STRANGE AEONS
(Inactive)
Game Master
Daniel Penfold 351
You wake up not knowing who or what you are, the campaign revolves around solving this mystery
Strange Aeons treasure list
Strange Aeons specific treasures
clues
images
maps
Investigator 2 HP7/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage
Are you attacking again Trevor?
Investigator 2 HP7/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage
Hammer,Courage: 1d20 + 10 ⇒ (6) + 10 = 162d6 + 11 ⇒ (6, 6) + 11 = 23
Trevor hits one of the thugs, dropping him.
The thugs attack Trevor and Domeric.
Club on Trevor: 1d20 + 5 ⇒ (15) + 5 = 20
damage: 1d6 + 2 ⇒ (6) + 2 = 8
Club on Domeric: 1d20 + 5 ⇒ (10) + 5 = 15
damage: 1d6 + 2 ⇒ (6) + 2 = 8
Back to you guys
Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |
Atajay keeps firing at the thug on Trevor.
Attack with PBS and IC 1d20 + 7 + 1 + 1 ⇒ (19) + 7 + 1 + 1 = 28
Damage with PBS and IC 1d8 + 1 + 1 ⇒ (3) + 1 + 1 = 5
Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7
Domeric evades the enemy's attack, and in turn attacks the most damaged enemy before him while maintaining his song.
Attack 1: 1d20 + 6 ⇒ (10) + 6 = 16
Damage 1: 1d4 + 6 ⇒ (2) + 6 = 8
Attack 2: 1d20 + 6 ⇒ (18) + 6 = 24
Damage 2: 1d4 + 6 ⇒ (1) + 6 = 7
Inspire Courage for a continued +1 to allied attack and damage rolls
telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)
attack kinetic blast, pbs, inspire with precise shot: 1d20 + 7 + 1 + 1 ⇒ (2) + 7 + 1 + 1 = 11
damage kinetic blast, pbs, inspire: 2d6 + 6 + 1 + 1 ⇒ (3, 2) + 6 + 1 + 1 = 13
Penith winces as Trevor gets clubbed hard, but continues to have trouble hitting anything.
AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
"Bitey do the thing."
Attack: 1d20 + 8 ⇒ (5) + 8 = 13
Damage: 1d6 + 4 ⇒ (3) + 4 = 7
Attack: 1d20 + 8 ⇒ (9) + 8 = 17
Damage: 1d6 + 4 ⇒ (1) + 4 = 5
Attack: 1d20 + 8 ⇒ (19) + 8 = 27
Damage: 1d6 + 4 ⇒ (2) + 4 = 6
Bitey will also body guard anyone attacked in melee giving +2 to their AC.
Aid: 1d20 + 9 ⇒ (7) + 9 = 16
Aid: 1d20 + 9 ⇒ (5) + 9 = 14
Aid: 1d20 + 9 ⇒ (12) + 9 = 21
Aid: 1d20 + 9 ⇒ (20) + 9 = 29
Investigator 2 HP7/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage
Trevor keeps swinging
Hammer,Courage: 1d20 + 10 ⇒ (1) + 10 = 112d6 + 11 ⇒ (5, 6) + 11 = 22
Sorry dice mucked up
thrown club at Senn: 1d20 + 5 ⇒ (10) + 5 = 15
damage: 1d6 + 2 ⇒ (2) + 2 = 4
[i]Due to a combination of your attacks another thug falls.
Thethugs retaliate, one attacks Domeric, one throws a club at Trevor, the other throws a club at Senn.
Club on Domeric: 1d20 + 5 ⇒ (16) + 5 = 21
damage: 1d6 + 2 ⇒ (2) + 2 = 4
thrown club on Trevor: 1d20 + 5 ⇒ (2) + 5 = 7
damage: 1d6 + 2 ⇒ (1) + 2 = 3
thrown club on Senn[/dice: 1d6d1d6 + 2 ⇒ (4, 2, 6, 2) + 2 = 16
Back to you guys
Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7
”Ouch,” Domeric said, as he was hit. Maintaining his song, he attacks the remaining enemy in front of him.
