To Change the Way of the World: A Better Valcia Begins Today (Inactive)

Game Master Darksmokepuncher

You are members of the Army of the Freeland of Amerys, a newly reformed country and the first to bring Democracy to Valcia. Your missions will involve the safety and protection of Amerys, the expansion of your lands through the conquest of or alliance with new territories, and the abolishment of slavery.


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Male Elf Wizard 20

Loot List:

Keep List
+2 Tulwar
Ring of Protection +2
Amulet of Natural Armor +2
Cloak of Resistance +3
Belt of Dex & Con +2

Want List:

Erianna
+2 Tulwar
Ring of Protection +2
Amulet of Natural Armor +2
Cloak of Resistance +3
Belt of Dex & Con +2

Esther
Ring of Protection +2
Belt of Dex & Con +2

Erasmus
Belt of Dex & Con +2

Mortimer
Ring of Protection +2
Amulet of Natural Armor +2
Cloak of Resistance +3

My proposed solution
Erianna gets the Tulwar. Mortimer gets the Cloak of Resistance +3, gives his +2 cloak to Erianna, and Erianna gives her +1 cloak to Erasmus. Now Erasmus gives his +2 belt of dex to Esther and he gets the +2 belt of con/dex. Mortimer gets the Amulet of natural armor +2 and Esther gets the ring of protection +2.

Value of gear acquired

Erianna
+2 Tulwar=8025gp
Upgrade Cloak of Resistance from +1 to +2=4000-1000=3000
Total Gain=11025gp

Erasmus
Upgrade Belt from +2 dex to +2 con/dex=10000-4000=6000
Cloak of Resistance +1=1000
Total Gain=7000gp

Esther
Belt of Dex +2=4000
Ring of Protection +2=8000
Total Gain=12000gp

Mortimer
Upgrade Cloak of Resistance from +2 to +3=9000-4000=5000
Amulet of Natural Armor +2=8000
Total Gain=13000gp

Sell List
+1 Light Mithril Steel Shield of Bashing - 5009gp
+1 Armor (+6AC, 4 max dex, -1 ACP, Medium armor) - 1050gp
+2 Falchion - 8075gp
+1 Armored Kilt - 1020gp
Masterwork Scorpion Whip - 305gp
+3 Earthbreaker - 18040gp

Total Value=33500 (actual value is 33499, I rounded for simplicity)

If we assume the selling rate is 1/2 base price, then the total value of loot per person is 14943.75gp. That means if we sell all these items at half base price, Mortimer gets 1943.75gp, Erianna gets 3918.75gp, Esther gets 2943.75gp, and Erasmus gets 7943.75gp.

I suppose Erasmus took all of his stuff and his particularly large cut of the money with him, didn't he? Well that's unfortunate.

I can afford that change, although I'm certainly not going to be the wealthiest party member.

DM, what do you think about me changing the trait greater adept to magical lineage? Looking back on it, I'm not even sure I'm allowed to take that trait with a non-PFS character.

Cyrus, while I think persistent spell is a good metamagic, with spell focus and greater spell focus I don't think I should put any more effort towards making my spells hard to save against. A typical fireball will now be a DC 22, so the only characters that persistent spell would be better against are rogues with high reflex saves and evasion. Other than them some good old damage will be more effective.


Male Elf Wizard 20

On a side note, I think rime spell is a pretty decent metamagic considering I can tamper with the type of damage any evocation spell does.

Shadow Lodge

1 person marked this as a favorite.

Greater adapt to Magical lineage is a big power jump. add 1000gp and its a deal.

Also, try to arrange a "signing bonus" for Cyrus out of what's left of the pot? Just an idea.


♂ | HP: 45/45 | AC: 17 | Acr +7, Ath +2, Nat +3, Per +5, Ste +7, Sur +5|Saves: S2*, D7*, C2, I0, W2, Ch0 | Init +4 | PP: 15 | Spd: 35' | Insp: No | HD: 5/5 | Spell DC: 13 | Spells: (4/4) | Status: Madness (Lvl 2)

Yes to Rime Spell. OP as hell.

Save DC 10 + 3(level) + 6(int) + 2(Feats) = 21?


Male Elf Wizard 20

Ooh, 1000gp? I don't know...more specifically I don't know what I was thinking when I picked magical lineage in the first place. I could totally bankrupt myself down to 193.75gp for that. What does the group think? Worth it?

At level 8 I'll increase my my INT to 24, giving me a 7 bonus.

