| GM Rinaldo | 
Moving Veres up to join Andor in talking to the boggards. Everyone else is still in the building.
-------------------
"No! You not steal man from Great Mother!"
Ushi: 1d20 + 4 ⇒ (2) + 4 = 6
Kara: 1d20 + 5 ⇒ (19) + 5 = 24
Adnor: 1d20 + 4 ⇒ (3) + 4 = 7
Graxzos: 1d20 + 6 ⇒ (14) + 6 = 20
Kel: 1d20 + 7 ⇒ (7) + 7 = 14
Veres: 1d20 + 3 ⇒ (19) + 3 = 22
Red Boggard: 1d20 + 0 ⇒ (2) + 0 = 2
Blue Boggard: 1d20 + 0 ⇒ (9) + 0 = 9
Kara
Veres
Graxzos
Kel
----------
Blue Boggard
----------
Adnor
Ushi
----------
Red Boggard
----------
Kara, Veres, Graxzos, and Kel are up! Remember that getting from one back into the foyer requires squeezing through the small opening in the wall unless someone can manage to open one of the stuck doors.
              
                
                
                   
                
                
                   Veres Sol 
                
                
                
                
                  
                
                
              
              
             | 
            
As the boggards turn violent, Veres' draws her bow and backs out of the room, squeezing through the tight crack. As she moves her voice bursts forth from her lips, "Stand strong friends, we have the right in this." and then she begins her song of inspiration and righteousness.
Inspiring Courage, +1 competence bonus to Hit and Damage and +1 morale bonus to saves vs charm and fear.
              
                
                
                   
                
                
                   Graxzos Glyphkeeper 
                
                
                
                
                  
                
                
              
              
             | 
            
Seeing the boggards getting ready to attack, Grax lunges forward as Veres clears the gap in the walls. "OH NO YEH DON'T, YEH DAMNED DIRTY FROGS!" He fires off a blast at the one in the clear, the sound of his shot ringing through the ancient hall!
Attack Red, PBS, CC, IC: 1d20 + 10 + 1 + 1 + 1 ⇒ (8) + 10 + 1 + 1 + 1 = 21 vs. flat-footed touch
Damage: 1d8 + 1 + 1 ⇒ (3) + 1 + 1 = 5
As the creature reels, he rams an alchemical cartridge into his pistol and draws his ax.
Grax has a +1 bonus to AC as long he's adjacent to both boggards.
I'm assuming that since they're flat-footed they can't take AoOs...if they can do so while flat-footed I may be in trouble! :P
Move: 15' forward (+5' for squeezing)
Standard: Shoot Red (provokes if the boggards can swing)
Free: Reload pistol with Rapid Reload+alchemical cartridge (also could provoke)
Free: Draw me ax
| GM Rinaldo | 
Veres and Graxzos trade places in a move that is nearly dance-like in its grace, taking turns moving through the tight opening in the wall. As Veres sings an inspiring tune, the dwarf fires a shot. He catches the boggards by surprise, but the blast mostly goes over its shoulder, leaving just a grazing wound.
Kara and Kel are still up!
              
                
                
                   
                
                
                   Kara Giantbane 
                
                
                
                
                  
                
                
              
              
             | 
            
Kara shifts to the side and fires her crossbow, hitting the red boggard. She then quickly reloads
Expending Grit for Ranged Touch attack
Heavy Crossbow attack Point Blank Range (30'): 1d20 + 9 + 1 + 1 ⇒ (18) + 9 + 1 + 1 = 29
Damage: 1d10 + 2 + 1 ⇒ (5) + 2 + 1 = 8
Retrieve bolt after fight > 50: 1d100 ⇒ 19
| GM Rinaldo | 
Kara, it will have Improved Cover for you firing through the narrow gap unless you stand right next to the gap to fire through it (essentially using it like an arrow slit, only not quite that narrow). It also has soft cover for Sadaf being between you. Let me know if that changes your action.
              
