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![Darius Finch](http://cdn.paizo.com/image/avatar/7.-DariusFinch.jpg)
Exiel shrugs. "I don't mind being the first in...well, if Alden has my back."
GM, I have the defensive strategist trait, so I keep my full AC in a surprise round.
Taking a deep breath, Exiel steps tentatively towards the cavern. Assuming nothing jumps out at him, he dips his hooked lance head-first into the water to test the depth of the swamp, and then casts prestidigitation to clean his lance.
perception: 1d20 + 13 ⇒ (13) + 13 = 26
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![Mayor](http://cdn.paizo.com/image/avatar/PZO1124-Mayor_90.jpeg)
42 moves up to Alden and touches him with his wand. five times. cmd: 1d20 + 11 + 2 ⇒ (20) + 11 + 2 = 33
CLW: 1d8 + 1 ⇒ (2) + 1 = 3
CLW: 1d8 + 1 ⇒ (1) + 1 = 2
CLW: 1d8 + 1 ⇒ (8) + 1 = 9
CLW: 1d8 + 1 ⇒ (2) + 1 = 3
CLW: 1d8 + 1 ⇒ (6) + 1 = 7
and Naala three times.
CLW: 1d8 + 1 ⇒ (2) + 1 = 3
CLW: 1d8 + 1 ⇒ (1) + 1 = 2
CLW: 1d8 + 1 ⇒ (2) + 1 = 3
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![Jamus Hainard](http://cdn.paizo.com/image/avatar/PZO9409-Halfling_90.jpeg)
"Thank you, my friend."
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![Aram Zey](http://cdn.paizo.com/image/avatar/PZO9235-Aram.jpg)
"Why hello there. Welcome. Why don't you come on in and take a look around? There's nothing to hurt you here."
Exiel's will save does he roll a 1?: 1d20 + 19 ⇒ (16) + 19 = 35
You feel some magic tugging at your mind, but you shake it off easily.
Make me a spoiler-tagged initiative roll.
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![Painter Worshipper of Shelyn](http://cdn.paizo.com/image/avatar/PZO9416-Shelyn_90.jpeg)
Sue will head towards the edge, staying just behind Exiel.
perception: 1d20 + 10 ⇒ (4) + 10 = 14
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![Jamus Hainard](http://cdn.paizo.com/image/avatar/PZO9409-Halfling_90.jpeg)
Alden will also follow Exiel.
Perception: 1d20 + 2 ⇒ (6) + 2 = 8
Perception Naala plus scent: 1d20 + 10 ⇒ (8) + 10 = 18
Naala perks her ears up as she hears something coming from the western passage.
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![Darius Finch](http://cdn.paizo.com/image/avatar/7.-DariusFinch.jpg)
Exiel tightens his grip on his hooked lanceas he whispers to the others beside him.
"The water's way too shallow for fish I reckon, but I'm pretty sure I saw that mound of vegetation move a little, and...wait, did you hear that? That voice? And something just tried to get into my head there! We're not alone here!"
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![Aram Zey](http://cdn.paizo.com/image/avatar/PZO9235-Aram.jpg)
As Exiel shakes off the effects of whatever it was that tried to enchant him, you hear chanting coming the Western passage. You also notice that the mound of vegetation that had been indicated by Exiel is now quite clearly moving, as it reveals a large maw of thorns and sharp branches as well as two ropy appendages comprised of vines, branches and other assorted plant-matter.
Exiel and Constantin get to act in the surprise round (standard or move action only). Constantin, you are flat-footed until you act in the surprise round, and cannot target Ted in the surprise round.
EVERYONE should now roll initiative.
Paul's initiative: 1d20 + 4 ⇒ (4) + 4 = 8
Ted's initiative: 1d20 - 1 ⇒ (18) - 1 = 17
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![Mayor](http://cdn.paizo.com/image/avatar/PZO1124-Mayor_90.jpeg)
42 looks at Exiel "Voices in your head." then he hears Constantines' comments in Aklo. "well, i guess it's time to fight.... again." He shouts into the bog. "CAN'T WE ALL JUST GET ALONG?" Init: 1d20 + 5 ⇒ (17) + 5 = 22
My calculations are rough, but I should have about 28 rounds of blur left and about 148 rounds of heroism.