Shadow Lodge

Rime is nasty...


♂ | HP: 45/45 | AC: 17 | Acr +7, Ath +2, Nat +3, Per +5, Ste +7, Sur +5|Saves: S2*, D7*, C2, I0, W2, Ch0 | Init +4 | PP: 15 | Spd: 35' | Insp: No | HD: 5/5 | Spell DC: 13 | Spells: (4/4) | Status: Madness (Lvl 2)

All done leveling.

+9 HP
+12 SP
+1 Bab
+1 Refl Save
Improved Uncanny Dodge
Wall Climber Talent


Hp 81/81 AC 24 (21) (+12 Perc; +4 Init; Fort +9, Ref +10, Will +7)

Mortimer we did managed to sell all that loot at the "merchant" when we were in town last.

we each got our share of the cash and ester managed to buy herself an Efficient quiver (at the same guy)

ps: leveling is done.

Mortimer there are many many wizard option you could go for

Rim spell goes nicely with a Cone of Cold or a snowball.

Dazzing meta goes well with a scorcing ray or fireball

Toppling with magic missile

now if you need help i will contribute to 250 gp for your respect.


Well, Erianna has got some cash on her (about 6k), since she actually didn't buy anything with her share of the cash - any suggestions on what I could get? (What sort of items would be available, if any, GM DSP?) I feel like getting an Headband of Intellect :D (MOAR skills)

And WOHOOO! for leveling to 8.

Hit points 1: 1d8 + 3 ⇒ (6) + 3 = 9
Hit points 2: 1d8 + 3 ⇒ (1) + 3 = 4

I am almost done leveling, and geeeeez, I still don't have 2 attacks per round (3/2 progression HURTS!):/

Mortimer, I think you definitely should take Magical Lineage, and Spell Focus Evocation, and... A Lesser Rod of Empower Spell ;)


Male Elf Wizard 20
Erianna wrote:
Mortimer, I think you definitely should take Magical Lineage, and Spell Focus Evocation, and... A Lesser Rod of Empower Spell ;)

Sure. Loan me 9k and I'll do that haha.

Yeah I think I'll just bankrupt myself. The feats and traits will be worth it in the long run.


Male Elf Wizard 20

I'm going to take Protection from Energy, Communal as one of my next spells so I can use Elemental Manipulation to make the party immune from just about any type of elemental damage.

However, I'm not sure what to take for my other spell. I'm toying with Dragon's Breath, but I'm not sure.

Edit: Average damage of my empowered fireball is now 46 with a DC 23 reflex save. Damnnn.


Now that is a fireball :D


♂ | HP: 45/45 | AC: 17 | Acr +7, Ath +2, Nat +3, Per +5, Ste +7, Sur +5|Saves: S2*, D7*, C2, I0, W2, Ch0 | Init +4 | PP: 15 | Spd: 35' | Insp: No | HD: 5/5 | Spell DC: 13 | Spells: (4/4) | Status: Madness (Lvl 2)

I get 42 avg. DMG but either way thats still tasty.


Male Elf Wizard 20

+4 from intense spells, which adds 1/2 my wizard level to damage for evocation spells.

Dragon's Breath seems really cool and gives me the versatility of different kinds of area effects, but I don't benefit from the various elements as much as other wizards since I already tamper with the elements of spells.

I'm still pretty stuck on what other 4th level spell to take.


You're not taking Haste at level 3?

Level 4... How about Greater Invisibility or Summon Monster IV?


♂ | HP: 45/45 | AC: 17 | Acr +7, Ath +2, Nat +3, Per +5, Ste +7, Sur +5|Saves: S2*, D7*, C2, I0, W2, Ch0 | Init +4 | PP: 15 | Spd: 35' | Insp: No | HD: 5/5 | Spell DC: 13 | Spells: (4/4) | Status: Madness (Lvl 2)

Not sure which schools are your prohibited but...

-Summon is always good.

-Ball Lightning is Damage per round as a move action. If you had Rime Spell it would be even better.

-Stone Shape is good but doesn't seem like your thing

-I would say Wall of Fire but you should have your 8th level ability that copys that one.


Male Elf Wizard 20

I'll just research haste off your boots.

Greater invisibility, lawl. Invisible fireballs incoming.


