Sorek |
on the map it looks like there are rats within striking range of Sorek...Can he attack them or have they already been bbq'ed by Lom?
brvheart |
Lom kills only one rat before the other three scamper down the steps.
Sorek
Myrick
Aggy
Lars
Sorek |
At point position with Mojo, Sorek whispers "So...when are they going to spring the trap? Hold for a minute. let me see if I can detect anything magical here"
Rather than follow blindly down the steps into the anticipated trap Sorek stops for a moment to scan the area Detect Magic (Standard action). If any magic is detected we'll know that we're up against more than just rats
perception check, unrelated to Detect Magic: 1d20 + 14 ⇒ (20) + 14 = 34
edit: If you guys think I'm being too cautious about this let me know and yell something like 'screw these rats chaarrrgggeee' and we'll do that
brvheart |
No magic, but Sorek can also see more beedy eyes up in the rocks on both sides.
Sorek |
No magic, but Sorek can also see more beedy eyes up in the rocks on both sides.
can they be reached by ranged weaponry or Lom's flaming sphere?..
-Posted with Wayfinder
brvheart |
An arrow flies out of the caves at Mojo
short bow: 1d20 + 6 ⇒ (1) + 6 = 7 damage: 1d6 ⇒ 2
Another three fly at Sorek
short bow: 1d20 + 2 ⇒ (7) + 2 = 9 damage: 1d6 ⇒ 4
short bow: 1d20 + 2 ⇒ (6) + 2 = 8 damage: 1d6 ⇒ 3
short bow: 1d20 + 2 ⇒ (2) + 2 = 4 damage: 1d6 ⇒ 1
Four dire rats come up the steps to attack Mojo
bite: 1d20 + 1 ⇒ (19) + 1 = 20 damage: 1d4 ⇒ 1 plus disease
bite: 1d20 + 1 ⇒ (20) + 1 = 21 damage: 1d4 ⇒ 2 plus disease
bite: 1d20 + 1 ⇒ (11) + 1 = 12 damage: 1d4 ⇒ 3 plus disease
bite: 1d20 + 1 ⇒ (4) + 1 = 5 damage: 1d4 ⇒ 3 plus disease
Two out of the caves to the south on Sorek
bite: 1d20 + 1 ⇒ (12) + 1 = 13 damage: 1d4 ⇒ 1 plus disease
bite: 1d20 + 1 ⇒ (14) + 1 = 15 damage: 1d4 ⇒ 2 plus disease
confirm crit on Mojo: 1d20 + 1 ⇒ (16) + 1 = 17 extra damage: 1d4 ⇒ 1
Sorek |
Sorek attacks the nearest rats... "Lom... Get those archers "
Attack #1: 1d20 + 9 ⇒ (16) + 9 = 25
Damage : 1d6 + 7 ⇒ (4) + 7 = 11
Damage Good : 1d6 ⇒ 3
Attack #2 : 1d20 + 9 ⇒ (9) + 9 = 18
Damage : 1d6 + 7 ⇒ (1) + 7 = 8
Damage Good : 1d6 ⇒ 4
-Posted with Wayfinder
Lomyldyr Dweo-Mercraeft |
Lomyldyr will attempt to move the flaming sphere 30' into the cave at the nearest archer (if the sphere has to traverse a square with a rat it will stop for the round and will inflict fire damage).
damage: 3d6 + 3 ⇒ (2, 4, 4) + 3 = 13; DC 20 ref negates
brvheart |
Waiting in Myrick and Aggy. Then I will do Lom as he is at the top of the next round. Only need to move it up 10' and in 5' to get the archer. Sorek downs 2 rats.
Myrick of Muir |
Myrick keeps his shield up an moves to protect Lom while he does his work.
"They are trying to draw us in. I will try to shield you from the arrows."
Aggrammar Deepdelver |
Guys, I'm gonna assume your HP headers are correct, and that you are mostly fine for now (I see those -10hp Lom :D).
"Sure lad..." - Aggrammar was replying Moje when they got hit again - "What the heck?! How many are them?! And since when do rats shoot arrows?!" - the dwarf roars - "Who goes there?! Show yerself and ye may still have a chance!" - he shouts, attacking one of the rats on Mojo.
