Deiros
|
Im working on a battle map for next enounter with a nice software for it ^^ sorry if I'm not that amazing and get you lost, maybe is the way I write.
Do you like the round summary?
Any advice or comments are welcome I'm working on the map thing still getting to know the software I just got for this purpose.
Deiros
|
Well I always offer optional very tough fights like the one is about to present itself, just so you know I tend to do this ^^ and warn my players in this case and from here on I will put:
[ooc]Optional battle[/ooc
The optional creatures can be defeated in social/physical battle depending on the type of encounter they present themselves.
High risk = high rewards
Now this does not mean you shouldn't go into town and check out what happens but you can choose to engage it, talk and let it flee to fight it when you are stronger etc...
No punishment for not fighting optional creatures.
Deiros
|
Looks like the map isn't public. You're going to have to grant us permission to see it. I sent a request.
Also, did you mean to put your last post in the OOC thread? :)
Post monster got me on that one heh...
Gave permission and making it public also my bad was so into trying to make it sprites for full body but they become so tiny or the map becomse to big to handle and can get lost so I used portraits and forgot to make it public.
Gave ya permission to edit so you can move your portrait ^^ each square is 5ft.
I might change sprites the only ones from the actual game is the original NPC + the Chocobo of Lindynt basically.
| Vance Lodune |
Well it took me a while but I figured out how to move my portrait (for those of you who don't know, click on the image and them move the curser up-right until you get a little hand symbol. Then just pick up and drag)
I haven't figured out how to copy it though, so I'm afraid the map is going to get pretty jumbled, making it difficult to keep track of who the other portraits are.
I recommend that when you make maps you make two portraits for each character. One for picking up and moving around, the other for the map legend, to sit next to the character name for ease of identifying everyone.
By the way, I'm loving the attention to detail. The names of the battlemaps and the "character starting area" really makes it feel like the game. Well done.
| Lindynt Auroral |
Good to go, I should be able to make a decent charge attack when combat starts. I think we'll know within a round or so whether or not we can kill this thing so fingers crossed for the best.
I made doubles of everyone's pic so we can keep a map legend going. Just drag and drop the one to the right of your PC's name.
| Vance Lodune |
Tactics time. This guy is big and surrounded by trees. That means lots of difficult terrain for him (at least until he breaks enough of them.
That means we have the mobility advantage. I'd recommend *not* engaging him in melee. Stick to ranged weapons and debuffs. You can't charge in difficult terrain so he'll be limited in that regard. Since he's large we should probably assume he's got a movement rate of 40ish. That means ideally you want at least 8 squares between you and him at any given time.
If he can casually break trees he can probably one-shot most of us, and most creatures with claws take 2-3 attacks per round with a full action. Bad juju if you ever end your action adjacent to this guy.
Summoned creatures are going to be the way to win this. Everything he attacks that isn't a PC is an advantage to us, doubly so since he seems to want blood and summons don't leave any behind.
I'll yell something out in character relating to these points once the fight gets underway.
Unless this guy has some mystical way of hitting us at range, we should be able to win this without taking a hit as long as we keep moving. If you have his attention don't worry about attacking. Just double move and run away from everyone else.
Deiros
|
Yes he looks large but he is actually medium he is just like 1 inch shy of being large xD hence some of his unique capabilities that derive from that. He doesn't have reach he like any other normal medium creature in range, speed and such, but for certain conditions he will count as large.
Just to clarify why he looks "large" in the image in the battle map ^^.
| Vance Lodune |
I still think my plan is sound, just means he's a bit more mobile than expected.
Akela, that's a pretty big risk. His CMD is likely to be quite high for our level and if you fail you'll be screwing with our ranged attacks on him *and* eating a full attack the following round.
| Akela the Wolf |
I still think my plan is sound, just means he's a bit more mobile than expected.
Akela, that's a pretty big risk. His CMD is likely to be quite high for our level and if you fail you'll be screwing with our ranged attacks on him *and* eating a full attack the following round.
I am inclined to agree. Though I only have 1 summon left, 2 if i can convert domain spells
| Vance Lodune |
I am inclined to agree. Though I only have 1 summon left, 2 if i can convert domain spells
You have a weird water snake thing. What's the penalty for feeding it to a demon? I'm not really very familiar with how summoners work.
| Alaire |
Note: You can't actually convert domain spells. I looked it up for Alaire earlier. You're stuck with whatever is in those slots. This sucks since Clerics have to take two domain spells in this campaign too meaning I have significantly less healing available via spells.
I'm also prone to agree. Alaire is going to try keep mostly out of the way and take shots at it while focusing on support and healing for this fight. Pretty much the best he can do in this case.
| Vance Lodune |
Wrong character, Im a domain Druid
D'oh! Moment of stupid.
My lance has reach so that's really my best bet. I can make a decent charge and after that I'll be fodder. If you summon something like wolves or riding dogs, we can use their trip ability to mesh the 2 tactics together.
.
The summoners can hold their actions to drop animals in front of the demon after you charge. Might give you a buffer and let you run away the next round to set up for another charge.
| Akela the Wolf |
My lance has reach so that's really my best bet. I can make a decent charge and after that I'll be fodder. If you summon something like wolves or riding dogs, we can use their trip ability to mesh the 2 tactics together.
Im afraid I can't get wolves yet. But I have Improved Trip and Hunter's Howl- so given setup I can get favored enemy bonus and engage. Im beginning to wish I had not converted Shillelagh though.
| Lindynt Auroral |
For better or for worst, my main buffing ability for the time being could potentially raise my Brave score whenever I use it. It's a DM call at the very least. Are there ways to lower these scores to keep them in check? AC is pretty important for a front-line character.
Libra btw. Under character details on my profile.
Deiros
|
For better or for worst, my main buffing ability for the time being could potentially raise my Brave score whenever I use it. It's a DM call at the very least. Are there ways to lower these scores to keep them in check? AC is pretty important for a front-line character.
Libra btw. Under character details on my profile.
It is your decision when you take the risk to try and raise brave/faith, you just say you are attempting it and results will tell, I do also take it passively according to your actions, usually adds up as a .1 every time until you reach 1 and then increment, but if a player wishes to risk it he gets +1 in that moment.
I hopefully explained it well.
| Lindynt Auroral |
That's very helpful, thanks! My character will likely make a lot of speeches over the course of the game. I plan to dip into Bard eventually and go with the Battle Herald prestige class from the APG.
| Doomed Hero |
Vance Lodune wrote:If I move to O6 can I shoot at him and take cover behind the tree that will be in front of me?All trees inside the town offer 50% coverage so you can shoot and hide if you want so you would be getting some bonus AC & reflex for 1/2 coverage.
Fantastic