♂ | HP: 45/45 | AC: 17 | Acr +7, Ath +2, Nat +3, Per +5, Ste +7, Sur +5|Saves: S2*, D7*, C2, I0, W2, Ch0 | Init +4 | PP: 15 | Spd: 35' | Insp: No | HD: 5/5 | Spell DC: 13 | Spells: (4/4) | Status: Madness (Lvl 2)

Morty seems pretty adamant about going through with his plan so I think we can move this along?


Male Elf Wizard 20

I think it's the current best plan of action and unless the rest of the party outvotes me we should get it rolling.

Shadow Lodge

Alrighty.

Start "going rogue" Mortimer.

p.s. Who know the plan?


Ok, so then let us follow along with Mortimer plan.

Where do we start? :D


♂ | HP: 45/45 | AC: 17 | Acr +7, Ath +2, Nat +3, Per +5, Ste +7, Sur +5|Saves: S2*, D7*, C2, I0, W2, Ch0 | Init +4 | PP: 15 | Spd: 35' | Insp: No | HD: 5/5 | Spell DC: 13 | Spells: (4/4) | Status: Madness (Lvl 2)

Morty is gonna do something flashy to get himself in trouble. Then try and get recruted by a specific group of bad guys. Not exactly sure what the rest of us are doing though.


Kicking back and relaxing? :D

Or spreading the word around town about this rotten element that now has left our midst?


Also, what level 2 spell would you recommend for Erianna guys?

Thinking of Bladed Dash.


♂ | HP: 45/45 | AC: 17 | Acr +7, Ath +2, Nat +3, Per +5, Ste +7, Sur +5|Saves: S2*, D7*, C2, I0, W2, Ch0 | Init +4 | PP: 15 | Spd: 35' | Insp: No | HD: 5/5 | Spell DC: 13 | Spells: (4/4) | Status: Madness (Lvl 2)

Fits your theme. Great fot suprise rounds.


Male Elf Wizard 20

Spreading the word would be great. You're all good liars, so coming up with a "He was one of us, but then betrayed us" would certainly stir up some interest.

First things first, I am going to try to research the merciful shocking grasp want Cyrus showed me in an attempt to make scrolls of merciful spells. GM, let me know if this is possible and how much money it will cost. I would prefer not to throw real lethal fireballs around. I will also be letting the Commodore know our plans so that the paperwork for Mortimer going rogue can be pushed through and also so that the government knows I'm not actually going rogue.

Bladed dash is great for maneuverability, the damage isn't great but it's still there. Cat's Grace for simple buffing. Codespeak could be useful considering the subterfuge edge to this game. There's always invisibility. Pyrotechnics is really good if used right. Silence to screw up casters.


♂ | HP: 45/45 | AC: 17 | Acr +7, Ath +2, Nat +3, Per +5, Ste +7, Sur +5|Saves: S2*, D7*, C2, I0, W2, Ch0 | Init +4 | PP: 15 | Spd: 35' | Insp: No | HD: 5/5 | Spell DC: 13 | Spells: (4/4) | Status: Madness (Lvl 2)

Merciful Rod is only 1500g


Male Elf Wizard 20

Indeed it is! Well in that case who's willing to loan me 1500g? Kinda poor atm :P


♂ | HP: 45/45 | AC: 17 | Acr +7, Ath +2, Nat +3, Per +5, Ste +7, Sur +5|Saves: S2*, D7*, C2, I0, W2, Ch0 | Init +4 | PP: 15 | Spd: 35' | Insp: No | HD: 5/5 | Spell DC: 13 | Spells: (4/4) | Status: Madness (Lvl 2)

I could loan ya 500g. NP


Male Elf Wizard 20

Do we want to keep debts? I imagine after our next big payout I could easily afford to pay each person 500g.


Erianna wrote:

Well, Erianna has got some cash on her (about 6k), since she actually didn't buy anything with her share of the cash - any suggestions on what I could get? (What sort of items would be available, if any, GM DSP?) I feel like getting an Headband of Intellect :D (MOAR skills)

And WOHOOO! for leveling to 8.

[dice=Hit points 1]d8+3
[dice=Hit points 2]d8+3

I am almost done leveling, and geeeeez, I still don't have 2 attacks per round (3/2 progression HURTS!):/

Mortimer, I think you definitely should take Magical Lineage, and Spell Focus Evocation, and... A Lesser Rod of Empower Spell ;)

I COULD easily loan you 500 gold. But since you ignored my request for input here... I don't know...

