cynarion's Carrion Crown PbP

Game Master cynarion

Professor Lorrimor, the renowned investigator and arcanist, has died. You came to his home in the town of Ravengro to pay your respects, but quickly discovered there was more to the wily old man's death than met the eye...


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Male Halfling Cleric (Evangelist)/ 2

I agree that we shouldn't just write Flori out. Since she was so boisterous and extroverted at the start and now is more withdrawn, why not retcon the bloody letter to an o or r? Flori has been seeing the disturbing letters on her own, making her paranoid. Now we find out about the splatter man, but before she reveals to us that she has seen other letters, she's killed.

Thoughts?


Male Human (Varisian) Inquisitor 2
Lem Longbarrow wrote:

I agree that we shouldn't just write Flori out. Since she was so boisterous and extroverted at the start and now is more withdrawn, why not retcon the bloody letter to an o or r? Flori has been seeing the disturbing letters on her own, making her paranoid. Now we find out about the splatter man, but before she reveals to us that she has seen other letters, she's killed.

Thoughts?

Hmm, I like where you are going with this, but I don't like the idea of abandoning one retcon for a different retcon. Maybe instead of using the bloody letters, we can have a different one of the five prisoners get to Flori in such a way that it can be linked to him?


HP:16 | AC:16 ; T:14 ; FF:12 ; CMD:16 | Fort:+3 ; Ref:+6 ; Will:+4 | Init:+4 ; PER:+7

I've got some concerns with that plan... The choice of the 'V' victim may be integrally linked to the entire Adventure Path. Mucking with that could really wreck things down the road. The same may be true with roping in another of the 5 prisoners. Only Cyn is in a position to judge what won't tip over his apple-cart.

As for how Flori exits... I have no preference.

ALSO, I don't think that 'V' is necessarily the first letter of the first name of the 'victim' (assuming this is a re-enactment of the killer's MO)... so while Vesmera could be a target, it could just as easily be Sarriana Vai, anyone else in the Avanaki (Vesmera's) family. It might even spell out V U K... :Looks at Dragomir:


Male Human (Varisian) Inquisitor 2
Rajuna Two-Fangs wrote:
It might even spell out V U K... :Looks at Dragomir:

See? Now we know the real reason why Cyn was having Dragomir get those nice blessings: Pharasma knew that his time was coming ;)


HP:16 | AC:16 ; T:14 ; FF:12 ; CMD:16 | Fort:+3 ; Ref:+6 ; Will:+4 | Init:+4 ; PER:+7

Indeed! Or check out Walter's last name... now we know what Ghost was tossing swords at you!


Male Human (Varisian) Inquisitor 2
Rajuna Two-Fangs wrote:
Indeed! Or check out Walter's last name... now we know what Ghost was tossing swords at you!

D: D: D: It all makes sense now! *brings the exorcists back in*


Male Human Oracle 2
Rajuna Two-Fangs wrote:
Indeed! Or check out Walter's last name... now we know what Ghost was tossing swords at you!

DDDD:

By the way, I liked that response. The more stuff that helps kind of steer the character towards growing up, the better, and Walter don't need nice words all the time. Kudos and such.


Male Human (Varisian) Inquisitor 2
Walter Vheist wrote:
By the way, I liked that response. The more stuff that helps kind of steer the character towards growing up, the better, and Walter don't need nice words all the time. Kudos and such.

Thanks :D I tend to worry a bit when I have my characters act a bit rough towards the other PCs, so I'm glad that you think it fit.


cynarion wrote:
I'll post the results of the next lot of research tonight (in 3-4 hours or so)...

Wow. I really should learn to stop promising things at night. I tend to wind up falling asleep or looking after recalcitrant children. : \

I will try to get back again this evening, in 12-14 hours or so.


Male Halfling Cleric (Evangelist)/ 2

Just bought an AP subscription. Excited for Skull and Shackles, w00t!

Grand Lodge

Happy Easter everyone - Enjoy your kids Chocolate/Sugar Crazed day

Grand Lodge

Looks like Flori is now off the roster.


Lem Longbarrow wrote:
Just bought an AP subscription. Excited for Skull and Shackles, w00t!

