To Rappan Athuk
(Inactive)
Game Master
brvheart
Roll20 Site Link
Borderland Provinces Map
HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
forgot to add +1 prayer damage to Soreks attacks
his attacks hit ac's 19,27,31. Assuming all those attacks hit total damage with prayer = (18+1+18+1+17+1) 56
M Half Orc| HP13/20(50/50)| AC: 19+5+2+2+4, T: 13+2+4, FF:16+5+2+4 | Spd: 30ft | Alchemist 7 | Init +3+2, Darkvision 60; Percept: +11+bonuses, Sense Motive: +1+bonuses |+10, Longspear +1 1d8+7 20/x3 P| Saves: F: +11, R: +12+2, W: +9-1 | CMB +9 / CMD 22+2, 6 neg lvl
Sorek wrote: forgot to add +1 prayer damage to Soreks attacks
his attacks hit ac's 19,27,31. Assuming all those attacks hit total damage with prayer = (18+1+18+1+17+1) 56
I don't think you do have a +1 from prayer, unless the opposing HP's prayer went down with him going down (and I don't think it should, it's not a concentration spell...). Something that I'm not sure you are taking into account - the hound archon's magic circle against evil 10', and the aura of menace...
HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
brvheart wrote: That is another 2 negative levels Sorek
Luckily Soreks current ac is 29 and vs incorp touch is 28 when with 10ft of the Archon and 28/27 when outside of that. See post in discussion.
I apologize for not updated my ac in the stat bar. I'd forgotten to add Haste and the Archons circle. There's a lot of math in pathfinder
@Lom I'd forgotten about all the nice things a Hound Archon brings to the table. Thanks for placing him near Sorek. He's made quite a difference
Human Weapon Master 7 | HP: 70/70 | AC: 24, Touch: 16, FF: 19 | Fort: +9 Ref: +10 Will: +5 | Perception: +8 | Initiative: +8 | Reliable Strike: 1/1
Grelldar of Oenopion wrote: Sorek wrote: forgot to add +1 prayer damage to Soreks attacks
his attacks hit ac's 19,27,31. Assuming all those attacks hit total damage with prayer = (18+1+18+1+17+1) 56
I don't think you do have a +1 from prayer, unless the opposing HP's prayer went down with him going down (and I don't think it should, it's not a concentration spell...). Something that I'm not sure you are taking into account - the hound archon's magic circle against evil 10', and the aura of menace... Sorek's horizontal distance from the High Priest was 35 feet. Given that it was 30 feet in the air a prayer with a range of 40 feet wouldn't have hit him. The priests that were surrounding him should probably still be getting the benefits of the prayer though.
HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
Remaining actions Round 3
Baltor
and then Lom leads off in Round 4
HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10
The dwarf somehow avoids the frenzied attacks and launches a counter strike of his own!
”Gods your breath stinks worse than mine!”
Waraxe: 1d20 + 13 + 1 + 2 ⇒ (8) + 13 + 1 + 2 = 24
Damage: 1d10 + 7 + 1 ⇒ (8) + 7 + 1 = 16
Waraxe: 1d20 + 8 + 1 + 2 ⇒ (2) + 8 + 1 + 2 = 13
Damage: 1d10 + 7 + 1 ⇒ (5) + 7 + 1 = 13
Haste: 1d20 + 13 + 1 + 2 ⇒ (11) + 13 + 1 + 2 = 27
Damage: 1d10 + 7 + 1 ⇒ (2) + 7 + 1 = 10
Male Human Rogue6/Clr1
Sorek hits three times, Fantora twice, Bastion once.
Lars sends the demon back to hell
Male Human Rogue6/Clr1
Grelldar of Oenopion wrote: With a snarl, Grelldar steps backwards, and first detonates a bomb, and then follows up with a stab from his longspear...
5' step, free action
Full attack - 1 tanglefoot bomb using directed blast so it hits a 20' cone, drawn on the map in orange, primary target the priest who was attacking him, and then his haste attack with his longspear, also at the priest (assuming he survives the bomb blast, otherwise stab any surviving acolyte in longspear range)
Other effects.
Primary target needs to save vs tanglefoot bag effect, DC 16 (reflex)
Secondary targets take 10 fire damage, and need to save vs entangle at DC 16 (reflex)
reflex: 1d20 + 4 ⇒ (9) + 4 = 13
reflex: 1d20 + 4 ⇒ (6) + 4 = 10
reflex: 1d20 + 4 ⇒ (12) + 4 = 16
Male Human Rogue6/Clr1
Initiative Order Round Four
Lom
bad guys
Fatora
Sorek
Baltor
Bastion
Lars
Greldar
Male Elf Evoker 8; HP 37/52 AC 17 (w/ mage armor), Perception+9, Init +13, Fort +3 Ref +5, Will +5, Longbow +5 (1d8x2)
Lomyldyr will magic missile the spectre on Sorek.
MM damage: 4d4 + 4 + 3 ⇒ (1, 2, 2, 1) + 4 + 3 = 13
The hound archon attacks one of the priests.
