Tide Of Twilight (Inactive)

Game Master Rickmeister

Pathfinder Society Scenario #3–05
Subtier 1-2


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Lantern Lodge

Male Elf Magus 1 | HP 8/9 | AC 22 T 14 FF 18| Ft +3 / Rf +4 / Wl +2 (+2 vs enchantment) | Init +4 | Per. +3 | Arcane Pool 3/4

It was the hoo-mon I swear!

Sovereign Court

Male Human Unchained Rogue 4 | HP 39/39 | AC 21 T 16 FF 16 | Saves: F: +4 R: +9 W: +3 | CMD: 19 | Init: +6 Percep: +7 SM: +4

Gee thanks, pointy-ears!

Lantern Lodge

Male Elf Magus 1 | HP 8/9 | AC 22 T 14 FF 18| Ft +3 / Rf +4 / Wl +2 (+2 vs enchantment) | Init +4 | Per. +3 | Arcane Pool 3/4

Not sure where Bayani or any of the others are exactly. Is a map on its way?

Bayani replenishes the arcane energy of his rapier (used 1 more Arcane point) as he notices the aggressive behavior of these men.

Waiting on action until I see where any of them are. Currently, Readied action: attack any hostile that comes within range of Bayani's attacks, either with rapier, or ray of frost if attacking someone other than Bayani.


The map // Initiative >> Theor & Thaurux > Yeti > Rest

Isn't the map under my name working?
You all get one turn, as they are not yet really "up and about".

Sovereign Court

Male Human Unchained Rogue 4 | HP 39/39 | AC 21 T 16 FF 16 | Saves: F: +4 R: +9 W: +3 | CMD: 19 | Init: +6 Percep: +7 SM: +4

So what would I need to do/roll if I wanted to try to either tie up or knck out the logger just around the building from me? Is he still lying down, but awake?

Silver Crusade

Male Human Paladin 2 | AC 14 T 11 FF 13 | HP 20/20 | F +7 R +3 W +6 | Init +1, Perc +1 | Smite Evil 1/1 | LoH 3/3

Concerned about the amount of space between the scouts and the rest of the party and having lost sight of a few of them Horatius quietly says, "Let's move up." before advancing.

Assuming surprise round so a single move up


The map // Initiative >> Theor & Thaurux > Yeti > Rest

You can take an entire round Horatius, no problem.
Darius: awake but lying down yes. Do enough subdual damage and they will "fall asleep".. ;)

Silver Crusade

Male Human Paladin 2 | AC 14 T 11 FF 13 | HP 20/20 | F +7 R +3 W +6 | Init +1, Perc +1 | Smite Evil 1/1 | LoH 3/3

Horatius takes up a position near the center of the village square both to be able to provide support to his fellows as well as to give any foes something to focus on.

Sovereign Court

Male Human Unchained Rogue 4 | HP 39/39 | AC 21 T 16 FF 16 | Saves: F: +4 R: +9 W: +3 | CMD: 19 | Init: +6 Percep: +7 SM: +4

Well, here goes nothing. If anything, at least it's in character

Darius rushes over to the logger lying down nearby and attempts to strike him with the flat of his blade. (non-lethal)

Subdual attempt: 1d20 + 3 - 4 ⇒ (15) + 3 - 4 = 14
Damage: 1d6 + 1 ⇒ (1) + 1 = 2

Look at my mighty rougish muscles!. Anyway, I believe that being prone, the logger is at -4 to AC, but I did not factor that into my roll.

Grand Lodge

Male Human Ranger 1 | AC 15 T 13 FF 12 | HP 15/16 | F +5 R +4 W +1 | Init +4 | Perc +5

GM:
Have we hit initiative yet? IE do I need to make my description yet?


The map // Initiative >> Theor & Thaurux > Yeti > Rest

Horatius and Theor:
Adrenaline is rushing, you may start to implement some of the things I mailed you about. Dog and Wolf, in case you forgot.

