
therealthom |

Must check Kenan and Istas. Got it.
I'll be writing up some flavor for each of you and probably posting it after the first. We'll start with some individual scenarios.
FW, Kenan's background is awesome, but what I could use to help with his intro is what he's been doing the last couple months.

Kenan O'Flarna |

Kenan's background has been updated. I have just bashed it down and will look at it again soon but at least you can see what has been happening to the poor chap.
Just need you to supply the name of a Pharasman priest for me, TT and that should see all his contacts sorted. May give them more colour if I get time.
Cheers

therealthom |

Dabbler and Wellard, that's fine, better than fine. Nice writing and it saves me a bit of work maybe. Neil, likewise nice writing.
FW:

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I am looking for six quality players for a low level pbp I am starting, sign up here if you are interested.
Cheers

Dabbler |

Sadly, I have replied to your thread as well as the quality players ;)
Thom, you mentioned a Perception check when I used my Feint, for information is this a change to the way the PRPG book describes the use of feint (Page 201), or was it unrelated to that?

therealthom |

I said Perception, but what I meant was the check v. BAB (or sense motive), as outlined in your posts.
Thank you by the way for including the mechanic in your posts. I really appreciate not having to search through the rules.
In a related subject, if the casters could spoiler spell save DCs, effects, durations, etc when they cast, it would be a huge help.

Dabbler |

I said Perception, but what I meant was the check v. BAB (or sense motive), as outlined in your posts.
Thank you by the way for including the mechanic in your posts. I really appreciate not having to search through the rules.
That's OK, but I obviously didn't do a good job of it, as actually it's the attacker that makes the check - the DC for the check is the 10 + either target's Sense Motive skill or their BAB + Wisdom bonus. So if, for example, he has a BAB of +4 and a Wisdom of 14, I have to make a Bluff chack vs DC (10 + 4 {BAB} + 2 {Wis bonus}) = 16; if I succeed he loses his Dex AC bonus to my next attack, which allows me to Sneak Attack. Sorry if I didn't make that clear enough when I posted, but if you want to make it an opposed roll (using a d20 rather than the straight 10) I have no objections, though - a roll will work as often for me as against me, after all.
I'm planning on using feints a great deal, to try and place single strong attacks against single opponents, it goes very well with the fencer concept.

therealthom |

therealthom wrote:I said Perception, but what I meant was the check v. BAB (or sense motive), as outlined in your posts.
Thank you by the way for including the mechanic in your posts. I really appreciate not having to search through the rules.
That's OK, but I obviously didn't do a good job of it, as actually it's the attacker that makes the check - the DC for the check is the 10 + either target's Sense Motive skill or their BAB + Wisdom bonus. So if, for example, he has a BAB of +4 and a Wisdom of 14, I have to make a Bluff chack vs DC (10 + 4 {BAB} + 2 {Wis bonus}) = 16; if I succeed he loses his Dex AC bonus to my next attack, which allows me to Sneak Attack. Sorry if I didn't make that clear enough when I posted, but if you want to make it an opposed roll (using a d20 rather than the straight 10) I have no objections, though - a roll will work as often for me as against me, after all.
....
I looked back at your posts. You did a fine job of explaining it. I didn't do a good job of reading it. I don't know how a clearly stated "10" in your post became "opposed roll" in my mind, but it did. My apologies. Let's go with "10 + " for now and see how it works.

therealthom |

Same from me, Tim. I've got a bunch of RPG Superstar items to review in the next couple of days. I'm also down with a cold right now, so it's slow going.
Oh that's right. You are busy. As long as I've got you here, Neil, I just want to say thanks for the RPG advice columns. Well-written very useful advice.

Dabbler |

Guys, in maybe a related theme. I'll be very busy at work this week and next. (You can tell I'm busy, I wasn't able to post this til Friday.) So my posting will be slow.
No worries mate, Real Life always has to come first ...

Neil Spicer Contributor, RPG Superstar 2009, RPG Superstar Judgernaut |

Oh that's right. You are busy. As long as I've got you here, Neil, I just want to say thanks for the RPG advice columns. Well-written very useful advice.
You're quite welcome. I feel compelled to support the RPG Superstar competition as a whole. It's one of the best things going, in my opinion.
And looking forward to buying Fellnight Queen next month..that cover is wonderful.
Awesome. I'm looking forward to finally getting to see what it looks like on the inside...though I have seen at least one piece interior art already. :-)

DM Wellard |

Had to laugh when I saw Neils enthusiastic response to one of the items in RPG Superstar..I take it Istas would want one of those then.

Dabbler |

Hello Thom,
I was looking into some ideas for Emerion's advancement, and somebody suggested this feat they have as a house rule:
Fencing[Combat]
You have learned to make pinpoint attacks against enemies.
Prerequisite: Dex 13, base attack bonus +1
Benefit: You can choose to take a -1 penalty on all melee attack rolls and combat maneuver checks to gain a
+2 bonus on all melee damage rolls. This bonus to damage is increased by half (+50%) if you are making an
attack with a weapon using weapon finesse in one hand and hold nothing in the other. This bonus to damage is
halved (-50%) if you are using a two-handed weapon or a weapon in each hand. When your base attack bonus
reaches +4, and every 4 points thereafter, the penalty increases by -1 and the bonus to damage increases by
+2. You must choose to use this feat before making an attack roll, and its effects last until your next turn. The
bonus damage does not apply to touch attacks or effects that do not deal hit point damage.
I was wondering what you thought of it? Functionally it works very similarly to Power Attack and Deadly Aim, and rewards in the same way.