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![Aram Zey](http://cdn.paizo.com/image/avatar/PZO9235-Aram.jpg)
Still looking for initiative rolls from Alden and Constantin, and surprise round actions from Exiel and Constantin.
Everyone, please also make 3 knowledge nature rolls and 1 knowledge planes roll.
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![Darius Finch](http://cdn.paizo.com/image/avatar/7.-DariusFinch.jpg)
Sorry guys, life's been hectic lately, so my posting has been somewhat irregular.
Exiel pauses to assess the situation...
Knowledge Nature: 1d20 + 7 ⇒ (11) + 7 = 18
Knowledge Nature: 1d20 + 7 ⇒ (3) + 7 = 10
Knowledge Nature: 1d20 + 7 ⇒ (2) + 7 = 9
Knowledge Planes: 1d20 + 7 ⇒ (18) + 7 = 25
... then decides that he does not like things or creatures that try to play with his mind. In the surprise round, he walks into the room along the wall towards the Western tunnel, and on his turn, if he sees anyone, he moves to attack (charging if necessary). If not, he moves towards the vegetation-pile that he saw earlier and takes a stab (again charging if needed).
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![Painter Worshipper of Shelyn](http://cdn.paizo.com/image/avatar/PZO9416-Shelyn_90.jpeg)
Know Nature: 1d20 + 6 ⇒ (16) + 6 = 22
Know Nature: 1d20 + 6 ⇒ (4) + 6 = 10
Know Nature: 1d20 + 6 ⇒ (1) + 6 = 7
Know Planes: 1d20 + 6 ⇒ (7) + 6 = 13
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![Aram Zey](http://cdn.paizo.com/image/avatar/PZO9235-Aram.jpg)
Still looking for initiative rolls from Alden and Constantin, and surprise round actions from Exiel and Constantin.
Everyone, please also make 3 knowledge nature rolls and 1 knowledge planes roll.
In case you missed this post.
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![Jamus Hainard](http://cdn.paizo.com/image/avatar/PZO9409-Halfling_90.jpeg)
Init: 1d20 + 3 ⇒ (16) + 3 = 19
Kn.nature 1: 1d20 + 7 ⇒ (13) + 7 = 20
Kn.nature 2: 1d20 + 7 ⇒ (9) + 7 = 16
Kn.nature 3: 1d20 + 7 ⇒ (3) + 7 = 10
Sorry about not posting til now, didn't get the chance to do anything online last night because the baby was being super fussy.
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![Aram Zey](http://cdn.paizo.com/image/avatar/PZO9235-Aram.jpg)
I'll roll Constantin's initiative to move us along.
Constantin's initiative: 1d20 ⇒ 10
Exiel moves towards the tunnel, and as he does so, you now all see one of the mounds of plant-matter open up to reveal what appears to be a maw of sharp branches and thorns. Two thick, ropy strands of vegetation rise from its sides, reaching for Exiel, though he seems out of the creature's reach for the moment.
Only Exiel sees (but the rest of you will also soon see) a strange creature in the Western passage. He has two goat-like horns and a goat-like lower-body...as well as a pair of huge bat-like wings.
Sue, Alden and Exiel identify the plant creature as a tendriculous, a huge carnivorous plant-creature that uses its two tentacles to feed creatures into its mouth.
Sue also knows a little something more. (Sue gets to ask 1 question.)
Exiel and 42 have no idea what manner of creature the Paul is, but guess from the wings that it probably has the blood of some fiend running in its veins. Alden on the other hand thinks it should be a satyr...were it not for the fact that satyrs usually don't have wings.
Surprise round! (Only Exiel and Constantin can act)
Exiel
Ted
-----------resolved
Constantin
Paul
Constantin I need your surprise round action to move us along.
Exiel - 25
42 - 22
Alden - 19
Ted - 17
Sue - 11
Constantin - 10
Paul - 8
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![Mayor](http://cdn.paizo.com/image/avatar/PZO1124-Mayor_90.jpeg)
On this map, are the squares 5 or 10 feet?
Time for bed, but i'll state my actions for round one first.
42 looks at the green monster in the swamp. "Well, that's disturbing." he says. He reaches into his bag and pulls out the wand of shield, and taps himself with it.
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![Aram Zey](http://cdn.paizo.com/image/avatar/PZO9235-Aram.jpg)
The squares for this battle map are 10ft sqaures. The creature is huge.
