WR Mummy's Mask

Game Master wicked_raygun

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Map of Wati
Map Chains of Silver


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Male Kitsune Swashbuckler 4
Quick Stats:
HP 32/32 (0 NL) | AC 16; T 16; FF 10 | CMD 21 | Fort +1 | Ref +8 | Will +1 | Init +6 (--2 if drained of panache) | Percept +5 (LLV) | Charmed Life 3/3 | Panache 1/3

"Bracers of Extreme Awesomeness." Heh.

Izra Kayal wrote:
I'd suggest that Kwin get the other potion of CMW, as he's the one (other than Kosh) most likely to find himself outside the range of convenient healing...

Not to mention that, based on prior history, Kwin's the one most likely to get slammed/chewed/skewered/insert-favorite-health-rending-verb-here.

Your reasoning is sound. That said, CMW is so pricey for what one gets and potentially overkill, Kwin (read "I") might be hesitant to use it under general circumstances. So I wonder if we'd be better served by him taking a CLW or two. Or a CLW along with the CMW, so he has a lower-value/power option. Thoughts?

The problems I always had with an Ioun Torch are the shifting shadows and distraction from the thing continually circling one's head, plus it's like a flashing neon sign that says "TARGET HERE!" Gotta admit they're cool-looking, though.

Kosh, Kwin might well go with you out of curiosity or if you just want company (Team Furry for the win!), but he's not big on magicky stuff.


Kosh, it would take you five days to retrain your favored enemy.

And it will cost you: (10gp × your level × the number of days required to retrain) = 10gp * 4 * 5 = 200 gp

You'll have enough time, so feel free to retrain. If you want, just say you ask to train with the inquisitors at the Grand Mausoleum.


Female Fetchling Oracle 4 [ HP: 23/23 | AC: 18/20| T: 14/16 | FF: 14/16 | Fort +1 / Ref +5 / Will +4 | Init +2 / Percept +2 (Darkvision 60'/Low-Light) ]
Kwin Longclaw wrote:


Your reasoning is sound. That said, CMW is so pricey for what one gets and potentially overkill, Kwin (read "I") might be hesitant to use it under general circumstances. So I wonder if we'd be better served by him taking a CLW or two. Or a CLW along with the CMW, so he has a lower-value/power option. Thoughts?

There are two potions of CLW sitting unclaimed, and Izra has a couple more. Which means, yes. Take at least one of the CLW potions as well, and if you run out, Izra will offer one of the ones she's got.

They're not for every normal fight, mind you (we have wands for that, but if (when) Kwin finds himself in a tight spot, Izra would rather have the option to not have to drop everything and risk her neck to get to him.


Male Elf (Osiriani) Wizard 4 [HPs: 31|31 - AC: 15|13|12 - For:+3 | Ref:+4 | Wil:+4 - Per:+5 (Low-light) Init:+9 (Can always act in the surprise round)]

DJ's a fine person to carry (anchor?) an Ioun Torch. He should be in the middle of the group, not out in front, so he's like the angler fish's lure. That makes Kwin and Kosh the scary teeth and... hmm, who's the ugly, bulgy eyes?

I put a list of items to craft for the party on DJ's profile. Right now the only thing on there is Kosh's Headband. Once we sell our items (which sounds like a trap, to me, but we're adventurers so let's go!) and have the cash to spend he can start making stuff for the team.


Hill Dwarf Fighter (Siegebreaker, Brawler) 2 AC 20/12/18 / HP : 28/28 / F +6(9) R +2(5) W +2(5) / Init. +2 / Perc. +2 / Sense Motive +2

@Kwin: Did you want the +1 leather armour or +1 Studded leather that we have?
@Djehuti: Bracers of Falcon's aim would be a low level item Torin would be interested in. Followed by a headband of inspired wisdom.

@All: Some preliminary number crunching:

Art objects : 2000gp x.75 = 1500 (loss of 500gp)
Other junk: @0.5=1647.5, @0.25 823.75 (loss of 823.75)
Payout would be: 387 gp

Total loss if we sell now = 1323.75 gp or about 220gp per PC.