Neil Spicer Contributor, RPG Superstar 2009, RPG Superstar Judgernaut |

Had to laugh when I saw Neils enthusiastic response to one of the items in RPG Superstar..I take it Istas would want one of those then.
Absolutely, Wellard. Istas could do quite well with such an item. But, mechanically, it still needs a bit of work. It only costs 6,500 gp, so maybe if we ever come into enough money...or the church of Pharasma wants to entrust such an item to Istas...then we could work it into the game. But, no biggie.

therealthom |

I'm back!!
Wellard, the spoiler contains the Harrow draw. Look it over and talk to me.
Just let me know if you want to completely describe it via Heather or if you want me to run the Harrowing with Zellara presiding. If you run the reading, spoiler Jeorik and Istas that they can see an ethereal Zellara at your shoulder, watching the cards with you. Emerion and Kenan see or hear nothing of Zellara.
The Choosing:
Emerion - The Tangled Briar - Ancient triumphs return/old evils endanger the present.
Heather - The Mountain Man - An external power.
Istas - The Survivor - rebirth through ordeal/tragic news or profound loss
Jeorik - The Teamster - driving external pressure
Kenan - The Sickness - disease or body or soul/great health
The Spread:
The numbers associated with each card are "importance" 1-most important, 3-least. Comments in () are interpretations I might use.
Positive Past -- The Unicorn - what you seek is yours - 2 (I'm not sure how to spin this)
Neutral Past -- The Lost - emptiness or loss of identity - 3 (shadowy)
Negative Past -- The Tyrant - paternal (male) influence brings pain - 1 (also shadowy, but somehow linked to The Lost)
Positive Present -- The Courtesan - political or feminine intrigue - 3 (I think she has come up in every reading we've done. Anyway, Zellara feels it's also linked to The Lost and The Tyrant.)
Neutral Present -- The Midwife - new life or information - 3 (but it must be sought out)
Negative Present -- The Survivor (misaligned) - tragic loss or profound news -1 (linked to Istas from her choosing card)
Positive future -- The Uprising - overwhelming groundswell - 3 (something big, involving a lot of people is coming)
Neutral future -- The Carnival - Illusions and false dreams - 3
Negative future -- The Rabbit Prince - capriciousness of battle - 3

therealthom |

Wellard, when does Heather want to Harrow? Tonight while everyone's together, tomorrow after Trinia's execution? I'll start writing so it's ready. Just give me a cue.
FW, I am a big fan of understatament. Unfortunately I find understatement works best in person. It doesn't come across the net so well, like sarcasm, and the smart-ass monotone Bill Murray-type humor that I'm fond of. Too bad really, or I might be as popular as Heathansson.

therealthom |

Tonight..easier that way..and the cards might reveal a message regarding Trinia..
Just one thing always bothers me about Harrow..isn't Prophecy not supposed to work now that Aroden is dead?
OK. WHen you're done at the temple, set the scene.
A couple ideas on prophecy: According to the Crimson Throne Players Guide, prophecy is in Pharasma's portfolio. She could be keeping it going. Harrow is a Varisian thing, it won't care about some Chel god. Maybe it's not prophecy at all. Maybe it's all a scam, drawing on our common insecurities and dreams.

Neil Spicer Contributor, RPG Superstar 2009, RPG Superstar Judgernaut |

Just one thing always bothers me about Harrow..isn't Prophecy not supposed to work now that Aroden is dead?
This might help:
Basically, with Aroden's passing in the Age of Lost Omens, recorded prophecies up to that point lost their relevance. Pharasma is definitely the reigning goddess of prophecy in Golarion. And there are other means of prophecy that work. The Norns, for example, never lost their ability to accurately foretell the future, even during the Age of Lost Omens. The Harrow still works. And, I suspect any new prophecy is likely valid.
The element that's most important is that Aroden's death spun fate off into a different timeline, per se. And that's what caused so many previous omens to become "lost"...
Just my two-cents of interpretation (rightly or wrongly),
--Neil

Dabbler |

French Wolf wrote:Those poor kids..... Sarcastic is something which fits me like a glove, I think it harks back to when I was a training as a maths teacher.
Cheers
Be even more afraid. I've just started my training to become a science teacher.

Billzabub |

Hello, All! I just wanted to stop in and say hi, and apologize for dropping out of the game the way I did. Life just got nuts for a while with a number of things, although I do admit it's a poor excuse.
I'm glad to see the game moving along in the way it has, and it looks like you've found some great replacement players. I played with FrenchWolf in Rob McCreary's Iskandria pbp, and his character Bedu was one of my all time favorites. I don't know Dabbler, but I think Emerion and Keliwyn would have made good friends.
As for Keliwyn, he did run through TarrenDei's River of Darkness pbp, and perhaps that's where he is now. Although I was off the boards for awhile, I have been and will be following along, so if you do need him to make a cameo, please just let me know.
So keep it up, gents! It's a great group of characters, and as good a read as any that can be found at the local bookstore, and although Keliwyn may be traipsing around the Mwangi, I certainly look forward to seeing what happens next.