To Change the Way of the World: A Better Valcia Begins Today (Inactive)

Game Master Darksmokepuncher

You are members of the Army of the Freeland of Amerys, a newly reformed country and the first to bring Democracy to Valcia. Your missions will involve the safety and protection of Amerys, the expansion of your lands through the conquest of or alliance with new territories, and the abolishment of slavery.


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Hp 81/81 AC 24 (21) (+12 Perc; +4 Init; Fort +9, Ref +10, Will +7)

Yes i can acess it


Male Elf Wizard 20

Map is working for me


I can access the map - looking good.


Male Human Rogue (swashbuckler) 7, HP 47/63, Fort/Ref/Will 6/11/3, AC 22 (+1 per sneak attack die)

Map is online.


Wanted to drop a line to wish you all a Happy New Year!! Today and tomorrow posting will not come easy, and next weekend the family is going on a snow trip, but I'm still around. Posting will be sparse though, until next Sunday.

Enjoy the holiday everyone!


This answer is looooong due GM DSP - Erianna will take the "Fencer" trait ;)


Hp 81/81 AC 24 (21) (+12 Perc; +4 Init; Fort +9, Ref +10, Will +7)

:)

Shadow Lodge

Nice :)


Male Elf Wizard 20

Apologies if this is simply your way of making money and item transfers easily GM, but when an underground market offers me services with above average prices without knowing me I get a little suspicious.

Shadow Lodge

Yes...be at ease...be at ease...LAUGHTER.


Hp 81/81 AC 24 (21) (+12 Perc; +4 Init; Fort +9, Ref +10, Will +7)

Dm
from my analysis of what ails the vice admiral in order to start the healing process does a heal spell suffice or do i need a combination of Break Enchantment + heal

Shadow Lodge

The latter :)


Lets pool our resources and purchase what is needed to heal him, if we can pull it off. That is my vote ;)


Hp 81/81 AC 24 (21) (+12 Perc; +4 Init; Fort +9, Ref +10, Will +7)

well i do have a solution but it would be very costly for all of use. it requires a level 8 scroll so at least 6k gp of party gp


Male Elf Wizard 20

Im on my cell right now, but I'm going to make an appraise check on the money

Shadow Lodge

This world is relatively low magic. That is, there are no magic shops.

I am sorry. I thought that was clear.

To reiterate a point from long ago, a will use a weapon as an example.

A standard longsword would be something like THIS. It'll be made of passable, but cheap steel. The fitting will be purely functional AT BEST.

Whereas a +5 longword would be something like THIS. It is made of the highest quality materials made specifically for that purpose. They are often adorned and treasured as heirlooms.

Magic items exist, but they are very rare. You four probably represent 5-10% of the truly magical items on the planet.

For this game, a magic sword would be a flaming sword or a vorpal sword. A holy sword would simply be a sword blessed by a god's favor.

A necromancer anathame is a magical treasure while an amulet of natural armor is more like a totemic pendant to emulate the qualities of the natural world.

Does this help make more sense?

Therefore, to copy new spells requires the meeting of another wizard or some such powerful being.


Male Elf Wizard 20

Ah, and our underground contact who has magical gear wouldn't be able to help us either?

Shadow Lodge

Potentially, but you don't see him until tomorrow night.


Male Elf Wizard 20

Ah, so it's that kind of guy. Well just breakfast and explore the town in that case.


Male Elf Wizard 20

Are you waiting on something from us DM? Beyond a hot meal and a little site seeing I have nothing to do but wait for our next meeting.


Male Elf Wizard 20

On an unrelated note, I'm trying to build an arcane archer and am at a road block. If you would like to submit your thoughts, I have a thread here. I bring this to you because you guys are some of the better players I know on the boards and if you choose to give feedback then I know it will be good!


Hp 81/81 AC 24 (21) (+12 Perc; +4 Init; Fort +9, Ref +10, Will +7)

Reply posted


I'll check out the thread as soon as I've got a moment to spare. I do have a couple ideas about building an Arcane Archer, but have you ever considered going Arcane Duelist/Divine Hunter for a ranged character? It is quite uncanny ;)


Male Elf Wizard 20

An integrated part of her character background is her high INT and low CHA, so anything that casts from CHA is out. I know there are plenty of bard builds that work, but it's just not what I'm going for this time.


Male Human Rogue (swashbuckler) 7, HP 47/63, Fort/Ref/Will 6/11/3, AC 22 (+1 per sneak attack die)

I'm mostly going to be MiA for the weekend, and spotty for another couple of weeks. Finals :/

Shadow Lodge

No worries.


Male Elf Wizard 20

How do you upload images to dungeongrid? I'm trying to make my own maps with them, but so far all I can do is figure out how to change the terrain.

Shadow Lodge

Drag and drop from a save file.


Male Human Rogue (swashbuckler) 7, HP 47/63, Fort/Ref/Will 6/11/3, AC 22 (+1 per sneak attack die)

"Shall ye enter?"

"Aye"


Hp 81/81 AC 24 (21) (+12 Perc; +4 Init; Fort +9, Ref +10, Will +7)

Reposting world map:

http://www.cartographersguild.com/attachments/regional-world-mapping/11999d 1238710789-regional-map-upcoming-novel-series-valcia.jpg


Hp 81/81 AC 24 (21) (+12 Perc; +4 Init; Fort +9, Ref +10, Will +7)

Hello to all.

i will be away for a mountain vacation until the 31 with Zero internet connection.

Please Bot me as appropriate.

I will be available today if you have a question tough.

Shadow Lodge

Have fun!