I'm sure that it is worth it to sell at the moment, but if we want cash for the auction, then maybe we should?


Male Elf (Osiriani) Wizard 4 [HPs: 31|31 - AC: 15|13|12 - For:+3 | Ref:+4 | Wil:+4 - Per:+5 (Low-light) Init:+9 (Can always act in the surprise round)]

I'll put the Falcon's Aim Bracers on DJ's list, Torin.

I was thinking we would sell at the auction, but you make a good point that we need money if we want to buy anything. I'm leaning toward trying to recoup as much gold as possible right now. What does everybody else want to do?

Ray, does the reduced pricing for selling items extend to weapons and armor, which presumably aren't affected by the glut of looted knickknacks?


Magical weapons and armor found in the tombs count as relics and fall under the 25% sell value rule.

Oh, you know what, I forgot to give you Senenmerek's gear. I'll get you that soon. Izra could have easily grabbed it.


Senenmerek had the following:

• mithril shirt
• spear of the watchful guardian (worth 8,462 gp)
• gold holy symbol of Nethys (worth 50 gp)

I'll give you the details on the spear later.


Spear of the Watchful Guardian
Price 8,462 GP
CL 5th
Weight 6 lbs.
Aura faint transmutation

This magically strengthened bronze-tipped +1 spear enables its wielder to better face a variety of foes. Originally created by priests of Nethys for use by their temple guards, a spear of the watchful guardian also grants its wielder arcane aid to strike true. Once per day as a standard action, the wielder of a spear of the watchful guardian can alter the physical properties of the weapon, allowing it to bypass damage reduction of one of the following types: bludgeoning, cold iron, silver, or slashing. This change lasts for 5 minutes.

In addition, if the wielder of a spear of the watchful guardian fails an attack roll, as an immediate action once per day, she can retroactively add a +1 competence bonus on that roll. If this bonus is enough to make the failure a success, the attack roll succeeds.

Finally, a spear of the watchful guardian sharpens the senses of its wielder, granting her a +2 insight bonus on Perception checks.


Suli Summoner 4 [ HP: 27/27 | AC: 15 | T: 12 | FF: 13 | Fort +2 / Ref +3 / Will +5 | Init +2 / Percept +8 (Low-Light) ]

Ahmed has +10 Diplomacy but only (Untrained) +3 Bluff.
Suri has +6 Diplomacy but +0 Bluff.

I am okay with selling whatever. And as far as crafting, there aren't a super lot of items that would benefit Suri and Ahmed, the ones that mainly stick out are:
- Amulet of Mighty Fists
- Any kind of Physical Stat Boost Belt
- Cha-Boost Headband
- Useful Scrolls / Wands
- Pearls of Power.

We are a simple people.


Female Fetchling Oracle 4 [ HP: 23/23 | AC: 18/20| T: 14/16 | FF: 14/16 | Fort +1 / Ref +5 / Will +4 | Init +2 / Percept +2 (Darkvision 60'/Low-Light) ]

Would the glut of stuff in the market not also lower our buying price? After all, we can raise an eyebrow, point to the massive over-supply, and sneer just as well as the next buyer. ;-)

Izra is +10 Diplomacy, and +4 Bluff. She also has +10 Appraise, which should help in matters of buying and selling, one would think - trading in valuable antiquities is actually EXACTLY what Izra is trained to do (well, more of a 'find and quickly determining what's most valuable and should be carried out first' kinda thing than 'selling at the bazaar,' but the skills kind of ovarlap). ;-) Also, she can throw on Enhanced Diplomacy for an additional +2 to a Diplo check, and Guidance for an effective Diplo of +13, and/or +1 to any other skill check she may need to make.

So she's not likely to pull a fast one on anyone, but she's go the ability to know exactly what something is worth, and talk a potential buyer into paying on the higher side of a value range. She also is unlikely to pay for outright junk, and should be able to talk a seller down to the low end of any given price range. In other words, she makes a good, honest, hard-bargaining purchasing agent. ;-)

Izra could make use of the mithril chain shirt. It's slightly better armor than her parade armor, and she could wear it under her other clothes, which makes for slightly better sneakery.

