To Rappan Athuk (Inactive)

Game Master brvheart


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HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

ouch! Grell. Getting critted on a touch drain is rough

Soreks 5fts toward Lyssa while staying in melee range of his spectre and has some difficulty connecting with its incorporeal body.

neg lvls -3, haste+1
B,Magic,Good 17-20/x2
miss chance: 1d100 ⇒ 45 miss
Haste attack: 1d20 + 12 - 2 ⇒ (19) + 12 - 2 = 29
damage#1: 1d6 + 8 ⇒ (6) + 8 = 14
good damage vs evil: 1d6 ⇒ 1

miss chance: 1d100 ⇒ 46 miss
attack#1: 1d20 + 12 - 2 ⇒ (18) + 12 - 2 = 28
damage#1: 1d6 + 8 ⇒ (3) + 8 = 11
good damage vs evil: 1d6 ⇒ 3

miss chance: 1d100 ⇒ 80 hit
attack#2: 1d20 + 12 - 2 ⇒ (5) + 12 - 2 = 15
damage#2: 1d6 + 8 ⇒ (1) + 8 = 9
good damage vs evil: 1d6 ⇒ 2

miss chance: 1d100 ⇒ 6 miss
attack#3: 1d20 + 7 - 2 ⇒ (12) + 7 - 2 = 17
damage#2: 1d6 + 8 ⇒ (2) + 8 = 10
good damage vs evil: 1d6 ⇒ 6

1 AOO/rd
miss chance: 1d100 ⇒ 93 hit
+1 Holy Longspear AOO: 1d20 + 8 - 2 ⇒ (2) + 8 - 2 = 8
damage: 1d10 + 2 ⇒ (8) + 2 = 10
Holy: 2d6 ⇒ (2, 3) = 5

with Haste ac27 vs incorporeal touch


Human Cleric 5/Hinterlander 2 | HP: 26/34 (44) | AC: 22, Touch: 15, FF: 17 | Fort: +8 Ref: +9 Will: +11 | Perception: +14 | Initiative: +7 | Channel: 2/3

@Lars, would you like me to move you on the map as part of your turn? Given that Lomyldyr's haste would have come before your turn you should be able to close nicely with the conflict.

@brvheart, can we tell if these spectres have any battle damage from the last encounter? I know that Fantora had done a fair amount of damage to at least one of them before they fled, and I'm not sure how the others were doing, but Lars had hit them with a channel energy and Grelldar had some bomb and longspear attacks on them.

Lyssa takes a quick step back from the spectre in front of her and turns to pepper the one that Lars hit with his his channel with a round of arrows.

Five foot step to the West. Full action to attack with Longbow (with Ghost Touch due to Hinterlander favored enemy so that it will hit the Spectres effectively,) on the Specter furthest south, and then if that falls, the one that attacked Lyssa.

Longbow Attack with DA, RS, PBS, Haste, Favored Enemy, Energy Drain: 1d20 + 11 - 2 - 2 + 1 + 1 + 2 - 2 ⇒ (7) + 11 - 2 - 2 + 1 + 1 + 2 - 2 = 16
Longbow Attack Miss %: NA Due to Ghost Touch
Damage (P): 1d8 + 3 + 4 + 1 + 2 ⇒ (8) + 3 + 4 + 1 + 2 = 18

Haste Longbow Attack with DA, RS, PBS, Haste, Favored Enemy, Energy Drain: 1d20 + 11 - 2 - 2 + 1 + 1 + 2 - 2 ⇒ (10) + 11 - 2 - 2 + 1 + 1 + 2 - 2 = 19
Longbow Attack Miss %: NA Due to Ghost Touch
Damage (P): 1d8 + 3 + 4 + 1 + 2 ⇒ (2) + 3 + 4 + 1 + 2 = 12

Rapid Shot Longbow Attack with DA, RS, PBS, Haste, Favored Enemy, Energy Drain: 1d20 + 11 - 2 - 2 + 1 + 1 + 2 - 2 ⇒ (4) + 11 - 2 - 2 + 1 + 1 + 2 - 2 = 13
Longbow Attack Miss %: NA Due to Ghost Touch
Damage (P): 1d8 + 3 + 4 + 1 + 2 ⇒ (8) + 3 + 4 + 1 + 2 = 18


Male Human Rogue6/Clr1 Current Map

We are still waiting on Baltor from the previous round. Sorek hit and the spectres were somewhat affected by the turning damage. Alsom, you should now have control over your icon Lyssa.


