dm darkvision and a brave new world (Inactive)

Game Master Daedeloth


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AC-18/22 w/MA; HP-73; INIT +12; PERCEPTION +18
Melee:
Longsword (+5 1d8/19-20/x2); Longbow (+9 1d8/20/x3/100')
Saves:
+5FORT; +9REF; +9WILL

Seeing combat is at an end, Tirnel dispels the pit.

Well done Kentaur. I had no idea snakes would be so difficult to overcome!

Assuming the chest is now safe-detect magic and search the contents.

perception: 1d20 + 5 ⇒ (9) + 5 = 14


AC-23; HP-36; INIT +5; +7 PERCEPTION
Melee:
+1 Falchion (+8 2d4+7/18-20/x2) w/PA (+7 2d4+10/18-20/x2); Long Bow (+8 1d8+4/20/x3/100’)
Saves:
+8FORT; +6REF; +2WILL

-6HP

Aid the search.

perception: 1d20 + 7 ⇒ (14) + 7 = 21


male AC30 HP107 init. +4 Dwarf Cleric/10

Pulse once everyone is together and snakes are quite gone heals: 2d6 ⇒ (6, 3) = 9


melee:
Rapier +9(1d6+5/18-20x2) Longbow+10/11)+1 w/30ft/pointB/20x3)
Half Elf UC Rogue 4 BAB +3 AC-22 HP-36 Init +7 Perception +15/17 Saves Fort+3 Ref+9 Will+2
skills:
Acro+12 Appraise; bluff; Clmb+6; craft; Diplomacy+4; DD +14; Disguise+5; E A+12; INT; Know(Dung+4,Local+4); Perception +15/17(trapfinding); perform; Profession+6; SM+7; Stealth +12; Swim+5; UseMD+4

Thanks, for the heals.

know better. I can lead in battle.


One day Tirnel you will run into the doubly trapped treasure chest and then you will be in trouble, but today Desna smiles upon you.

The chest contains:
500 gold
10 gems worth 250 gold total
+1 morning star
10 +1 flaming arrows (+1d6 fire damage)
Scroll: Summon Monster III, Dispel Magic, Heroism
Crystal of Healing Hands
http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/c-d/cryst al-of-healing-hands/


AC-18/22 w/MA; HP-73; INIT +12; PERCEPTION +18
Melee:
Longsword (+5 1d8/19-20/x2); Longbow (+9 1d8/20/x3/100')
Saves:
+5FORT; +9REF; +9WILL

Is the scroll divine or arcane?

perception on watch: 1d20 + 5 ⇒ (14) + 5 = 19


AC-23; HP-36; INIT +5; +7 PERCEPTION
Melee:
+1 Falchion (+8 2d4+7/18-20/x2) w/PA (+7 2d4+10/18-20/x2); Long Bow (+8 1d8+4/20/x3/100’)
Saves:
+8FORT; +6REF; +2WILL

You should take those arrows Quinray.

perception on watch: 1d20 + 7 ⇒ (9) + 7 = 16


Tirnel Stargazer wrote:

Is the scroll divine or arcane?

[dice=perception on watch]1d20+5

arcane


melee:
Rapier +9(1d6+5/18-20x2) Longbow+10/11)+1 w/30ft/pointB/20x3)
Half Elf UC Rogue 4 BAB +3 AC-22 HP-36 Init +7 Perception +15/17 Saves Fort+3 Ref+9 Will+2
skills:
Acro+12 Appraise; bluff; Clmb+6; craft; Diplomacy+4; DD +14; Disguise+5; E A+12; INT; Know(Dung+4,Local+4); Perception +15/17(trapfinding); perform; Profession+6; SM+7; Stealth +12; Swim+5; UseMD+4

Sure
5/26 hp


male AC30 HP107 init. +4 Dwarf Cleric/10

don't forget the 9 hp healing pulse...


The group moves outside to camp for the night due to the stench inside. Will assume Kentaur uses any remaining channels to heal everyone before retiring for the night.

The party awakens much refreshed the next day.


