Wrath of the Righteous AP - DM Le Roy Batty (Inactive)

Game Master Le Roy Batty

Get ready to join the crusade against the Demons of the Worldwound!


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Caleb D'natin - I will choose my players tonight or tomorrow night. There are a few more people showing up today, but I think that in general we have reached most of the people that are interested in this AP. We can start soon after that.

Aladir - Looks good to me, thank you for putting in the extra effort.

Steven Evil - I don't keep up with the playtest classes, so I would have to say no if it's something not in the core rulebooks right now (although I look forward to seeing a good swashbuckler class).

Voyd211 - An evil character probably won't work for this AP. Unless you have some real plans on moving his alignment during play.


Here are the bare bones, I'll do the rest on my laptop on the morning.

Liberty's Edge

DM Le Roy Batty wrote:

Caleb D'natin - I will choose my players tonight or tomorrow night. There are a few more people showing up today, but I think that in general we have reached most of the people that are interested in this AP. We can start soon after that.

Aladir - Looks good to me, thank you for putting in the extra effort.

Steven Evil - I don't keep up with the playtest classes, so I would have to say no if it's something not in the core rulebooks right now (although I look forward to seeing a good swashbuckler class).

Voyd211 - An evil character probably won't work for this AP. Unless you have some real plans on moving his alignment during play.

That's ok, I can achieve the same role play potential with a fighter/urban barb. That ok?


I do have plans for Taiken's alignment to change. He's already fairly noble for an Evil character, and his history does mean that he's incredibly protective of children. His normal contempt for the weak does not extend to them, and he usually tries to help them be stronger.

It's possible that he leans more toward LN, but he is rather cruel when it comes to his enemies. And yes, his motivation is bloody vengeance, and to name a proper leader for his tribe.

ALL THE EDITORS IN THE COMMENT BOX SAY WAY-OH WAY-OH: Actually, I'm considering making him a monk of the empty hand. Could it be possible, at some point, to swap his normal manacles for cold iron ones, and use those in attacks?


Sounds good! I am really looking forward to this if I am chosen.


Voyd211 wrote:
It's possible that he leans more toward LN, but he is rather cruel when it comes to his enemies.

That sounds better to me. Paladins and evil characters don't mix very well in a party.

Voyd211 wrote:
Actually, I'm considering making him a monk of the empty hand. Could it be possible, at some point, to swap his normal manacles for cold iron ones, and use those in attacks?

Yes, I'm sure a reputable blacksmith could make anything out of cold iron for you.

Steven_Evil wrote:
That's ok, I can achieve the same role play potential with a fighter/urban barb. That ok?

Fighter/urban barb is fine.


Looks like I got here just in time! Here's what I have. While the backstory's not perfect, it is informative. Let me know what's good or not.

Backstory:
Born to expeditionary scholars, Sioned never saw her parents much and instead spent much of her time in whichever libraries they worked with. A few years ago, Sioned decided to seek her parents out when they took longer than usual to return. Sioned refused to talk about what happened when the crusaders picked her up, and assuming it was severe trauma they didn't press the issue. However, what Sioned kept silent about were the constant lustful thoughts of her rescuer. Not wanting to risk being killed by inquisitors because of possible demonic influence, Sioned snuck off at the first opportunity.

The next few years were spent breaking into libraries for both shelter, familiarity, and research. The same obsession that prompted her to run away also motivated her to turn to religion for answers. It was through this she learned about Arshea, and it was through faith in him that became at ease with her sexual fantasies.Knowing that sex was often a tool abused and profaned by demons and their cultists, Sioned made it her life's goal to hunt down such fiends. Admittedly, she doesn't really know how yet, but she's confident that Kenabres is the best place to learn.

