To Change the Way of the World: A Better Valcia Begins Today
(Inactive)
Game Master
Darksmokepuncher
You are members of the Army of the Freeland of Amerys, a newly reformed country and the first to bring Democracy to Valcia. Your missions will involve the safety and protection of Amerys, the expansion of your lands through the conquest of or alliance with new territories, and the abolishment of slavery.
Male Elf Wizard 20
Thanks DM, it's good to know where you stand on that. I do the same thing for 1 and 3, although I do ask for Knowledge checks
It has been nearly a month since we have seen a post from Harkwyn, and in general, the Stonecasts are not posting at the reccommended once per day rate.
Are you two still in this? If not I need to find replacement characters.
Welcome Algar and Arianna!
Please read the story thus far to get an idea of how we play.
Please read the campaign info tab and the discussion thread for game info. Once done, please give us some background on your play style and gaming history, and tell us about your character.
If you have any questions for me or your fellow players. Ask!
Mortimer and Erasmus, fell free to ask questions about them too!
Male Elf Wizard 20
QUESTIONS QUESTIONS QUESTIONS!!!
Haha welcome aboard. I have none for now but I'm sure I will once you post some about yourselves.
Half-Orc Bard 1 / Init +2; Senses darkvision 60 ft.; Perception +4 / AC 18, touch 12, flat-footed 16 (+4 armor, +2 Dex) hp 10/10 / Fort +4, Ref +6, Will +4 / Inspire Courage left: 1/6
Hello everyone - good to be on board for this one. I will be fleshing out the remaining details of my character and creating an alias for her.
Algar, it feels we may be overlapping in some of our character's skills - maybe we should find a way to work around that, and be more complementary? And the plan is to level up mostly as bard - I still got some alternative, possible combinations I am considering [one of them being not to take levels in Monk at all :D], but the gist of the character will remain the same.
Also, regarding Herolab's buffs, it seems to be kinda messing up for me, though I haven't figured out the reason why yet - I will review the numbers.
I have already taken a look at the Campaign tab, and some of the gameplay, to get a feel for the game, but will read it a little bit more in depth.
Hp 70/75 AC 33(27) (+8 Perc; +1 Init; Fort +8 (+7), Ref +6, Will +8)
Hello and thank you.
I agree Reknar. Two melee bard (heavy skill overlap) i wonder what do do now. (the reason why you stat are messed up a bit is that you are currently displaying your stats buffed with inspire courage +4)
Gaming history:
started D&D red box in 1986 and have been gaming ever since (with many different system / environment) i have mostly played ADD, Cyberpunk, Shadowrun, Amber, Vampire the masquerade ...
playstyle: none really defined as i have played lots of different type of character for a long long time
Paizo: i started playing PF about 6 month ago and PFS. (i was involved with Living greyhawk from beginning until the end.)
On these boards i am active in about 22+ pbp and i am currently running one game (3.5 rule set)
(PS i am from europe so english isn't first language and different time zone)
Half-Orc Bard 1 / Init +2; Senses darkvision 60 ft.; Perception +4 / AC 18, touch 12, flat-footed 16 (+4 armor, +2 Dex) hp 10/10 / Fort +4, Ref +6, Will +4 / Inspire Courage left: 1/6
Actually, I think I posted the stats without the Inspire Courage buff... Not sure though, they look askew to me... I'll take a look once I get home.
As far as overlap... We can go the 'brothers from another mother (and father in this case)' route, and always work in tandem - one uses Diplo, and other uses aid, one goes Intimidate, the other goes aid... Etc, etc. I am already even pondering some Teamwork Feats for flanking and whatnot ;)
Otherwise I can only figure a class change - I could perhaps go Inquisitor or something, but that is up to GM DSP I guess.
By the way, I am also in Europe.
Hp 70/75 AC 33(27) (+8 Perc; +1 Init; Fort +8 (+7), Ref +6, Will +8)
Reknar,
I have reviewed the party, and currently the active character are an evoker wizard and a swashbuckler rogue.
I still have to think on it.
DM did you realy want our two bard for this?
( fluff wise it would be indeed fun reknar to be sibblings.)
Algar is listed as an Oracle?
Half-Orc Bard 1 / Init +2; Senses darkvision 60 ft.; Perception +4 / AC 18, touch 12, flat-footed 16 (+4 armor, +2 Dex) hp 10/10 / Fort +4, Ref +6, Will +4 / Inspire Courage left: 1/6
Aha!
