To Rappan Athuk (Inactive)

Game Master brvheart


Roll20 Site Link
Borderland Provinces Map


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HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

"I'm about as quiet as a handful of copper pieces tossed down stone stairs. Wouldn't be worth much on me. "


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

"I guess Lom and I are the only ones not clanking around in armor. Guess I could wear it. " says the character with one rank in stealth

"they must have a lair around here somewhere"

Continues exploring looking for their lair


AC 0 / HP: 35/35 / THAC0 17 (15 with Scimitar)

"Imma definitely not gonna wear it" - Aggrammar chuckles - "If anyone is noisier than Lars that woulda be me, and an elfin' cape won't solve dat!"

Lom, your hp are up to date? Seems you and me need healing ;)

So... Mojo is gone, or we bot him, or?


Male Human Rogue6/Clr1 Current Map

Unless you are going to crawl through rat tunnels on the walls the only exit is down the stairs.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
brvheart wrote:
Unless you are going to crawl through rat tunnels on the walls the only exit is down the stairs.

can we fit through the rat tunnels? their lair is probably nearby. Normally I'd say this is a perfect job for Mojo. But w/o him I guess Sorek is the best one for the job as he's not burdened by armor etc...


Male Elf Evoker 8; HP 37/52 AC 17 (w/ mage armor), Perception+9, Init +13, Fort +3 Ref +5, Will +5, Longbow +5 (1d8x2)
Tracked Resources:
5/7 1st, 4/6 2nd, 2/4 3rd, 3/3 4th Wands: G 46/50 PvE 46/50 EP 47/50

Yes, I believe Lom's HP are correct - healing would be appreciated :)

Lomyldyr hands the cloak to Sorek. "It's probably not worth the risk of crawling down the rat tunnels. Let's move down the stairs."

He listens at the top of the stairs.

Perception: 1d20 + 9 ⇒ (11) + 9 = 20


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

"Yeah, I don't like the idea of enclosed spaces full of rats. I vote stairs. "


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

The tribe has spoken. Stairs


Male Human Rogue6/Clr1 Current Map

It would be a tight fit crawling on his stomach even for Sorek, but he might be able to get through. The holes are only 2-3' in diameter.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

"stairs it is. But maybe the next time we pass by this Lom could cast a shrinking spell on me, enabling me to search these tunnels easier, I don't mind doing it alone. They're just rats."

Sorek leads the group down the stairs.


Male Human Rogue6/Clr1 Current Map

The air here is foul and eight giant rat corpses lay about, apparently torn apart by some wild animal. Blood spattering cover the entire area. The north door has been scratched and hacked with a handaxe that is still embedded in it (DC 16 Strength check to remove).


Male Elf Evoker 8; HP 37/52 AC 17 (w/ mage armor), Perception+9, Init +13, Fort +3 Ref +5, Will +5, Longbow +5 (1d8x2)
Tracked Resources:
5/7 1st, 4/6 2nd, 2/4 3rd, 3/3 4th Wands: G 46/50 PvE 46/50 EP 47/50

Lomyldyr nods at Sorek, "I'll see what I can do."

Once down the stairs he detects magic and searches the area.

Perception: 1d20 + 9 ⇒ (9) + 9 = 18

He looks at the four doors and shrugs. "Pick a door. Any one will do."


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

" I guess any door is as good or bad, this being RA as the other"

Sorek moves to the nearest door (2nd door from the top)and examines it
perception : 1d20 + 14 ⇒ (12) + 14 = 26
perception: 1d20 + 14 ⇒ (4) + 14 = 18
Detect for Magic and Evil


Male Human Rogue6/Clr1 Current Map

Lom finds a loose tile in the floor opposite the door Sorek is checking. The door is locked. No one detects any magic.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

When Lom points out the loose tile Sorek responds "probably best to avoid that spit. Likely another pit trap"

Sorek then proceeds to unlock the door
dd: 1d20 + 18 ⇒ (8) + 18 = 26 see post in discussion

If successful, will open door and look inside


Male Human Rogue6/Clr1 Current Map

Hallway.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

Sorek leads the group down the hallway.

Single file Marching order:
Sorek
Myrick
Aggy
Lom
Lars

Not sure if Loma how have been topped off yet. Will wait for that to happen before proceeding down hallway. Think Aggy has the clw wand


AC 0 / HP: 35/35 / THAC0 17 (15 with Scimitar)

I has the CLW wand indeed, and would have topped Lom off.

CLW Lom: 1d8 + 1 ⇒ (3) + 1 = 4
CLW Lom: 1d8 + 1 ⇒ (8) + 1 = 9

CLW Aggrammar: 1d8 + 1 ⇒ (5) + 1 = 6

"Lead da way lad" - Aggrammar nods at Sorek.


