
DM - Voice of the Voiceless |

Chelish Conflict:
The chelish opponents of Frakdar and Gorak spring into action. The man steps forward and attempts to trip Gorak...
Flurry of Maneuvers: Trip: 1d20 + 7 ⇒ (4) + 7 = 11 - fail; Trip: 1d20 + 7 ⇒ (12) + 7 = 19 - success; uses Ki Throw to put Gorak in M,3
...missing the mark with an initial leg trip, but the following arm throw sends Gorak to the deck and flying to his left.
The woman weaves out of the path of Frakdar, focusing her attention instead on Gorak. Eyes focused she lashes out with knees and feet at the prone fighter...
5ft step to N,3; Ki point spent for extra attack
Flurry: First is stunning fist, +4 due to prone 1d20 + 5 + 4 ⇒ (11) + 5 + 4 = 20 and 1d20 + 5 + 4 ⇒ (3) + 5 + 4 = 12 and 1d20 + 5 + 4 ⇒ (7) + 5 + 4 = 16
2 hits: 2d8 + 6 ⇒ (6, 2) + 6 = 14 damage and DC 15 Fort save or stunned
...the initial kick striking Gorak in the kidney, sending waves of nausea throughout his body. Gorak is able to fend off some of the remaining strikes, though a knee finds it's way through to contact his head.
Action Tracker (Round 2): Frakdar, Gorak, Man / Woman
Taldan Tete a Tete:
As Javi attempts to circle the bare-shirted Taldan he is pushed back into the fighter's circle. The Taldan barely avoids Javi's strike and twists away. As he spins, he reaches out to grip Javi...
Attempt to Grapple: 1d20 + 8 ⇒ (6) + 8 = 14
...though his reaction is too slow and Javi evades the man's reaching hands.
G,2 is out of bounds. You've ended up in G,3 - just barely in bounds.
The taldan that still has all of his clothes on charges forward, silent with a strange sense of calm on his face. He leads at Nisk with a crude but effective rising knee...
Rage, then raging charging power attack: 1d20 + 7 + 2 + 2 ⇒ (17) + 7 + 2 + 2 = 28 for 1d6 + 3 + 2 + 2 ⇒ (6) + 3 + 2 + 2 = 13
...making solid contact on Nisk's gut, forcing all of the air from his lungs.
Action Tracker (Round 1): Javi, Shirted (C,3), Bare-Chest (F,3), Nisk

Frakdar Stonefist |

Seeing the woman go to task on Gorak.
Split them up, he is the enticer and she is the enforcer. Lets take her down.
5-foot move to O3
Flurry of Blows + Elemental Fist: 1d20 + 7 ⇒ (11) + 7 = 18 <-- +5 FoB, +2 flanked
Damage: 1d8 + 3 + 1d6 ⇒ (4) + 3 + (5) = 12
Flurry of Blows + Elemental Fist: 1d20 + 7 ⇒ (19) + 7 = 26
Damage: 1d8 + 3 + 1d6 ⇒ (8) + 3 + (1) = 12
EDITED per comment, would have preferred rerolling, but will use these.

Gorak "The Beast" |

He is a maneuver master from UC. So can flurry maneuvers, but not blows
Ahh. gotcha.
Gorak will get up and attempt to hit the guy that just threw him
Slam 1d20 + 6 ⇒ (12) + 6 = 181d6 + 3 ⇒ (5) + 3 = 8
Its possible that it's just my consistently crappy rolls, but I'm getting the impression that my build is not well suited for this campaign. I may need to review and edit somewhat, though at the moment I'm not even sure how.
Edit: Perhaps when he gets better shapeshifting his luck will improve. ;-)