Hound Archon
Hound Archon greatsword attack: 1d20 + 9 ⇒ (14) + 9 = 23;
damage: 2d6 + 3 ⇒ (6, 1) + 3 = 10
Hound Archon greatsword attack: 1d20 + 4 ⇒ (6) + 4 = 10;
damage: 2d6 + 3 ⇒ (6, 1) + 3 = 10
Hound Archon bite: 1d20 + 9 ⇒ (18) + 9 = 27;
damage: 1d8 + 2 ⇒ (2) + 2 = 4
HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
@lom remember to move the flaming sphere (move action)
Male Elf Evoker 8; HP 37/52 AC 17 (w/ mage armor), Perception+9, Init +13, Fort +3 Ref +5, Will +5, Longbow +5 (1d8x2)
Lomyldyr moves the flaming sphere to the nearest spectre.
damage: 3d6 + 3 ⇒ (1, 5, 6) + 3 = 15; DC 20 Reflex negates
M Half Orc| HP13/20(50/50)| AC: 19+5+2+2+4, T: 13+2+4, FF:16+5+2+4 | Spd: 30ft | Alchemist 7 | Init +3+2, Darkvision 60; Percept: +11+bonuses, Sense Motive: +1+bonuses |+10, Longspear +1 1d8+7 20/x3 P| Saves: F: +11, R: +12+2, W: +9-1 | CMB +9 / CMD 22+2, 6 neg lvl
Free Beer Brvheart! Free Beer!
HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
the priests probably like Dark beer made from paladin tears...yuck...Sorek is more a light wheat beer guy
Male Human Rogue6/Clr1
I'll take some of that dark beer, lol
The priests that can run, do.
The spectres fly to attack
One on Grelldar
incorporeal touch: 1d20 + 10 ⇒ (6) + 10 = 16 damage: 1d8 ⇒ 3 plus energy drain 2 levels
One on Bastion
incorporeal touch: 1d20 + 10 ⇒ (11) + 10 = 21 damage: 1d8 ⇒ 3 plus energy drain 2 levels
One on the archon
incorporeal touch: 1d20 + 10 ⇒ (9) + 10 = 19 damage: 1d8 ⇒ 6 plus energy drain 2 levels
and one on Sorek
incorporeal touch: 1d20 + 10 ⇒ (13) + 10 = 23 damage: 1d8 ⇒ 6 plus energy drain 2 levels

Human Weapon Master 7 | HP: 70/70 | AC: 24, Touch: 16, FF: 19 | Fort: +9 Ref: +10 Will: +5 | Perception: +8 | Initiative: +8 | Reliable Strike: 1/1
Fantora swivels to fire at the spectres attacking Bastion and Grelldar as Sorek seems to have reclaimed his ability to dodge attacks fairly well.
Full attack targeting the spectre attacking Bastion. If it falls the remaining arrows will attack the spectre attacking Grelldar.
Manyshot Longbow Attack with DA, RS, PBS, Haste, Prayer: 1d20 + 17 - 2 - 2 + 1 + 1 + 1 ⇒ (2) + 17 - 2 - 2 + 1 + 1 + 1 = 18
Manyshot Longbow Attack Miss %: 1d100 ⇒ 62
Damage (P) from first arrow: 1d8 + 7 + 4 + 1 + 1 ⇒ (5) + 7 + 4 + 1 + 1 = 18
Damage (P) from second arrow: 1d8 + 7 + 4 + 1 + 1 ⇒ (4) + 7 + 4 + 1 + 1 = 17
Haste Longbow Attack with DA, RS, PBS, Haste, Prayer: 1d20 + 17 - 2 - 2 + 1 + 1 + 1 ⇒ (19) + 17 - 2 - 2 + 1 + 1 + 1 = 35
Haste Longbow Attack Miss %: 1d100 ⇒ 62
Damage (P): 1d8 + 7 + 4 + 1 + 1 ⇒ (1) + 7 + 4 + 1 + 1 = 14
Rapid Shot Longbow Attack with DA, RS, PBS, Haste, Prayer: 1d20 + 17 - 2 - 2 + 1 + 1 + 1 ⇒ (12) + 17 - 2 - 2 + 1 + 1 + 1 = 28
Rapid Shot Longbow Attack Miss %: 1d100 ⇒ 4
Damage (P): 1d8 + 7 + 4 + 1 + 1 ⇒ (7) + 7 + 4 + 1 + 1 = 20
Longbow Attack with DA, RS, PBS, Haste, Prayer: 1d20 + 12 - 2 - 2 + 1 + 1 + 1 ⇒ (18) + 12 - 2 - 2 + 1 + 1 + 1 = 29
Longbow Attack Miss %: 1d100 ⇒ 89
Damage (P): 1d8 + 7 + 4 + 1 + 1 ⇒ (4) + 7 + 4 + 1 + 1 = 17
If any of those would hit an ally due to cover rules, Fantora will use Reliable Strike. I just need to know if it's been used to mark it off.