Male Human Rogue6/Clr1 Current Map

Eventually you come to a door.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

perception for first door we come across: 1d20 + 14 ⇒ (5) + 14 = 19
perception for first door we come across: 1d20 + 14 ⇒ (5) + 14 = 19
Detect for Magic and Evil, TRAPSPOTTING

after examining the door, Sorek will notify the group if any strong Evil or Magic is detected so we can properly prepare, Otherwise he will open the door and proceed down the hallway/cavern/etc til the next door/obstacle/creature is encountered

and if traps/locks detected (for multiple attempts if necessary)

disable device: 1d20 + 18 ⇒ (14) + 18 = 32
disable device: 1d20 + 18 ⇒ (13) + 18 = 31
disable device: 1d20 + 18 ⇒ (7) + 18 = 25
disable device: 1d20 + 18 ⇒ (17) + 18 = 35
disable device: 1d20 + 18 ⇒ (3) + 18 = 21

icon has been moved to next door down the hall on roll20


Male Elf Evoker 8; HP 37/52 AC 17 (w/ mage armor), Perception+9, Init +13, Fort +3 Ref +5, Will +5, Longbow +5 (1d8x2)
Tracked Resources:
5/7 1st, 4/6 2nd, 2/4 3rd, 3/3 4th Wands: G 46/50 PvE 46/50 EP 47/50

Lom nods his appreciation to Aggy. "Thanks for the healing, brother."

He avoids the loose spot in the floor and wearily follows behind the others.

Perception: 1d20 + 9 ⇒ (10) + 9 = 19


Male Human Rogue6/Clr1 Current Map

While you are moving Aggy notices something odd about the north wall. He guesses there is a secret door there.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

"hidden door? Let me take a look"

perception for first door we come across: 1d20 + 14 ⇒ (2) + 14 = 16
perception for first door we come across: 1d20 + 14 ⇒ (18) + 14 = 32
Detect for Magic and Evil, TRAPSPOTTING
after examining the door, Sorek will notify the group if any strong Evil or Magic is detected so we can properly prepare, Otherwise he will open the door and proceed down the hallway/cavern/etc til the next door/obstacle/creature is encountered
and if traps/locks detected (for multiple attempts if necessary)
disable device: 1d20 + 18 ⇒ (20) + 18 = 38
disable device: 1d20 + 18 ⇒ (18) + 18 = 36
disable device: 1d20 + 18 ⇒ (3) + 18 = 21
disable device: 1d20 + 18 ⇒ (18) + 18 = 36
disable device: 1d20 + 18 ⇒ (6) + 18 = 24


Male Human Rogue6/Clr1 Current Map

Sorek detects magic and somewhat strong evil beyond the secret door, but does not locate any traps.


AC 0 / HP: 35/35 / THAC0 17 (15 with Scimitar)

"Whaddya say then lad?" - Aggrammar inquires of Sorek.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

Sorek motions for the group to step a short distance away from the door and whispers"evil... about a 7.0 out of 10 on the Gygax scale and magic beyond the door. Tactics? Standard smash and bash or do you want to try something special like leading through the door with summoned monsters and flaming spheres? If for some reason we have to retreat..... let's run back down the hallway and barricade the door we just opened"

Once the group has finished it's tactics discussion Sorek will take 2 rounds to buff himself

+1 Insight to hit ac and saves for 2 minutes
Using 2 power points, 13/17 remain

precognition offensive and defensive:

Precognition, Defensive

Discipline clairsentience
Level cryptic 1, dread 1, gifted blade 1, marksman 1, psion/wilder 1, psychic warrior 1, sighted seeker 1, tactician 1

MANIFESTING
Display Material and visual
Manifesting Time 1 standard action; see text

EFFECT

Range Personal
Target You
Duration 1 min./level (D)
Power Points 1

DESCRIPTION

Your awareness extends a fraction of a second into the future, allowing you to better evade an opponent’s blows. You gain a +1 insight bonus to AC and on all saving throws. If caught in a situation where your Dexterity bonus isn’t applied to your Armor Class, this bonus to AC and saving throws does not apply.

Augment You can augment this power in one or both of the following ways.

1. For every 3 additional power points you spend, the insight bonus gained increases by 1.

2. If you spend 6 additional power points, you can manifest this power as a swift action.

Precognition, Offensive

Discipline clairsentience
Level cryptic 1, dread 1, gifted blade 1, marksman 1, psion/wilder 1, psychic warrior 1, sighted seeker 1

MANIFESTING
Display Material and visual
Manifesting Time 1 standard action; see text

EFFECT

Range Personal
Target You
Duration 1 min./level (D)
Power Points 1

DESCRIPTION

Your awareness extends a fraction of a second into the future, allowing you to better land blows against your opponent. You gain a +1 insight bonus on your attack rolls.

Augment You can augment this power in one or both of the following ways.

