Witchwar legacy (Inactive)

Game Master Vuvu

Battle Map


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Unnamed

lol

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

the falchion's hardness is 22

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

A +5 weapon counts as Adamantine Woo.. When your raging your weapon is +5..

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

I started with enough mass fly and extended mass fly spells for 510 minutes per person. If it has been longer then 8.5 hours since the beginning of our adventuring day, the fly on the party will be gone. It sounds like we have surpassed that duration. Since we sat around for 7 hours, we should sit around two more so that casters can recover their spells (not sure when Darvik gets his)

Lithuan will lend some fire support to his compatriots, attacking the closest statues.

Adamantine, no haste:
Manyshot, Rapid Shot, Deadly Aim; Feats: Point Blank, Improved Precise Shot, Clustered Shot (DR applied once); Materials/Qualities: Adamantine, Holy/Good, Seeking (Ignores Miss)
Attack 1: 1d20 + 27 ⇒ (16) + 27 = 43
Damage: 2d8 + 46 ⇒ (3, 2) + 46 = 51 physical +2d6 ⇒ (1, 3) = 4 acid +2d8 ⇒ (2, 4) = 6 holy
Attack 2: 1d20 + 27 ⇒ (15) + 27 = 42
Damage: 1d8 + 23 ⇒ (8) + 23 = 31 physical +1d6 ⇒ 6 acid +1d8 ⇒ 3 holy
Attack 3: 1d20 + 22 ⇒ (20) + 22 = 42
Damage: 1d8 + 23 ⇒ (3) + 23 = 26 physical +1d6 ⇒ 3 acid +1d8 ⇒ 3 holy
Attack 4: 1d20 + 17 ⇒ (4) + 17 = 21
Damage: 1d8 + 23 ⇒ (6) + 23 = 29 physical +1d6 ⇒ 4 acid +2d6 ⇒ (2, 5) = 7 holy
Attack 3 Confirm: 1d20 + 22 ⇒ (18) + 22 = 40
Damage: 2d8 + 46 ⇒ (1, 1) + 46 = 48 physical


Unnamed

not sure how long it has been total

Lithuan destroys 2


Unnamed

Attacks on Woo

7d20 ⇒ (18, 18, 14, 2, 11, 13, 13) = 89 6 hits
6d100 ⇒ (5, 17, 63, 93, 17, 13) = 208 two hits 4d4 + 14 - 6 ⇒ (1, 3, 2, 2) + 14 - 6 = 16

Avoreal 4d20 ⇒ (17, 12, 19, 13) = 61 staggered one only attacks once, and one image popped
one hit 1d6 ⇒ 6 hits avoreal for another 2d4 + 7 ⇒ (4, 4) + 7 = 15 and slowed

9d20 ⇒ (17, 18, 20, 14, 19, 7, 16, 11, 10) = 132 on Vars for 2d4 + 7 ⇒ (2, 3) + 7 = 12 and slow
9d20 ⇒ (2, 2, 4, 20, 14, 3, 19, 13, 5) = 82 on Darvik 2d4 + 7 ⇒ (3, 2) + 7 = 12 and slow

Vars to confirm 1d20 ⇒ 19 nuts so close
Darvik to confirm 1d20 ⇒ 1

Go

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

to hit: 1d20 + 25 ⇒ (15) + 25 = 40 damage: 2d6 + 11 ⇒ (5, 3) + 11 = 19
to hit: 1d20 + 25 ⇒ (9) + 25 = 34 damage: 2d6 + 11 ⇒ (2, 2) + 11 = 15
to hit: 1d20 + 20 ⇒ (7) + 20 = 27 damage: 2d6 + 11 ⇒ (3, 1) + 11 = 15
to hit: 1d20 + 15 ⇒ (8) + 15 = 23 damage: 2d6 + 11 ⇒ (2, 1) + 11 = 14


Unnamed

darvik you are slowed

An affected creature moves and attacks at a drastically slowed rate. Creatures affected by this spell are staggered and can take only a single move action or standard action each turn, but not both (nor may it take full-round actions). Additionally, it takes a -1 penalty on attack rolls, AC, and Reflex saves. A slowed creature moves at half its normal speed (round down to the next 5-foot increment), which affects the creature's jumping distance as normal for decreased speed.