AC-23; HP-36; INIT +5; +7 PERCEPTION
Melee:
+1 Falchion (+8 2d4+7/18-20/x2) w/PA (+7 2d4+10/18-20/x2); Long Bow (+8 1d8+4/20/x3/100’)
Saves:
+8FORT; +6REF; +2WILL

Praise the Old One but I feel fresh today! A good day for adventure...

Continue to search and clear into C4

perception: 1d20 + 7 ⇒ (5) + 7 = 12


AC-18/22 w/MA; HP-73; INIT +12; PERCEPTION +18
Melee:
Longsword (+5 1d8/19-20/x2); Longbow (+9 1d8/20/x3/100')
Saves:
+5FORT; +9REF; +9WILL

I think this next part will be explosive. Mi-hoy!

Exploring C4 perception: 1d20 + 5 ⇒ (20) + 5 = 25


AC-18/22 w/MA; HP-73; INIT +12; PERCEPTION +18
Melee:
Longsword (+5 1d8/19-20/x2); Longbow (+9 1d8/20/x3/100')
Saves:
+5FORT; +9REF; +9WILL

KEEN gazer!


male AC30 HP107 init. +4 Dwarf Cleric/10

I'll take the Morning Star!


AC-18/22 w/MA; HP-73; INIT +12; PERCEPTION +18
Melee:
Longsword (+5 1d8/19-20/x2); Longbow (+9 1d8/20/x3/100')
Saves:
+5FORT; +9REF; +9WILL
Kentaur Kreffe wrote:
I'll take the Morning Star!

It can't make you swing WORSE....


male human paladin 10, AC28 HP122 init. +3 Human Paladin (Hospitaler) 10

After a bit of studying, Ibram channels a Lay on Hands into the Crystal of Healing and hands it to Quinray.

"Here you go, just say 'Erastil' and you'll be healed."


melee:
Rapier +9(1d6+5/18-20x2) Longbow+10/11)+1 w/30ft/pointB/20x3)
Half Elf UC Rogue 4 BAB +3 AC-22 HP-36 Init +7 Perception +15/17 Saves Fort+3 Ref+9 Will+2
skills:
Acro+12 Appraise; bluff; Clmb+6; craft; Diplomacy+4; DD +14; Disguise+5; E A+12; INT; Know(Dung+4,Local+4); Perception +15/17(trapfinding); perform; Profession+6; SM+7; Stealth +12; Swim+5; UseMD+4

Quinray looks over the crystal, not ne'er standing its properties very well.
Ibram, does this work all the time? How much will it heal me?

Quiray takes the 10 +1 flaming arrows (+1d6 fire damage)


male human paladin 10, AC28 HP122 init. +3 Human Paladin (Hospitaler) 10

-right now, it will be 1d6/day and cure you of the 'sickened' affliction. As I go up levels the amount will change and it will gain other properties.-


The group pushes into C4 exploring. Late in the day, Tirnel catches a glimpse of a massive boar on a far off hilltop, he would swear it stands as tall as a large horse but that would be impossible, wouldn't it?

If you push on for the hilltop it will be dark when you arrive.


AC-18/22 w/MA; HP-73; INIT +12; PERCEPTION +18
Melee:
Longsword (+5 1d8/19-20/x2); Longbow (+9 1d8/20/x3/100')
Saves:
+5FORT; +9REF; +9WILL

Tirnel asks Kentaur to cast a few light spells as darkness falls on Ibram and Milo's gear. We can make the hilltop and that will give us a good defensible place to rest. As well we will get a good view for tomorrow's journey.

He never thinks to tell them of the strange boar-It must have been a trick of the light and distance. No hog is that huge.

Marching order (unless someone objects):
Kentaur/Quinray
Milo/Ibram
Tirnel


male AC30 HP107 init. +4 Dwarf Cleric/10

Sounds good...


A couple hours after sunset the party makes it to the hilltop.