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![Aram Zey](http://cdn.paizo.com/image/avatar/PZO9235-Aram.jpg)
As Constantin cautiously moves towards the huge vegetation monstrosity, he also sees Paul, who appears to be concentrating at a fixed point in space.
Round 1
Exiel - 25
42 - 22
Alden - 19
Ted - 17
Sue - 11
Constantin - 10
Paul - 8
Exiel, 42 and Alden are up. I need an action from Alden and an attack roll from Exiel. The others can declare your actions or wait to see what Ted does.
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![Darius Finch](http://cdn.paizo.com/image/avatar/7.-DariusFinch.jpg)
Exiel charges at Paul, determined to stop whatever it is he is concentrating to do.
attack roll: 1d20 + 13 + 2 ⇒ (6) + 13 + 2 = 21
damage: 1d8 + 6 ⇒ (3) + 6 = 9
"Whatever happened to 'there's nothing to hurt me here', eh?"
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![Jamus Hainard](http://cdn.paizo.com/image/avatar/PZO9409-Halfling_90.jpeg)
Alden will follow along with Constantin, ready to protect him as necessary.
Moving up next to Constantin, then using a Standard action to aid his defense, +9 Dodge bonus as long as we're adjacent for this round.
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![Mayor](http://cdn.paizo.com/image/avatar/PZO1124-Mayor_90.jpeg)
for round 1? i pulled out my wand and gave myself shield.
42 moves over 30 feet to the horned thing. He has drawn his Scimitar and casts and holds Ghoul Touch and waits for the next turn before he can do anything further.
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![Aram Zey](http://cdn.paizo.com/image/avatar/PZO9235-Aram.jpg)
for round 1? i pulled out my wand and gave myself shield.
Sorry guys, that was my mistake. Moving things along now.
Exiel charges the strange Paul and just barely manages to cut a gash in his side. The wound is rather light, but is enough to disrupt Paul's concentration.
Paul's concentration, DC 22: 1d20 + 13 ⇒ (3) + 13 = 16
Paul curses as he loses concentration, and he glares at Exiel with burning red eyes. S*** just got personal.
42 pulls out his wand and conjures a protective plane of force to guard himself and Alden moves up towards Constantin to back him up against Ted the ridiculous Tendriculous. Ted however is not impressed and advances towards one of the two nearest tasty morsels before him, 1d2 ⇒ 1 namely Alden, and lurches forward with surprising speed to take a bite at him with its massive maw.
attack: 1d20 + 13 ⇒ (11) + 13 = 24
(By the way, if you have not noticed, when I roll for random targets, I go according to the latest initiative order.)
The thorns and thistles fail to penetrate Alden's armour.
Round 1
Exiel - 25
42 - 22
Alden - 19
Ted - 17
------------------resolved
Sue - 11
Constantin - 10
Paul - 8
Sue and Constantin are up. The rest of you can also declare actions if you don't think Paul's actions will change what you do in round 2.
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![Painter Worshipper of Shelyn](http://cdn.paizo.com/image/avatar/PZO9416-Shelyn_90.jpeg)
Question: Some sort of fast healing or Regeneration on the Tendriclous?
Sue will activate her wand of divine favor, spend a point of ki for +4 AC and move up, tumbling at full speed.
AC 27
Acrobatics: 1d20 + 14 - 10 ⇒ (10) + 14 - 10 = 14
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![Aram Zey](http://cdn.paizo.com/image/avatar/PZO9235-Aram.jpg)
As Sue and Constantin move up to the ridiculous tendriculous, it tries to take a bite out of Sue...
attack: 1d20 + 11 ⇒ (5) + 11 = 16
...but Sue easily avoids the attack. Constantin swings his blade at the plant, but can't seem to hit the broad side of a tendriculous.
Meanwhile, Paul is visibly upset at having his spell disrupted by Exiel. He takes a quick skip backwards and sneers.
"You will FEAR ME!!!"
But Exiel will probably make the DC 19 will save against fear.
Round 2
------------------resolved
Exiel - 25
42 - 22
Alden - 19
Ted - 17
Sue - 11
Constantin - 10
Paul - 8
Exiel and Alden, please declare actions for round 2.