                
                
                   
                
                
                   Kara Giantbane 
                
                
                
                
                  
                
                
              
              
             | 
            
GM, I have adjusted my 5ft step, so that I am now next to the gap. I agree that it has cover from Sadaf, I did not include that in my attack roll because it is an AC modifier.
| GM Rinaldo | 
Just wanted to be sure you were aware of the modifiers. :-)
Kara fires a bolt though the opening. It whizzes past Sadaf's ear and into the boggard.
Going to give Kel a little longer to act before botting.
| GM Rinaldo | 
Kel is on delay. If he doesn't post by the next time around the initiative, I'll come up with a bot action for him.
The second boggard puffs up his chest, then emits a loud, nearly subsonic croak that rattles the walls of the ruined building.
Everyone needs to make a Will save!
Adnor
Ushi
----------
Red Boggard [-13hp]
----------
Veres
Graxzos
Kara
Kel - delay
----------
Blue Boggard
----------
Adnor and Ushi are up! Kel can act at any time.
              
                
                
                   
                
                
                   Ushi Goroshi 
                
                
                
                
                  
                
                
              
              
             | 
            
Will Save: 1d20 + 6 ⇒ (14) + 6 = 20 +2 if Mind Affecting.
Ushi stands tall against the sonic assault and looks to see if his allies falter.
Will give it a moment to see if anyone needs condition removal Ushi can handle. If not, he will look to hit the boggards with Sound Burst.
Knowledge Local/Nature to Identify: 1d20 + 11 ⇒ (5) + 11 = 16
              
                
                
                   
                
                
                   Andor Katsu 
                
                
                
                
                  
                
                
              
              
             | 
            
;-) The character’s name is Andor not Adnor. And Sadaf is in the other game. Ha ha!!
Will save : 1d20 + 3 ⇒ (9) + 3 = 12
Andor draws his weapon and attacks the boggard in front of him with his Rapier.
Rapier attack roll : 1d20 + 8 ⇒ (14) + 8 = 22
Damage roll : 1d6 + 4 ⇒ (3) + 4 = 7
In case Andor is attacked he uses 'Opportune Parry' and parries by expending an AoO to parry and spends a panache point (so if the attack roll of the opponent is lower than Andor's parry then the opponent does not hit and Andor could potentially reposte)
Opportune Parry: 1d20 + 8 ⇒ (11) + 8 = 19
In case Andor successfully parries he uses 'Reposte' as an immediate action to attack the opponent that attacked him.
Rapier reposte attack roll: 1d20 + 8 ⇒ (9) + 8 = 17 
Damage reposte roll : 1d6 + 4 ⇒ (3) + 4 = 7
| GM Rinaldo | 
Bah, all dwarf icons look alike to me. ;-)
Andor quickly pulls his rapier and stabs the boggard who let out the croak, drawing blood.
Ushi, these are Boggards, humanoids with the boggard subtype. Did you want to know anything specific about them, or GMs choice of juicy tidbits?
I need everyone else's saves, then Ushi can decide what his action is.
              
                
                
                   
                
                
                   Veres Sol 
                
                
                
                
                  
                
                
              
              
             | 
            
Will Save: 1d20 + 4 ⇒ (4) + 4 = 8 +any specific bonuses in my stat line. (EDIT:Looks like a failed save at almost any bonus Veres has.)
| GM Rinaldo | 
Graxzos Will: 1d20 + 4 ⇒ (11) + 4 = 15
Kel Will: 1d20 + 5 ⇒ (3) + 5 = 8
Kel and Veres are shaken.
Kel: 1d4 ⇒ 2 rounds
Veres: 1d4 ⇒ 4 rounds
Ushi recognizes what the boggard did as:
Terrifying Croak (Su) Once per hour as a standard action, a boggard can emit a loud and horrifying croak. Any non-boggard creature within 30 feet of the boggard must succeed at a DC 13 Will save or become shaken for 1d4 rounds. Creatures that succeed at this save cannot be affected again by the same boggard’s croak for 24 hours. Creatures that are already shaken become frightened for 1d4 rounds instead.
Ushi can take his action. Note that if the second boggard uses his Terrifying Croak, Kel and Veres could potentially become frightened.
              
