⇒ (1) + 3 = 4

Crit! For 8 points of damage total!


Shot Putter Funkmeister

The enemy mage is over 90 feet away, check the map. Each square is ten feet. As I wrote in a PM to Zaheed, he made some amazing rolls but it is impossible for any of you to reach the Mage with a melee attack. Range attacks are possible.


Male Elf | AC 7 (Studded Leather) THACO 18 HP 15/15 Ranger (Desert Rider) 3

I'm sorry- can you post the link to the map again? I'm not finding it and the one in the description is only loading to the city map


Female Human Fighter 6 (Corsair Kit) | AC 5 | 43/46 hp | THAC0 15 | PPD 11 RSW 13 PP 12 BW 13 Sp 14 (-1 magical) | +1 to hit/damage (+1/+2 with short bow, +2/+3 with scimitar)
Weapons:
Jambiya 1d4+1, Short Bow 1d6+2, Scimitar 1d8+3

Okay, I will redirect to the nearest retainer.

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