We might want to sell the Scarab Shield she has (and almost never uses), though the fact that we haven't yet needed it for the healing burst, bonus to saves vs. Death Effects or Fear, and Swarm repellent doesn't mean we won't... At a listed value of 4,399gp, and a 25% sell value, we might want to save it. Just throwing out that if the group wanted to auction it off, she probably wouldn't object much.

As for crafting items, I could see Kwin benefiting from Boots of Elvenkind.

If we're going to be going up against more folks like the Scorched Hand, Izra may well be the target of mages, so a Brooch of Shielding wouldn't suck.

Some Dust of Tracelesness might come in handy, as well, if folks are trying to track us through the tombs we raid.

A vial or two of Elixir of Vision could also prove useful in our adventures, or a set of Eyes of the Eagle (permanent, but half the bonus).

A Rope of Climbing might also be useful, at least until one of us can fly.

Izra doesn't really have any specific needs, though.


Male Kitsune Swashbuckler 4
Quick Stats:
HP 32/32 (0 NL) | AC 16; T 16; FF 10 | CMD 21 | Fort +1 | Ref +8 | Will +1 | Init +6 (--2 if drained of panache) | Percept +5 (LLV) | Charmed Life 3/3 | Panache 1/3

Ray, Kwin's Bluff and Diplomacy bonuses are both +3.

Izra Kayal wrote:

... yes. Take at least one of the CLW potions as well, and if you run out, Izra will offer one of the ones she's got.

They're not for every normal fight, mind you (we have wands for that, but if (when) Kwin finds himself in a tight spot, Izra would rather have the option to not have to drop everything and risk her neck to get to him.

Understood. Actually, I'm playing Kwin such that he's fairly untrusting of magic (look at all of Kosh's talismans that haven't worked for example, plus even his own (super)natural shapeshifting ability is buggy). So he probably won't touch them unless Izra yells at him to. Or if he's at death's door.

Anyway, I'll mark them off.

Djehuti wrote:
He should be in the middle of the group, not out in front, so he's like the angler fish's lure. That makes Kwin and Kosh the scary teeth and... hmm, who's the ugly, bulgy eyes?

Ooh! Ooh! I vote Torin! After all, he's the one who spots all the traps so there's the "eyes" part. And he's ugly and bulgy...

Torin Ironbeard wrote:
@Kwin: Did you want the +1 leather armour or +1 Studded leather that we have?

Mmm... no doubt he'll have to armor up eventually, but I'm trying to avoid it as a matter of style. I'd like him to keep him in a swashbuckly role where it's all about fast reflexes and smart moves as long as possible.

Which given his luck probably means he'll need that CMW potion sooner than later...

Izra Kayal wrote:
As for crafting items, I could see Kwin benefiting from Boots of Elvenkind.

True enough, though Kitsune naturally get a +2 racial bonus on Acrobatics, it's a class Skill, he has four Ranks, and he's a high-Dex character. So he's already sitting pretty. I think focusing on Dex boosts or Dodge bonuses would be more valuable -- see above comment re: going armorless.

Ahmed Kharim wrote:
We are a simple people.

Kwin nods in solemn agreement.


catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)

Whew, festivities finally winding down here! I hope you all had good holidays!

Koshu has +0 in both Diplomacy and Bluff, so he'll keep his mouth shut unless an Aid Another is desperately needed. ;)

His AC tanked when he gave up the +1 scale mail, so he'll be interested in items that can boost it again (either through bracers of armor, rings of protection, or Dex or Wis boosts) for a while. I don't think he's in need of anything else in particular, unless another amulet of mighty fists is lying around. :D

I can see Djehuti's point about needing cash, though the miser in me wants to wait until we can sell everything at half price again. I'm on the wall about that. *shuns responsibility for choice*

Maybe one of our scouts could grab the sunrod/everburning torch for use in throwing down dark shafts? Koshu got one of the sunrods, but he can give it away if one of you wants it.