Reliable Strike if needed with DA, RS, PBS, Haste, Prayer: 1d20 + 17 - 2 - 2 + 1 + 1 + 1 ⇒ (18) + 17 - 2 - 2 + 1 + 1 + 1 = 34

HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
Sorek tries to finish off the Boss Spectre
haste+1 prayer+1 neglvl-1
B,Magic,Good 17-20/x2
miss chance, high good, low miss: 1d100 ⇒ 92
HASTE att: 1d20 + 12 + 1 ⇒ (11) + 12 + 1 = 24
damage#1: 1d6 + 8 + 1 ⇒ (5) + 8 + 1 = 14
good damage vs evil: 1d6 ⇒ 3
miss chance, high good, low miss: 1d100 ⇒ 44
attack#1: 1d20 + 12 + 1 ⇒ (1) + 12 + 1 = 14
damage#1: 1d6 + 8 + 1 ⇒ (6) + 8 + 1 = 15
good damage vs evil: 1d6 ⇒ 5
miss chance, high good, low miss: 1d100 ⇒ 74
attack#2: 1d20 + 12 ⇒ (15) + 12 = 27
damage#2: 1d6 + 8 ⇒ (1) + 8 = 9
good damage vs evil: 1d6 ⇒ 6
miss chance, high good, low miss: 1d100 ⇒ 28
attack#3: 1d20 + 7 ⇒ (18) + 7 = 25
damage#3: 1d6 + 8 ⇒ (3) + 8 = 11
good damage vs evil: 1d6 ⇒ 6
1 AOO/rd
+1 Holy Longspear AOO: 1d20 + 8 + 1 ⇒ (9) + 8 + 1 = 18
damage: 1d10 + 2 + 1 ⇒ (8) + 2 + 1 = 11
Holy: 2d6 ⇒ (1, 1) = 2
M Half Orc| HP13/20(50/50)| AC: 19+5+2+2+4, T: 13+2+4, FF:16+5+2+4 | Spd: 30ft | Alchemist 7 | Init +3+2, Darkvision 60; Percept: +11+bonuses, Sense Motive: +1+bonuses |+10, Longspear +1 1d8+7 20/x3 P| Saves: F: +11, R: +12+2, W: +9-1 | CMB +9 / CMD 22+2, 6 neg lvl
Sorek wrote: Sorek tries to finish off the Boss Spectre
I could be wrong, as I believe he fireball'ed us, but they are all attacking at the same +10 bab...Could the fireball have been the high priest guy we killed? (either that, or they all have wizard levels ... Dun Dun Dunh!
Also, please ignore all the purple lines on the map for now - I am trying to draw a 60' diameter circle for channel energy... I'll let you know when I have it in the right spot...
HP 49 (57) [49 (67)] | AC: 26/29; T: 11; FF: 25/28 | Init +2 | Fort +11; Ref +6; Will +12 Current Spell Effects: Extended Barkskin (CL 7; 140 min), Magic Vestment (CL 7; 7 hours), Ant Haul (CL 7; 21 hours)
Bastion grunts as the spectre sucks his life force... Then he steps 5' south and channels to hurt undead, "Burn in Vanithu's light!
damage: 4d6 ⇒ (1, 2, 1, 5) = 9 Will DC 15 for 1/2
The radius is the big purple circle

M Half Orc| HP13/20(50/50)| AC: 19+5+2+2+4, T: 13+2+4, FF:16+5+2+4 | Spd: 30ft | Alchemist 7 | Init +3+2, Darkvision 60; Percept: +11+bonuses, Sense Motive: +1+bonuses |+10, Longspear +1 1d8+7 20/x3 P| Saves: F: +11, R: +12+2, W: +9-1 | CMB +9 / CMD 22+2, 6 neg lvl
"Aargh", Grelldar howls at the spectre's touch... He steps backwards, and first detonates a bomb, and then follows up with a stab from his longspear...
5' step, free action
Full attack - 1 tanglefoot bomb (treated with Holy Weapon balm) using directed blast so it hits a 20' cone, drawn on the map in purple, primary target the spectre who was attacking him, and then his haste attack with his longspear, also at the spectre (assuming he survives the bomb blast). Not sure if I can get the guy in the pink as well, but the priority is definitely the spectres...
bomb To Hit: 1d20 + 5 + 5 + 1 + 1 - 2 ⇒ (11) + 5 + 5 + 1 + 1 - 2 = 21 vs Touch
+5 Bab +5 Dex +1 PBS +1 Haste -2 negative levels
damage to primary target: 4d6 + 2 + 3 + 1 ⇒ (4, 1, 3, 1) + 2 + 3 + 1 = 15 of Fire
+2 int +3 FCB +1 PBS
Other effects.
Primary target needs to save vs tanglefoot bag effect, DC 16 (reflex)
Secondary targets take 10 fire damage, and need to save vs entangle at DC 16 (reflex)
Also, the bomb is treated with:
Interactions between that, entanglement effects and incorporeal are left to the Gm's decision...
Extra damage vs Undead: 2d4 ⇒ (2, 4) = 6
Longspear to hit: 1d20 + 5 + 4 + 1 + 1 - 2 ⇒ (3) + 5 + 4 + 1 + 1 - 2 = 12 vs regular AC, Magic weapon vs incorporeal
+5 bab +4 Str +1 enhancement +1 haste
Longspear damage: 1d8 + 6 + 1 ⇒ (4) + 6 + 1 = 11
+6 str (2 handed weapon) +1 enhancement

M Half Orc| HP13/20(50/50)| AC: 19+5+2+2+4, T: 13+2+4, FF:16+5+2+4 | Spd: 30ft | Alchemist 7 | Init +3+2, Darkvision 60; Percept: +11+bonuses, Sense Motive: +1+bonuses |+10, Longspear +1 1d8+7 20/x3 P| Saves: F: +11, R: +12+2, W: +9-1 | CMB +9 / CMD 22+2, 6 neg lvl
Fantora, why are you rolling a miss chance vs spectres? "An incorporeal creature has no physical body. It can be harmed only by other incorporeal creatures, magic weapons or creatures that strike as magic weapons, spells, spell-like abilities, or supernatural abilities. It is immune to all nonmagical attack forms. Even when hit by spells or magic weapons, it takes only half damage from a corporeal source. Although it is not a magical attack, holy water can affect incorporeal undead. Corporeal spells and effects that do not cause damage only have a 50% chance of affecting an incorporeal creature (except for channel energy). Force spells and effects, such as from a magic missile, affect an incorporeal creature normally." You don't have a miss chance, your bow is a magic weapon...