It does look like it's going to be interesting. I thought Jade Regent would be awesome, but it didn't float my boat as much as I'd hoped. If I run it I will be making some pretty serious modifications.


AC16, touch 11, flat-footed 15 |HP 13/[13]| CMB +5/CMD16 | Fort +5, Ref +1, Will +0 |Init + 1|Perception +0|Sense Mot +0 Male Human Fighter/1

Incidently Walter... if you look at the Campaign Info table, you'll see that "girl" you've been seeing has 'No Class'... As resident big brother (Rajuna is more like the uncle who tells dirty jokes) I don't approve of you dating some girl with no class.


Helaman wrote:
Looks like Flori is now off the roster.

Yep, as I mentioned above, Flori's player has elected to drop out. I will work out how to write Flori out over the next week or so, and might GMPC her a little between now and then if I think it will suit the storyline.


Dragomir Vuk wrote:
Incidently Walter... if you look at the Campaign Info table, you'll see that "girl" you've been seeing has 'No Class'... As resident big brother (Rajuna is more like the uncle who tells dirty jokes) I don't approve of you dating some girl with no class.

That actually made me laugh out loud. My wife gave me a funny look as I interrupted her time with Grey's Anatomy. ; )


All right, the Lopper's research post is up. I still owe you two more posts--one with Raj and Kendra in the apple orchard, and the other in the town square where Walter is meant to meet Vesmera.

If I've missed anything, let me know.

Happy Easter everyone. : )


cynarion wrote:

All right, the Lopper's research post is up. I still owe you two more posts--one with Raj and Kendra in the apple orchard, and the other in the town square where Walter is meant to meet Vesmera.

If I've missed anything, let me know.

Happy Easter everyone. : )

I owe you Walter waiting restlessly out in the town square as well. Soon.


AC16, touch 11, flat-footed 15 |HP 13/[13]| CMB +5/CMD16 | Fort +5, Ref +1, Will +0 |Init + 1|Perception +0|Sense Mot +0 Male Human Fighter/1

with walter out on a date, and Raj in his quest to nail the heroine (self denial notwithstanding) do the rest of us bat on and finish the research?


HP:16 | AC:16 ; T:14 ; FF:12 ; CMD:16 | Fort:+3 ; Ref:+6 ; Will:+4 | Init:+4 ; PER:+7
Dragomir Vuk wrote:
...and Raj in his quest to nail the heroine (self denial notwithstanding)...

LOL. Um.. OK.


AC16, touch 11, flat-footed 15 |HP 13/[13]| CMB +5/CMD16 | Fort +5, Ref +1, Will +0 |Init + 1|Perception +0|Sense Mot +0 Male Human Fighter/1

Minus Walter, Raj and Kendra we are pretty good to wrap up the final piece in the puzzle AND give Walter and Raj their 'spotlight' time. Rpse can lead the research but maybe Karrik can 'lead' the group under her?


Dragomir Vuk wrote:
Minus Walter, Raj and Kendra we are pretty good to wrap up the final piece in the puzzle AND give Walter and Raj their 'spotlight' time. Rpse can lead the research but maybe Karrik can 'lead' the group under her?

I'm cool with the remainder of the team doing the research in Walter and Raj's absence if the players are similarly cool.

I present an alternative below.

###

Raj is in the apple orchard with Kendra, Walter is out with Vesmera, and Flori is in a state of flux.

Timing-wise, Walter's team finished researching around 10:30; Walter went off to meet Vesmera at 11:00 in the town square. Rose's team didn't finish until around 12:30--maybe because Raj and Kendra skived off for a lesson in blade-work, leaving Rose and Lem to do the heavy lifting at the end. ; )

That means Karrik, Theron and Dragomir are sitting around cooling their heels for a couple hours while Walter is off with Vesmera and Raj is off with Kendra. There's no reason the three of you couldn't make a Knowledge check between the three of you, and we'll take the best roll as the 'lead' roll. Karrik or Theron would need to roll a 19 or 20 respectively to make the DC, but it might save you time.