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![Darius Finch](http://cdn.paizo.com/image/avatar/7.-DariusFinch.jpg)
Will save: 1d20 + 19 ⇒ (19) + 19 = 38
Exiel steps up towards the half-fiend and stabs again as he blandly replies, "no, no I really won't."
attack roll: 1d20 + 13 ⇒ (12) + 13 = 25
damage: 1d8 + 6 ⇒ (7) + 6 = 13
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![Jamus Hainard](http://cdn.paizo.com/image/avatar/PZO9409-Halfling_90.jpeg)
Alden and Naala will five-foot step forward and Alden will use his Standard action to aid Constantin's next attack using his lance, giving him a +5 bonus to that attack roll. He will use AOOs to aid both Constantin's and Sue's AC as long as they are adjacent to him, for +14 Dodge bonus total per attack, up to 3 times this round.
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![Aram Zey](http://cdn.paizo.com/image/avatar/PZO9235-Aram.jpg)
Exiel lands another stab on Paul, who is really unhappy with him right now. Alden gets ready to help his allies yet again, and 42 moves to help Exiel. However, 42 has underestimated the ridiculous reach of the Ted the tendriculous, and it reaches out in an attempt to snag itself a magus.
attack: 1d20 + 13 ⇒ (17) + 13 = 30
blur miss chance: 1d100 ⇒ 44
grab!: 1d20 + 21 ⇒ (14) + 21 = 35
damage: 2d8 + 9 ⇒ (2, 8) + 9 = 19
Against all the odds, just as 42 thinks he has made it past the vegetation monster, Ted lurches out across the left of Constantin at the last moment and plucks the blurry form of 42 out into the air! It now has 42 snagged in its maw! (Grappled!)
Ted attempts to flail at 1d4 ⇒ 1 the annoying little halfling before him with both tentacles.
tentacle 1: 1d20 + 8 ⇒ (1) + 8 = 9
tentacle 2: 1d20 + 8 ⇒ (14) + 8 = 22
But is unable to get a hit in.
Ted then tries to swallow the tasty magus in its mouth!
swallow: 1d20 + 21 ⇒ (10) + 21 = 31
damage: 2d8 + 9 ⇒ (1, 1) + 9 = 11
You all watch in horror as 42 disappears into the monster's mouth!
42, on your next turn, you will need to make a fort save. You should probably make it beforehand.
Round 2
Exiel - 25
42 - 22
Alden - 19
Ted - 17
------------------resolved
Sue - 11
Constantin - 10
Paul - 8
Sue and Constantin are up.
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![Painter Worshipper of Shelyn](http://cdn.paizo.com/image/avatar/PZO9416-Shelyn_90.jpeg)
Sue will 5ft step up to the creature and spend a ki to unleash a flurry of blows.
Attack: 1d20 + 10 + 1 ⇒ (12) + 10 + 1 = 23
Damage: 1d6 + 4 + 1 + 1d6 ⇒ (6) + 4 + 1 + (2) = 13 2 is acid
Attack: 1d20 + 10 + 1 ⇒ (10) + 10 + 1 = 21
Damage: 1d6 + 4 + 1 + 1d6 ⇒ (2) + 4 + 1 + (6) = 13 6 is acid
Attack: 1d20 + 10 + 1 ⇒ (9) + 10 + 1 = 20
Damage: 1d6 + 4 + 1 + 1d6 ⇒ (4) + 4 + 1 + (1) = 10 1 is acid
Attack: 1d20 + 5 + 1 ⇒ (20) + 5 + 1 = 26
Damage: 1d6 + 4 + 1 + 1d6 ⇒ (4) + 4 + 1 + (3) = 12 3 is acid
Crit Confirm: 1d20 + 5 + 1 ⇒ (6) + 5 + 1 = 12
Extra Crit Damage: 1d6 + 4 + 1 ⇒ (4) + 4 + 1 = 9
GM, how is easiest for you for me to note my acid damage?
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![Mayor](http://cdn.paizo.com/image/avatar/PZO1124-Mayor_90.jpeg)
Fort: 1d20 + 9 ⇒ (15) + 9 = 24
42 hopes that his fort save worked. While inside the belly of the beast, 42 reaches out and touches it.
touche: 1d20 + 8 ⇒ (10) + 8 = 18
Paralyzed for: 1d6 + 2 ⇒ (6) + 2 = 8 or 16 fort
He screams out, from inside the plant monster, "I'll have salad tonight!"