Stats:
Sioned Houj
Human Inquisitor 1
NG Medium humanoid (human)
Init +2; Senses Perception +6
--------------------
Defense
--------------------
AC 14, touch 12, flat-footed 12 (+2 armor, +2 Dex)
hp 10 (1d8+2)
Fort +3, Ref +2, Will +4
--------------------
Offense
--------------------
Speed 30 ft.
Melee cold iron light flail +2 (1d8+2/×2)
Ranged shortbow +2 (1d6/×3)
Special Attacks Judgement of Sacred Destruction +1, judgement of justice, judgement of piercing, judgement of smiting
Spell-Like Abilities
. . 5/day—touch of good
Inquisitor Spells Known (CL 1st; concentration +3):
1st (2/day)—true strike, shield of faith
0 (at will)—guidance, light, resistance, create water
--------------------
Statistics
--------------------
Str 14, Dex 14, Con 12, Int 14, Wis 14, Cha 10
Base Atk +0; CMB +2; CMD 14
Feats Fast Learner, Improved Monster Lore
Traits chance encounter, truth’s agent
Skills Bluff +4, Climb +6, Diplomacy +4 (+5 to gather information), Disguise +4, Intimidate +1, Knowledge (local) +7 (+9 to identify the abilities and weaknesses of creatures), Knowledge (planes) +6 (+8 to identify the abilities and weaknesses of creatures), Perception +6, Sense Motive +7, Stealth +6, Survival +6
Languages Abyssal, Celestial, Common
SQ domains (good), judgement 1/day), monster lore +2
Other Gear Leather armor, Arrows (20 each cold iron and normal), Light flail (cold iron), Shortbow, Backpack, masterwork (13 @ 24 lbs), Bedroll, Belt pouch (1 @ 0.56 lbs), Blanket, Gear maintenance kit, Grappling arrow, Mess kit, Pot, Silk rope, Soap, Trail rations (5), 10 GP, 8 SP, 9 CP
--------------------
Special Abilities
--------------------
Chance Encounter (1/day) Re-reroll failed Acrobatics, Bluff, Disguise, Sleight of Hand or Stealth check, keep 2nd result.
Inquisitor Domain (Good) Granted Powers: You have pledged your life and soul to goodness and purity.
Judgement (1/day) (Su) Variable bonuses increase as the combat continues.
Monster Lore +2 (Ex) +2 to Knowledge checks when identifying the weaknessess of creatures.
Touch of Good (5/day) (Sp) Grant +1 to skill checks, ability checks and saving throws for 1r.
Truth’s Agent +1 to Diplomacy to gather information.


Updated character sheet/profile from my phone.


Current list of applicants:

Touched by Divinity
Thanguron Silverheart - Elf Cavalier
Alucard - Human Inquisitor
Solsyr - Human Cleric
Nik - Android Wizard
Suryani Chaitanya - Human Cleric
Koridica Carraway - Human Cleric

Child of the Crusades
Caleb D'Mentin - Human Paladin of Ragathiel

Stolen Fury
Caliban Tre'Arthkar - Elf Magus

Chance Encounter
Aladir Cyruthion - Elf Rogue
Sioned Houj - Human Inquisitor

Riftwarden Orphan
Fomiel - Tiefling Sorcerer
Cyrioul Fasar - Human Wizard

Exposed to Awfulness
Kloss - Tiefling Ranger
Taiken - Kobold Monk
Rikael Ashenstone - Half-elf Barbarian

---

Steven_Evil - I will wait on your Backstory / Campaign Trait, and then pick the final party sometime after that tomorrow. Don't feel the need to rush, if you can't get to it until tomorrow that's fine.


Cool. Taiken is probably just in town while he's traveling, he can acquire his shiny new manacles later.


IMHO Ragathiel has more of a personality and flavor that Iomedae.


Awesome! Thanks!

EDIT: went with exposed to awfulness for the campaign trait


Quick question: how will spell components be handled?


Looked through everyone's characters, and there were a few points I was confused about. Some of these things could have perfectly reasonable explanations, but I wasn't coming up with anything off the top of my head:

Thanguron Silverheart - Elf Cavalier
- Does the Child of the Crusade campaign better fit your character? Sounds like it from the backstory. Look at the Marshal mythic hero path.

Solsyr - Human Cleric
- Many demons have resistance to fire damage, some even have immunity. You may not want to specialize in fire magic in this campaign.

Koridica Carraway - Human Cleric
- A Breastplate is usually 200gp (I guess you could be wearing a bone breastplate?)
- Your Touch AC would be 11 with a 12 DEX, AC and Flat-footed will need to be updated with whatever armor you get.

Aladir Cyruthion - Elf Rogue
- Why is your speed 20ft?
- If you put a point in a class skill you get an automatic +3 bonus. Your acrobatics should be +7 if you put a point in it.
- You do not get Disable Device without putting at least 1 point in it, it is a Trained-only skill.


AlgaeNymph wrote:
Quick question: how will spell components be handled?

First you need one of these:

PRD wrote:

SPELL COMPONENT POUCH

Price 5 gp; Weight 2 lbs.
A spellcaster with a spell component pouch is assumed to have all the material components and focuses needed for spellcasting, except for components that have a specific cost, divine focuses, and focuses that wouldn't fit in a pouch. Most spell component pouches are waterproof and can be strung onto a belt or bandolier.