Nisk |

"Ooofff!" Comes the grunt as Nisk is struck, then, a little dazed, looks around for his buddy. Got to get to him. He's not very good alone. Nisk sees that Javi is backed against the crowd by the other man and realizes he may have to take a strike to get there. Ducking forward, he attempts to slide by the man ahead of him, popping upward to soar towards the mast, then throw his whole body behind an elbow strike toward the back of the man threatening Javi.
Moving in a straight line to E3, attempting Acrobatics to avoid AoOs
Acrobatics 1:1d20 + 9 ⇒ (11) + 9 = 20 Acrobatics 2:1d20 + 9 ⇒ (3) + 9 = 12
Snake Style Defence against AoOs (Or attacks if they don't get to AoO me:1d20 + 15 ⇒ (14) + 15 = 29
Attack:1d20 + 7 ⇒ (5) + 7 = 12 For 1d6 + 10 ⇒ (4) + 10 = 14

DM - Voice of the Voiceless |

Taldan Tete-a-Tete:
Nisk dances away from the angry taldan easily, though his strike lacks power and merely glances off the bare-chested one's defences.
No AoO, I am happy for one check to cover full movement.
Snakey Style is still valid for next attack on you.
Action Tracker (Round 2): Javi, Shirted (D,5), Bare-Chest (F,3), Nisk
Chelish Conflict:
Frakdar unleashes his fists of fire upon the chelish woman, scoring two solid hits though the woman stands firm... just. Gorak attempts to throw off the waves of nausea from the woman's initial kick...
Fort Save: 1d20 + 6 ⇒ (12) + 6 = 18 Gorak missed the Stunning Fist save
...able to work through the pain, though his attempt to stand makes him suffer opportunistic strikes...
Man AoO: 1d20 + 5 + 4 ⇒ (15) + 5 + 4 = 24 for 1d8 + 1 ⇒ (2) + 1 = 3
Woman AoO: 1d20 + 7 + 4 ⇒ (1) + 7 + 4 = 12 for 1d8 + 3 ⇒ (7) + 3 = 10
...suffering a glancing blow from the chelish man before being able to strike back at his tormentor with a fist before stepping to the side.
The chelish man grunts with exertion before stepping forward attempting to repeat the tripping maneuver...
Flurry of Maneuvers (Trips): 1d20 + 7 ⇒ (6) + 7 = 13 and 1d20 + 7 ⇒ (4) + 7 = 11
....though both attempts are unsuccessful.
Faced with two standing foes beside her, the chelish woman focuses her energy and with a shouted kiai she leaps into the air delivering a two legged spinning kick...
Attack at Gorak: 1d20 + 7 ⇒ (6) + 7 = 13
Attack at Frakdar: 1d20 + 7 ⇒ (12) + 7 = 19 for 1d8 + 3 ⇒ (8) + 3 = 11
She used a maneuver to Whirlwind Attack
...missing Gorak, but landing a heavy kick on Frakdar - before stepping back beside her partner.
Action Tracker (Round 3): Frakdar, Gorak, Man / Woman
Damage Tracker:
Woman - 24 Nearly out
Man - 8

Javi the Wasp |

I'll get up a post as soon as I can. :)

Javi the Wasp |

As Nisk so ably and gracefully weaves untouched through the fight, Javi can't help but laugh out, "Float like a butterfly, sting like a bee, eh, Nisk?" He punctuates the comment with twin strikes. A right fist followed quickly by a snap-kick to the man's gut. Javi holds a third attack ready, a claw-fist ready to slash the man's eyes if he staggers under one of Javi's well-targetted blows.
Full-round attack, no combat expertise this time, using his Dirty Trick (Blind) on the first successful sneak attack.
Cestus 1d20 + 9 + 2 - 2 ⇒ (10) + 9 + 2 - 2 = 19; flanking, TWF.
---> damage 1d3 + 1 + 2d6 ⇒ (3) + 1 + (6, 2) = 12
.
Cestus 1d20 + 9 + 2 - 2 ⇒ (5) + 9 + 2 - 2 = 14; flanking, TWF.
---> damage 1d3 + 2d6 ⇒ (2) + (5, 5) = 12
.
Dirty Trick (delivered on first successful Sneak Attack) 1d20 + 4 + 2 ⇒ (20) + 4 + 2 = 26; flanking
---> Success = blinded for 1 round + 1 for every 5 by which the roll beats the CMD.