Human Weapon Master 7 | HP: 70/70 | AC: 24, Touch: 16, FF: 19 | Fort: +9 Ref: +10 Will: +5 | Perception: +8 | Initiative: +8 | Reliable Strike: 1/1
@Grelldar, the same reason that Sorek is with his fists (which are magic.) It's a house rule for incorporeal targets from Brvheart, though perhaps it was in the Roll20 discussion as I don't seem to find in either the main thread or discussion thread here. I believe that Brvheart is using a 50% miss chance, but full damage if the attack hits.
HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
houserule that was mentioned in roll20=50%miss, full damage if hit
M Half Orc| HP13/20(50/50)| AC: 19+5+2+2+4, T: 13+2+4, FF:16+5+2+4 | Spd: 30ft | Alchemist 7 | Init +3+2, Darkvision 60; Percept: +11+bonuses, Sense Motive: +1+bonuses |+10, Longspear +1 1d8+7 20/x3 P| Saves: F: +11, R: +12+2, W: +9-1 | CMB +9 / CMD 22+2, 6 neg lvl
Ok, Lord Brvheart alone knows what is going on with Bombs (SU), treated with holy weapon balm... In case he needs some miss chances:
Miss chance A: 1d100 ⇒ 72 high = good like everyone else
Miss chance B: 1d100 ⇒ 61
Miss chance C: 1d100 ⇒ 53
HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15
Lars will move up and channel to harm undead.
positive energy: 2d6 ⇒ (4, 1) = 5 DC 16 will well that was lame
HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
remaining actions Round 4...........Baltor
M Half Orc| HP13/20(50/50)| AC: 19+5+2+2+4, T: 13+2+4, FF:16+5+2+4 | Spd: 30ft | Alchemist 7 | Init +3+2, Darkvision 60; Percept: +11+bonuses, Sense Motive: +1+bonuses |+10, Longspear +1 1d8+7 20/x3 P| Saves: F: +11, R: +12+2, W: +9-1 | CMB +9 / CMD 22+2, 6 neg lvl
Sorek wrote: remaining actions Round 4...........Baltor And Lom at the start of Round 5...
Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10
the map link goes to Lost Lands and I have not figured out how to see the map past the chat box on an iPhone so adjust as needed.
Baltor moves up to the nearest enemy whom he can attack without getting into the way of Lom’s fire.
Waraxe and Shield Style: 1d20 + 13 + 1 + 1 ⇒ (14) + 13 + 1 + 1 = 29
Damage: 1d10 + 7 + 1 ⇒ (3) + 7 + 1 = 11
Waraxe and Shield Style: 1d20 + 13 + 1 + 1 ⇒ (4) + 13 + 1 + 1 = 19
Damage: 1d10 + 7 + 1 ⇒ (10) + 7 + 1 = 18
HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
you are clicking on the map link next to brhearts icon when he posts. The correct link can be found above the campaign info tab at the top of the page. THen click the "Roll20 site link" link....also can be found on your campaigns page, above gameplay
HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
Male Elf Evoker 8; HP 37/52 AC 17 (w/ mage armor), Perception+9, Init +13, Fort +3 Ref +5, Will +5, Longbow +5 (1d8x2)
Lomyldyr moves the flaming sphere to the spectre attacking Sorek. Lomyldyr will magic missile the same spectre. The archon attacks the other specter.
FS damage: 3d6 + 3 ⇒ (1, 5, 6) + 3 = 15; DC 20 Reflex negates
Hound Archon
Hound Archon greatsword attack: 1d20 + 9 ⇒ (8) + 9 = 17;
damage: 2d6 + 3 ⇒ (4, 1) + 3 = 8
Hound Archon greatsword attack: 1d20 + 4 ⇒ (16) + 4 = 20;
damage: 2d6 + 3 ⇒ (3, 2) + 3 = 8
Hound Archon bite: 1d20 + 9 ⇒ (13) + 9 = 22;
damage: 1d8 + 2 ⇒ (3) + 2 = 5
MM damage: 4d4 + 4 + 3 ⇒ (2, 2, 2, 4) + 4 + 3 = 17

Male Human Rogue6/Clr1
Grelldar of Oenopion wrote: "Aargh", Grelldar howls at the spectre's touch... He steps backwards, and first detonates a bomb, and then follows up with a stab from his longspear...
5' step, free action
Full attack - 1 tanglefoot bomb (treated with Holy Weapon balm) using directed blast so it hits a 20' cone, drawn on the map in purple, primary target the spectre who was attacking him, and then his haste attack with his longspear, also at the spectre (assuming he survives the bomb blast). Not sure if I can get the guy in the pink as well, but the priority is definitely the spectres...
Other effects.