So your options are:
1) Karrik, Theron and Dragomir make Knowledge (local) or Knowledge (history) checks and roll a 1d4 to see how long they spend trying to find information about the Mosswater Marauder. If your 1d4 roll is larger than 2, then Lem, Rose, Raj, Walter and Kendra can show up and pitch in before you finish. This might mean you can get all the research done before your 2pm meeting with Sheriff Caeller.

2) Wait for Rose and co. to finish, have some lunch (presumably offscreen), go visit Sheriff Caeller, and come back in the afternoon around 3pm with all eight of you pitching in to find the information about the Mosswater Marauder.

The catch is that you can only make the check once a day. So if Karrik, Theron and Dragomir fail in their roll, the whole party will have to wait until tomorrow to try again--it's easy enough to characterise it as getting so sick of the books that you want to throw them against the wall in frustration. ; )

Feel free to go with either option, make your rolls now, and I will fit the results in to the narrative in the right spot.

###

This message is brought to you by the heavy rain shower passing over my house at the moment and preventing me from being outside finishing my daughter's cubbyhouse. ; )


Been meaning to reply to this for ages...

Karrik wrote:

So, Cyn... Archangel, huh? (Your Flickr name.)

Or is your name really a match for a metal-wing'd, blue-skinned Marvel Hero?

Nah, my name's Mike. I just like Archangel. My favourite three mutants are probably Archangel, Cannonball and Jamie Madrox written by Peter David. : )

Like with roleplaying, I am a relatively recent convert to comics (since the late 90s) and I pretty much only read Marvel titles (and more specifically, X-Men), but I have close to two years of Invincible Iron Man sitting on my shelf unread because of my darling daughters. It's tough to find the time to sit down and read comics when you need to look after little ones--well, it's hard to do that and play video games, read books, run or participate in roleplaying campaigns, paint miniatures, play Warhammer 40k, and watch movies. The miniatures, 40k-playing, books and movies have pretty much completely vanished. I am desperately holding on to the comics and still have a good grasp on the video games. Roleplaying is teetering on the edge right now--evenings are the only chance I have to play face-to-face campaigns with my gaming group, and that's when my wife needs me home for dinner time, bath time, bed time etc.

Ah, kids. They do make life hard, but they're sure worth it. : )


Male Halfling Cleric (Evangelist)/ 2

I dabbled in 40k awhile back (actually have some that I'd like to sell, but anyway), until I found something that I liked much better.

Ever played heroclix? It's a miniatures game with comic book characters. Chances are, if you like warhammer and comics, you'll probably love heroclix. Check out hcrealms.com


HP:16 | AC:16 ; T:14 ; FF:12 ; CMD:16 | Fort:+3 ; Ref:+6 ; Will:+4 | Init:+4 ; PER:+7

I'm good with however you guys want to research the Marauder. I'll throw an AA roll up in the thread in case it becomes needed.

Grand Lodge

Karrik has a +2. Theron is a +1... I'm a 0. Assuming we make our aid another's we're a +6 total. The DC seems pretty high. If the others join in and help out assuming we go longer (can we draw it out deliberately so they can join?) then Best Case? It's +10 with aid another's ... It's probably better to try in the afternoon with all 7+kendra.

That's my 10 cents


Male Halfling Cleric (Evangelist)/ 2

If even only one of those three needs a 19+ on their roll, that still gives us about a 27% chance to succeed. We're much better off waiting for Rose to lead us. Another option we have is simply to not have all of us go to he sheriff. Maybe Raj, Theron, Walter, and whomever else wants to can speak with him. Rose, me, and one or two others should be enough to research the last guy.


AC16, touch 11, flat-footed 15 |HP 13/[13]| CMB +5/CMD16 | Fort +5, Ref +1, Will +0 |Init + 1|Perception +0|Sense Mot +0 Male Human Fighter/1

I am on a flight to china tomorrow for a 2 week business trip. GMPC me for tmmrw and I should have sporadic access to Paizo starting the day after


Lem Longbarrow wrote:
If even only one of those three needs a 19+ on their roll, that still gives us about a 27% chance to succeed. We're much better off waiting for Rose to lead us. Another option we have is simply to not have all of us go to he sheriff. Maybe Raj, Theron, Walter, and whomever else wants to can speak with him. Rose, me, and one or two others should be enough to research the last guy.