                
                
                   
                
                
                   Ushi Goroshi 
                
                
                
                
                  
                
                
              
              
             | 
            
"Fear not, Pathfinders, for we have knowledge on our side." Ushi intones, the words resonating with magic, heavy and ancient.
Remove Fear on Kel and Veres, just enough CL to make it work.
| GM Rinaldo | 
Recognizing the effect of the boggard's croak, Ushi quickly casts a spell to bolster his aliies!
His companion takes a step back, inhales deeply, and does the same!
Second verse, same as the first! Everyone give me another Will save. Veres and Kel get a +4 from the Remove Fear spell!
Veres , Graxzos, Kara, and Kel are up!
              
                
                
                   
                
                
                   Graxzos Glyphkeeper 
                
                
                
                
                  
                
                
              
              
             | 
            
Will Save: 1d20 + 4 ⇒ (8) + 4 = 12
Since you spelled out what it does... 1d4 ⇒ 2 rounds.
Graxzos blanches as the boggard's croak resounds through the chamber. "Sweet Cayden, ain't no need fer tha'." He takes a step to one side and fires again at the boggard before holstering his pistol and drawing his shield.
Attack Red! (IC, shaken, PBS): 1d20 + 10 + 1 - 2 + 1 ⇒ (9) + 10 + 1 - 2 + 1 = 19 vs. touch for Up Close and Deadly): 1d8 + 1d6 ⇒ (3) + (2) = 5
Free: 5' step west
Standard: shoot red boggard (spending 1 grit for Up Close and Deadly)
Move: Holster pistol
Free: Arm quick-draw shield
              
                
                
                   
                
                
                   Veres Sol 
                
                
                
                
                  
                
                
              
              
             | 
            
Will Save Part Deux!: 1d20 + 4 + 4 + 1 ⇒ (17) + 4 + 4 + 1 = 26 HaHA! Now watch my next roll tank, lol.
Veres shakes off the effect of fear thanks to Ushi's intervention only to be assaulted once again by the other boggard's terrible croak. Thankfully this time she is more prepared and she grimly presses on, her song taking a darker turn.
She squeezes back in and lets off a shot at the red boggard.
short bow+ic+pbs: 1d20 + 6 + 1 + 1 ⇒ (17) + 6 + 1 + 1 = 25
magic piercing damage: 1d6 + 3 ⇒ (5) + 3 = 8
              
                
                
                   
                
                
                   Ushi Goroshi 
                
                
                
                
                  
                
                
              
              
             | 
            
Will Save: 1d20 + 6 ⇒ (16) + 6 = 22
Ignoring the harsh croaking, Ushi moves to better view the enemy. "Enough!" he barks, the word echoing louder and louder until it bursts upon the two boggards.
Sound Burst Sonic Damage: 1d8 ⇒ 1 DC16 Fort negates the stun, damage remains the same...all 1 point. XP
              
                
                
                   
                
                
                   Kara Giantbane 
                
                
                
                
                  
                
                
              
              
             | 
            
Will, incl inspire courage: 1d20 + 5 + 1 ⇒ (11) + 5 + 1 = 17
”That is an awful noise! Be quiet!”
Kara fires another bolt, but is unable to have it hit
This one against normal AC, into cover
Heavy Crossbow attack Point Blank Range (30'), incl inspire courage: 1d20 + 9 + 1 + 1 ⇒ (2) + 9 + 1 + 1 = 13 
Damage: 1d10 + 2 + 1 ⇒ (8) + 2 + 1 = 11 
Retrieve missed bolt (on > 50): 1d100 ⇒ 57
              
                
                
                   
                
                
                   Graxzos Glyphkeeper 
                
                
                
                
                  
                
                