Human Cleric 5/Hinterlander 2 | HP: 26/34 (44) | AC: 22, Touch: 15, FF: 17 | Fort: +8 Ref: +9 Will: +11 | Perception: +14 | Initiative: +7 | Channel: 2/3

@brvheart, I can move Lyssa now, thanks for that! I don't mean damage from the first round of this fight, I mean damage from the fight in the main temple. I'm assuming these are the same spectres that fled from that fight and I'm hoping that they retain most of the damage from it as there wasn't much downtime between the two fights.


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

Baltor comes in very cautiously with his shield up on the nearest Specter using his combat expertise to raise his AC to 29 with Haste AC30! He makes a sweep with his Waraxe.

Attack, Haste, Comb Exp.: 1d20 + 14 + 1 - 3 ⇒ (18) + 14 + 1 - 3 = 30
Damage: 1d10 + 7 ⇒ (3) + 7 = 10
%: 1d100 ⇒ 39

His magically enhanced speed granted him another attack so he gave it a backhanded sweep.

Haste Attack: 1d20 + 14 + 1 ⇒ (2) + 14 + 1 = 17
Waraxe: 1d10 + 7 ⇒ (4) + 7 = 11
%: 1d100 ⇒ 37


Male Human Rogue6/Clr1 Current Map

missed twice


Male Human Rogue6/Clr1 Current Map
Lyssa Tanner wrote:
@brvheart, I can move Lyssa now, thanks for that! I don't mean damage from the first round of this fight, I mean damage from the fight in the main temple. I'm assuming these are the same spectres that fled from that fight and I'm hoping that they retain most of the damage from it as there wasn't much downtime between the two fights.

Yes, they retained the damage from the previous fight. Lyssa will drop one of them with her attack. Lom should be next.


Male Elf Evoker 8; HP 37/52 AC 17 (w/ mage armor), Perception+9, Init +13, Fort +3 Ref +5, Will +5, Longbow +5 (1d8x2)
Tracked Resources:
5/7 1st, 4/6 2nd, 2/4 3rd, 3/3 4th Wands: G 46/50 PvE 46/50 EP 47/50

Lomyldyr will cast flaming sphere and will place it on one of the spectres attacking Baltor.

FS damage: 3d6 + 3 ⇒ (6, 6, 6) + 3 = 21; DC 20 Reflex negates


Male Human Rogue6/Clr1 Current Map

reflex: 1d20 + 5 ⇒ (20) + 5 = 25


Male Human Rogue6/Clr1 Current Map

One spectre attacks Baltor
incorporeal touch: 1d20 + 10 ⇒ (5) + 10 = 15 damage: 1d8 ⇒ 6 plus energy drain

One attacks Sorek
incorporeal touch: 1d20 + 10 ⇒ (14) + 10 = 24 damage: 1d8 ⇒ 2 plus energy drain


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

Round 2 remaining actions
Grell
Lars


M Half Orc| HP13/20(50/50)| AC: 19+5+2+2+4, T: 13+2+4, FF:16+5+2+4 | Spd: 30ft | Alchemist 7 | Init +3+2, Darkvision 60; Percept: +11+bonuses, Sense Motive: +1+bonuses |+10, Longspear +1 1d8+7 20/x3 P| Saves: F: +11, R: +12+2, W: +9-1 | CMB +9 / CMD 22+2, 6 neg lvl

Grelldar pauses, still shivering from the icy touch of the spectre, and then moves back to beside Lom...