And after that you only need to buy anything that has a listed cost in the spell. I never bother anyone about components UNLESS they are without their pouch.


I'm thinking that a ranger looking to go into the natural weapons combat style (like the shifter archetype) would be interesting. Sort of how he believes he's a bit of an avatar of the natural world's reaction to how horrifying the Worldwound is, but I'm still a bit unsure on the whole thing, since I'm tossing ideas around at work.

I've always wanted to try playing a monk, as well, but still not quite sure on what I'd submit. Irori seems like an appropriate choice for the monk, which might lead him into the obvious choice for an irorian monk. Seeing he must be a purifying force if the region is to survive the horrors. But once again, I'll have to piece something together after work.


Taiken's child-protectiveness is why I picked the Guardian. It's easy to think of him as extending that to his comrades.


DM Le Roy Batty wrote:
I never bother anyone about components UNLESS they are without their pouch.

Thanks, I don't wanna fuss over every parchment of holy text. (What would that be for an Arshean, I wonder?)

Anyway, profile's up and pouch is accounted for. Anything else about my PC?


ShadowyFox wrote:
I've always wanted to try playing a monk, as well, but still not quite sure on what I'd submit. Irori seems like an appropriate choice for the monk, which might lead him into the obvious choice for an irorian monk. Seeing he must be a purifying force if the region is to survive the horrors. But once again, I'll have to piece something together after work.

How about this: Oread Monk with the Granite Skin racial trait.


Oh gods, that is a nice idea. Now I must work out a concept with that. I could definitely see that oread as possibly appreciating irori's focus on improving the physical form.


AlgaeNymph wrote:
Anything else about my PC?

Nope, looks solid. I did a quick audit of everyone's characters, so if you didn't hear anything from me I understood it all.


I did make a few edits to Taiken, to reflect his new status as a monk of the empty hand. Pretty minor, though, I just changed the archetype and swapped his original bonus feat with Catch Off-Guard.

If he's accepted, this will actually be the first time I've played an archetyped character.


DM Le Roy Batty wrote:


Aladir Cyruthion - Elf Rogue
- Why is your speed 20ft?
- If you put a point in a class skill you get an automatic +3 bonus. Your acrobatics should be +7 if you put a point in it.
- You do not get Disable Device without putting at least 1 point in it, it is a Trained-only skill.

To answer your questions, DM Le Roy:

1) Base speed is listed as 20 feet due to encumberance. Aladir is currently kitted out with 64.8 pounds of gear, which puts him at a medium load and reduces his speed to 20 ft.

2) The +4 bonus listed for the Acrobatics skill includes the Armor Check Penalty of -3 for carrying a medium load.

3) Disable Device is also subject to the Armor Check Penalty; in addition, because Aladir does not have a set of Thieves' Tools, which means any Disable Device check he makes will use improvised tools and impose a -2 penalty for a total penalty of -5. The math works out as: +1(rank)+3(dex)+3(class skill)+1(trapfinding)-2(improv tools)-3(armor check pen)= +3.

I hope that helps!


Aladir Cyruthion wrote:

To answer your questions, DM Le Roy:

1) Base speed is listed as 20 feet due to encumbrance. Aladir is currently kitted out with 64.8 pounds of gear, which puts him at a medium load and reduces his speed to 20 ft.

2) The +4 bonus listed for the Acrobatics skill includes the Armor Check Penalty of -3 for carrying a medium load.

3) Disable Device is also subject to the Armor Check Penalty; in addition, because Aladir does not have a set of Thieves' Tools, which means any Disable Device check he makes will use improvised tools and impose a -2 penalty for a total penalty of -5. The math works out as: +1(rank)+3(dex)+3(class skill)+1(trapfinding)-2(improv tools)-3(armor check pen)= +3.

I hope that helps!

Aha, yes it does very much! :) I knew I was missing something.

Do you know that you cannot use acrobatics to move safely through a threatened square if you have a medium or heavy load?


Ok, my backstory is up. I sincerely hope I get chosen, this sounds like a ton of fun!


...

Unbearable tension...


all right, I am ready for this! let's do this THING! OOO!


The suspense is dealing 1d6 non lethal damage per round...


DM Le Roy Batty wrote:

Looked through everyone's characters, and there were a few points I was confused about. Some of these things could have perfectly reasonable explanations, but I wasn't coming up with anything off the top of my head:

Thanguron Silverheart - Elf Cavalier
- Does the Child of the Crusade campaign better fit your character? Sounds like it from the backstory. Look at the Marshal mythic hero path.

It's an easy fix. I trust your judgement as a GM for this AP already. I will read up on the marshal mythic path a little bit later when I have some time. Thx for the feedback.