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

power attack, staggering critical (I should probably just say up front that if the target is immune to exhaustion, I'm using that always)
to hit: 1d20 + 28 ⇒ (20) + 28 = 48 damage: 1d8 + 29 ⇒ (1) + 29 = 30
confirm: 1d20 + 32 ⇒ (4) + 32 = 36 damage: 2d8 + 58 ⇒ (2, 6) + 58 = 66


Unnamed

Luckily for the one Vars is fighting it crumbles so it doesn't have to be staggered

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

With mass fly up she would have just lifted off.. I suppose you can just roll aoe's..


Unnamed

3d20 ⇒ (17, 8, 18) = 43 remember you are slowed avoreal one hit, 1d5 ⇒ 2 pops an image and another is auto popped

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

I am not slowed, I have freedom of movement. Sorry, I didn't see that the slow effect was happening to others, or I would have cast Freedom of Movement on Vars instead of swinging. So I'll throw freedom of movement on vars next round, or Avoreal if it'll help her get out of combat.

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

Throwing freedom of movement like it ain't no thing. Good to have a cleric in the party.

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Avoreal has a ring of FoM so she's not slowed either..

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

I note you subtracted 6 from the damage Duhwoo took in two hits on him: I assume you are accounting for Duhwoo's DR/- -- is that correct?

how does Slow effect extra AoOs from Combats Reflexes? is that addressed in RAW?


Unnamed

Yes that is correct wio

I don't know the other answer my initial thought is you can get 1

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

It's the same as staggered. One move or standard action per round, AoOs aren't either of those and in fact are untyped actions near as I can tell, so being staggered doesn't affect attacks of opportunity which is just ridiculous. This doesn't directly address the question, but it's still hilarious. https://www.youtube.com/watch?v=4iF72W_7tuM


Unnamed

Guess I got check the forums

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

Actually as odd as it sounds staggered has no effect on AOOs. It is, as Darvik says, ridiculous, but them's the rules.

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

getting all my AoOs is especially good with "Come and Get Me", since those are all at full BAB instead of deteriorating like the iteratives do!

note that "Come and Get Me" does give attackers +4 to hit and damage -- the bonus to hit doesn't really matter, but the damage bonus effectively negates Duhwoo's DR with an extra point leftover: I've been keeping track by adding one point per attack that hits Duhwoo when I tally up damage, instead of subtracting 3 per hit. I hope you haven't been subtracting out DR all along (I don't think you have)...


Unnamed

I have usually subtracted dr per hit on you woo.

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

oh. well then Duhwoo has taken a LOT more damage than previously indicated!

If you want to apply his DR for me when you note damage, then please remember to only apply Duhwoo's full DR when he's *not* using "Come and Get Me". Most of the time, when he *is* using CaGM, you'll be adding +1 damage per hit (+4 from CaGM but -3 DR) instead of just subtracting 3/hit!


Unnamed

still need lithuans attacks

Darvik finally breaks his down. Woo you still have an action as well.

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

Lithuan attempts to finish the annoying business of dispatching statues with haste.

Adamantine, no haste (ironic!)
Manyshot, Rapid Shot, Deadly Aim; Feats: Point Blank, Improved Precise Shot, Clustered Shot (DR applied once); Materials/Qualities: Adamantine, Holy/Good, Seeking (Ignores Miss)
Attack 1: 1d20 + 27 ⇒ (8) + 27 = 35
Damage: 2d8 + 46 ⇒ (1, 4) + 46 = 51 physical +2d6 ⇒ (4, 3) = 7 acid +4d6 ⇒ (1, 3, 3, 2) = 9 holy
Attack 2: 1d20 + 27 ⇒ (16) + 27 = 43
Damage: 1d8 + 23 ⇒ (6) + 23 = 29 physical +1d6 ⇒ 3 acid +2d6 ⇒ (2, 5) = 7 holy
Attack 3: 1d20 + 22 ⇒ (7) + 22 = 29
Damage: 1d8 + 23 ⇒ (1) + 23 = 24 physical +1d6 ⇒ 2 acid +2d6 ⇒ (3, 2) = 5 holy
Attack 4: 1d20 + 17 ⇒ (19) + 17 = 36
Damage: 1d8 + 23 ⇒ (1) + 23 = 24 physical +1d6 ⇒ 4 acid +2d6 ⇒ (1, 1) = 2 holy
Attack 5 confirm: 1d20 + 17 ⇒ (6) + 17 = 23
Damage: 2d8 + 46 ⇒ (3, 7) + 46 = 56 physical