Attack 1: 1d20 + 6 ⇒ (17) + 6 = 23
Damage 1: 1d4 + 6 ⇒ (4) + 6 = 10
Attack 2: 1d20 + 6 ⇒ (11) + 6 = 17
Damage 2: 1d4 + 6 ⇒ (4) + 6 = 10
Inspire courage continues to give +1 to attack and damage rolls
AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Bitey keeps attacking with teeth and talon.
Attack: 1d20 + 8 ⇒ (19) + 8 = 27
Damage: 1d6 + 4 ⇒ (4) + 4 = 8
Attack: 1d20 + 8 ⇒ (3) + 8 = 11
Damage: 1d6 + 4 ⇒ (4) + 4 = 8
Attack: 1d20 + 8 ⇒ (18) + 8 = 26
Damage: 1d6 + 4 ⇒ (1) + 4 = 5
Bitey will also bodyguard anyone attacked in melee.
Aid: 1d20 + 9 ⇒ (5) + 9 = 14
Aid: 1d20 + 9 ⇒ (18) + 9 = 27
Aid: 1d20 + 9 ⇒ (5) + 9 = 14
Aid: 1d20 + 9 ⇒ (9) + 9 = 18
Domeric and Senn you deal the thug a mighty blow
Anyone else?
Investigator 2 HP7/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage
Trevor slams Hammer,Courage: 1d20 + 10 ⇒ (11) + 10 = 212d6 + 11 ⇒ (3, 2) + 11 = 16
telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)
Penith does the same
attack kinetic blast, pbs, inspire with precise shot: 1d20 + 7 + 1 + 1 ⇒ (9) + 7 + 1 + 1 = 18
damage kinetic blast, pbs, inspire: 2d6 + 6 + 1 + 1 ⇒ (6, 4) + 6 + 1 + 1 = 18
Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |
Atajay keeps firing at any remaining thug.
Attack with PBS and IC 1d20 + 7 + 1 + 1 ⇒ (4) + 7 + 1 + 1 = 13
Damage with PBS and IC 1d8 + 1 + 1 ⇒ (3) + 1 + 1 = 5
Trevor pulverises the thug in front of him. Penith hits one of the thugs in the corner with her blast but Atajay misses.
The thugs charge forward at Trevor and Domeric.
Club on Trevor: 1d20 + 5 ⇒ (2) + 5 = 7
damage: 1d6 + 2 ⇒ (3) + 2 = 5
Club on Domeric: 1d20 + 5 ⇒ (3) + 5 = 8
damage: 1d6 + 2 ⇒ (1) + 2 = 3
And back to you guys
Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7
Domeric evades yet another blow, before quickly striking back at the enemy attacking him.
Attack 1: 1d20 + 6 ⇒ (15) + 6 = 21
Damage 1: 1d4 + 6 ⇒ (4) + 6 = 10
Attack 2: 1d20 + 6 ⇒ (2) + 6 = 8
Damage 2: 1d4 + 6 ⇒ (2) + 6 = 8
Inspire courage continues to give +1 to attack and damage rolls
telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)
Concentrating on the one she already hit, Penith lops a chair at him.
attack kinetic blast, pbs, inspire with precise shot: 1d20 + 7 + 1 + 1 ⇒ (7) + 7 + 1 + 1 = 16
damage kinetic blast, pbs, inspire: 2d6 + 6 + 1 + 1 ⇒ (2, 2) + 6 + 1 + 1 = 12
Also thank you Domeric for the continued Awesome inspire courage.
Investigator 2 HP7/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage
Trevor keeps doing the effective thing
Attack: 1d20 + 10 ⇒ (17) + 10 = 272d6 + 11 ⇒ (2, 6) + 11 = 19
Domeric and Penith, you drop another thug, Trevor you deal a mighty blow to the final thug but he is still there.
Senn and Atajay, what are you doing?
Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |
Atajay keeps firing at the remaining thug.