Frakdar Stonefist |

Round 3
That's not nice, kicking the short guy.
Acrobatics(for show points): 1d20 + 8 ⇒ (6) + 8 = 14
I 5-foot spring forward showing that Dwarves also have agility by cartwheeling in and striking the waif first with a downward knee to the gut followed as I return to standing with an elbow to the head.
FoB: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d8 + 3 ⇒ (2) + 3 = 5
FoB: 1d20 + 5 ⇒ (12) + 5 = 17
Damage: 1d8 + 3 ⇒ (1) + 3 = 4

DM - Voice of the Voiceless |

Chelish Conflict:
Frakdar clumsily cartwheels, drawing a few chuckles at his attempt to be graceful from the watchers - but they cannot argue with the effectiveness of his strikes. His knee drives the woman to hers, before the follow-up elbow lays her out on the deck.
Action Tracker (Round 3): Frakdar, Gorak, Man / Woman
Damage Tracker:
Woman - out for the count
Man - 8
Taldan Tete-a-Tete:
Javi bursts into action delivering a blinding strike before following up with a weak second attack that only strikes home as the taldan has already been robbed of his sight.
The bare-chested one turns turtle as he rubs at his eyes to clear up his sight. Total defence, plus move action to clear the blind condition
The angry Taldan growls before charging Javi attempting to make him pay for his underhanded fighting style...
Raging charging power attack: 1d20 + 7 + 2 + 2 ⇒ (15) + 7 + 2 + 2 = 26 for 1d6 + 3 + 2 + 2 ⇒ (4) + 3 + 2 + 2 = 11
Action Tracker (Round 2): Javi, Shirted (D,5), Bare-Chest (F,3), Nisk
Damage Tracker:
Bare-Chest - 24

Nisk |

Nisk decides to make the bare-chested man hit the deck before he shifted focus. Making one go down would make the other child's play, so he struck forward once more, his arms windmilling to strike low at the man's thighs.
Power Attack:1d20 + 7 ⇒ (14) + 7 = 21 For 1d6 + 10 ⇒ (3) + 10 = 13

DM - Voice of the Voiceless |

Chelish Conflict:
The man licks his lips nervously a moment seeming to submit, before bursting into action "Aye I'll greet your little friends" foot flashing forward towards Frakdar's stone jewels...
Flurry of maneuvers (Dirty Tricks): 1d20 + 7 ⇒ (12) + 7 = 19 and 1d20 + 7 ⇒ (15) + 7 = 22
...Frakdar barely avoiding painful contact.
Action Tracker (Round 4): Frakdar, Gorak, Man
Taldan Tete-a-Tete:
Nisk's fist thumps into the bare shirted man's trunk and makes him sag limply to the ground.
Action Tracker (Round 3): Javi, Shirted, Nisk
Damage Tracker:
Bare-shirt - is out of action

Javi the Wasp |

Would Javi be able to 5' step to a potential flanking position? Or is it more of a move than that?

Javi the Wasp |

Cool. Thanks.
Javi's encouragement to Nisk's felling blow is cut short as the second Taldan's attack drives the wind from Javi, but there's no time to worry about recovery.
He takes a rolling dive, attempting to avoid any counter-strikes as he sets up a flank with Nisk. Still rolling to his feet, the Wasp strikes out with a fist into the tender area in the man's inner thigh.
Tumble to flank, then try for flanking sneak attack. If Nisk's still not quite in a position to offer flanking, that's fine, Javi's just trying to set up for NIsk's attack (as well as the next round). Simply remove the sneak attack damage (obviously).
Acro 1d20 + 12 ⇒ (19) + 12 = 31
Cestus 1d20 + 9 + 2 ⇒ (4) + 9 + 2 = 15; flanking.
---> Damage 1d3 + 2 + 2d6 ⇒ (2) + 2 + (3, 4) = 11.