I'd be cool with that. At least the research doesn't take much cognitive processing on my part. : )


AC16, touch 11, flat-footed 15 |HP 13/[13]| CMB +5/CMD16 | Fort +5, Ref +1, Will +0 |Init + 1|Perception +0|Sense Mot +0 Male Human Fighter/1

If you do that I am cool with Walter running Dragomir... Dragomir has a bottle with the Sheriffs name on it and gave him some respect the other night... enough to generate the standard Aid Another attempt (and possibly a Circumstance bonus for the bottle and the respect).

He is not the scholarly type. And is a bit wasted there (albeit he did ok last time).

Compare Karrik to Dragomir. Using his Int, he can generate a +2 aid another attempt. Using his Cha its a -2. Dragomir gives no bonus to aid another on the research but gets a +2 from his Charisma in Diplomatic aid anothers (I a sooooooooo investing a skill point in this when I level).

Put him where he can be the most use.

Again I'll be on travel tomorrow but Walter has written for me before [and gave me a hat :)] so I am cool with either him or Cyn posting any narrative on the aid another stuff on D's behalf when working with the Sheriff.


Male Human (Varisian) Inquisitor 2

It is kind of funny that we finished our research in the order that we did, because Walter is going off to visit Vesmera without yet getting his clue that she might only have a few days to live, lol.

Anyway, I'll see if I can think of anything interesting for Theron to do. If I can't, I'll start rolling to see if I get a good research roll. Technically, our chances aren't that bad because of the +4 the library gives us.


AC16, touch 11, flat-footed 15 |HP 13/[13]| CMB +5/CMD16 | Fort +5, Ref +1, Will +0 |Init + 1|Perception +0|Sense Mot +0 Male Human Fighter/1

Hate to screw up the roll for lack of patience...


DAPPER HALF-ORC MAGUS

Okay, sorry for (yet another) long silence between posts. I'm back from holiday, and should be back to a regular posting schedule.

Tryign to catch up in the thread.

Regarding the final roll. Both myself and my character would prefer to let someone more knowledgeable make the attempt. As a player, I don't like wasting time on long odds. As Karrik, he's uncomfortable taking lead on something he's not had any chance to do any background research on.

So I say we wait until one of the trained folk can get in the pilot's seat.

Regarding Flori: I say write her out. She's been less and less of a presence, so her deciding that the money's (and whatever relationship she had with the Professor) aren't worth the risk. Seems simple enough to me, especially as she kept mentioning getting back to her family or whatever.


Male Human (Varisian) Inquisitor 2
Karrik wrote:
Regarding Flori: I say write her out. She's been less and less of a presence, so her deciding that the money's (and whatever relationship she had with the Professor) aren't worth the risk. Seems simple enough to me, especially as she kept mentioning getting back to her family or whatever.

Yea... now that you put it that way, I think that might be the best solution. It is better than pretending that she never existed, and killing her off would probably lead to a week of our characters freaking out and contemplating our mortality or something, haha.


AC16, touch 11, flat-footed 15 |HP 13/[13]| CMB +5/CMD16 | Fort +5, Ref +1, Will +0 |Init + 1|Perception +0|Sense Mot +0 Male Human Fighter/1

Good response Karrik. About what I expected.


DAPPER HALF-ORC MAGUS

I'm hoping that means that I'm doing a good job of keeping him true to his concept. :D

Grand Lodge

Yep - Hoping Dragomir is also staying true to type (as written so far). He was ORIGINALLY designed to be scarier... just haven't had option to use that.

Grand Lodge

Ok... boarding now


Hey folks--

On the topic of writing Flori out, the best (and least disruptive) option I've come up with is, as Karrik mentioned above, to have her head back to her family and abandon the quest. It's not terribly exciting...but all the exciting options I considered (having her killed mysteriously, or meeting an ignominious end, or sacrificing herself to save everyone) either don't fit with her established character or would be disruptive to the game.

So the quiet, boring option is probably best. If anyone has any other thoughts I'm more than happy to hear them.

If she does decide to return to her family, she will probably make an announcement to that effect tonight, in in-game time. So you have a few in-game hours left to interact with her.