Sorry, guys. Flu wackiness plus holidays has kind of left me strung out. I will get back to posting on Saturday. Sorry again.


catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)

Get well soon, Ray.


Male Kitsune Swashbuckler 4
Quick Stats:
HP 32/32 (0 NL) | AC 16; T 16; FF 10 | CMD 21 | Fort +1 | Ref +8 | Will +1 | Init +6 (--2 if drained of panache) | Percept +5 (LLV) | Charmed Life 3/3 | Panache 1/3

Feel better soonest, Ray. Don't sweat the game, your health comes first.

Koshukhep wrote:
"A button! I should push it."

Kosh, there are lessons to be learned from this movie. I expect you to go see it when it's released. :o)


Male Elf (Osiriani) Wizard 4 [HPs: 31|31 - AC: 15|13|12 - For:+3 | Ref:+4 | Wil:+4 - Per:+5 (Low-light) Init:+9 (Can always act in the surprise round)]

Hope you feel better, Ray.

Koshukhep wrote:
"A button! I should push it."

I loved that line! :) Lots of good lines from this last dungeon crawl.


Gonna need an extra day. Sorry once again.


Female Fetchling Oracle 4 [ HP: 23/23 | AC: 18/20| T: 14/16 | FF: 14/16 | Fort +1 / Ref +5 / Will +4 | Init +2 / Percept +2 (Darkvision 60'/Low-Light) ]

Don't sweat the time needed, Ray. We're all still here. Get better.


Guys, I'm still going to need a definitive list for the things that will be sold. When you have it, post it here. I want to do all the rolls for the negotiations in a block. Otherwise we'll be doing this from here until Dooms Day.


catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)

I'm going to be working in France when that movie comes out, and I don't speak French (all their movies are dubbed). T_T So sad.

Ahmed, I think you can roll a d6 for the rumor you hear?

Koshu wants to sell his +1 scale mail, and his studded leather armor if that hasn't already been sold. Unless we decided to wait out the glut of treasure for better prices? Anyway, that's the only stuff from him. He thinks we should keep the consumables and the tablet. Maybe the symbols of Sarenrae and Nethys, too? Did we ever find out what the deal was with that golden apple? It's in danger of Koshu eating it, unless it's actual gold.


Suli Summoner 4 [ HP: 27/27 | AC: 15 | T: 12 | FF: 13 | Fort +2 / Ref +3 / Will +5 | Init +2 / Percept +8 (Low-Light) ]
Koshukhep wrote:
Ahmed, I think you can roll a d6 for the rumor you hear?

Whoops! I read it as DC 20. Thanks!


Hill Dwarf Fighter (Siegebreaker, Brawler) 2 AC 20/12/18 / HP : 28/28 / F +6(9) R +2(5) W +2(5) / Init. +2 / Perc. +2 / Sense Motive +2

Let's just sell the big ticket items at the auction. We can hold off on the misc. junk under 100gp.

- +1 Scale mail
- +1 Leather armor
- +1 Studded leather
- mwk khopesh
- library documents (1000gp)
- mwk longbow (x2)
- mwk scimitar (x2)
- mwk longbow (x2)
- mwk quarterstaff
- pearls 200gp


Female Fetchling Oracle 4 [ HP: 23/23 | AC: 18/20| T: 14/16 | FF: 14/16 | Fort +1 / Ref +5 / Will +4 | Init +2 / Percept +2 (Darkvision 60'/Low-Light) ]

I don't remember if anyone claimed the Spear of the Watchful Guardian or not. It's worth significantly more than 100gp, so if no one wants it, should probably go on the sell pile, but then again, to get only 2k for it seems downright criminal.

In fact, Izra would probably give up her crossbow (which she almost never uses) and keep the spear, if nobody else wanted it. She's not and probably won't be a front-liner (although with the better armor, and the ability to create a 50% miss chance, she's becoming more and more tank-like, compared to the rest of you), but it's worth keeping that thing around for a while.

So let's not put the spear on the "sell" list. And while we're not selling it, who wants it?