              
              
             | 
            
I forgot IC gives you a bonus against fear effects—that means I actually JUST MADE my save!! Hooray and thank you Veres! :D
| GM Rinaldo | 
Ushi, it wasn't your turn yet. I'll hold that action for you until your turn comes up.
Ah, shooting from behind the door ... classic move!
Graxzos ducks behind the door and pops another shot into one of the boggards before switching to his shield.   
Veres continues her song, and catches the same boggard with an arrow.
Kara tries to join in on the action, but her bolt goes wide.
Pausing for OOC discussion ... please see discussion thread.
| GM Rinaldo | 
| 1 person marked this as a favorite. | 
With a sickening twist, reality reshapes itself and you are in alternate universe in which your party consists of only five members. ;-)
Blue club vs Andor: 1d20 + 12 ⇒ (19) + 12 = 31 damage: 1d10 + 9 ⇒ (4) + 9 = 13
Blue tongue vs Graxzos: 1d20 + 5 ⇒ (2) + 5 = 7
The boggard that gave the first croak swings its huge club at Andor, crushing his shoulder under its weight. Andor tries to parry the blow, but it is just too forceful to deflect. 
Parry unsuccessful, sadly. 13 damage to Andor.
The boggard then flicks its tongue toward Graxzos, but the dwarf uses the door to his advantage.
Andor
Ushi
----------
Red Boggard [-27hp]
----------
Graxzos
Veres
Kara
----------
Blue Boggard [-8hp]
----------
Red Fort: 1d20 + 12 ⇒ (7) + 12 = 19
Blue Fort: 1d20 + 12 ⇒ (5) + 12 = 17
Ushi sends out his own blast of sound, but it is not as loud as he had hoped. 1 damage each to the boggards from Sound Burst.
Andor is up!
              
                
                
                   
                
                
                   Andor Katsu 
                
                
                
                
                  
                
                
              
              
             | 
            
”Aarggh ... that hurt!! You will hopefully... ehhh ... pay?!“ he says a little insecure.
Andor attacks with his Rapier and then steps to the right to hopefully draw them in.
Rapier attack roll : 1d20 + 8 ⇒ (11) + 8 = 19
Damage roll : 1d6 + 4 ⇒ (3) + 4 = 7
In case Andor is attacked he uses 'Opportune Parry' and parries by expending an AoO to parry and spends a panache point (so if the attack roll of the opponent is lower than Andor's parry then the opponent does not hit and Andor could potentially reposte)
Opportune Parry: 1d20 + 8 ⇒ (16) + 8 = 24
In case Andor successfully parries he uses 'Reposte' as an immediate action to attack the opponent that attacked him.
Rapier reposte attack roll: 1d20 + 8 ⇒ (18) + 8 = 26 
Damage reposte roll : 1d6 + 4 ⇒ (3) + 4 = 7
| GM Rinaldo | 
Andor lands a decent slice across the boggard's chest then backs around the corner.
Red club vs Graxzos: 1d20 + 12 ⇒ (7) + 12 = 19
The other boggard steps up, and swings his club at Graxzos, who narrowly dodges the blow by using the door for cover. AC bonus for partial cover stops the shot!
Red tongue vs Veres (touch): 1d20 + 5 ⇒ (6) + 5 = 11
It then flicks its tongue out toward Veres, but his aim is significantly off.
Graxzos
Veres
Kara
----------
Blue Boggard [-16hp]
----------
Ushi
Andor
----------
Red Boggard [-28hp]
----------
And we're back to Graxzos, Veres, and Kara!
              
                
                
                   
                
                
                   Veres Sol 
                
                
                
                
                  
                
                
              
              
             | 
            
Veres stops her song but the tune still lingers in the hearts of her team as she takes a shot at the red, and seemingly more injured, boggard.
"Focus on taking one down at a time! These fiends are strong!"
Shortbow!: 1d20 + 8 ⇒ (20) + 8 = 28
magic piercing damage: 1d6 + 3 ⇒ (4) + 3 = 7
Confirm?: 1d20 + 8 ⇒ (18) + 8 = 26
Crit Bonus damage: 2d6 + 6 ⇒ (1, 2) + 6 = 9
              
                
                
                   
                
                
                   Graxzos Glyphkeeper 
                
                
                
                
                  
                
                
              
              
             | 
            
Graxzos grins as Veres's arrow sinks into the boggard that tried to club him. "They may be strong, but I got a nasty surprise for 'em!" He leaps out from behind the door and swings his ax around.
Attack red if he's still standing--otherwise attacking blue!
Ax (IC): 1d20 + 7 + 1 ⇒ (15) + 7 + 1 = 23 for 1d10 + 2 + 1 ⇒ (4) + 2 + 1 = 7
Current AC is 20 if both foes are still standing, or 19 if one's down.
Free: 5' step east
Standard: Ax red (or blue if Veres killed red!)
| GM Rinaldo | 
Veres and Graxzos focus their attacks, and though it is still fighting, the first boggard is definitely looking hurt.
Kara is up!
              