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

Duhwoo will use Cleave, in addition to Power Attack, Reckless Abandon, and "Come and Get Me":

first attack: 1d20 + 35 ⇒ (19) + 35 = 54
20% miss chance due to blinking: 1d100 ⇒ 20
** miss due to Blinking **

here's his AoOs:

first AoO: 1d20 + 30 ⇒ (4) + 30 = 34
** miss due to low roll vs high AC **

2nd AoO: 1d20 + 30 ⇒ (11) + 30 = 41
20% miss chance due to blinking: 1d100 ⇒ 99
if AC 41 hits, then 2d4 + 35 ⇒ (2, 1) + 35 = 38 points of damage

3rd AoO: 1d20 + 30 ⇒ (15) + 30 = 45
20% miss chance due to blinking: 1d100 ⇒ 42
Crit confirm check: 1d20 + 30 ⇒ (14) + 30 = 44
for 4d4 + 70 ⇒ (3, 1, 4, 1) + 70 = 79 points of damage

4th AoO: 1d20 + 30 ⇒ (16) + 30 = 46
20% miss chance due to blinking: 1d100 ⇒ 73
Crit confirm check: 1d20 + 30 ⇒ (4) + 30 = 34
for 2d4 + 35 ⇒ (3, 3) + 35 = 41 points of damage


Unnamed

Lithuan drops two and Woo, gets a good crack in on his target when it attacks him, and another good crack on a second, as three attack him

9d20 ⇒ (5, 16, 17, 1, 5, 10, 11, 2, 5) = 72 6d100 ⇒ (91, 64, 45, 4, 55, 78) = 3374 hits fr 8d4 + 32 ⇒ (1, 3, 3, 4, 1, 1, 2, 3) + 32 = 50

3d20 ⇒ (8, 20, 18) = 46 on Vars 2d4 + 7 ⇒ (1, 1) + 7 = 9

3d20 ⇒ (20, 6, 1) = 27 on Darvik. 2d7 + 7 ⇒ (6, 2) + 7 = 15

The tracks begin to move again.

1d20 ⇒ 10 confirm Vars
1d20 ⇒ 14 confim Darvik

Go

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

power attack
to hit: 1d20 + 28 ⇒ (11) + 28 = 39 damage: 1d8 + 29 ⇒ (6) + 29 = 35
to hit: 1d20 + 23 ⇒ (8) + 23 = 31 damage: 1d8 + 29 ⇒ (4) + 29 = 33
to hit: 1d20 + 18 ⇒ (1) + 18 = 19 miss
to hit: 1d20 + 13 ⇒ (6) + 13 = 19 miss


Unnamed

two crumble

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

With them being immune to magic Avoreal just floats and watches her companions destroy them..

Question, the thrones talked about in the spoiler, are they inside the clock house or?


Unnamed

no that was a post from a long time ago. back where you fought the elemental

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

"If we get nothing from this after yall are done we gotta go back to the throne room.. Things need looked at more closely there."

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

"There aren't enough left to bother with a freedom of movement on you Vars. Besides, this gives me more of a chance to break some stupid statues.

to hit: 1d20 + 25 ⇒ (13) + 25 = 38 damage: 2d6 + 11 ⇒ (1, 6) + 11 = 18
to hit: 1d20 + 25 ⇒ (16) + 25 = 41 damage: 2d6 + 11 ⇒ (5, 6) + 11 = 22
to hit: 1d20 + 20 ⇒ (18) + 20 = 38 damage: 2d6 + 11 ⇒ (2, 2) + 11 = 15
to hit: 1d20 + 15 ⇒ (1) + 15 = 16 damage: 2d6 + 11 ⇒ (2, 6) + 11 = 19


Unnamed

The statue is a mess but it remains after Darvik's assault.

Vars is slowed again.

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

Sorry...didn't mean to save that the second time. I wanted to add Holy Lance to it, which is 2d6 damage versus evil just to see if that helps.

Holy Lance: 2d6 ⇒ (5, 3) = 8
Holy Lance: 2d6 ⇒ (3, 1) = 4
Holy Lance: 2d6 ⇒ (6, 4) = 10


Unnamed

ah, they are not evil, neutral

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

That's what I expected, but it's an easier way to find out than throwing a detect spell. And now I can be Holier Than Thou at Vars for another 7 rounds.


Unnamed

but not holier than woo who just got 4 scythes in the torso

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

He's always leaking one bodily fluid or another...we try not to notice it.