Thing is he didn't apply with Algar ;)
Hp 70/75 AC 33(27) (+8 Perc; +1 Init; Fort +8 (+7), Ref +6, Will +8)
Algar is my main id handler as well as my first pfs character (currently level 8)
So then i am to build an oracle.
Got it.
Quick questions: are you ok with summoning? how do we handle hp for levels?
HP is roll twice and take the better roll.
I prefer not to deal with summons, but I don't really mind.
I will say though, please do not choose the Life mystery. We still need you to be kinda fighty :)
Also, if you guys can get your aliases up asap, we will start playing again.
@Mortimer & Erasmus - You guys keep on trucking, you'll meet the others soon :)
Male Elf Wizard 20
I am an expert when it comes to summoning things and I can speed that along if you want some help with it.
On it GM!
BTW his actual name is GM DPS, don't be fooled by his roguish charm.
Half-Orc Bard 1 / Init +2; Senses darkvision 60 ft.; Perception +4 / AC 18, touch 12, flat-footed 16 (+4 armor, +2 Dex) hp 10/10 / Fort +4, Ref +6, Will +4 / Inspire Courage left: 1/6
I expect to be able to have my alias and crunch up and running in a couple of hours - will need to go out for now, and only back home later during the day.
Hp 81/81 AC 24 (21) (+12 Perc; +4 Init; Fort +9, Ref +10, Will +7)
Hp set 1: 1d8 ⇒ 8
Hp set 1: 1d8 ⇒ 8
Hp set 1: 1d8 ⇒ 5
Hp set 1: 1d8 ⇒ 7
Hp set 1: 1d8 ⇒ 7
Hp set 1: 1d8 ⇒ 1
Hp set 2: 1d8 ⇒ 8
Hp set 2: 1d8 ⇒ 3
Hp set 2: 1d8 ⇒ 6
Hp set 2: 1d8 ⇒ 2
Hp set 2: 1d8 ⇒ 1
Hp set 2: 1d8 ⇒ 4
ps this fluff is just placeholder.
Ether will be 1/2 sister with the Bard :)
Half-Orc Bard 1 / Init +2; Senses darkvision 60 ft.; Perception +4 / AC 18, touch 12, flat-footed 16 (+4 armor, +2 Dex) hp 10/10 / Fort +4, Ref +6, Will +4 / Inspire Courage left: 1/6
Finishing crunch on the character now :D
Alias is up with almost everything finished except for one or two last items and/or consumables.
AND still missing one last feat :/
Will probably take Skill Focus in Knowledge (local) - I think the group is missing on that front.
Updated with Skill Focus.
Rolling for HP:
Level 2: 2d8 ⇒ (7, 2) = 9
Level 3: 2d8 ⇒ (4, 8) = 12
Level 4: 2d8 ⇒ (7, 4) = 11
Level 5: 2d8 ⇒ (8, 1) = 9
Level 6: 2d8 ⇒ (8, 1) = 9
Level 7: 2d8 ⇒ (6, 8) = 14
Added Composite LongBow + arrows.
Added some "regular" gear.
Still pondering what wand(s) and/or scroll(s) to buy, if any.
Rest is all done, I believe.
Hp 81/81 AC 24 (21) (+12 Perc; +4 Init; Fort +9, Ref +10, Will +7)
nice but you still have some buff turned on in Herolab
your base to hit is:
+5 (bab) + 6 (dex) + 1 (weapon focus) + 1 (magic) => +13 to hit
Damage
+6 (dex) + 1 magic = +7 damage
(the +2 difference is that you have inspire courage turned on in Herolab)
----
Ps i would drop allegro for Heroism (just my point of view) and take power attack instead of the skill focus.
Male Human Rogue (swashbuckler) 7, HP 47/63, Fort/Ref/Will 6/11/3, AC 22 (+1 per sneak attack die)
Ooh, we in all sorts of time zones. I'm living in Japan right now, though I'm from the states. I guess we can figure out the rest as we go along.
Esther Pennycoat wrote: nice but you still have some buff turned on in Herolab
your base to hit is:
+5 (bab) + 6 (dex) + 1 (weapon focus) + 1 (magic) => +13 to hit
Damage
+6 (dex) + 1 magic = +7 damage
(the +2 difference is that you have inspire courage turned on in Herolab)
----
Ps i would drop allegro for Heroism (just my point of view) and take power attack instead of the skill focus.