                
                
                   
                
                
                   Kara Giantbane 
                
                
                
                
                  
                
                
              
              
             | 
            
Expend another grit to hit touch ac, into cover
Kara fires another bolt, that hits the already hurt boggard through his right eye.
Heavy Crossbow touch attack Point Blank Range (30'), incl inspire courage: 1d20 + 9 + 1 + 1 ⇒ (15) + 9 + 1 + 1 = 26
Damage: 1d10 + 2 + 1 ⇒ (7) + 2 + 1 = 10
| GM Rinaldo | 
Kara takes careful aim and again whizzes a bolt past Graxzos ear. It tears a gash along the boggard's face, and though it staggers back slightly, it still stands!
Blue vs Graxzos: 1d20 + 12 ⇒ (6) + 12 = 18 damage: 1d10 + 9 ⇒ (1) + 9 = 10
Its partner swings its huge club at Graxzos, landing a blow on the dwarf's shoulder. Unless your AC is higher than noted, that's 10 damage to Graxzos.
Ushi
Andor
----------
Red Boggard [-61hp]
----------
Graxzos
Veres
Kara
----------
Blue Boggard [-16hp]
----------
Ushi and Andor are up!
              
                
                
                   
                
                
                   Andor Katsu 
                
                
                
                
                  
                
                
              
              
             | 
            
Andor attacks with his Rapier.
Rapier attack roll : 1d20 + 8 ⇒ (4) + 8 = 12
Damage roll : 1d6 + 4 ⇒ (4) + 4 = 8
In case Andor is attacked he uses 'Opportune Parry' and parries by expending an AoO to parry and spends a panache point (so if the attack roll of the opponent is lower than Andor's parry then the opponent does not hit and Andor could potentially reposte)
Opportune Parry: 1d20 + 8 ⇒ (6) + 8 = 14
In case Andor successfully parries he uses 'Reposte' as an immediate action to attack the opponent that attacked him.
Rapier reposte attack roll: 1d20 + 8 ⇒ (15) + 8 = 23 
Damage reposte roll : 1d6 + 4 ⇒ (1) + 4 = 5
              
                
                
                   
                
                
                   Ushi Goroshi 
                
                
                
                
                  
                
                
              
              
             | 
            
"May the blessings of lore guide your swordarms with the skill of the ancients." Ushi utters in benediction, bolstering his allies.
Bless for everyone, seeing as Graxos is at AC20 and has not been injured. If I'm missing someone being gravely injured, shout it out.
| GM Rinaldo | 
As Ushi casts a blessing, Andor swipes at the boggard next to him, but his timing is slightly off and he misses.
Red vs Graxzos: 1d20 + 12 ⇒ (7) + 12 = 19
The other takes another swing at Graxzos, but the nimble dwarf manages to duck the blow.  As he does, the boggard gasps and collapses at his feet. Red is unconscious and bleeding!
Graxzos, Veres, and Kara are up!
              
                
                
                   
                
                
                   Veres Sol 
                
                
                
                
                  
                
                
              
              
             | 
            
Veres snaps off a quick shot before rolling out of the way so others can move in if they choose.
Shortbow: 1d20 + 9 ⇒ (18) + 9 = 27
magic, piercing dmg: 1d6 + 2 ⇒ (1) + 2 = 3
Round two of lingering performance.
              
                
                
                   
                
                
                   Graxzos Glyphkeeper 
                
                
                
                
                  
                
                
              
              
             | 
            
Graxzos deflects the first massive club with his shield, and just barely manages to dodge the second blow. He turns to the remaining boggard with a howl of fury.
Attack (IC, rage, bless): 1d20 + 9 + 1 + 1 ⇒ (3) + 9 + 1 + 1 = 14 for 1d10 + 4 + 1 ⇒ (5) + 4 + 1 = 10
Swift: Rage! +4 Str
Standard: Ax attack!
| GM Rinaldo | 
Veres lands an arrow on the remaining boggard, but Graxzos doesn't quite connect.
Kara is up!
              