DM - Voice of the Voiceless |

Chelish Conflict:
Frakdar reaches out to introduce the uncouth man to the delicate sensibilities of the dwarves, but his grasp lacks conviction as memories of how close the man's foot came to his jewels flash through his unconscious mind.
Action Tracker (Round 4): Frakdar, Gorak, Man
Taldan Tete-a-Tete:
Javi gracefully sweeps through the air to flank the raging Taldan, but his strike glances off the shirt of chain links that lies beneath the Taldan's shirt - robbing it of its power.
The Taldan spins with a wild haymaker following Javi's path, looking to take his head off...
Power Attack Fist: 1d20 + 7 + 2 + 2 ⇒ (5) + 7 + 2 + 2 = 16 for 1d6 + 3 + 2 + 2 ⇒ (1) + 3 + 2 + 2 = 8
...though the strike is ill aimed.
Action Tracker (Round 3): Javi, Shirted, Nisk

DM - Voice of the Voiceless |

Gorak's kick lands home with a solid thump.
Feeling threatened from both sides, the man tries to rob you of your sight...
Flurry of Dirty Tricks to Blind:
Gorak: 1d20 + 7 ⇒ (14) + 7 = 21
Frakdar: 1d20 + 7 ⇒ (11) + 7 = 18
...nails raking across the eyes of the Beast, though Frakdar is better prepared.
Everyone is up... and should drop their foes this round unless you roll horribly...

Frakdar Stonefist |

Time to go down my ballsy friend.
Frakdar again grabs ahold of his opponent. Reaching around the foe. Upon catching his nimble foe, Frakdar immediately performs an agile twist of his body in an attempt to force the man to the ground face down with Frakdar's knee in his back and both arms held behind him.
CMB-grapple: 1d20 + 9 ⇒ (19) + 9 = 28 vs CMD <--not sure if I get a +2 for flanking
If 28 is 5 or more above the CMD, then I will try to immediately pin him (my maneuver Chakra).
CMB-pin: 1d20 + 9 ⇒ (9) + 9 = 18 vs grappled CMD <-- Again, not sure if I get +2 for flanking or the +5 for already having him grappled.

DM - Voice of the Voiceless |

Bah - silly DM forgetting things :)
Pin is successful, and yes - you would get the +5 for being in a grapple.
Frakdar reaches out and gets a firm grip upon the chelish man, before focusing his energy and twisting the man's body into an intensely painful position that severely restricts his movement.

DM - Voice of the Voiceless |

Chelish Conflict:
The man struggles in Frakdar's arms for a few more moments before conceding the moot point "Aye you have me dwarf, the win is yours" and going limp beneath his grasp.
Taldan Tete-a-Tete:
Quick Summary: 5d20 ⇒ (15, 19, 1, 11, 16) = 62
The sole surviving Taldan goes down hard amid a flurry of blows from both Nisk and Javi. Nisk gets in a wicked elbow just as the man doubles over from a kidney strike from Javi and he does not easily rise from the deck.
Aftermath:
The winning fighters are cheered by the crowd of initiates and sailors and congratulated on a well fought bout. One of the halfling rigging riders breaks open a small flask of some of the most powerful smelling gutrot you've even smelt and offers you a drinks.
Your vanquished opponents gradually stir from their induced slumber, though will be wearing some bruises for a few days to come. They are gracious in defeat, grinning as they shake your hands. The chelish man adds "Pity Torgus didn't step up... I know of a few mates who were looking forward to matching fists. But colour me convinced, you'll serve the monastery well in the tournaments to come."
From the ease of which he spake, you guess he has somewhat of an idea of what is to come...

