
katataban |
2 people marked this as a favorite. |
I have a premise for a new campaign.
Cheliaxan sailors have discovered a new landmass west of Garund, south of where Arcadia once was. It seems to be a small continemt, roughly the size of Varisia. The land seems to be inhabited by primitive cultures, but there seems to be no nations around.
As soon as word of the discovery reached Avistan and Garund, several powers started preparing expeditions to claim this new uncharted land.
Four of these Expeditions have started to recruit adventurers and establish a first settlement on the island. The players can be recruited into one of these four expeditions. Each expedition has different benefactors and goals, and thus asks for a different kind of adventurer.
Each expedition will get its own threads, own adventures, struggles and rewards, but as time goes by the groups will meet and interact.
the four faction recruitment threads will appear if I see enough interest
Each group will have slightly different criteria, mainly on alignment and race, but as far as the basics go:
PHB core races are always allowed, other races, see the threads related to the factions.
Core book classes, APG, ACG, UCom and UMag are allowed, as are unchained classes. Other classes and archetypes, need aproval. For summoners I will only accept unchained.
20 point build.
max starting gold for 1st level by class.
Two traits, a third can be bought with a drawback.

katataban |
The four factions (Might be easier for people to think up characters.)
Taldor: Taldor is looking to revitalise its empire. Their last great success was the founding of Amanandar, nearly a century ago. And the profits from that have been sparse so far.
The Taldan are looking for brave heroes who will tame the wild lands and bring culture and prosperity to native and settler alike.
Andoran: The Andorans mainly joined the struggle to keep Cheliax from becoming to powerful,and enslaving the natives. However they now see the island as a great place to relocate freed slaves.
The Andorans and their bellflower allies are looking for goodhearted adventurers who will build a beautiful home for their people.
Cheliax: The empire, guided by the Hellknight order in this endeavour, is seeking to colonise the island and turn it into an ordered, submissive nation. The native people will benefit Cheliax, either as willing servants or slaves.
The Cheliaxans and Hellknights are looking for tough leaders who can bring order and stability to the primitives.
Aspis Consortium: The only expedition not funded by a nation, the Consortium's goals are simple. Reap the Island's natural resources to gain profit. No matter how, as long as the consortium profits, they'll be happy.
The Consortium is looking for people who will do what needs to be done to gain profit, no matter who suffers.

zomblisham |

I would be interested in participating in a party backed by the Aspis Consortium. My character in particular would be with them to try to prevent the Consortium from harming the locals. Finding a peaceful means that would satisfy his benefactors and preventing the destruction of the locals. Sort of a "try to do good from within" character.
I could also go the other way though if we can get a neutral or evil party that ACTUALLY works together to achieve common goals. I just prefer the former.

katataban |
@ Cosined. First off, thank you for supporting the humbles. That's money doubly well spent. Secondly, don't worry. I and no doubt others here, will be happy to help you with advice. Also as you've played the card game, at least you're somewhat familiar with the classes. Any questions, just let me know.
@ Zomblisham. Interesting twist. You'd have to prevent the consortium from getting too nosey, and keep their demands met, while keeping the populace from being exploited too much. I'll see which way it goes depending on the applicants.

katataban |
Okay. I've set up recruitment threads for the different factions.
Andoran:
http://paizo.com/campaigns/conquestOfParadiseAndoran/recruiting&page=la st
Cheliax:
http://paizo.com/campaigns/conquestOfParadiseCheliax/recruiting&page=la st
Taldor:
http://paizo.com/campaigns/conquestOfParadiseTaldor/recruiting&page=las t
The Consortium:
http://paizo.com/campaigns/conquestOfParadiseTheConsortium/recruiting&p age=last
This way it's easier for me to see who wants to play in which group. If you feel your character could fit in different groups, feel free to post in all those, or just let me know by PM.

The Dread Pirate Hurley |

Herkymr the Silly |

working on consortium group.
need DM to roll so I can see options
above: lol I combined 2 posts for different games LOL
with DM approval building a minotaur. still leaning towards alchemist. we will see what the story plays out in my head.
consortium group is where I feel I would fit best for what I am thinking.
Rest coming shortly

Ash.. |
1 person marked this as a favorite. |

I'd like to vote against actual PvP because it usually ends poorly in PF. Having the groups influence each other via events in some fashion gets the same interaction without bogging down in winners, losers, and rocket tag pvp. Avoid the trap of 'we scry the other party and summon bugbears' or 'roll initiative to shoot one another' in favor of the more compelling story options of cheliax (or whoever) secured the mine, the rest of you have to make do with what you carried out->later gnolls attack the mine cheliax needs help->The consortium secured the mine with their gnollish allies but cheliax made away with... It has the same feel of competition for resources/story without generating 4-5 losers in any given interaction.
Just my 2 cents.

katataban |
I'm not sure if I understood the question Ash, So sorry if I'm not clear. If you're talking about the resources on the island, we will be using the kingdom rules from ultimate campaign for those. The island will have several hundred hexes (Still looking at the exact scope but it will be big) which can be settled during downtime.
Downtime will be handled on a biweekly basis, and usually triggers the next adventures.

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Hello katataban,
I am very interested in the premise of your PBP. I have a character in mind for both the chelaxian and aspis factions. I would like to apply to both but only play in one, i figure that would give me a better chance and give you the ability to put a full caster where you think its best served. The two character concepts are as follows: (If you feel strongly that one works very well for a particular group let me know an i will only roll up that character)
1. A Chelaxian minor noble who is looked down uppon because she can only practice witchcraft rather than wizardry, Her families' specialty being devil binding. Determined to make a name for herself, she has set out on this new expidition willing to do whatever it takes. LE human witch.
2. Son of a profitable Magic item merchant in Absolom he learned from a young age the value of having a quick tongue and turning a profit. His father Payed for the best education he could afford, hoping he would not have to "grow up as he did". It was no surprise that quickly after school His fathers best "customers", the Aspis Consortium, recruited the young man into there ranks. After a few minor jobs he was asked to be apart of a new project that would send him across the ocean witht he possibility of "endless profits". NE Wizard. I don't know what race yet, likely human or elf. I'm thinking enchantment school.his bonded item, a finely crafted Spiked gauntlet he wears on his right hand.