1. For every 3 additional power points you spend, the insight bonus gained on your attack rolls increases by 1.

2. If you spend 6 additional power points, you can manifest this power as a swift action.


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

"Tactics? <hic> Not familiar with that gentleman. "


AC 0 / HP: 35/35 / THAC0 17 (15 with Scimitar)

Sorek is Shield of Faith useful for you? If so, Aggramamr casts it on the Psychic Warrior (for +3 deflection bonus to AC), and starts Sermonic Performance just before they enter (+2 to hit and damage and saves vs. fear)

"Let's get dis done"

Shouldn't I be level 7 by the way?


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
Aggrammar Deepdelver wrote:

Sorek is Shield of Faith useful for you? If so, Aggramamr casts it on the Psychic Warrior (for +3 deflection bonus to AC)

Shouldn't I be level 7 by the way?

yes Aggy.SoF is great for Sorek but I think it may be better used on Lars or Myrick. My opinion on the best use of Shield of Faith depends on how many Auras Sorek detected in the 2nd round of detect evil............................

@brvheart how manyAuras?

If I detect multiple evil auras my recommendation would be to cast SoF on Myrick as the deflection bonus from his smite evil only applies to one opponent.
If only a single evil aura I think you should cast it on Lars as he and Sorek have similar ACs but Sorek has more hp.
Aggy you definitely have more xp than the rest of us due to that magic statue. For some reason I think it was somewhere between 5 and 8k more. But I don't recall exactly .


Male Human Rogue6/Clr1 Current Map

six and you only have a total of two rounds before the door opens


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

Sorek flashes six fingers pointing to the door

Per brvheart we have 2 rounds.

Round 1: Sorek informs the group of the threat.

Round 2: buffs himself +1 insight ac and saves and moves to the door motioning for Lars and Myrick to set up on either side of the door. So that any enemy coming out of the door will be subjected to attack by all 3 of us. And we block access to the casters in the rear.


Male Elf Evoker 8; HP 37/52 AC 17 (w/ mage armor), Perception+9, Init +13, Fort +3 Ref +5, Will +5, Longbow +5 (1d8x2)
Tracked Resources:
5/7 1st, 4/6 2nd, 2/4 3rd, 3/3 4th Wands: G 46/50 PvE 46/50 EP 47/50

Lomyldyr stands a safe distance back from the door and braces himself for the coming fight.


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

Lars will prep by casting divine favor on himself and shield of faith if Aggramar isn't doing it.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

looks like we're all set. Myrick???ready to rumble?


Male Human Rogue6/Clr1 Current Map

Myrick and Aggy


human paladin 6, Init +2; Senses Perception +2, Aura courage (10 ft.), AC 22 w/ shield (19w/o), touch 12, flat-footed 20 (17) (+7 armor, +3 shield, +2 Dex), hp 62 (6d10+18), Fort +10, Ref +7, Will +10, Immune disease, fear

Myrick moves forward with his sword and shield up. He takes the monks word for the strengths and numbers of evil behind the door.

"I am ready, let them come."


AC 0 / HP: 35/35 / THAC0 17 (15 with Scimitar)

Shield of Faith on Lars.


Male Human Rogue6/Clr1 Current Map

Sorry, my internet was down for a few days I am back up for good now.

And suddenly everything goes dark. Everyone make a DC 15 Will save vs Fear.

On Myrick

short sword: 1d20 + 10 + 2 ⇒ (18) + 10 + 2 = 30 damage: 1d6 ⇒ 2 and STR: 1d3 ⇒ 1
short sword: 1d20 + 10 + 2 ⇒ (20) + 10 + 2 = 32 damage: 1d6 ⇒ 6 and STR: 1d3 ⇒ 2

On Sorek

short sword: 1d20 + 10 ⇒ (13) + 10 = 23 damage: 1d6 ⇒ 5 and STR: 1d3 ⇒ 1

Lars
short sword: 1d20 + 10 ⇒ (16) + 10 = 26 damage: 1d6 ⇒ 6 and STR: 1d3 ⇒ 1
Aggy
short sword: 1d20 + 10 ⇒ (20) + 10 = 30 damage: 1d6 ⇒ 2 and STR: 1d3 ⇒ 3
Lom

short sword: 1d20 + 10 ⇒ (17) + 10 = 27 damage: 1d6 ⇒ 1 and STR: 1d3 ⇒ 3

Confirm crit on Myrick
short sword: 1d20 + 10 + 2 ⇒ (12) + 10 + 2 = 24 extra damage: 1d6 ⇒ 1

Confirm crit on Aggyshort sword: 1d20 + 10 ⇒ (12) + 10 = 22 extra damage: 1d6 ⇒ 6

Roll init please

init: 1d20 + 8 ⇒ (2) + 8 = 10


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

will save vs fear: 1d20 + 10 + 1 + 1 + 4 ⇒ (3) + 10 + 1 + 1 + 4 = 19
init: 1d20 + 8 ⇒ (13) + 8 = 21

Everyone within 10 ft of Myrick gets +4vs fear


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

AC with shield of faith is 29, FF 27, so that misses.

will save: 1d20 + 8 ⇒ (15) + 8 = 23

init: 1d20 + 2 ⇒ (4) + 2 = 6


AC 0 / HP: 35/35 / THAC0 17 (15 with Scimitar)

Sermonic Performance gives +2 vs. Fear.