Primary target needs to save vs tanglefoot bag effect, DC 16 (reflex)
Secondary targets take 10 fire damage, and need to save vs entangle at DC 16 (reflex)
Also, the bomb is treated with:
** spoiler omitted **
Interactions between that, entanglement effects and incorporeal are left to the Gm's decision...
reflex spectre: 1d20 + 6 ⇒ (11) + 6 = 17
reflex spectre: 1d20 + 6 ⇒ (9) + 6 = 15
Male Human Rogue6/Clr1
BadBastion wrote: Bastion grunts as the spectre sucks his life force... Then he steps 5' south and channels to hurt undead, "Burn in Vanithu's light!
The radius is the big purple circle
will save spectre: 1d20 + 9 ⇒ (18) + 9 = 27
will save spectre: 1d20 + 9 ⇒ (17) + 9 = 26
Male Human Rogue6/Clr1
Baltor and the hound archons miss. Sorek finishes off the head spectre. The rest leave on their init and the priests flee out the southern door.
Combat is over.
HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15
"Well that was messy. It calls for a drink!" and he avails himself of his wine skin.
HP 49 (57) [49 (67)] | AC: 26/29; T: 11; FF: 25/28 | Init +2 | Fort +11; Ref +6; Will +12 Current Spell Effects: Extended Barkskin (CL 7; 140 min), Magic Vestment (CL 7; 7 hours), Ant Haul (CL 7; 21 hours)
In a rough voice, Bastion says :"Any who are wounded, gather to me. I will heal us with Vanithu's blessing.". Once everyone wounded gets close enough he will channel to heal:
Healing Channel: 4d6 ⇒ (3, 5, 3, 5) = 16
As he heals the wounded, he continues "There are hurts done that I cannot heal immediately (Negative levels). In fact, if they do not heal naturally, I will need significant quantities of diamond dust to heal them; we might be wise to consider withdrawing after searching the battlefield"
HP 49 (57) [49 (67)] | AC: 26/29; T: 11; FF: 25/28 | Init +2 | Fort +11; Ref +6; Will +12 Current Spell Effects: Extended Barkskin (CL 7; 140 min), Magic Vestment (CL 7; 7 hours), Ant Haul (CL 7; 21 hours)
I am considering using another channel: Bastion is at 49/67. Sound off if you are still hurt after the first one...
M Half Orc| HP13/20(50/50)| AC: 19+5+2+2+4, T: 13+2+4, FF:16+5+2+4 | Spd: 30ft | Alchemist 7 | Init +3+2, Darkvision 60; Percept: +11+bonuses, Sense Motive: +1+bonuses |+10, Longspear +1 1d8+7 20/x3 P| Saves: F: +11, R: +12+2, W: +9-1 | CMB +9 / CMD 22+2, 6 neg lvl
"Thank you Bastion. Gotta admit, I'm not feeling too hot right now - that spectre got me good. I'm worried those things will be back."
He pauses, coughs, and changes topic "Hey Lom, have your summoning fetch the high priest guy's corpse from on top of the altar - call me paranoid, but I suspect some sort of warding..."
All my rolls are at -2 right now, so I'm going to let Sorek handle the searching and trap finding...
Human Weapon Master 7 | HP: 70/70 | AC: 24, Touch: 16, FF: 19 | Fort: +9 Ref: +10 Will: +5 | Perception: +8 | Initiative: +8 | Reliable Strike: 1/1
"That took care of my wounds, but they went easy on me this fight. I know that we're recovering some, but do we want to follow those priests quickly before they can find someone else to come give us trouble here? At the very least I'll go cover the door they left through."
M Half Orc| HP13/20(50/50)| AC: 19+5+2+2+4, T: 13+2+4, FF:16+5+2+4 | Spd: 30ft | Alchemist 7 | Init +3+2, Darkvision 60; Percept: +11+bonuses, Sense Motive: +1+bonuses |+10, Longspear +1 1d8+7 20/x3 P| Saves: F: +11, R: +12+2, W: +9-1 | CMB +9 / CMD 22+2, 6 neg lvl
"Not sure that pursuit is a good idea. If you're watching the south doorGreen circle, I will watch the North East Door (pink circle) while we get organized."
Questions for brvheart : 1) is that a summoning circle on the floor there? 2) Is there anything in it/ or indicating that the circle is active somehow?
HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
Sorek is almost completely topped off by the first channel and has 1 neg lvl from enervation
We can hunt down the underpriests at our leisure. It looks like we've defeated the main threats here. Let's see if they have anything useful and then think about resting to recover from the battle
Sorek scans the room and bodies for magic and any other loot (trapfinding)
multiple rolls if necessary
perception : 1d20 + 15 ⇒ (5) + 15 = 20
perception : 1d20 + 15 ⇒ (3) + 15 = 18
perception : 1d20 + 15 ⇒ (15) + 15 = 30
perception : 1d20 + 15 ⇒ (19) + 15 = 34
perception : 1d20 + 15 ⇒ (6) + 15 = 21
perception : 1d20 + 15 ⇒ (4) + 15 = 19
Male Human Rogue6/Clr1
Grelldar of Oenopion wrote: "Not sure that pursuit is a good idea. If you're watching the south doorGreen circle, I will watch the North East Door (pink circle) while we get organized."
Questions for brvheart : 1) is that a summoning circle on the floor there? 2) Is there anything in it/ or indicating that the circle is active somehow?
That is a huge statue of Orcus with gems for eyes. There is also a solid gold altar service.