Darius, he's technically still flat-footed I believe so I will allow you to roll sneak attack aswell. And yes, he's at minus 4 to AC? but you can simply add +4 to your attack (and put "prone" at the end of the sentence, so I know why. :)
Bayani and Kumari, you're up!

Sovereign Court

Male Human Unchained Rogue 4 | HP 39/39 | AC 21 T 16 FF 16 | Saves: F: +4 R: +9 W: +3 | CMD: 19 | Init: +6 Percep: +7 SM: +4

Ok, so my roll to hit would be an 18 because he's prone.

Sneak Attack damage: 1d6 ⇒ 2

So 4 total damage if I hit.

That was twice as good! Woot!

Lantern Lodge

Male Elf Magus 1 | HP 8/9 | AC 22 T 14 FF 18| Ft +3 / Rf +4 / Wl +2 (+2 vs enchantment) | Init +4 | Per. +3 | Arcane Pool 3/4

Ah, didn't see the map. OK. In that case, after Darius attacks, Bayani will join him... but does he notice the rogue using nonlethal? Perception: 1d20 + 3 ⇒ (12) + 3 = 15 Guess so!

Bayani follows Darius out of hiding and joins him in giving the strange human a firm smack on the back of the head with the pommel of his rapier. Attack, rapier, nonlethal, arcane pool, prone: 1d20 + 4 + 1 - 4 + 4 ⇒ (11) + 4 + 1 - 4 + 4 = 16

If that hits: 1d6 + 2 ⇒ (4) + 2 = 6 nonlethal

Grand Lodge

Male Human Ranger 1 | AC 15 T 13 FF 12 | HP 15/16 | F +5 R +4 W +1 | Init +4 | Perc +5

Hrm where is the one guy that was under the bush? I was staying close to him to be able to attack if something happened. (As per my previous post) Am I just in the wrong place or are the NPC locations not updated?


The map // Initiative >> Theor & Thaurux > Yeti > Rest

Theor, updated your location. Must have missd that :)
Darius and Bayani, I updated your position but you may move yourself on the map.

The man receives two hits from Darius and Bayani, but is stumbling upright. He doesn't look right, but the anger that is building in his eyes keeps him awake, and he is ready to attack.

Darius and Bayani, he will stand up in his turn, so please post attacks of opportunity if you want.

Sovereign Court

Male Human Unchained Rogue 4 | HP 39/39 | AC 21 T 16 FF 16 | Saves: F: +4 R: +9 W: +3 | CMD: 19 | Init: +6 Percep: +7 SM: +4

Darius swings down with the pommel of his sword as the man struggles to stand.

AOO: 1d20 + 3 - 4 ⇒ (6) + 3 - 4 = 5

Lantern Lodge

Male Elf Magus 1 | HP 8/9 | AC 22 T 14 FF 18| Ft +3 / Rf +4 / Wl +2 (+2 vs enchantment) | Init +4 | Per. +3 | Arcane Pool 3/4

AoO, arcane pool, nonlethal, prone: 1d20 + 4 + 1 - 4 + 4 ⇒ (15) + 4 + 1 - 4 + 4 = 20 AoO's occur in a way that interrupts the action that provokes them, so until his stand-up action is complete, he's still prone.
Damage, nonlethal: 1d6 + 2 ⇒ (6) + 2 = 8

Grand Lodge

Male Human Ranger 1 | AC 15 T 13 FF 12 | HP 15/16 | F +5 R +4 W +1 | Init +4 | Perc +5

Theor senses the oncoming fight and feels a tingle at the back of his neck. His lip snarrels as he squints at the nearest enemy. He drops his weapon and runs at the man. Spots of fur seem to grow over his arms, razor like claws seem to grow from his fingers and his mouth takes on a slightly wolf-like shape with teeth to match. Jumping onto the man he starts clawing and biting at him like a wild animal.