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![Aram Zey](http://cdn.paizo.com/image/avatar/PZO9235-Aram.jpg)
Sue: I'll just take the last 1d6 rolled as the acid damage for now. But I don't really need to track it separately. The acid damage can be regenerated, it's just that when it is dealt acid damage, its regeneration shuts down for 1 round (and allows it to be killed by reaching -CON in hp).
Sue unleashes a flurry of attacks on Ted. There are no cries of pain from Ted, but from the way it recoils, you assume that it felt quite a lot of hurt. Constantin follows up with a couple of slashes at Ted, but only hits with the first strike.
Meanwhile, Paul decides that he's had enough of Exiel. Spreading his wings, he flies past the annoying paladin (taking an attack of opportunity from Exiel, but he cannot be tripped as he is flying). He stops about 20ft in the air, safely out of reach of Exiel's lance, and looks around at all of you...(except Exiel who seems immune to his abilities and 42 who is busy being eaten)1d4 ⇒ 1
His gaze falls on Alden, and he says "oh look, little halfling! Your friend has been eaten! This is surely a terrifying place, and if you're not careful, you could be next! Maybe it would be best to flee this place whilst you still can!"
Alden, you need to make a DC 19 will save or do your best to withdraw on your next turn.
Exiel, 42 and Alden are up. 42, on your turn you take 2d6 ⇒ (2, 3) = 5 damage as the acids in Ted's stomach eat away at your flesh! You also start to feel slightly numb, and you think that you will need to make another fort save next round.
Need an attack of opportunity and an action from Exiel.
Need a save and an action from Alden.
Round 2
------------------resolved
Exiel - 25
42 - 22
Alden - 19
Ted - 17
Sue - 11
Constantin - 10
Paul - 8
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![Jamus Hainard](http://cdn.paizo.com/image/avatar/PZO9409-Halfling_90.jpeg)
Will: 1d20 + 1 ⇒ (14) + 1 = 15
Alden is scared, and will tell Naala to retreat on his turn. Full Withdraw action
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![Darius Finch](http://cdn.paizo.com/image/avatar/7.-DariusFinch.jpg)
Exiel takes a swipe at "Paul" as he flies past.
attack roll: 1d20 + 13 ⇒ (14) + 13 = 27
damage: 1d8 + 6 ⇒ (1) + 6 = 7
He then looks up at the now-airborne"Paul" and smiles.
"You're not getting away that easily."
He moves forward and calls forth Lucien as he begins to recite an incantation.
Casting Adhesive Spittle, and using Share Spells to transfer the spell to Lucien. Lucien then uses his standard action to launch the spittle at "Paul".
"Get down here!"
If he fails the DC20 reflex save, he should fall through a square threatened by Exiel and provoke another AoO, which I still have since the previous AoO was taken in round 2 and I am now acting in round 3. And btw, I think you need to update the round-number. =)
If he fails:
attack roll: 1d20 + 13 ⇒ (16) + 13 = 29
damage: 1d8 + 6 ⇒ (8) + 6 = 14
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![Aram Zey](http://cdn.paizo.com/image/avatar/PZO9235-Aram.jpg)
Paul winces as Exiel's lance cuts into him yet again as he flies past. As he concentrates on Alden, Exiel's pet fires a glob of sticky white fluid at him...who would have thought a little bird would have so much sticky spittle in it?
Paul's reflex: 1d20 + 10 ⇒ (6) + 10 = 16
Unfortunately for Paul, he is so fixated on Alden that he does not see the spittle until it is too late, and is fully caught up in it. he falls and takes a hit from Exiel on his way down to the ground.
Falling damage: 2d6 ⇒ (2, 6) = 8
However, the damage is done as Alden carefully makes his way out of the chamber, fleeing whilst he still can!
Meanwhile, 42 attempts to paralyse Ted from within its belly,
Ted seems completely unperturbed and goes after the annoying little runt that laid down the hurt on him/it. Looking at you, Sue.
tentacle 1: 1d20 + 8 ⇒ (2) + 8 = 10
tentacle 2: 1d20 + 8 ⇒ (3) + 8 = 11
bite: 1d20 + 13 ⇒ (8) + 13 = 21
Unfortunately, the weight of the yummy 42 inside Ted's tummy seems to slow him down, and the little halfling continues to elude him.
Round 3
Exiel - 25
42 - 22
Alden - 19
Ted - 17
------------------resolved
Sue - 11
Constantin - 10
Paul - 8
Sue and Constantin are up.