Longspear: 1d20 + 8 - 4 ⇒ (2) + 8 - 4 = 6
Damage if it hits: 1d8 + 14 ⇒ (4) + 14 = 18
Mojo Sniffagem |
Mojo drops his bow when the arrow flies and out comes his spork, and in one fast upward movement, he stabs at the rat before him. Up under the chin and aiming for the throat.
spork attack: 1d20 + 12 + 1 ⇒ (16) + 12 + 1 = 29, damage: 1d4 + 1 + 1 ⇒ (4) + 1 + 1 = 6
brvheart |
More Dire rats move up
2 attack Sorek
bite: 1d20 + 1 ⇒ (1) + 1 = 2 damage: 1d4 ⇒ 1 plus disease
bite: 1d20 + 1 ⇒ (5) + 1 = 6 damage: 1d4 ⇒ 1 plus disease
6 on Mojo
bite: 1d20 + 1 ⇒ (7) + 1 = 8 damage: 1d4 ⇒ 4 plus disease
bite: 1d20 + 1 ⇒ (14) + 1 = 15 damage: 1d4 ⇒ 2 plus disease
bite: 1d20 + 1 ⇒ (2) + 1 = 3 damage: 1d4 ⇒ 3 plus disease
bite: 1d20 + 1 ⇒ (1) + 1 = 2 damage: 1d4 ⇒ 1 plus disease
bite: 1d20 + 1 ⇒ (6) + 1 = 7 damage: 1d4 ⇒ 1 plus disease
bite: 1d20 + 1 ⇒ (4) + 1 = 5 damage: 1d4 ⇒ 1 plus disease
A wererat attacks Lars
rapier: 1d20 + 4 ⇒ (17) + 4 = 21 damage: 1d6 + 2 ⇒ (2) + 2 = 4
Another fires at Mojo
short bow: 1d20 + 2 ⇒ (20) + 2 = 22 damage: 1d6 ⇒ 6 plus fort save
confirm crit: 1d20 + 2 ⇒ (17) + 2 = 19 extra damage: 2d6 ⇒ (6, 5) = 11
Sorek |
Sorek continues stomping on the endless supply of rats
Attack #1: 1d20 + 9 ⇒ (19) + 9 = 28
Damage : 1d6 + 7 ⇒ (5) + 7 = 12
Damage Good : 1d6 ⇒ 6
Attack #2 : 1d20 + 9 ⇒ (13) + 9 = 22
Damage : 1d6 + 7 ⇒ (2) + 7 = 9
Damage Good : 1d6 ⇒ 5
Attack #1 Confirmation : 1d20 + 9 ⇒ (7) + 9 = 16
Additional crit damage : 1d6 + 7 ⇒ (6) + 7 = 13
brvheart |
Mojo you take STR: 1d3 ⇒ 1 and will save for the next five rounds until you save twice consecutively.
Sorek |
Myrick?? . I'll bot Lars tomorrow if no one else beats me to it
-Posted with Wayfinder
Sorek |
BOTTING Lars Round 5
Lars smiles faintly seeing a more worthy opponent and stabs the Wererat
attack: 1d20 + 5 ⇒ (13) + 5 = 18
damage: 1d8 + 7 ⇒ (5) + 7 = 12
Sorek |
@brvheart....looking at the map it does not look like Myrick will be able to attack anything this round due to the logjam up front...All he will be able to do is move up....Can we proceed with the next round? Sorry...just trying to keep things moving
Sorek assesses the situation and glances back to Myrick and Lom in the rear"Myrick guard Lom's flank while he burns these archers out...We've got these rats handled up here"
also might not be a bad thing to have Myrick in reserve in case we get AOEd, or these Wererats get tricky and try to attack from behind
@brvheart the hp totals on roll20 have not been updated to reflect our recent level up :)
Myrick of Muir |
"Do you want me to surge forward? I think Lom is keeping them from swarming."
Sorek |
"MYRICK... Guard Lom and the rear "
-Posted with Wayfinder
Lomyldyr Dweo-Mercraeft |
Lomyldyr directs the flaming sphere at the nearest archer. "Ah, the sweet smell of burnin' vermin!"
damage: 3d6 + 3 ⇒ (3, 2, 5) + 3 = 13; DC 20 ref negate
brvheart |
reflex: 1d20 + 1 ⇒ (16) + 1 = 17
Lom kills another wererat. Waiting on Mojo.