M Half Orc| HP13/20(50/50)| AC: 19+5+2+2+4, T: 13+2+4, FF:16+5+2+4 | Spd: 30ft | Alchemist 7 | Init +3+2, Darkvision 60; Percept: +11+bonuses, Sense Motive: +1+bonuses |+10, Longspear +1 1d8+7 20/x3 P| Saves: F: +11, R: +12+2, W: +9-1 | CMB +9 / CMD 22+2, 6 neg lvl
brvheart wrote:
That is a huge statue of Orcus with gems for eyes. There is also a solid gold altar service.
Loot, loot, loot, Makes the boys get up and shoot! (Once, of course, the trap and curse detectors get to do their thing...)
HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
First Sorek will present any magic items to Lom for identification... After that he'll climb up and try to remove the eye gems
Male Human Rogue6/Clr1
xp=11983 each
The 2 gems are worth 25000 each and the service is worth 2500.
HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
Sorek then goes to inspect the bodies of the priests starting with the high priest (detect magic etc) and presents the findings to Lom
Btw that xp will take us up to 8th level
Dwarf ftr 8th NG hp 100/100 Init +2; AC 26, touch 12, flat-footed 24, Fort +11, Ref +5, Will +5 (+2 vs. fear); +2 vs. poison, spells, like abilities, Spd 20 ft. Darkvision 60 ft.; Perception +1 (+3 stonework), SM +10
”I agree with having a drink. Anyone up for knocking the head off that statue!?”
”Damn thing is looking at me.”
M Half Orc| HP13/20(50/50)| AC: 19+5+2+2+4, T: 13+2+4, FF:16+5+2+4 | Spd: 30ft | Alchemist 7 | Init +3+2, Darkvision 60; Percept: +11+bonuses, Sense Motive: +1+bonuses |+10, Longspear +1 1d8+7 20/x3 P| Saves: F: +11, R: +12+2, W: +9-1 | CMB +9 / CMD 22+2, 6 neg lvl
Baltor wrote: ”I agree with having a drink. Anyone up for knocking the head off that statue!?”
”Damn thing is looking at me.”
"I agree it's a creepy statue. We're still searching for loot now, so once Sorek has got the gems and altar service gathered, go nuts. Fantora and I have the watch; you've got until Sorek finishes looting. Then we have to decide if we are pursuing the underpriests or getting out..."
HP 49 (57) [49 (67)] | AC: 26/29; T: 11; FF: 25/28 | Init +2 | Fort +11; Ref +6; Will +12 Current Spell Effects: Extended Barkskin (CL 7; 140 min), Magic Vestment (CL 7; 7 hours), Ant Haul (CL 7; 21 hours)
Bastion comes over and joins the conversation: "It is an impious idol, abhorrent in Vanithu's sight. I will help you."
Recent threads in Play-by-Post
Male Human Rogue6/Clr1
This is the new Discussion thread.
HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15
Having shoulder surgery today, so I'll be offline the rest of the day, and don't hold much hope for tomorrow. Bot as needed.
Male Half-Orc Bard 3 | AC 18 T 12 F 16 | HP 27/27 | F +3 R +5 W +2 | Init +2 | Perc +5 Bard 3 (Buccaneer)
Good luck.. May the blessings of Cayden and Pekko be with you
Male Human Rogue6/Clr1
Hope the shoulder surgery goes well. Don't think I will need to bot, but will if necessary. The party will be travelling mostly.
HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15
surgery went fine, but one handed posting is a bit of an issue. Working on how to do things given the sling. Will resume once that is resolved.
Male Human Rogue6/Clr1
Glad it went well:) Takes me two hands, feet and my nose!
HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
If Stephen hawking can do it with just his mouth, one hand should be easy. .
But Seriously good luck with the recovery
Male Kitsune Executioner Slayer 3 | HP 30/30 | AC 18, Touch 14, FF 14 | CMD 17 | Fort +3, Ref +7, Will +2| Per +8 | Sense +6 | Init +4
Yeah, Lars. Hope you have a quicky recovery.
Ha, get it? Because we both play in that MM3e game and thats your hero's name. Everyone made the pun there so I'll make it here...where it isn't so... relev... nevermind.
Male Human Rogue6/Clr1
I am not sure how much into the story you all would like to get. If you want, we can get deeply immersed and do some role playing in Zelkor'S Ferry.
Male Kitsune Executioner Slayer 3 | HP 30/30 | AC 18, Touch 14, FF 14 | CMD 17 | Fort +3, Ref +7, Will +2| Per +8 | Sense +6 | Init +4
Sorry for my lack of posts. Working for one of the world's largest theme parks takes a mental toll. I've got a three-day weekend starting with a trip to the springs early tomorrow. Will try to make a decent post soon.
Male Human Rogue6/Clr1
Which theme park do you work for? One of my players worked as a security guard here for Sea World for many years before finally getting a teaching job. It is up to you all to set the pace. RL has to take priority sometimes.
Male Kitsune Executioner Slayer 3 | HP 30/30 | AC 18, Touch 14, FF 14 | CMD 17 | Fort +3, Ref +7, Will +2| Per +8 | Sense +6 | Init +4
Universal Orlando. It's just now changing from really slow to stupid busy.
Male Human Rogue6/Clr1
Yeah that is a busy one. We don't quite compare to Orlando here, but we are close.
HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
Well we definitely need both roles filled. One full Divine and one Full Arcane. I agree w/ brv heart the Theurge is an extra but truly doesn't completely fill either role.
BTW I came across this prestige class which I think would come in handy in Rappan Go to Soul Warden.
either Arcane or Divine can become one but as its #channels per day are controlled by CHa the most optimal build would be a Life Oracle but a cleric Sorcerer or Wizard can become one. Take a look.
Male Half-Orc Bard 3 | AC 18 T 12 F 16 | HP 27/27 | F +3 R +5 W +2 | Init +2 | Perc +5 Bard 3 (Buccaneer)
Sorry to be away the weekend. My home computer decided to tell me "Operating System not found." -.-'
HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
No problem Jark you might want to check out the app Wayfinder. . It's a really convenient way to post from your phone
-Posted with Wayfinder
Male Human Rogue6/Clr1
What is your OS Jar'k, 7 or 8? I am not much help with 8, never used it.
Male Half-Orc Bard 3 | AC 18 T 12 F 16 | HP 27/27 | F +3 R +5 W +2 | Init +2 | Perc +5 Bard 3 (Buccaneer)
I had Vista >.< Computer was from 2008. And I really do need to check out wayfinder.
HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
@Good Thomas What did you decide on keeping THomas vs introducing Illirio (the wizard) here IC at the Ferry?
My thoughts: Looks like we're going to the Mouth of Doom not Rappan at first. I think we can get along without a wizard at first but before we reach the point on no return in Rappan(no idea of where that will be) we'll need a wizard or arcanist.
Are you thinking of playing GT (a character that we thoroughly enjoy having with us) for a couple of levels and then introducing your wizard? Or just let things play out and see what happens.
Just asking because if you are planning to do an IC switch at the ferry, now is probably the time to start working on that w/ brvheart.
Male Human Rogue6/Clr1
Do you still have your windows disk? You can boot off of it and run a chkdsk /mbr. Go into the bios and make sure it is seeing the drive your hard disk may have failed also. Make sure you don't have a disk in the drive or a flash disk or phone plugged into it. Those will also cause the error.
Male Half-Orc Bard 3 | AC 18 T 12 F 16 | HP 27/27 | F +3 R +5 W +2 | Init +2 | Perc +5 Bard 3 (Buccaneer)
Bios showed my hard disk. I was getting an error for a long time it it not recognizing the device plugged into the something that started with an "i". I can't remember right now. Nothing was plugged in and I rebooted several times. I tried to hit F8 for safe mode and the entire just freezes.
HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
My hard disk died 2 years ago. No resurrection spell would work. I bought a windows 8 laptop and found many details frustrating at first but now after multiple updates I'm very happy with the OS.
goodluck i'm not a computer guy so cant offer any meaningful help
HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
Hey Lars.. Hope at least one arm is working well. You don't want to anger Pekko. I'm sure in the religion somewhere there is a bare minimum number of 12 oz. curls required as a daily part of the worship.
HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15
The left hand can do the hauling.
Male Human Rogue6/Clr1
A+, Network +, Security +, MCP, MCSE, MCTP, and MCITP. Forced retired by disability.
HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
@brvheart I'd like to get your ruling on this before it comes into play.
On my belt on my right hip I have a specially constructed pouch. The sole purpose of this pouch is to hold my ioun torch securely and to release it quickly when needed. All I need to do to release it is give a quick tug to the cord at the bottom of the pouch and the ioun torch falls out and begins circling my head.
drinking a potion is a standard action. This will take significantly less time and effort.
should this be an immediate, swift or free action
Male Human Rogue6/Clr1
Immediate actions are those that allow you to interrupt the flow of combat such as casting feather fall, free actions are such as drop an item or speak. Since you are not actually retrieving a stowed item it could be argued that this rises to the level of a swift rather than a move being a monk. You are allowed one swift action per round.
Male Human Rogue6/Clr1
Looking at your party:
Aggramar Cleric
Good Thomas up front fighter
Lars secondary fighter and cleric
Koan trapfinder and secondary fighter
Jar'k bard and support character
Sorek to me this is the odd man out and probably the best suited for replacement for wizard, but that is just me. I would hate to see the party lose its up front fighter to fill that role. Just my humble opinion. Otherwise you are looking at recruiting another player.
Male Half-Orc Bard 3 | AC 18 T 12 F 16 | HP 27/27 | F +3 R +5 W +2 | Init +2 | Perc +5 Bard 3 (Buccaneer)
Well. I could also switch. Not hard to be support and arcane glass cannon. I just wouldn't be up in melee anymore. Maybe.
Male Human Rogue6/Clr1
What? You don't want to be up front with your quarterstaff? I had a wizard that did that in 3.5. He was never further than 2nd in the order of march. Liked being up front so he could cast lighting bolts without worrying about hitting his party. Started out at level 1 standing on tables behind the party fighting with his staff and was just plain lucky with it so he never quit! He never went down in combat though:)
Male Human Rogue6/Clr1

HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
I really want to keep Sorek.
He does fill a primary melee role. Just not in a traditional way. Damage per round will not be a problem.