Bite: 1d20 + 4 ⇒ (13) + 4 = 17
Damage: 1d4 + 3 ⇒ (2) + 3 = 5

Claw: 1d20 + 4 ⇒ (17) + 4 = 21
Damage: 1d3 + 3 ⇒ (2) + 3 = 5

Claw: 1d20 + 4 ⇒ (10) + 4 = 14
Damage: 1d3 + 3 ⇒ (3) + 3 = 6

Silver Crusade

Human(Kelishite) Cleric 2 | HP 8/15 | AC 15 | T 13 | FF 12 | CMD 13 | F +4 | R +3 | W +6 | Init +5 | Perc +7 | Sense Motive +8

Kumari moves towards the center of camp with her dagger drawn.


The map // Initiative >> Theor & Thaurux > Yeti > Rest

Theor, I don't think you can claw+claw+bite if you don't have pounce. I could be wrong, but I'll take simply take the first roll now unless you can tell me why you *can* do all three, ok? :)

Everyone but Theor and Horatius:
Be sure to look at their posts in detail. Try to find something unusual, and respons accordingly.
Spoiler:
The one behind you was not prone, just FYI. I noticed you didn't include a +4 on your attack, so perfect :)

When the man attempts to stand up, Darius' obviously fake attacks give the perfect opening for Bayani to knock him out with the blunt of his sword.
In the meantime Theor sprints to the one that was hiding behind him and claws his face open. He growls and attempts to return the favour, but the claws are easily dodged. His sharp teeth however sink into your side, and you feel blood gushing out.

Claw: 1d20 + 3 ⇒ (9) + 3 = 12
Claw: 1d20 + 3 ⇒ (4) + 3 = 7
Bite: 1d20 + 3 ⇒ (16) + 3 = 19
> 1d4 + 2 ⇒ (4) + 2 = 6

Anyone that hasn't had a go yet in round one, go ahead, I'm kinda lost in initiative. We'll go to round 2 now, so Horatius & Kumari and Darius, you're up!
((L1 is considered KO))

Grand Lodge

Male Human Ranger 1 | AC 15 T 13 FF 12 | HP 15/16 | F +5 R +4 W +1 | Init +4 | Perc +5

Good call on the pounce :P Just got caught up in the moment :)

Silver Crusade

Human(Kelishite) Cleric 2 | HP 8/15 | AC 15 | T 13 | FF 12 | CMD 13 | F +4 | R +3 | W +6 | Init +5 | Perc +7 | Sense Motive +8

Kumari moves onto the central dais and readies to Firebolt any logger that gets near enough.

Silver Crusade

Male Human Paladin 2 | AC 14 T 11 FF 13 | HP 20/20 | F +7 R +3 W +6 | Init +1, Perc +1 | Smite Evil 1/1 | LoH 3/3

Horatius looks about for foes but none seem apparent. Suddenly he notes a scent on the breeze and his head jerks almost of its own accord to his left. Moving towards one of the buildings in move of a lope than a walk he finds one of the loggers that had been trying to sneak up on the party. With a growl he lunges forward at the interloper only at the last second remembering himself and turning the blade as to not skewer the man.

Attack to subdue : 1d20 + 5 - 4 ⇒ (20) + 5 - 4 = 21
Damage : 2d6 + 4 ⇒ (2, 6) + 4 = 12
Confimation : 1d20 + 5 - 4 ⇒ (1) + 5 - 4 = 2
If successful : 2d6 + 4 ⇒ (4, 2) + 4 = 10

The effort to contain the surge of aggression detracts from his precision but his long hours of training still shine through.


The map // Initiative >> Theor & Thaurux > Yeti > Rest

How far is this Kumari?

Horatius:
Don't forget your bestial template :)
Don't have to do it right away, but try to trigger it in combat.

Horatius smacks the man upside his head, and he has trouble stayiing upright.

Darius, you're up!

Sovereign Court

Male Human Unchained Rogue 4 | HP 39/39 | AC 21 T 16 FF 16 | Saves: F: +4 R: +9 W: +3 | CMD: 19 | Init: +6 Percep: +7 SM: +4

What's happening, even my friends are turning into crazed beasts! I'm not sure, but I think we ned to end this fight soon!

Darius takes a double move action to get 10' to the right of Horatius, who seems more in control of himself.