Enjoy your vacations sister :D


Hp 81/81 AC 24 (21) (+12 Perc; +4 Init; Fort +9, Ref +10, Will +7)

Esther current battle plan is:

Erianna with her unarmed strike does her thing.

Esther can glitterdust as many as possible (if needed)

Allowing Erianna and Erasmus to grab a weapon.

Erianna will slip of her bonds (using a liberating command if needed)

she can pull her bow from her efficient quiver (she gave her shield and club to the solders).

Possible solution for Mortimer predicament:

-Cast a detect magic and identify the manacles in order to get an idea on how to take them off.

-Break his hand so that the naturally slip off and then heal him aftewards


Male Elf Wizard 20

Casting detect magic and focusing it takes 3 rounds to identify the magic.

Breaking his hand(s) would keep him from casting anyways.


Hp 81/81 AC 24 (21) (+12 Perc; +4 Init; Fort +9, Ref +10, Will +7)

Hello to all,

I am back from my trip so give me a day or two to catch up with the post in this game and the others i play in...

ps: no post for a full week ? were you all waiting on me?


Male Elf Wizard 20

Hello everybody, I will be visiting my girlfriend this weekend and my posting will probably be non-existent until Sunday evening. I'll see you all then.

DMPC me as needed.


Guys, since we have come upon a sort of respite moment, I wanted to throw this out there - after the Crane feat tree change, Erianna will have a much harder time playing the frontline part, as she did for example against Targ.

From that fight I guess it is also obvious that we need a frontliner nonetheless, to eat up some of the brunt of the bad guys's attacks?

So I wanted to know everyone's opinion (and DSP's ruling) on the possibility of me changing characters, or simply re-crunching Erianna as a different character - maybe a barbarian or paladin type? Way more resistant, and harder hitting.

What say you all? I can even post a sample of what I am looking at to help along the decision for a yes or no.

EDIT: Forget the paladin, just remembered they are not an allowed class ;)

Shadow Lodge

I haven't seen the errata for Crane Style yet.

Can you tell me what they changed?


Male Elf Wizard 20

Crane Style (Combat, Style)

Your unarmed fighting techniques blend poise with graceful defense.

Prerequisites: Dodge, Improved Unarmed Strike, base attack bonus +2 or monk level 1st.

Benefit: You take only a –2 penalty on attack rolls for fighting defensively. While using this style and fighting defensively or using the total defense action, you gain an additional +1 dodge bonus to your Armor Class.


Male Elf Wizard 20

Crane Wing (Combat)

You move with the speed and finesse of an avian hunter, your sweeping blocks and graceful motions allowing you to deflect melee attacks with ease.

Prerequisites: Crane Style, Dodge, Improved Unarmed Strike, base attack bonus +5 or monk level 5th.

Benefit: Once per round, when fighting defensively with at least one hand free, you can designate one melee attack being made against you before the roll is made. You receive a +4 dodge bonus to AC against that attack. If you using the total defense action instead, you can deflect one melee attack that would normally hit you. An attack so deflected deals no damage and has no other effect (instead treat it as a miss). You do not expend an action when using this feat, but you must be aware of the attack and not flat-footed.

Shadow Lodge

Hmm...

Let's see a work up of the new build and we'll talk about it :)


Male Elf Wizard 20

IMHO, just because the crane style feat tree isn't broken anymore doesn't mean you have to make a new character.


Hp 81/81 AC 24 (21) (+12 Perc; +4 Init; Fort +9, Ref +10, Will +7)

It still a very good character and that first attack will still miss you a lot of time. so i would says keep your character as is. you can still front line with a 34+ AC even if is vs 1 attack

Shadow Lodge

I tend to agree, but I want you having fun Erianna. What do you think?


Don't get me wrong guys, I really like Erianna, and the balance of in and out of combat utility.

I am just thinking back a tad to our last real big fight and how it really needed a strong frontliner to keep Targ in check - this character right here is resourceful in a pinch, with the added spellcasting, etc., but was it not for crane wing, and she would be dead in one round - actually, if any of those crits hit her, she would be dead in half a round ;)

NOTE: As a quick reminder, Targ was swinging at +27/+22 to hit, for 2d6+26/+21 to damage - that first attack will not miss me a lot of the time ;)

And I'm just not sure how that +4 dodge bonus stacks with the remaining defensive bonuses Erianna can stack.

And I am having fun GM DSP, in spite of not having enough time to post as much as I would like - don't worry.

I just want to keep on being able to perform that role efficiently is all - but what the hey, lets keep Erianna in the game, and see how she pans out.


Hp 81/81 AC 24 (21) (+12 Perc; +4 Init; Fort +9, Ref +10, Will +7)

Dodge bonus is the only one that stack with itself.

and for those situation when someone has +27 AC to hit => mirror Image


Male Elf Wizard 20

Dodge bonus sta - correct Esther.

That's why I don't like the one big bad evil guy. Either he's powerful enough to one shot you or he just gets swarmed and isn't a threat. I'd rather have a boss with just a few levels on you and a bunch of mooks. Easiest way to make a challenge for a level 5 party...make a level 5 party with a level 8 leader!

I never liked crane style anyways, regardless of the fact that it was broken. The only defensive style I really liked was turtle style, and mostly because that was just hilarious.

Shadow Lodge

I will be out of town until Monday evening and my internets will be shoddy. I will post as much as possible, but it may be zero :( Happy Easter.


Hp 81/81 AC 24 (21) (+12 Perc; +4 Init; Fort +9, Ref +10, Will +7)

happy easter to you too

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