Not doing much until I get some levels back...I think firing into melee would be a bad idea (and I don't think I can get LOS from the passageway anyways.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

Posting Soreks rd 3 actions as I don't think anything Lars does could change them

Sorek seeks to finish off his spectre but has some issues with the rng

Haste+1, -3lvls
B,Magic,Good 17-20/x2

miss: 1d100 ⇒ 28 miss
attack#1: 1d20 + 12 - 2 ⇒ (7) + 12 - 2 = 17
damage#1: 1d6 + 8 ⇒ (1) + 8 = 9
good damage vs evil: 1d6 ⇒ 6

miss: 1d100 ⇒ 77 hit
attack#1: 1d20 + 12 - 2 ⇒ (2) + 12 - 2 = 12
damage#1: 1d6 + 8 ⇒ (2) + 8 = 10
good damage vs evil: 1d6 ⇒ 4

miss: 1d100 ⇒ 97 hit
attack#2: 1d20 + 12 - 2 ⇒ (6) + 12 - 2 = 16
damage#2: 1d6 + 8 ⇒ (4) + 8 = 12
good damage vs evil: 1d6 ⇒ 2

miss: 1d100 ⇒ 40 miss
attack#3: 1d20 + 7 - 2 ⇒ (9) + 7 - 2 = 14
damage#2: 1d6 + 8 ⇒ (3) + 8 = 11
good damage vs evil: 1d6 ⇒ 6

1 AOO/rd
miss: 1d100 ⇒ 17 miss
+1 Holy Longspear AOO: 1d20 + 8 - 2 ⇒ (7) + 8 - 2 = 13
damage: 1d10 + 2 ⇒ (7) + 2 = 9
Holy: 2d6 ⇒ (6, 3) = 9


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

Channel to harm again.

damage: 3d6 ⇒ (1, 4, 6) = 11 DC 17


Human Cleric 5/Hinterlander 2 | HP: 26/34 (44) | AC: 22, Touch: 15, FF: 17 | Fort: +8 Ref: +9 Will: +11 | Perception: +14 | Initiative: +7 | Channel: 2/3

Lyssa pivots to attack the Specter attacking Sorek if it's still alive, er, undead rather, and the one attacking Baltor if Sorek's is down.

Longbow Attack with DA, RS, PBS, Haste, Favored Enemy, Energy Drain: 1d20 + 11 - 2 - 2 + 1 + 1 + 2 - 2 ⇒ (6) + 11 - 2 - 2 + 1 + 1 + 2 - 2 = 15
Longbow Attack Miss %: NA Due to Ghost Touch
Damage (P): 1d8 + 3 + 4 + 1 + 2 ⇒ (7) + 3 + 4 + 1 + 2 = 17

Haste Longbow Attack with DA, RS, PBS, Haste, Favored Enemy, Energy Drain: 1d20 + 11 - 2 - 2 + 1 + 1 + 2 - 2 ⇒ (15) + 11 - 2 - 2 + 1 + 1 + 2 - 2 = 24
Longbow Attack Miss %: NA Due to Ghost Touch
Damage (P): 1d8 + 3 + 4 + 1 + 2 ⇒ (8) + 3 + 4 + 1 + 2 = 18

Rapid Shot Longbow Attack with DA, RS, PBS, Haste, Favored Enemy, Energy Drain: 1d20 + 11 - 2 - 2 + 1 + 1 + 2 - 2 ⇒ (7) + 11 - 2 - 2 + 1 + 1 + 2 - 2 = 16
Longbow Attack Miss %: NA Due to Ghost Touch
Damage (P): 1d8 + 3 + 4 + 1 + 2 ⇒ (5) + 3 + 4 + 1 + 2 = 15


Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10

The Dwarf continues to battle the forces of evil hoping to land a blow on the elusive undead while using his expertise to keep himself safe.

Attack, Haste, Comb Exp.: 1d20 + 14 + 1 - 3 ⇒ (17) + 14 + 1 - 3 = 29
Damage: 1d10 + 7 ⇒ (2) + 7 = 9
%: 1d100 ⇒ 83

His magically enhanced speed granted him another attack so he gave it a backhanded sweep.

Attack, Haste, Comb Exp.: 1d20 + 14 + 1 - 3 ⇒ (8) + 14 + 1 - 3 = 20
Damage: 1d10 + 7 ⇒ (4) + 7 = 11
%: 1d100 ⇒ 56

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