"Hang on Horatius, help is on the way!"

I moved my token.

Silver Crusade

Male Human Paladin 2 | AC 14 T 11 FF 13 | HP 20/20 | F +7 R +3 W +6 | Init +1, Perc +1 | Smite Evil 1/1 | LoH 3/3

When Darius nears the Paladin it becomes obvious that he is not himself. Hair is apparent on his face as if he has gone unshaven for days and his canine teeth now extend prominently. The exposed backs of his hands are fur covered and thick claws now end each digit.

Turning his head Horatius regards Darius with eyes a deep brown color rather than their former blue. Sniffing the air he seems to recognize his companion and turns his attention back to the logger.

Silver Crusade

Human(Kelishite) Cleric 2 | HP 8/15 | AC 15 | T 13 | FF 12 | CMD 13 | F +4 | R +3 | W +6 | Init +5 | Perc +7 | Sense Motive +8

30'

Lantern Lodge

Male Elf Magus 1 | HP 8/9 | AC 22 T 14 FF 18| Ft +3 / Rf +4 / Wl +2 (+2 vs enchantment) | Init +4 | Per. +3 | Arcane Pool 3/4

Bayani calls out to Kumari in her native tongue.

Kelish:
"My lady, please examine this fellow when you have a chance!"

(Bayani has no ranks in heal.)

DM, I've drawn a line on the map from Bayani's current location to the square next to Theor. The Run action requires that you run in a straight line, and there cannot be difficult terrain in the path you need to run. Does the line represent a path that Bayani could take that would avoid difficult terrain? If so, that is my action for this round.


The map // Initiative >> Theor & Thaurux > Yeti > Rest

Bayani: I changed the line a bit, this would be perfect for a run action. Is that all right for you?

Attacks:
Logger 1:
Bite: 1d20 + 3 ⇒ (4) + 3 = 7 >> 1d4 + 2 ⇒ (2) + 2 = 4
Claw: 1d20 + 3 ⇒ (9) + 3 = 12 >> 1d3 + 2 ⇒ (2) + 2 = 4
Claw: 1d20 + 3 ⇒ (9) + 3 = 12 >> 1d3 + 2 ⇒ (1) + 2 = 3

The logger is going crazy, trying to scratch and bite but Horatius reacts ferociously and holds back the man's attacks.

Bayani and Theor: attack!

Grand Lodge

Male Human Ranger 1 | AC 15 T 13 FF 12 | HP 15/16 | F +5 R +4 W +1 | Init +4 | Perc +5

Theor continues his assualt trying to rip through the mans flesh.

Bite: 1d20 + 4 ⇒ (5) + 4 = 9
Damage: 1d4 + 3 ⇒ (4) + 3 = 7

Claw: 1d20 + 4 ⇒ (7) + 4 = 11
Damage: 1d3 + 3 ⇒ (1) + 3 = 4

Claw: 1d20 + 4 ⇒ (4) + 4 = 8
Damage: 1d3 + 3 ⇒ (3) + 3 = 6

Blah the dice are against me :*(

Silver Crusade

Human(Kelishite) Cleric 2 | HP 8/15 | AC 15 | T 13 | FF 12 | CMD 13 | F +4 | R +3 | W +6 | Init +5 | Perc +7 | Sense Motive +8

At Bayani's request Kumari will drop her readied action for a move to the downed logger.


The map // Initiative >> Theor & Thaurux > Yeti > Rest

Okidoki for Kumari and Theor. Bayani's up.

Lantern Lodge

Male Elf Magus 1 | HP 8/9 | AC 22 T 14 FF 18| Ft +3 / Rf +4 / Wl +2 (+2 vs enchantment) | Init +4 | Per. +3 | Arcane Pool 3/4

Wouldn't the Run be my action for this round? Or was that last round, and I've lost count?