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![Mayor](http://cdn.paizo.com/image/avatar/PZO1124-Mayor_90.jpeg)
42 feels that the creature hasn't been stopped... He has a gut feeling. He
Concentration check: 1d20 + 21 ⇒ (13) + 21 = 34 vs DC of Swamp Thing's CMB +13
If you could see him, you would swear that fangs have grown in the place of his teeth. He punches the plant thing again with his hand, deliviering an
unarmed strike: 1d20 + 8 ⇒ (20) + 8 = 281d3 ⇒ 2
Vampiric touch: 4d6 ⇒ (6, 3, 4, 4) = 17
crit confirmation: 1d20 + 8 ⇒ (6) + 8 = 141d3 ⇒ 2 a successful crit.. i think not. Unless... i get flanking bonus.
C.V.T.: 4d6 ⇒ (3, 2, 6, 3) = 14
Spell is Vampiric Touch. If it is successful, 42 gains 17 temp hit points. If it crit, then that goes up to 31.
Sorry.. this happens in round 4....
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![Aram Zey](http://cdn.paizo.com/image/avatar/PZO9235-Aram.jpg)
Small backtrack. I just noticed that Exiel was threatened by Ted when he cast his spell, so Ted gets an attack of opp against him.
As Exiel concentrates to cast his spell, Ted sees an opening and tries to scoop him up it its huge maw like it did 42.
bite: 1d20 + 13 ⇒ (13) + 13 = 26
Fortunately for Exiel, Ted does not get a second helping. This time.
This happened before Ted took his action, so he still has an attack of opportunity available until his next action.
Also, Exiel needed to roll for the duration of his spell. I'll roll it now to keep things going.
adhesive spittle duration: 2d4 ⇒ (2, 1) = 3
42's action for round 4 noted. Still need Sue and Constantin's actions for round 3.
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![Skeleton](http://cdn.paizo.com/image/avatar/Spot_Illo_c-1.jpg)
Unperturbed by the creature's flailing limbs, Viscount Constantin Vladescu-Blakros calmly continues to hew away at Ted.
+1 Adamantine Falcata: 1d20 + 11 ⇒ (12) + 11 = 23, for 1d8 + 12 ⇒ (5) + 12 = 17 damage.
+1 Adamantine Falcata: 1d20 + 6 ⇒ (13) + 6 = 19, for 1d8 + 12 ⇒ (6) + 12 = 18 damage.
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![Painter Worshipper of Shelyn](http://cdn.paizo.com/image/avatar/PZO9416-Shelyn_90.jpeg)
Sue grabs on to the plant with her left hand, plants both feet on the beast and spending a ki unleashes a flurry of punches before doing a backflip back off the critter.
Fist: 1d20 + 10 + 1 ⇒ (12) + 10 + 1 = 23
Damage: 1d6 + 4 + 1 + 1d6 ⇒ (6) + 4 + 1 + (6) = 17
More Fist: 1d20 + 10 + 1 ⇒ (16) + 10 + 1 = 27
Damage: 1d6 + 4 + 1 + 1d6 ⇒ (1) + 4 + 1 + (5) = 11
More More Fist: 1d20 + 10 + 1 ⇒ (7) + 10 + 1 = 18
Damage: 1d6 + 4 + 1 + 1d6 ⇒ (5) + 4 + 1 + (1) = 11
Still Fist: 1d20 + 5 + 1 ⇒ (15) + 5 + 1 = 21
Damage: 1d6 + 4 + 1 + 1d6 ⇒ (5) + 4 + 1 + (3) = 13
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![Aram Zey](http://cdn.paizo.com/image/avatar/PZO9235-Aram.jpg)
Sue and Constantin pummel and slice Ted into mulch. 42 feels the plant-monster shudder, then fall parallel to the ground. You can crawl out on your turn.
Alden, you are close enough to see Ted collapse, and because the suggestion from Paul was to flee from the plant-monster, you are now free to act on your next turn.
Paul sees this and starts to panic. He gets to his feet and moves towards the tunnel, but stops just short of giving Exiel another free stab at his back. (Also he's entangled and that's as far as he can go.
Round 4
------------------resolved
Exiel - 25
42 - 22
Alden - 19
Sue - 11
Constantin - 10
Paul - 8
All of you are up.