Male Elf (Osiriani) Wizard 4 [HPs: 31|31 - AC: 15|13|12 - For:+3 | Ref:+4 | Wil:+4 - Per:+5 (Low-light) Init:+9 (Can always act in the surprise round)]

I know it's miscellaneous junk, but if RP factors into it we have a lot of 'ancient artifact' sort of stuff that non-adventuring collectors might want more than magic armor, like:

Gold ring (50gp)
ancient board game 50gp
darkwood chest 80gp
wedding robe 150gp (if preserved with mending)
assorted jewelry 35gp
pearls 200gp
painting 80gp
silver chalice (30gp)
tithing box (100gp)
library documents (1000gp)
6 rubies (25gp each)
onyx funerary mask (20 gp)
gold and black-enameled holy symbol of Nethys (50 gp)

Torin already mentioned the pearls and I'm not sure if we already did something with the library documents, but the other stuff adds up and could be the kinds of stuff Osiriani collectors would want to buy at an auction.


Hey if anyone wants to double check my math with a spreadsheet or something, feel free.


Suli Summoner 4 [ HP: 27/27 | AC: 15 | T: 12 | FF: 13 | Fort +2 / Ref +3 / Will +5 | Init +2 / Percept +8 (Low-Light) ]
wicked_raygun wrote:
Hey if anyone wants to double check my math with a spreadsheet or something, feel free.

I wasn't going to say anything since you were already amazing for giving us the bonuses, but since you asked, I did notice one thing - The Masterwork Khopesh (first mundane item) was worth 320 and sold for 120% but you only marked it as 192gp, which is actually half of what it should be (384gp)


Noted and corrected. Thanks, Ahmed.

OK, so I have the values as follows:

• Mundane Gear 2,736 gp
• Magic Items 3,699.50 gp
• Trade Goods 2,695.25 gp

Total Sold: 9,130.75 gp


Suli Summoner 4 [ HP: 27/27 | AC: 15 | T: 12 | FF: 13 | Fort +2 / Ref +3 / Will +5 | Init +2 / Percept +8 (Low-Light) ]

Hot damn that's a pretty nice haul.


Yeah, no kidding. Now that everyone can factor in their wealth to what they want to purchase, I'll need definitive lists of what you want to try and buy.

Also, I'll need the skill of the player with the highest Bluff or Intimidate to get cheaper prices for you.


Male Elf (Osiriani) Wizard 4 [HPs: 31|31 - AC: 15|13|12 - For:+3 | Ref:+4 | Wil:+4 - Per:+5 (Low-light) Init:+9 (Can always act in the surprise round)]

Wow, that's pretty good. Now that we've got money, DJ can spend a couple of days turning GP into half-priced items. How many days of downtime do we have, Ray?


Male Elf (Osiriani) Wizard 4 [HPs: 31|31 - AC: 15|13|12 - For:+3 | Ref:+4 | Wil:+4 - Per:+5 (Low-light) Init:+9 (Can always act in the surprise round)]

One other thing thing. Izra said here that she'd be willing to sell her Scarab Shield. If we get a decent roll on that it'd be around half what we've already earned from the auction.


Male Kitsune Swashbuckler 4
Quick Stats:
HP 32/32 (0 NL) | AC 16; T 16; FF 10 | CMD 21 | Fort +1 | Ref +8 | Will +1 | Init +6 (--2 if drained of panache) | Percept +5 (LLV) | Charmed Life 3/3 | Panache 1/3

Unless we want to try intimidating our way through it (+7), Kwin's not much use when it comes to bartering (Diplo +3).


I wasn't sure if Izra had decided on selling the shield. But if i get an ok I'll roll for that, too.


Hill Dwarf Fighter (Siegebreaker, Brawler) 2 AC 20/12/18 / HP : 28/28 / F +6(9) R +2(5) W +2(5) / Init. +2 / Perc. +2 / Sense Motive +2

Tidied up the loot list and did some math:

Including what just sold and the loose coin from the temple, everyone gets 1597gp

I can't think of anything I want to buy in my price range, so Torin will forego the auction.