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

once again Duhwoo will try to use Cleave, with Power Attack, Reckless Abandon, and "Come and Get Me":

cleave attack, first target : 1d20 + 35 ⇒ (19) + 35 = 54
20% miss chance due to blinking: 1d100 ⇒ 45
crit confirm check: 1d20 + 35 ⇒ (15) + 35 = 50
for 4d4 + 70 ⇒ (2, 3, 4, 1) + 70 = 80 points of damage

cleave attack, 2nd target : 1d20 + 35 ⇒ (14) + 35 = 49
20% miss chance due to blinking: 1d100 ⇒ 64
for 2d4 + 35 ⇒ (4, 3) + 35 = 42 points of damage

then his AoOs:

AoO #1: 1d20 + 30 ⇒ (11) + 30 = 41
20% miss chance due to blinking: 1d100 ⇒ 62
for 2d4 + 35 ⇒ (1, 2) + 35 = 38 points of damage

AoO #2: 1d20 + 30 ⇒ (15) + 30 = 45
20% miss chance due to blinking: 1d100 ⇒ 33
crit confirm check: 1d20 + 30 ⇒ (11) + 30 = 41
for 4d4 + 70 ⇒ (3, 3, 3, 3) + 70 = 82 points of damage

AoO #3: 1d20 + 30 ⇒ (17) + 30 = 47
20% miss chance due to blinking: 1d100 ⇒ 25
for 2d4 + 35 ⇒ (4, 4) + 35 = 43 points of damage
crit confirm check: 1d20 + 30 ⇒ (7) + 30 = 37
if AC 37 confirms, then another 2d4 + 35 ⇒ (2, 1) + 35 = 38 points of damage

AoO #4: 1d20 + 30 ⇒ (16) + 30 = 46
20% miss chance due to blinking: 1d100 ⇒ 11
** miss due to Blinking **


Unnamed

2 down

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

power attack
to hit: 1d20 + 28 ⇒ (3) + 28 = 31 damag: 1d8 + 29 ⇒ (4) + 29 = 33


Unnamed

He finishes off darviks

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

Lithuan launches some of his few remaining adamantine arrows.

Adamantine, no haste:
Manyshot, Rapid Shot, Deadly Aim; Feats: Point Blank, Improved Precise Shot, Clustered Shot (DR applied once); Materials/Qualities: Adamantine, Holy/Good, Seeking (Ignores Miss)
Attack 1: 1d20 + 27 ⇒ (7) + 27 = 34
Damage: 2d8 + 46 ⇒ (7, 5) + 46 = 58 physical +2d6 ⇒ (4, 2) = 6 acid
Attack 2: 1d20 + 27 ⇒ (20) + 27 = 47
Damage: 1d8 + 23 ⇒ (3) + 23 = 26 physical +1d6 ⇒ 5 acid
Attack 3: 1d20 + 22 ⇒ (10) + 22 = 32
Damage: 1d8 + 23 ⇒ (3) + 23 = 26 physical +1d6 ⇒ 1 acid
Attack 4: 1d20 + 17 ⇒ (8) + 17 = 25
Damage: 1d8 + 23 ⇒ (6) + 23 = 29 physical +1d6 ⇒ 1 acid
Attack 2 Confirm: 1d20 + 27 ⇒ (15) + 27 = 42
Damage: 2d8 + 46 ⇒ (7, 2) + 46 = 55


Unnamed

The remaining are chopped down, then two reformed statues pop out if the doors. They attack darvik but fail to strike him

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

"We're wasting our time here boys and girls. As I suggested before...let's move on."

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

"Like a bloody treadmill. "
power attack
to hit: 1d20 + 28 ⇒ (7) + 28 = 35 damage: 1d8 + 29 ⇒ (3) + 29 = 32

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

to hit: 1d20 + 25 ⇒ (11) + 25 = 36 damage: 2d6 + 11 ⇒ (2, 3) + 11 = 16
to hit: 1d20 + 25 ⇒ (11) + 25 = 36 damage: 2d6 + 11 ⇒ (3, 5) + 11 = 19
to hit: 1d20 + 20 ⇒ (13) + 20 = 33 damage: 2d6 + 11 ⇒ (2, 5) + 11 = 18
to hit: 1d20 + 15 ⇒ (12) + 15 = 27 damage: 2d6 + 11 ⇒ (4, 1) + 11 = 16

"Since I'm positive we'll have to fight this encounter again, I'm going to save the freedom of movements for then. Let's move on and stop wasting our time."


Unnamed

One crumbles then Lithuania arrows drop the other

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

Darvik moves out of the effective area of the clock.

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