Frakdar Stonefist |

After offering a hand and helping the man and the woman back to their feet, Frakdar looks at the chellish man for a minute, then turns to the rigger.
Thank you for your offer sir, but I am afraid that I should not accept drink at this time. This is a time for training and preparation. There shall be plenty of time for revelry and celebration once I have won the tournament.

Cassadar |
Leaning against a railing nearby, Cassadar obviously perks up at this, having had some curiosity about the goings-on that they have not yet had a chance to really stop and consider, with them being on the move since they arrived at the monastery. He knew the rumors-- everyone knew the rumors of their destination-- but little hard fact.

DM - Voice of the Voiceless |

The chelish man continues "I don't know the entire story, but I do know that there are tiers of the tourney. We'll be down in the bottom while the other masters will be competing above us, and the Master Gond above them all. Geniekind and man both will be against us and they'll test all of our abilities. There will be few straight fights like we've just had... there's always a twist."

DM - Voice of the Voiceless |

I'm guessing the relative silence means please fast forward DM sir
The rest of the journey passes without any more significant diversions. Bouts and sparring continue, and you feel yourself growing more and more comfortable with your newly found powers.
After a couple more weeks you see an island loom up before you in the far distance. It looks no different from this distance to any other island that you have seen... but you know of the challenges that it contains. You spend a few more days tracing the island down the Western coast before cutting to the East and seeing a city crystallize in the distance. Tall spires and polished domes adorn the skyline and you can sense the anticipation growing among the initiates. As you reach the mouth of the harbor, a small junk approaches your ship. It is under the power of it's oars and a well muscled ascetic stands upon its prow.

Javi the Wasp |

I'm guessing the relative silence means please fast forward DM sir
Sorry for my absence. My time got unexpectedly squeezed, and pbp's took a hit.
Are we closing in on Jalmerey? I'm not sure what city we're talking about here.
Javi listens to the conversation as his dark eyes watch the coast fly by. He can't help but imagine all the crazy things they'll see… and have to contend with. He also can't help but laugh as the conversation turns to wrestling stone, "You seemed to be handy enough 'wrestling stones' in that last fight with the Chellish guy." His voice drops to a low imitation of the dwarfs, and javi tries to make his body squat and his face hard like Frakdar's, "… going after a dwarf's jewels is likely to really tick him off! I shall tie you up with yours… GRWAAAAR!" The end is said with a comical double-arm-flex.

DM - Voice of the Voiceless |

You are drawing up on the capital of Jalmeray - Niswan
The junk draws near, and the ascetic on it's bow leaps onto your ship with ease and vaults unto the main deck. You see Master Gond appear from his quarters and the newcomer heads straight for him. They move within for a few short minutes before the ascetic comes back out and returns to his junk.
Master Gond has a few whispered words with Morthar before the big man bellows "RIGHT - HE'S GOING TO LEAD US IN. QUICK TO THE RIGGING AND SHAPE UP.... ANYONE LAGGING DOESN'T GET TO GET DRUNK ON MY COIN TONIGHT!" which manages to coerce the right reaction from his crew - as they scurry around and adjust the rigging to follow the small junk in towards the docks.
As you approach, the grandeur of the city is able to be seen in full force. The colorful, many-tiered pagodas of Niswan are breathtaking when seen from the great seas that surround its harbor. The silk banners that furl in the cold wind float above the city in it's quiet majesty. There are a great many ships in the harbor, in many designs - including some that the crew whisper are from the great distant Vudra itself. The vessels are painted gaudily though judging by the magnificence of them you'd gauge there are many nobles in the city.
Your vessel pulls in close to the dock, and you are greeted by a company of turbaned soldiers with curved talwars at their waist. They are accompanied by a large red-skinned jinn whose skin plays with fire and teeth are a brilliant white beneath his wide smile. The initiates and masters both form to line a path from Master Gonds chambers to the dockside and await him coming forth...