WabbitHuntr |
botting Mojo
Insert clever descriptive text here ()
Spork attack : 1d20 + 13 ⇒ (13) + 13 = 26
Damage : 1d4 + 2 ⇒ (3) + 2 = 5
-Posted with Wayfinder
brvheart |
Mojo takes another STR: 1d3 ⇒ 1 loss. He already rolled all of his saves.
Eight dire rats attempt to bite Mojo
bite: 1d20 + 1 ⇒ (11) + 1 = 12 damage: 1d4 ⇒ 1 plus disease
bite: 1d20 + 1 ⇒ (12) + 1 = 13 damage: 1d4 ⇒ 2 plus disease
bite: 1d20 + 1 ⇒ (12) + 1 = 13 damage: 1d4 ⇒ 3 plus disease
bite: 1d20 + 1 ⇒ (12) + 1 = 13 damage: 1d4 ⇒ 1 plus disease
bite: 1d20 + 1 ⇒ (5) + 1 = 6 damage: 1d4 ⇒ 2 plus disease
bite: 1d20 + 1 ⇒ (12) + 1 = 13 damage: 1d4 ⇒ 4 plus disease
bite: 1d20 + 1 ⇒ (16) + 1 = 17 damage: 1d4 ⇒ 1 plus disease
Sorek |
Sorek takes a 5ft step forward and stomps some more dire rats
Attack #1: 1d20 + 9 ⇒ (4) + 9 = 13 Damage : 1d6 + 7 ⇒ (3) + 7 = 10
Damage Good : 1d6 ⇒ 1
Attack #2: 1d20 + 9 ⇒ (19) + 9 = 28 Damage : 1d6 + 7 ⇒ (4) + 7 = 11
Damage Good : 1d6 ⇒ 1
Crit confirmation attack #2: 1d20 + 9 ⇒ (19) + 9 = 28
Additional crit damage : 1d6 + 7 ⇒ (4) + 7 = 11
-Posted with Wayfinder
Myrick of Muir |
Myrick growls seeing the goblin swarmed. He QuickDraw so his bow and fires two arrows.
1d20 + 7 ⇒ (14) + 7 = 21
1d8 + 2 ⇒ (7) + 2 = 9
1d20 + 2 ⇒ (15) + 2 = 17
1d8 + 2 ⇒ (3) + 2 = 5
"Worthless Vermin!"
brvheart |
Sorek and Myrick kill one each
Initiative Order Round Six
Lom
rats
Sorek
Myrick
Aggy
Lars
Lomyldyr Dweo-Mercraeft |
Lomyldyr directs the flaming sphere at the next archer.
damage: 3d6 + 3 ⇒ (6, 1, 6) + 3 = 16 DC 20 ref negate
WabbitHuntr |
botting Mojo
The goblin is touched by everyone's concern for his welfare but... "don't worry.... Dey just ratz "
Spork attack : 1d20 + 13 ⇒ (5) + 13 = 18
Damage : 1d4 + 2 ⇒ (1) + 2 = 3
-Posted with Wayfinder
brvheart |
Five attacks on Mojo
bite: 1d20 + 1 ⇒ (8) + 1 = 9 damage: 1d4 ⇒ 3 plus disease
bite: 1d20 + 1 ⇒ (13) + 1 = 14 damage: 1d4 ⇒ 4 plus disease
bite: 1d20 + 1 ⇒ (2) + 1 = 3 damage: 1d4 ⇒ 4 plus disease
bite: 1d20 + 1 ⇒ (3) + 1 = 4 damage: 1d4 ⇒ 4 plus disease
bite: 1d20 + 1 ⇒ (13) + 1 = 14 damage: 1d4 ⇒ 2 plus disease
Four on Sorek
bite: 1d20 + 1 ⇒ (20) + 1 = 21 damage: 1d4 ⇒ 1 plus disease
bite: 1d20 + 1 ⇒ (14) + 1 = 15 damage: 1d4 ⇒ 4 plus disease
bite: 1d20 + 1 ⇒ (3) + 1 = 4 damage: 1d4 ⇒ 4 plus disease
bite: 1d20 + 1 ⇒ (8) + 1 = 9 damage: 1d4 ⇒ 4 plus disease