AC-23; HP-36; INIT +5; +7 PERCEPTION
Melee:
+1 Falchion (+8 2d4+7/18-20/x2) w/PA (+7 2d4+10/18-20/x2); Long Bow (+8 1d8+4/20/x3/100’)
Saves:
+8FORT; +6REF; +2WILL

Perception on watch 1d20 + 7 ⇒ (6) + 7 = 13


AC-18/22 w/MA; HP-73; INIT +12; PERCEPTION +18
Melee:
Longsword (+5 1d8/19-20/x2); Longbow (+9 1d8/20/x3/100')
Saves:
+5FORT; +9REF; +9WILL

Perception on watch 1d20 + 5 ⇒ (2) + 5 = 7


male AC30 HP107 init. +4 Dwarf Cleric/10

Perception on watch 1d20 + 6 ⇒ (15) + 6 = 21


melee:
Rapier +9(1d6+5/18-20x2) Longbow+10/11)+1 w/30ft/pointB/20x3)
Half Elf UC Rogue 4 BAB +3 AC-22 HP-36 Init +7 Perception +15/17 Saves Fort+3 Ref+9 Will+2
skills:
Acro+12 Appraise; bluff; Clmb+6; craft; Diplomacy+4; DD +14; Disguise+5; E A+12; INT; Know(Dung+4,Local+4); Perception +15/17(trapfinding); perform; Profession+6; SM+7; Stealth +12; Swim+5; UseMD+4

perp: 1d20 + 14 ⇒ (19) + 14 = 33


when: 1d4 ⇒ 3

Kentaur:
Your watch is going along smoothly when suddenly you hear something crashing through the bushes/forest towards your camp. You realize it is very large and will be upon your camp in a matter of seconds (2 rounds). The rest of the party is fast asleep. Your action.


male AC30 HP107 init. +4 Dwarf Cleric/10

Cast Light on a rock and toss it in the direction of the crashing(hoping to startle and turn the course of the approaching creature), and yell out "Up, you sleeping beauty's! Something big is coming!!"

ready my weapons and cast Bless.


AC-23; HP-36; INIT +5; +7 PERCEPTION
Melee:
+1 Falchion (+8 2d4+7/18-20/x2) w/PA (+7 2d4+10/18-20/x2); Long Bow (+8 1d8+4/20/x3/100’)
Saves:
+8FORT; +6REF; +2WILL

Milo grabs his weapons and readies his bow.

perception: 1d20 + 7 ⇒ (1) + 7 = 8


AC-18/22 w/MA; HP-73; INIT +12; PERCEPTION +18
Melee:
Longsword (+5 1d8/19-20/x2); Longbow (+9 1d8/20/x3/100')
Saves:
+5FORT; +9REF; +9WILL

Tirnel casts mage armor and prepares his deadly spells.


male human paladin 10, AC28 HP122 init. +3 Human Paladin (Hospitaler) 10

Ibram prepares his Javelin and Falchion


melee:
Rapier +9(1d6+5/18-20x2) Longbow+10/11)+1 w/30ft/pointB/20x3)
Half Elf UC Rogue 4 BAB +3 AC-22 HP-36 Init +7 Perception +15/17 Saves Fort+3 Ref+9 Will+2
skills:
Acro+12 Appraise; bluff; Clmb+6; craft; Diplomacy+4; DD +14; Disguise+5; E A+12; INT; Know(Dung+4,Local+4); Perception +15/17(trapfinding); perform; Profession+6; SM+7; Stealth +12; Swim+5; UseMD+4

Quinray wakes up and
perception: 1d20 + 14 ⇒ (13) + 14 = 27


Distracted by stone?: 1d20 ⇒ 8
Who IKMQT: 1d5 ⇒ 2

A giant boar, larger than a clydesdal, unerringly charges towards Kentaur and gores him severely just as he finishes his bless spell!
gore: 1d20 + 11 ⇒ (10) + 11 = 21
Dam: 3d6 + 11 ⇒ (6, 3, 2) + 11 = 22

Party action!


melee:
Rapier +9(1d6+5/18-20x2) Longbow+10/11)+1 w/30ft/pointB/20x3)
Half Elf UC Rogue 4 BAB +3 AC-22 HP-36 Init +7 Perception +15/17 Saves Fort+3 Ref+9 Will+2
skills:
Acro+12 Appraise; bluff; Clmb+6; craft; Diplomacy+4; DD +14; Disguise+5; E A+12; INT; Know(Dung+4,Local+4); Perception +15/17(trapfinding); perform; Profession+6; SM+7; Stealth +12; Swim+5; UseMD+4