Will: 1d20 + 4 + 2 + 9 ⇒ (19) + 4 + 2 + 9 = 34
Init: 1d20 + 5 ⇒ (9) + 5 = 14


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

are they attacking vs our normal ac or flat footed? We were ready for them to come through the door anticipating an attack. They will hit Sorek if flat footed but not if his normal ac 25 applies.


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

I figured it was flat footed since it all went dark.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

Lars ninjas me before I could correct my post.

are they attacking vs our normal ac or flat footed? We were ready for them to come through the door anticipating an attack. They will hit Sorek if flat footed but not if his normal ac 25 applies.

edit:nevermind. Forgot about being flat footed due to darkness... on his turn Sorek will as a move action deploy one of his Heightened ioun torches. From gear spoiler"Ioun Torches Heightened to 4th lvl x2, held in quick-release pouches at waist." Pretty stupid of me not to have one circling my head at all times.


AC 0 / HP: 35/35 / THAC0 17 (15 with Scimitar)

But with Darkvision, is Darkness still an issue? Unless it is Deeper Darkness or something like that? And in that case the torch will be useless, will it not?


Male Human Rogue6/Clr1 Current Map

Vs normal AC is what I figured. Darkvision is not working. Sorek and Lars were missed. Good timing on the spell on Lars.


Male Elf Evoker 8; HP 37/52 AC 17 (w/ mage armor), Perception+9, Init +13, Fort +3 Ref +5, Will +5, Longbow +5 (1d8x2)
Tracked Resources:
5/7 1st, 4/6 2nd, 2/4 3rd, 3/3 4th Wands: G 46/50 PvE 46/50 EP 47/50

Will: 1d20 + 5 ⇒ (1) + 5 = 6

Init: 1d20 + 13 ⇒ (9) + 13 = 22

Lomyldyr turns and runs!


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

looks like we're just waiting on Myrick...."Bueller....Bueller?"

Myrick as a Paladin is immune to fear. So no will save necessary. In the interest of keeping things rolling I'm rolling init for Myrick...see below. Brvheart if this is not acceptable, please ignore the roll and wait for Myrick to roll init. Please let us know if you are ok with this so we can start with our actions for this round

init: 1d20 + 2 ⇒ (10) + 2 = 12


Male Human Rogue6/Clr1 Current Map

Init Order Round One
Lom runs
Sorek
Aggy
Myrick
skeletons
Lars

Sorek deploys Ioun stone and gets 3 AOOs
short sword: 1d20 + 10 ⇒ (4) + 10 = 14 damage: 1d6 ⇒ 1 and STR: 1d3 ⇒ 3
short sword: 1d20 + 10 ⇒ (14) + 10 = 24 damage: 1d6 ⇒ 1 and STR: 1d3 ⇒ 3
short sword: 1d20 + 10 ⇒ (11) + 10 = 21 damage: 1d6 ⇒ 5 and STR: 1d3 ⇒ 2

What else are you doing Sorek?


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

Can Sorek see what he is up against? He should be able to if it is deeper darkness.

As a move action he deployed his Continual Flame source (either ioun stone or circlet) which since it was cast upon the object by Aggy as a 3rd level spell will counter deeper darkness if that is what we're up against....see discussion for longer explanation.

Sorek retaliates

Standard Action, Flurry Strike:
Flurry Strike
Discipline: Broken Blade (Strike); Level: 1
Initiation Action: 1 standard action
Range: Melee attack
Target: One creature
Duration: Instant
DESCRIPTION
The disciple of the Broken Blade learns to maximize openings in his opponent's defenses and makes lightning fast attacks whenever possible. As a standard action, the initiator may make two attacks at his full base attack bonus.

+2 Aggy
attack#1: 1d20 + 11 + 2 ⇒ (12) + 11 + 2 = 25B,magic,good
damage#1: 1d6 + 6 + 2 ⇒ (5) + 6 + 2 = 13
good damage vs evil: 1d6 ⇒ 4

attack#2: 1d20 + 11 + 2 ⇒ (12) + 11 + 2 = 25
damage#2: 1d6 + 6 + 2 ⇒ (3) + 6 + 2 = 11
good damage vs evil: 1d6 ⇒ 1

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