Female Fetchling Oracle 4 [ HP: 23/23 | AC: 18/20| T: 14/16 | FF: 14/16 | Fort +1 / Ref +5 / Will +4 | Init +2 / Percept +2 (Darkvision 60'/Low-Light) ]

I am hesitant to tempt the RNG, but yeah, let's sell the shield.

Can Izra's +10 appraisal skill provide an aid another bonus to whoever does the buying for us? Her bluff and intimidate are pretty low, at +4. Failing that, can she throw a +1 Guidance bonus on our negotiator?


Izra Kayal wrote:

I am hesitant to tempt the RNG, but yeah, let's sell the shield.

Can Izra's +10 appraisal skill provide an aid another bonus to whoever does the buying for us? Her bluff and intimidate are pretty low, at +4. Failing that, can she throw a +1 Guidance bonus on our negotiator?

That sounds reasonable to me. So who does have the highest bluff or intimidate.


Looks like both Koshukhep and Kwin have an Intimidate skill of +7, which is the highest Bluff or Intimidate in the group. I'll have it be Kwin since his Charisma is higher. And I'll add a +2 from Izra for her being a boss at appraisal.


catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)

I'm still picturing how awesome Izra looks in party finery, with glowing blue eyes, and that badass spear. She should get a higher Intimidation just from that. XD I had no idea Kwin was so intimidating! He looks so small from up where Koshu is looking. ;P Then again, size doesn't stop, say, spiders from intimidating people, so...

Koshu is convinced that he can threaten anyone into giving a good price, but there's honey in his fur and he has to spend the auction licking it off. Oh well, more hors d'oevres for him! ;D

He still can't afford anything he wants at the auction unless Kwin gets a really, really good price for it. He wants a headband of mental prowess +2, but more realistically, he'll settle for a headband of inspired wisdom +2, assuming it can be had for less than Djehuti needs to make one, which would impress Koshu with Kwin's bargaining skills a lot. He would have to pester Kwin to find him the really good charms in the market every time they're there after that.


Suli Summoner 4 [ HP: 27/27 | AC: 15 | T: 12 | FF: 13 | Fort +2 / Ref +3 / Will +5 | Init +2 / Percept +8 (Low-Light) ]
Torin Ironbeard wrote:
Including what just sold and the loose coin from the temple, everyone gets 1597gp

Adding in the shield, I believe that bumps us up to 2,366 each.


Male Elf (Osiriani) Wizard 4 [HPs: 31|31 - AC: 15|13|12 - For:+3 | Ref:+4 | Wil:+4 - Per:+5 (Low-light) Init:+9 (Can always act in the surprise round)]

Just for reference in case anyone isn't religiously checking DJ's profile page (shame on you!), this is the list of items for him to make. If we could buy them for cheaper than these prices, so much the better.

Spoiler:

Koshu: Headband of Inspired Wisdom +2, 2000 gp/2 days, CL 8/DC 13 (Take 10 success)
Torin: Bracer's of Falcon's Aim, 2000 gp/2 days, Aspect of the Falcon not on spell list, +5 to Spellcraft DC, CL 3/DC 13 (Take 10 success), Headband of Inspired Wisdom +2, 2000 gp/2 days, CL 8/DC 13 (Take 10 success)
Izra: Brooch of Shielding, 750 gp/1 day, CL 1/DC 6 (auto success)
Ahmed: Headband of Alluring Charisma +2, 2000 gp/2 days, CL 8/DC 13 (Take 10 success), Amulet of Mighty Fists +1, 2000 gp/2 days, Greater Magic Fang not on spell list, +5 to Spellcraft DC, CL 3/DC 13 (Take 10 success), Belt of Giant Strength +2, 2000 gp/2 days, CL 8/DC 13 (Take 10 success)
Kwin: "is supicious of magic" (those are air quotes denoting sarcasm, btw)
Self: Cloak of Resistance, 500 GP/1 day, CL 5/DC 10 (auto success), Blessed Book, 6250 GP/6 days, CL 7, DC 12 (Take 10 success), Ioun Stone (Dusty Rose Prism, cracked), 250 GP/1 day, CL 12/DC 17 (Take 10 success; Creator must be 12th level)
General: Handy Haversack, 1000 GP/1 day, CL 9/DC 14 (Take 10 success), Rope of Climbing, 1500 gp/1 day, CL 3/DC 8 (auto success), Dust of Tracelessness, 125 gp/1 day, CL 3/DC 8 (auto success), Elixir of Vision, 125 gp/1 day, CL 2/DC 7 (auto success)