Attack with PBS and IC 1d20 + 7 + 1 + 1 ⇒ (7) + 7 + 1 + 1 = 16
Damage with PBS and IC 1d8 + 1 + 1 ⇒ (6) + 1 + 1 = 8
AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Bitey keeps tearing at thugs.
Attack: 1d20 + 8 ⇒ (17) + 8 = 25
Damage: 1d6 + 4 ⇒ (1) + 4 = 5
Attack: 1d20 + 8 ⇒ (20) + 8 = 28
Damage: 1d6 + 4 ⇒ (6) + 4 = 10
Attack: 1d20 + 8 ⇒ (19) + 8 = 27
Damage: 1d6 + 4 ⇒ (1) + 4 = 5
Bitey will also bodyguard anyone attacked in melee.
Aid: 1d20 + 9 ⇒ (12) + 9 = 21
Aid: 1d20 + 9 ⇒ (16) + 9 = 25
Aid: 1d20 + 9 ⇒ (2) + 9 = 11
Aid: 1d20 + 9 ⇒ (17) + 9 = 26
With Atajay and Senn's blows the final thugs fall.
Loot:
5 sets of hide armour
15 clubs
Investigator 2 HP7/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage
Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7
Domeric shrugged, "Damned if I know. Where to next?" he asked.
Investigator 2 HP7/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage
telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)
"They seem to have an army in this place though." Penith looks nervously about, staying in the back and looking over her shoulder as usual. "At least none of them were old." she whispers.
AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
"Yes let's continue clearing the out buildings."
Trevor take a bit of healing.
Channel: 2d6 ⇒ (6, 4) = 10
Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7
DC 17 Will save to get healing from channel as well, cuz madness: 1d20 + 4 ⇒ (18) + 4 = 22
This one storey wooden building is outfitted with an outhouse and an external awning to shelter firewood. There is a wooden bathtub and a fireplace inside the building. A small shelf holds bars of soap, towels, brushes and pieces of pumice stone.
Investigator 2 HP7/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage
Ah..well at least they kept clean.
Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7
"Well, good hygiene is important," Domeric said, scanning the area with detect magic.
Perception: 1d20 + 7 ⇒ (11) + 7 = 18
telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)
"Maybe once we clear out all the bad guys we could..." she sniffs Trevor "… I mean Should, take advantage of this place." knowing she is just as bad at this point.
Investigator 2 HP7/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage
Hey now! You are kinda ripe yourself. Trevor points to the big building. That seems to be the only place left.
Domeric, you find 3 bars of soul soap.
Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |
”Let’s keep pushing on. We still have a very important figure from our past to find in this place. And a lesson to teach him,” Atajay says with a sneer.
AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
"I will have your backs."
Investigator 2 HP7/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage
Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7
"Sounds good to me," Domeric said.
You mean F2?
It'll be F1, the doors to F2 are barred from the inside
This long hall, clad with fine wood panelling, looks like an oversized curio cabinet, with hundreds of items and art objects on display on small tables, in vitrines, and on benches. Dozens of paintings and tapestries of various sizes hang from the walls and muffle the echoes that would normally be present in this marble-floored chamber. A double door leads outside, while two other doors go deeper into the manse.
Investigator 2 HP7/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage
North, or loot the place?
AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Bitey sniff the air to see if there are any living creatures within 30ft.
telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)
"We need answers more than we need art." Penith muses as she looks around. "I can't imagine living in a place like this, I'd worry about bumping into Everything!"
Penith votes for moving on, but will of course stay if anyone wants to loot
Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |
Atajay executes a quick scan with detect magic, but leaves most of the heavier valuables for later. Pressing on was more important.
Atajay as you scan you find a vial of dust of appearance.
As you are scanning around there is a roar and appearing out of literally thin air is a gaunt, long-limbed quadruped that has huge, soulless eyes and a toothy maw. The lean creature moves with a predatory grace.
Sanity rolls please- DC 17
Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7
Will: 1d20 + 4 ⇒ (18) + 4 = 22
AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Will: 1d20 + 8 ⇒ (18) + 8 = 26
"Ready your selves."
Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |
Will 1d20 + 6 ⇒ (8) + 6 = 14
|