MeleeUnarmed Strike with Pugilist Stance +7 (2d6+5/19-20/x2 B,P,S)[+2BAB, +5 WIS] [Damage: 1d6 unarmed strike, +1d6 Pugilist Stance, +5 WIS]
with Flurry +5/+5 (2d6+5/19-20/x2 B,P,S)
If you think his AC is too low and he will lack durability I can replace his lvl1 Stalker Art Evasion with
Options for filling the Arcane role:
A) recruit another player
B) have Jark fill the Arcane role and Aggrammar go back to Evangelist
C) Good Thomas already has Illirio ready to go
If we go with A). Aggrammar has volunteered multiple times to fill the Arcane role. And should be given the opportunity to fill that role and we would have to recruit a full divine caster.
I don't want anyone playing a character they don't want. But I do want to play Sorek.
Lets try to get this ironed out today. I don't want the lvl1 characters in his Old school Rappan Athuk campaign to get to 4th level before us.
Female Half-elf Oracle 3 | AC 17 T 11 F 17 | HP 27/27 | F +2 R +2 W +3 | Init +5 | Perc +2
Jar'k here.
Alternative option for 'A' going along with Aggrammar's volunteering for Arcane role.
-I have this level 3 oracle of life designed for another game. It was rolled stats, but hers are very near 20-point buy (17 points. Would just need to drop the Kin Guardian trait and extra money. I also need to change spells to normal casting (the DM of that game wanted to use words of power). Also switch stats and class if brvheart would prefer plain cleric. That would free-up Aggrammar to fill arcane if he would rather do that than play cleric.
If we go 'C' It is possible that Sorek and Jar'k can hold the line (maybe) with the aid of Aggrammar up front.
@Brvheart- Why go quarterstaff when sorcerers (multiclass or straight) can pick up all simple weapons for free? Or go half-elf/human to get a better reach weapon on wizard.
HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
I think Jarks proposal is a good one.
It lets:
A)Sorek stay Sorek
B)Good Thomas stay GT
C)Aggrammar fill the arcane role that he has volunteered to multiple times
and fills our need for a full divine and a full arcane
that would give us
Zoey(Jark) life Oracle
Good Thomas up front fighter
Sorek mobile up front fighter
Lars secondary fighter and cleric
Koan trapfinder and secondary fighter
Aggrammar changing to full Arcane
Male Human Rogue6/Clr1
Jar'k, I am 25 pt buy not 20 btw so you can add the points up to that. Well, at least you would have a full arcane and divine. As for the other party well they only have about 200 XP so far so I wouldn't worry too much about that!
Male Half-Orc Bard 3 | AC 18 T 12 F 16 | HP 27/27 | F +3 R +5 W +2 | Init +2 | Perc +5 Bard 3 (Buccaneer)
Oh, right on the 25 points. Not sure where I got the 20 from. Maybe it is not having coffee this morning that is the issue. I'll work on updating Zoey in case we go that route. Her plan was much different, but as she is from a dead game, well that doesn't matter. Originally, she was going to multi-class paladin, but I will keep her full divine. She is able to still be supportive. Just need to drop power attack for that.
HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
@Aggrammar and Good Thomas
what do you think of the proposed ideas?
Male Human Rogue6/Clr1
They have been out hunting. Bagged a deer and a black bear.
HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
Thomas will probably eat the whole deer by himself
Male Human Rogue6/Clr1
I think Thomas's rations are 1 GP/day. It could be worse, dwarf and elven rations are 2 GP!
HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
makes sense to me. I need to teach him my trick of concentrating for a round to satisfy all my bodies needs for food and water.
Otherwise we are going to need a bag of holding real quick to hold all his food.
I don't know how well he is going to be able to fight with deer slung over each shoulder.
the only reason elf rations are more expensive is they are too picky about their food. I bet Thomas will eat anything
Male Human Rogue6/Clr1
That is why his are cheaper Sorek!
HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
@brvheart you mentioned that your resident power-gamer was going to take a look at Pathfinder Unchained. Has he given you a report on it yet? Doesn't look like it will impact any of our characters, but I'm curious none the less.
There are many different ideas in there. Not all of them have to be implemented. One that comes to mind would be the Stamina System. Specifically giving Fighters automatic access to it, I think it would be cool for Thomas.
Male Human Rogue6/Clr1
Talked to him Saturday and he had not had a chance to pick up his hard copy from his parents house where he had it delivered yet.
Male Human Rogue6/Clr1
So we going to kick this pig?
HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
Hey guys brvhearts old Rappan campaign started on may 29th and they already have 219 posts we have 491. At the rate we're going they'll have more posts than us by the end of the week.
What do you say can we pick it up a bit? We've got a solid GM who has run Rappan multiple times. Let's take advantage of this . If this falls apart it's on us not the GM.
Male Human Rogue6/Clr1
Don't worry I am not going anywhere Sorek. I am used to slow spots. Everyone gets busy sometimes:) Hey, sometime my wife wants to be able to get out of town. Wanted to this last weekend but it didn't work out. Oh well. I have also set the other game up for a faster posting rate, 4-5/day vs 1. Some of my players are good to post 1-2 times a week in Razor Coast. It is up to you to set your own pace:)
HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl
ok just wanted to make sure that a this slower pace wasnt going to turn you off.
So it's up to the rest of the group. I'll go along with whatever pace you want to set hopefully a bare minimum of at least one per day during the weekdays.
I know Lars had surgery and it sounds like Koan may have run into a rough spot. so yes RL happens. just hoping to create and sustain some posting momentum. hope everyone is well
gnite
Recent threads in Play-by-Post Discussion
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