The map // Initiative >> Theor & Thaurux > Yeti > Rest

Okay dokay! In that case: Horatius, Kumari and Darius!
Edit: I think I made a boo-boo somewhere with L2 and L3 but meh, let's go with the fowl ;)

Silver Crusade

Male Human Paladin 2 | AC 14 T 11 FF 13 | HP 20/20 | F +7 R +3 W +6 | Init +1, Perc +1 | Smite Evil 1/1 | LoH 3/3

The whirl of battle around him is matched by the struggle within as the Paladin seeks to keep control of the new feral urges that surge within him. "Erastil give me strength to fight this foul taint." he prays trying to focus his thoughts.

With his attention turned inward Horatius can feel himself losing touch with the fight before him. Hoping to end it quickly he strikes out with the pummel of his sword.

Attack (non-lethal) - 1d20 + 5 - 4 ⇒ (19) + 5 - 4 = 20
Damage - 2d6 + 4 ⇒ (1, 5) + 4 = 10

Confirm - 1d20 + 5 - 4 ⇒ (18) + 5 - 4 = 19
Damage - 2d6 + 4 ⇒ (3, 1) + 4 = 8

The blow strikes true but lands far heavier than the Paladin intended, the taints strength fueling his strike. An audible crack issues from the mans skull where the pummel connects.

Hopefully not too much of that is lethal..doh


The map // Initiative >> Theor & Thaurux > Yeti > Rest

Yikes Horatius, with your previous attack that lands you on 30 dmg.

Horatius blade flickers against the light as the pummel descends and breaks the man's nose and part of his jawbone. He crashes to the floor by the impact of the greatsword, and has a few more sputters of blood gushing out from the center of his face. He has but a few moments to spare.

Heal skill:
OOC: He is on the virge of the true death. 30 hp dmg when he has 16 and 14 CON.
IC: He is on the virge of the true death. Either someone stabilizes him right now, or he's a goner!

Lantern Lodge

Male Elf Magus 1 | HP 8/9 | AC 22 T 14 FF 18| Ft +3 / Rf +4 / Wl +2 (+2 vs enchantment) | Init +4 | Per. +3 | Arcane Pool 3/4

I beg to differ, DM -- Horatius stated he was doing nonlethal damage, and took the penalty, which only turns into lethal after it exceeds total HP. The logger currently has 16 NL damage, 14 Lethal, which puts him unconscious but not dying.

Bayani calls to Theor, "I know not what madness has overtaken you, but we need these men alive!"


The map // Initiative >> Theor & Thaurux > Yeti > Rest

Ah yes, thank you. So any *excess* (non-)lethal dmg now will result in lethal dmg right?

The winds sweeps through the village!

Silver Crusade

Human(Kelishite) Cleric 2 | HP 8/15 | AC 15 | T 13 | FF 12 | CMD 13 | F +4 | R +3 | W +6 | Init +5 | Perc +7 | Sense Motive +8

Kumari will cast stabilize on the logger at her feet and move up towards the one H just took down.


The map // Initiative >> Theor & Thaurux > Yeti > Rest

Darius,you're up!

Sovereign Court

Male Human Unchained Rogue 4 | HP 39/39 | AC 21 T 16 FF 16 | Saves: F: +4 R: +9 W: +3 | CMD: 19 | Init: +6 Percep: +7 SM: +4

Darius will take his rope from his pack and restrain the logger that Horatius knocked out.


The map // Initiative >> Theor & Thaurux > Yeti > Rest

Attacks:
Bite: 1d20 + 3 ⇒ (2) + 3 = 5 >> 1d4 + 2 ⇒ (3) + 2 = 5
Claw: 1d20 + 3 ⇒ (16) + 3 = 19 >> 1d3 + 2 ⇒ (1) + 2 = 3
Claw: 1d20 + 3 ⇒ (11) + 3 = 14 >> 1d3 + 2 ⇒ (2) + 2 = 4

The man and Theor are fighting, and they become a whirlwind of claws and teeth flashing. The logger manages to find a single opening, and slashes Theor on the inside of his left leg. Theor gnashes his teeth, but doesn't back down.