And DANG, I completely forgot about Invisibility - think I will take that one - just too good to pass. So you have redeemed yourself Mortimer... Very well, I will loan you 500 gold :D


♂ | HP: 45/45 | AC: 17 | Acr +7, Ath +2, Nat +3, Per +5, Ste +7, Sur +5|Saves: S2*, D7*, C2, I0, W2, Ch0 | Init +4 | PP: 15 | Spd: 35' | Insp: No | HD: 5/5 | Spell DC: 13 | Spells: (4/4) | Status: Madness (Lvl 2)

When should we tell him about the interest rate?


I was hoping it wasn't me bringing that up - thank you Cyrus :D


Male Elf Wizard 20

D:

For the sake of moving things along, can we assume that Esther also contributes to the "Keep Mortimer from making mass casualties" fund? As soon as I get approval on that and the ability to find and purchase the metamagic rod I'll come up with a large post.


♂ | HP: 45/45 | AC: 17 | Acr +7, Ath +2, Nat +3, Per +5, Ste +7, Sur +5|Saves: S2*, D7*, C2, I0, W2, Ch0 | Init +4 | PP: 15 | Spd: 35' | Insp: No | HD: 5/5 | Spell DC: 13 | Spells: (4/4) | Status: Madness (Lvl 2)

If nothing else I can go as high as 750g, that would leave me with only 50g remaining though.


Hp 81/81 AC 24 (21) (+12 Perc; +4 Init; Fort +9, Ref +10, Will +7)

i can loan you the whole 1500 gp Mortimer...

Shadow Lodge

Ok. I'll post in a little bit. I'm trying to work out a map and response times and tactics from the troops. These are highly trained soldiers after all.

In the meantime, Mortimer, go ahead and start you "desertion" and the others can start reacting.

Map updated. (but we may just approximate this one since the city is so big.)

Tell me where you'd like to start your escape from and to where you are fleeing.


Male Elf Wizard 20

I am beginning the write up for this post now. It may take a bit of time.

I don't particularly care where the money comes from, so you guys decide if you're going to split it or let Esther cover it. I'll pay back any loans in full as soon as it is practical to do so.


Male Elf Wizard 20

Does anybody else need to get anything done? If not I'm going to proceed.


Hp 81/81 AC 24 (21) (+12 Perc; +4 Init; Fort +9, Ref +10, Will +7)

i am ready


♂ | HP: 45/45 | AC: 17 | Acr +7, Ath +2, Nat +3, Per +5, Ste +7, Sur +5|Saves: S2*, D7*, C2, I0, W2, Ch0 | Init +4 | PP: 15 | Spd: 35' | Insp: No | HD: 5/5 | Spell DC: 13 | Spells: (4/4) | Status: Madness (Lvl 2)

Should be good.


Male Elf Wizard 20

Writeup impending.


Apologies for the absence people - my youngest got sick so it has been a runaround weekend thus far... Catching up on my games as I can.


Male Elf Wizard 20

I just landed a solid job that gives me near daily 7-3 hours. My posting will be non-existent during those hours, but I will still be active after that.

Shadow Lodge

Congrats on the job!


Hp 81/81 AC 24 (21) (+12 Perc; +4 Init; Fort +9, Ref +10, Will +7)

Congratz.


♂ | HP: 45/45 | AC: 17 | Acr +7, Ath +2, Nat +3, Per +5, Ste +7, Sur +5|Saves: S2*, D7*, C2, I0, W2, Ch0 | Init +4 | PP: 15 | Spd: 35' | Insp: No | HD: 5/5 | Spell DC: 13 | Spells: (4/4) | Status: Madness (Lvl 2)

poke


Hp 81/81 AC 24 (21) (+12 Perc; +4 Init; Fort +9, Ref +10, Will +7)

Hello to all

I will be away until Tuesday so expect very very little posting from me.

Please bot me if needed

Tks

(traveling today and Tuesday, so i might be posting from phone)

i'll try my best to do this combat should there be one


♂ | HP: 45/45 | AC: 17 | Acr +7, Ath +2, Nat +3, Per +5, Ste +7, Sur +5|Saves: S2*, D7*, C2, I0, W2, Ch0 | Init +4 | PP: 15 | Spd: 35' | Insp: No | HD: 5/5 | Spell DC: 13 | Spells: (4/4) | Status: Madness (Lvl 2)

That moment when you realize you're in two pbp with the same person.


Hp 81/81 AC 24 (21) (+12 Perc; +4 Init; Fort +9, Ref +10, Will +7)

indeed you are :)

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