Helaman wrote:
Ok... boarding now

Have a safe flight!


Male Halfling Cleric (Evangelist)/ 2

Hey guys, I ran this idea by Cyn and wanted to see what you all thought. My friend is thinking of getting into PbP. I told him that we have a player leaving and might have an opening. He has never played here on PbP but he has been in my gaming group for about 15 years or so (mostly DMing). He's a writer and wrote a giant campaign journal of our Dragon's Delve game for a long time, so I'm not worried about the quality of his writing or anything.

Anyway, I know he'd like to make a character and join if you all are interested. If you'd prefer not, I won't be offended. The only caveat is that he has a business trip coming up where he wouldn't be able to post much/if at all for the next two weeks. After that, he'd be good to go regularly. Anyway, just thought I'd throw that out there.


Lem Longbarrow wrote:

I dabbled in 40k awhile back (actually have some that I'd like to sell, but anyway), until I found something that I liked much better.

Ever played heroclix? It's a miniatures game with comic book characters. Chances are, if you like warhammer and comics, you'll probably love heroclix. Check out hcrealms.com

The biggest barriers to me trying out heroclix would have to be pre-painted miniatures and the bizarre (to me) concept of buying miniatures in 'booster' packs so you don't know what you're getting.

My experience in the early days of Magic: The Gathering was all positive until I found myself lagging behind my peers because I didn't have the same financial resources they did to buy booster after booster after booster in order to find the rare (and hence powerful) cards. From memory, from the time Fallen Empires came out, I only won a handful of games despite playing every lunch time for the better part of a year.

As for the prepainted miniatures thing, I just don't get the appeal--the ones I've seen up close look like they belong in a Christmas cracker rather than being bought for serious money: eyes on cheeks instead of in eye sockets, misaligned shading/highlighting... Give me a paintbrush and an unpainted miniature (metal or plastic) any day over a prepainted plastic one.

In comparison, while painting skill doesn't affect one's ability to play 40k, unfettered and equal access to all the troop types certainly does; and I find it difficult to believe that it wouldn't be the same in heroclix, or any other game where constructing the army/deck/warband/team is an integral part of playing.

In the end, Magic is always going to be dominated by players who have the biggest wallet. Within that group, skill may act as the differentiator, but try breaking into the top tier of the game without having the financial resources to construct a killer deck--it just won't happen without serious helpings of luck.

40k may be an expensive hobby, but everyone operates on the same playing field and--if you have to--a margarine tub can double as a tank for games played at home. I find it to be inherently fairer, as a result.

But YMMV. : )


Male Halfling Cleric (Evangelist)/ 2

I agree with a lot of that, but the truth is that you don't really have to get all of the chase figures or Super Rares to be competitive, in heroclix (at least in my experience, but I have a decent collection so I frequently trade older figures for newer ones every year or two). I don't think it's as bad as Magic is, in that regard.

And yes, the sculpts were bad for awhile, but some are better than others.

Like the Green Goblin

Plus, I play in an online league in heroclix that's totally free and I can use any figures I want. :-) I don't really have the time/opportunity to play in person any more.

I like that once you get your army built and painted, you're mostly set (in 40k), but I found it very time-consuming just to get the army ready (as I'm not really great with that assembly, painting, etc). That coupled with the fact that there aren't many venues that I know of near me with people who play it turned me off of it.

Plus, as a game I prefer heroclix. It's more fast paced. In 40k I just remember rolling a ton of dice, hehe (though it was, admittedly, about 10-12 years ago). I think I'd probably like it better now that I have a better understanding of positioning, terrain, etc


HP:16 | AC:16 ; T:14 ; FF:12 ; CMD:16 | Fort:+3 ; Ref:+6 ; Will:+4 | Init:+4 ; PER:+7
DM wrote:
Once those are both done with, we will move on to the visit to the Sheriff, and potentially simultaneously to that, the research into The Mosswater Marauder. Dragomir has said he's happy to be on Team Sheriff; Walter got the invitation so he should probably be on Team Sheriff too, and Sheriff Caeller asked for Kendra to come. That leaves Rose, Karrik, Raj, Theron, and Lem unaligned. Pick your teams and we'll move on when we're ready.