Everyone is up! Bayani and Theor from this turn, and then Horatius, Kumari and Darius for the next turn.
I'll assume Kumari stabilizes the other logger, and Darius continues restraining the logger? If you can find me a decent time estimate (x rounds) I would thank you immensely. :)

Lantern Lodge

Male Elf Magus 1 | HP 8/9 | AC 22 T 14 FF 18| Ft +3 / Rf +4 / Wl +2 (+2 vs enchantment) | Init +4 | Per. +3 | Arcane Pool 3/4

Bayani moves 10 ft forward to stand beside Theor, and makes a nonlethal attack against the logger. Rapier, Arcane pool, nonlethal: 1d20 + 4 + 1 - 4 ⇒ (4) + 4 + 1 - 4 = 5 He misses wildly.

Grand Lodge

Male Human Ranger 1 | AC 15 T 13 FF 12 | HP 15/16 | F +5 R +4 W +1 | Init +4 | Perc +5

Perception: 1d20 + 5 ⇒ (15) + 5 = 20

Theor notices Bayani approaching and hesitates a breif moment before remembering her as a friend, he then turns back to his foe to attack.

Bite: 1d20 + 4 ⇒ (13) + 4 = 17
Damage: 1d4 + 3 ⇒ (3) + 3 = 6

Claw: 1d20 + 4 ⇒ (9) + 4 = 13
Damage: 1d3 + 3 ⇒ (1) + 3 = 4

Claw: 1d20 + 4 ⇒ (9) + 4 = 13
Damage: 1d3 + 3 ⇒ (1) + 3 = 4


The map // Initiative >> Theor & Thaurux > Yeti > Rest

The man that Theor was fighting only managed to get him angrier than he already was. Hastened by the arrival of a potential rival, his anger takes him higher as he scratches and claws and bites the man almost to death.
The man is standing, but barely.

Silver Crusade

Male Human Paladin 2 | AC 14 T 11 FF 13 | HP 20/20 | F +7 R +3 W +6 | Init +1, Perc +1 | Smite Evil 1/1 | LoH 3/3

Once the man before him crumples to the ground Horatius loses all focus on the events around him. Dropping his sword and stumbling a bit he covers his face with his clawed hands. Breath by breath he seeks to calm his boiling blood and racing heart. After a few moments he regains a semblance of control and, his thoughts returned to the present, looks about to see how his companions fare.

Horatius takes the round to get a grip

Silver Crusade

Human(Kelishite) Cleric 2 | HP 8/15 | AC 15 | T 13 | FF 12 | CMD 13 | F +4 | R +3 | W +6 | Init +5 | Perc +7 | Sense Motive +8

Kumari runs over to stabilize the logger. Immediately after she starts looking over her clawed companions to see how far any lycanthropy has advanced.

Heal: 1d20 + 9 ⇒ (11) + 9 = 20

"You fools! If you have not been feeling yourself, why did you not mention anything? When were you bit? Was it the hunters in the garden?"


The map // Initiative >> Theor & Thaurux > Yeti > Rest

Okay for everyone. Darius you're up!

Silver Crusade

Male Human Paladin 2 | AC 14 T 11 FF 13 | HP 20/20 | F +7 R +3 W +6 | Init +1, Perc +1 | Smite Evil 1/1 | LoH 3/3

Not sure if Kumari is near me or not but assuming so...

Horatius turns to face Kumari, "Arre otherrrs so afflicted?" he asks with concern. His speech is a bit hard to understand, his longer canine teeth and altered jaw clearly causing him some trouble. Everything also seems to come out with a bit of a growl which only makes understanding worse.

"I've not been bitten as farr as I know. When we began our attack I felt my blood begin to boil and violent urges pushed at my mind. I can only guess that the druids spells are at the rroot of this." He shakes his head a bit before continuing, "Even now I feel as if my thoughts are clouded. I am myself howeverr."

Sovereign Court

Male Human Unchained Rogue 4 | HP 39/39 | AC 21 T 16 FF 16 | Saves: F: +4 R: +9 W: +3 | CMD: 19 | Init: +6 Percep: +7 SM: +4

Darius finishes tying up the logger, and then rushes to help Theor and Bayani. (double move)

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