I already have Power Attack, though Herolab is messing up - Inspire Courage is not turned on, believe me ;)
Hp 81/81 AC 24 (21) (+12 Perc; +4 Init; Fort +9, Ref +10, Will +7)
so where would the +2 to hit and +2 to damage coming from then?
Exactly my point - Herolab is messing up the numbers somehow ;)
Why would you suggest Heroism in Allegro's place?
Hp 81/81 AC 24 (21) (+12 Perc; +4 Init; Fort +9, Ref +10, Will +7)
longer duration 10/ level its +2 to a bunch of things and you can casted on allies (and its a pre fight buff)
in fights you will be torn between casting allegro or mirror image (and i like my character to be able to fight longer)...
I am currently investigating why Herolab is adding those 2 extra to-hit points... I think your math is correct, I would just like to understand why it is doing that :/
Thing with Allegro is to compensate for the loss of that second iterative attack, due to a lower BAB...
Also, I don't think Herolab is taking into account my favored Bonus from Aasimar for the Bard class -> should make Inspire Courage 2 levels higher (4x1/2), thus increasing its bonus to +4, correct? It is only accounting for +2.
Male Elf Wizard 20
This is why I just make my characters on the boards
Male Human Rogue (swashbuckler) 7, HP 47/63, Fort/Ref/Will 6/11/3, AC 22 (+1 per sneak attack die)
I think we may have some confusion about the world we're playing in. Esther, Erianna, you know we're not playing in Avistan right?
We should talk backstories.
Hp 81/81 AC 24 (21) (+12 Perc; +4 Init; Fort +9, Ref +10, Will +7)
Yes i know dm.
We join the valcian liberation army.
The group was recruited by the vice admiral who took his ship and is runing around fighting against slaver ships.
Now recently the ship uncovered a meeting of important independent business man that controle a good portion of the slave trade.
The team is going to investigate while the admiral is setting up his ship to blockade the cove
Hp 81/81 AC 24 (21) (+12 Perc; +4 Init; Fort +9, Ref +10, Will +7)
Now back story : i went scion of humanity
So whe have a parent in common. Then what ? :)
Ok, I was just confused because of the backstory in your profile then.
You are in the Amerysi Army.
I will send you and Erianna a private message soon to set the stage for where you are, so you're ready when the party meets up with you :)
Hp 81/81 AC 24 (21) (+12 Perc; +4 Init; Fort +9, Ref +10, Will +7)
Indeed dm,
This fluff was the old.char fluff as daid in my post hunder hp rolled ;)
Things are sorted as far as current status goes, right?
So, backstory... Lets start throwing some stuff around Algar ;)
"Once upon a time, there were two beautiful, inseparable sisters - they ran together everywhere, amazed at the small wonders children gawk at - that particular butterfly on the window sill, the colour of the afternoon ray of Sun crossing the yard, the smile on their father's face..."
Take it from here ;)
GM DSP, we are all Humans, correct?
Hp 81/81 AC 24 (21) (+12 Perc; +4 Init; Fort +9, Ref +10, Will +7)
Just waiting to see what Sailor and the Sage are up to.
#Bandname.
Male Elf Wizard 20
I believe we both took our actions and are waiting on you GM. Try not to put your name to use on us ;)
Wow. Yesterday morning?
Sorry guys, that did not show in my feed.
Male Human Rogue (swashbuckler) 7, HP 47/63, Fort/Ref/Will 6/11/3, AC 22 (+1 per sneak attack die)
Yeah, my timezone's a little wonky for you guys, I'd imagine.
Hp 81/81 AC 24 (21) (+12 Perc; +4 Init; Fort +9, Ref +10, Will +7)
i think sweet sister our time is coming close at hand :)
Wow. Esther really is an Oracle ;)
Hp 81/81 AC 24 (21) (+12 Perc; +4 Init; Fort +9, Ref +10, Will +7)
I hear Voices in my head :)
Male Human Rogue (swashbuckler) 7, HP 47/63, Fort/Ref/Will 6/11/3, AC 22 (+1 per sneak attack die)
Quick! Stall as long as possible!
Too late..... MUAHAHAHAHAHAH!!
Hp 81/81 AC 24 (21) (+12 Perc; +4 Init; Fort +9, Ref +10, Will +7)
DM,
if it is our gear that is supposed to be in the other room there are quite a bunch of things missing..
especially mine :)
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