Oof! Rough call. Raj has a far better AA as a researcher (+5) than he would in a conversation with the local law (-1), but he'd love to be a fly on the wall for that chat. Given the numbers we need to turn up information on the Marauder, every AA counts so I guess Raj will (hesitantly) stick with the Research crew.


Rajuna Two-Fangs wrote:
DM wrote:
Once those are both done with, we will move on to the visit to the Sheriff, and potentially simultaneously to that, the research into The Mosswater Marauder. Dragomir has said he's happy to be on Team Sheriff; Walter got the invitation so he should probably be on Team Sheriff too, and Sheriff Caeller asked for Kendra to come. That leaves Rose, Karrik, Raj, Theron, and Lem unaligned. Pick your teams and we'll move on when we're ready.
Oof! Rough call. Raj has a far better AA as a researcher (+5) than he would in a conversation with the local law (-1), but he'd love to be a fly on the wall for that chat. Given the numbers we need to turn up information on the Marauder, every AA counts so I guess Raj will (hesitantly) stick with the Research crew.

Well, we can run the sheriff conversation and research sequentially--it will only affect the in-game timeline. We will get through things just as quick in real life time. : )


HP:16 | AC:16 ; T:14 ; FF:12 ; CMD:16 | Fort:+3 ; Ref:+6 ; Will:+4 | Init:+4 ; PER:+7

No worries. I'm happy with however this plays out. :)


Male Human (Varisian) Inquisitor 2
Lem Longbarrow wrote:

Hey guys, I ran this idea by Cyn and wanted to see what you all thought. My friend is thinking of getting into PbP. I told him that we have a player leaving and might have an opening. He has never played here on PbP but he has been in my gaming group for about 15 years or so (mostly DMing). He's a writer and wrote a giant campaign journal of our Dragon's Delve game for a long time, so I'm not worried about the quality of his writing or anything.

Anyway, I know he'd like to make a character and join if you all are interested. If you'd prefer not, I won't be offended. The only caveat is that he has a business trip coming up where he wouldn't be able to post much/if at all for the next two weeks. After that, he'd be good to go regularly. Anyway, just thought I'd throw that out there.

Hmmm, not sure which way I would want to go with this. On one hand, this game has been a bit hard to follow on occasion because of the large number of players, so I'm wary about the number going back up to 8. On the other hand, he sounds like he would be a cool addition.


Male Human Oracle 2
Theron Adrezi wrote:
Lem Longbarrow wrote:

Hey guys, I ran this idea by Cyn and wanted to see what you all thought. My friend is thinking of getting into PbP. I told him that we have a player leaving and might have an opening. He has never played here on PbP but he has been in my gaming group for about 15 years or so (mostly DMing). He's a writer and wrote a giant campaign journal of our Dragon's Delve game for a long time, so I'm not worried about the quality of his writing or anything.

Anyway, I know he'd like to make a character and join if you all are interested. If you'd prefer not, I won't be offended. The only caveat is that he has a business trip coming up where he wouldn't be able to post much/if at all for the next two weeks. After that, he'd be good to go regularly. Anyway, just thought I'd throw that out there.

Hmmm, not sure which way I would want to go with this. On one hand, this game has been a bit hard to follow on occasion because of the large number of players, so I'm wary about the number going back up to 8. On the other hand, he sounds like he would be a cool addition.

I agree. My willingness to cooperate is tempered by the level of coolness the character and player could bring to the (virtual) table, followed by his ability to write and help aid the narrative.

It's humorous that I am a huge stickler for grammar and spelling yet am the master of spelling and grammar mistakes in this PBP.


DAPPER HALF-ORC MAGUS

I'm of the same mind. I want to encourage a new potential pbp'er, and think a game like this with good contributors and a dedicated DM is the way to go. There are, however, a lot of pirates already on this ship.


HP:16 | AC:16 ; T:14 ; FF:12 ; CMD:16 | Fort:+3 ; Ref:+6 ; Will:+4 | Init:+4 ; PER:+7

Hey Lem, do you have any idea what class/character your friend likes to play and/or is likely to bring?

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