Pearls of Power: Lvl 1, 500 GP/1 day, CL 17/DC 22 (Take 10 success with Crafter's Fortune), Lvl 2, 1000 GP/1 day, CL 17/DC 22 (Take 10 success with Crafter's Fortune)

If not, DJ will just build the first item on everyone's list as long as the PC is willing to pay for it.


Hill Dwarf Fighter (Siegebreaker, Brawler) 2 AC 20/12/18 / HP : 28/28 / F +6(9) R +2(5) W +2(5) / Init. +2 / Perc. +2 / Sense Motive +2

You can take the Bracers of falcon's aim off of Torin's list. Paizo errated them into the ground. They now cost 4k and allow you to use aspect of the falcon once a day for 1 minute. They are vendor trash now.


catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
Djehuti wrote:
Kwin: "is supicious of magic" (those are air quotes denoting sarcasm, btw)

LOL. XD Your sarcasm is on a roll in our games.


Male Kitsune Swashbuckler 4
Quick Stats:
HP 32/32 (0 NL) | AC 16; T 16; FF 10 | CMD 21 | Fort +1 | Ref +8 | Will +1 | Init +6 (--2 if drained of panache) | Percept +5 (LLV) | Charmed Life 3/3 | Panache 1/3
Koshukhep wrote:
I had no idea Kwin was so intimidating! He looks so small from up where Koshu is looking. ;P

There is a nearly perfect retort quote to use here which, sadly, I can neither remember nor even recall who said it (perhaps Belkar). As a result, my Google-fu has failed me as completely as my memory. However, it would be something like:

Vaguely along these lines, somebody once wrote:
"What you fail to consider is, my relative lack of stature brings your family jewels into convenient targeting range."

I'll see if I can come up with something for Kwin, but other than a kick-a$$ enhanced rapier, I dunno what it'd be.


Male Elf (Osiriani) Wizard 4 [HPs: 31|31 - AC: 15|13|12 - For:+3 | Ref:+4 | Wil:+4 - Per:+5 (Low-light) Init:+9 (Can always act in the surprise round)]

Belt of Giant Strength always helps, Kwin. And who'd say no to a Cloak of Resistance or a Handy Haversack?

DJ doesn't have Craft Magical Arms & Armor, so he can't help with the rapier. I can have him take it next level if we're interested in him enchanting weapons and armor, though.


Female Fetchling Oracle 4 [ HP: 23/23 | AC: 18/20| T: 14/16 | FF: 14/16 | Fort +1 / Ref +5 / Will +4 | Init +2 / Percept +2 (Darkvision 60'/Low-Light) ]

I had actually forgotten about haversacks. Might be a thing to add to Izra's list.


catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)

Yeah, a haversack would be good for Koshu, too. That auction will have to be selling pretty cheap to make it worthwhile to buy instead of having Djehuti craft it, though.


Funny thing about living in Puerto Rico during a rash of rain storms. Your internet will occasionally decide to just not exist for a week. Couldn't post until the weekend, and by then I was backed up. So sorry for any delays. Catching up now.

But seeing as its late, I won't be able to post until tomorrow.


catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)

Glad you're back online, Ray!


Male Kitsune Swashbuckler 4
Quick Stats:
HP 32/32 (0 NL) | AC 16; T 16; FF 10 | CMD 21 | Fort +1 | Ref +8 | Will +1 | Init +6 (--2 if drained of panache) | Percept +5 (LLV) | Charmed Life 3/3 | Panache 1/3

Yes, and that you're alright as well.

You don't have to explain it to me... I'm so far out in the boonies my connection's cellular and it's similarly gone *poof* for a week and more at a time.

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