DM Le Roy Batty wrote:


Aha, yes it does very much! :) I knew I was missing something.

Do you know that you cannot use acrobatics to move safely through a threatened square if you have a medium or heavy load?

Yikes! No, I wasn't aware of that particular rule. That being the case, I've re-kitted Aladir so he is carrying a light load. Swapped out the longsword for a shortsword, removed the normal arrows in favor of just the cold iron ones, and removed some of the other gear he was carrying, as well, to give myself some extra room for carrying any goodies we may find.

Thanks for the heads-up!


I like the marshal mythic path. It pretty much covers what my character is going to strive for as a leader. I don't have the mythic book yet, but probably in a week or two. Child of the crusade is a better fit for Thanguron, so I will update that in my character info.


Hello all!

I will out this afternoon (taking the day off to go to a shrine for New Years), but I will make my decision as soon as I get back tonight (PST). Thanks to all for putting in so much time and effort.


Awesome, can't wait to see!


The tension is palpable!


Is recruitment still open for this game? I'd love to get into a WotR campaign, and I was thinking of making an Aasimar Sorceress with the intent of going with the Archmage Mythic Path.


I do not know if this is closed or not, but it might not hurt if you have something ready to post it before tonight because the GM will be back later tonight to choose.


Well, I won't be able to get at it until later this evening, so we'll have to see.


If I pick up raging vitality as an urban barb, would I get the bonus to con when I add my rage bonus to str, or only if I apply my rage bonus to con (or split my rage bonus between str and con?) I have looked around and found no clear answer so I'm throwing it to the gm.


Rikael Ashenstone wrote:
If I pick up raging vitality as an urban barb, would I get the bonus to con when I add my rage bonus to str, or only if I apply my rage bonus to con (or split my rage bonus between str and con?) I have looked around and found no clear answer so I'm throwing it to the gm.

You would have your normal controlled rage bonus (however you want to use it) and then a bonus +2 to CON.

I am back by the way and will be throwing together my final list shortly.


This does sound like a fun one to play.


Awesome, that helps me plan ahead a bit. :)


Well I guess I'm a wee bit too late to post in, but I do have a good number of ideas now.


Alright, so here it is.

I going to pick 5 characters, and I will pick 5 alternates as well. If at some point in the future the a chosen player quits or their character is rendered unplayable (either by death or otherwise), I will call on the alternate to join us if they are available.

Please don't take these decisions as a "Character A is better than Character B" sort of judgement. In most cases I had multiple characters that I liked, but I tried to pick the one that fits the AP the best (I've read through all of the books in the series so far). I will be upping the difficulty of the adventure as well, so don't think because you have been chosen I will take it easy on you! :)

Touched by Divinity
Suryani Chaitanya - Human Cleric
Alternate: Solsyr - Human Cleric

Child of the Crusades
Caleb D'Menin - Human Paladin of Ragathiel
Alternate: Thanguron Silverheart - Elf Cavalier

Stolen Fury
Caliban Tre'Arthkar - Elf Magus

Riftwarden Orphan
Alternate: Cyrioul Fasar - Human Wizard

Chance Encounter
Sioned Houj - Human Inquisitor
Alternate: Aladir Cyruthion - Elf Rogue

Exposed to Awfulness
Kloss - Tiefling Ranger
Alternate: Rikael Ashenstone - Half-elf Barbarian


ShadowyFox wrote:
Well I guess I'm a wee bit too late to post in, but I do have a good number of ideas now.

Caelia Taviskin. ShadowyFox: Sorry, I set the time boundaries last night, so I don't think it would be fair to open it up again.


Thank you for choosing me!


DM Le Roy Batty wrote:
ShadowyFox wrote:
Well I guess I'm a wee bit too late to post in, but I do have a good number of ideas now.
Caelia Taviskin. ShadowyFox: Sorry, I set the time boundaries last night, so I don't think it would be fair to open it up again.

No worries. It just means it gives me ideas for another sort of game.


Aw. Oh well, can't win 'em all. I'll have to look elsewhere.

Best of luck to the ones that made it!


I got picked? Good for me!

DM Le Roy Batty wrote:
I will be upping the difficulty of the adventure as well, so don't think because you have been chosen I will take it easy on you! :)

Uh oh...


DM Le Roy Batty wrote:
Caelia Taviskin. ShadowyFox: Sorry, I set the time boundaries last night, so I don't think it would be fair to open it up again.

No worries, I was late to the party. Have fun everyone!


Congratulations to those chosen!

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