Move to flank because I was up and ready

LB: 1d20 + 9 - 2 ⇒ (20) + 9 - 2 = 27
damage: 1d8 + 1 ⇒ (2) + 1 = 3
sneak: 2d6 ⇒ (6, 2) = 8

LB: 1d20 + 9 - 2 ⇒ (9) + 9 - 2 = 16
damage: 1d8 + 1 ⇒ (4) + 1 = 5
sneak: 2d6 ⇒ (4, 2) = 6

crit: 2d8 + 2 ⇒ (4, 2) + 2 = 8


AC-18/22 w/MA; HP-73; INIT +12; PERCEPTION +18
Melee:
Longsword (+5 1d8/19-20/x2); Longbow (+9 1d8/20/x3/100')
Saves:
+5FORT; +9REF; +9WILL

Seeing Tirnel get gutted-Ooooh; that's GOT to hurt!

Cast create pit and hope for the best.

If both the beast and Kentaur fall in I will cast levitate (using my bonded item) and get Kentaur out of the pit post haste.


AC-23; HP-36; INIT +5; +7 PERCEPTION
Melee:
+1 Falchion (+8 2d4+7/18-20/x2) w/PA (+7 2d4+10/18-20/x2); Long Bow (+8 1d8+4/20/x3/100’)
Saves:
+8FORT; +6REF; +2WILL

Snap off a set of readied arrows:

-4 if I can't get the arrows off before the massive piece of bacon strikes at Kentaur..

rapid shot: 1d20 + 8 + 1 - 2 ⇒ (8) + 8 + 1 - 2 = 151d8 + 4 + 1 ⇒ (3) + 4 + 1 = 8
rapid shot: 1d20 + 8 + 1 - 2 ⇒ (17) + 8 + 1 - 2 = 241d8 + 4 + 1 ⇒ (4) + 4 + 1 = 9


male AC30 HP107 init. +4 Dwarf Cleric/10

Cast CMW (burn Shield Other) heals: 2d8 + 3 ⇒ (6, 5) + 3 = 14

"Unghh! Stupid beastie!:

-8 hp


male human paladin 10, AC28 HP122 init. +3 Human Paladin (Hospitaler) 10

strike with falchion

pwrattk: 1d20 + 5 + 1 ⇒ (16) + 5 + 1 = 22

damage: 2d4 + 7 ⇒ (1, 1) + 7 = 9


AC-23; HP-36; INIT +5; +7 PERCEPTION
Melee:
+1 Falchion (+8 2d4+7/18-20/x2) w/PA (+7 2d4+10/18-20/x2); Long Bow (+8 1d8+4/20/x3/100’)
Saves:
+8FORT; +6REF; +2WILL

Add +1 to hit on Milo's rolls above. The initial +1 is for point blank shot.


Quinray springs to his feet and looses an arrow in one smooth motion, his arrow pierces the great beast's right eye, half the length of the arrow remains sticking out of its eye. Instead of dropping the beast as expected, the arrow just seems to increase its fury! His second arrow glances off the beast's head.

Milo's fires almost simultaneously with Quinray with his first arrow glancing off the boar's thick hide but his second arrow finds its mark and buries itself in the creature's side.

Seeing the boar gouge open a huge hole in Kentaur's side, Ibram charges forward and interposes his body between the boar and Kentaur. He leans close to the animal and chops into its neck with his falchion, opening up a good sized cut that streams thick dark fluid.

Kentaur's healing manages to close the gaping hole in his side.

Tirnel opens a pit beneath the boar, but it is so large that only its hind legs fall in.

boar ref: 1d20 + 5 ⇒ (2) + 5 = 7

The boar gores Ibram as it scrambles out of the nuisance of Tirnel's pit.
gore: 1d20 + 9 - 2 ⇒ (18) + 9 - 2 = 25
dam: 2d6 + 9 ⇒ (4, 1) + 9 = 14

party action


melee:
Rapier +9(1d6+5/18-20x2) Longbow+10/11)+1 w/30ft/pointB/20x3)
Half Elf UC Rogue 4 BAB +3 AC-22 HP-36 Init +7 Perception +15/17 Saves Fort+3 Ref+9 Will+2
skills:
Acro+12 Appraise; bluff; Clmb+6; craft; Diplomacy+4; DD +14; Disguise+5; E A+12; INT; Know(Dung+4,Local+4); Perception +15/17(trapfinding); perform; Profession+6; SM+7; Stealth +12; Swim+5; UseMD+4