                
                
                   
                
                
                   Kara Giantbane 
                
                
                
                
                  
                
                
              
              
             | 
            
Kara shoots at the other boggard. "Might as well give up fellow."
Heavy Crossbow touch attack Point Blank Range (30'), incl inspire courage and bless: 1d20 + 9 + 1 + 1 + 1 ⇒ (10) + 9 + 1 + 1 + 1 = 22
Damage: 1d10 + 2 + 1 ⇒ (6) + 2 + 1 = 9
| GM Rinaldo | 
Kara fires off another bolt, adding yet another wound to the boggard.
Blue vs Graxzos: 1d20 + 12 ⇒ (14) + 12 = 26 damage: 1d10 + 9 ⇒ (3) + 9 = 12
In response, it brings its club down again at Graxzos; what it lacks in finesse it makes up for in brute strength, and the dwarf feels the impact and can tell there are going to be many bruises from this.
Ushi
Andor
----------
Red Boggard [-62hp] {unconscious/bleeding}
----------
Graxzos
Veres
Kara
----------
Blue Boggard [-25hp]
----------
Back to Ushi and Andor!
              
                
                
                   
                
                
                   Andor Katsu 
                
                
                
                
                  
                
                
              
              
             | 
            
Again, Andor attacks with his Rapier.
Rapier attack roll , inspire: 1d20 + 8 + 1 ⇒ (7) + 8 + 1 = 16
Damage roll, inspire : 1d6 + 4 + 1 ⇒ (3) + 4 + 1 = 8
| GM Rinaldo | 
Ushi steps in and heals Graxzos' wounds while Andor scores another strike on the boggard.
Red stabilize: 1d20 + 4 ⇒ (11) + 4 = 15 Success
Graxzos, Veres, and Kara once again!
              
                
                
                   
                
                
                   Graxzos Glyphkeeper 
                
                
                
                
                  
                
                
              
              
             | 
            
Graxzos grunts as he takes the blow, and barely even registers the fact that Ushi has healed him. He focuses on pressing the assault, whirling his ax toward the remaining boggard once more.
Attack (rage, IC, bless): 1d20 + 9 + 1 + 1 ⇒ (17) + 9 + 1 + 1 = 28 for 1d10 + 4 + 1 ⇒ (6) + 4 + 1 = 11
Standard: Attack!
              
                
                
                   
                
                
                   Veres Sol 
                
                
                
                
                  
                
                
              
              
             | 
            
Just as the effects of her last stirring song fade, Veres starts singing again, this time singing a thrilling tale of heroes gathering to hunt for a terrible beast that threatens a village.
Lingering performance ends, inspire courage started again.
              
                
                
                   
                
                
                   Kara Giantbane 
                
                
                
                
                  
                
                
              
              
             | 
            
Heavy Crossbow attack Point Blank Range (30'), incl inspire courage and bless: 1d20 + 9 + 1 + 1 + 1 ⇒ (16) + 9 + 1 + 1 + 1 = 28
Damage: 1d10 + 2 + 1 ⇒ (3) + 2 + 1 = 6
Kara reloads and fires another shot.
GM, for my grit pool it is important to know if I fired the killing shot
| GM Rinaldo | 
Graxzos and Kara continue to assault the boggard as Veres tells an inspiring tale.
Blue vs Graxzos: 1d20 + 12 ⇒ (1) + 12 = 13
The boggard, apparently unconcerned about the fate of his companion or the growing number of wounds on his own body, continues to swing at Graxzos, but he is clearly getting woozy, as his swing comes nowhere near the dwarf.
Ushi and Andor!
              
                
                
                   
                
                
                   Ushi Goroshi 
                
                
                
                
                  
                
                
              
              
             | 
            
Ushi reaches out to Graxos again, offering a simple benediction. "May wisdom guide you."
Guidance for Graxos' next attack.