Quinray twice again

LB: 1d20 + 9 - 2 ⇒ (17) + 9 - 2 = 24
damage: 1d8 + 1 ⇒ (5) + 1 = 6
sneak: 2d6 ⇒ (5, 5) = 10

LB: 1d20 + 9 - 2 ⇒ (5) + 9 - 2 = 12
damage: 1d8 + 1 ⇒ (2) + 1 = 3
sneak: 2d6 ⇒ (4, 1) = 5


AC-18/22 w/MA; HP-73; INIT +12; PERCEPTION +18
Melee:
Longsword (+5 1d8/19-20/x2); Longbow (+9 1d8/20/x3/100')
Saves:
+5FORT; +9REF; +9WILL

Seeing the massive boar shrug off the deep pit (10x10x20!)-Well that did not go quite to plan...I guess we do it the other way. How is it with all these Erastil worshipers we are always being attacked by animals?

magic missiles: 2d4 + 2 ⇒ (4, 2) + 2 = 8


AC-23; HP-36; INIT +5; +7 PERCEPTION
Melee:
+1 Falchion (+8 2d4+7/18-20/x2) w/PA (+7 2d4+10/18-20/x2); Long Bow (+8 1d8+4/20/x3/100’)
Saves:
+8FORT; +6REF; +2WILL

How in all of the hells did a boar get this big?

Milo draws his falchion and swings away.

falchion PA: 1d20 + 6 + 1 ⇒ (13) + 6 + 1 = 202d4 + 9 ⇒ (4, 4) + 9 = 17


male AC30 HP107 init. +4 Dwarf Cleric/10

strike the beastie morningstar: 1d20 + 3 + 1 ⇒ (7) + 3 + 1 = 11

retcon 2/dr

-6 hp


male human paladin 10, AC28 HP122 init. +3 Human Paladin (Hospitaler) 10

"Ouch!"

LOH1: 1d6 ⇒ 2

attack with falchion pwrattk: 1d20 + 5 + 1 ⇒ (3) + 5 + 1 = 9

-12 hp


Quinray buries another arrow in the beast, while Tirnel pummels it with force missiles and Milo hacks into its side. Kentaur's and Ibram's wounds seem to be slowing down their attacks as they fail to penetrate the thing's defenses. The beast is bleeding from a half dozen wounds but shows no sign of stopping its rampage continuing to gore Ibram.

gore: 1d20 + 9 ⇒ (19) + 9 = 28
dam: 2d6 + 9 ⇒ (3, 4) + 9 = 16


AC-23; HP-36; INIT +5; +7 PERCEPTION
Melee:
+1 Falchion (+8 2d4+7/18-20/x2) w/PA (+7 2d4+10/18-20/x2); Long Bow (+8 1d8+4/20/x3/100’)
Saves:
+8FORT; +6REF; +2WILL

Seeing Ibram get gored again, Milo attempts to get the beast's attention.

Come here piggy; ERASTIL!

falchionPA: 1d20 + 6 + 1 ⇒ (10) + 6 + 1 = 172d4 + 9 ⇒ (4, 4) + 9 = 17


AC-18/22 w/MA; HP-73; INIT +12; PERCEPTION +18
Melee:
Longsword (+5 1d8/19-20/x2); Longbow (+9 1d8/20/x3/100')
Saves:
+5FORT; +9REF; +9WILL

By the weave this thing is persistent!

magic missile: 2d4 + 2 ⇒ (4, 2) + 2 = 8


male human paladin 10, AC28 HP122 init. +3 Human Paladin (Hospitaler) 10

LOH2: 1d6 ⇒ 2

attack with falchion

pwrattk: 1d20 + 5 + 1 ⇒ (10) + 5 + 1 = 16

damage: 2d4 + 7 ⇒ (4, 4) + 7 = 15

-26 hp

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