Tide Of Twilight (Inactive)

Game Master Rickmeister

Pathfinder Society Scenario #3–05
Subtier 1-2


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The map // Initiative >> Theor & Thaurux > Yeti > Rest

THIS IS MEANT FOR OUT OF CHARACTER TALK.


The map // Initiative >> Theor & Thaurux > Yeti > Rest

As soon as everyone has posted something in the gameplay thread, this show is hitting the road!

Lantern Lodge

Male Elf Magus 1 | HP 8/9 | AC 22 T 14 FF 18| Ft +3 / Rf +4 / Wl +2 (+2 vs enchantment) | Init +4 | Per. +3 | Arcane Pool 3/4

Hello! Just putting everything together for my character now, I'll PM you if I have any questions, OK?


The map // Initiative >> Theor & Thaurux > Yeti > Rest

No problem Bayani.
Remember the PFS rules about char creation, and you can't go wrong!

Edit: Please POST something instead of just "dotting" :P

Sovereign Court

Ranger Lvl 1 HP 11/11 INIT+6 AC 16 CMB+3 CMD+17 Longsword (+5 to Att) 1d8+2/19-20x2 Long Bow (+6 to Att) 1d8+2/x3 F+3 R+6 W+0

Hey, thanks for the invite, looking forward to the adventure!


The map // Initiative >> Theor & Thaurux > Yeti > Rest

You're welcome, and so am I :)

Lantern Lodge

Male Elf Magus 1 | HP 8/9 | AC 22 T 14 FF 18| Ft +3 / Rf +4 / Wl +2 (+2 vs enchantment) | Init +4 | Per. +3 | Arcane Pool 3/4

Not sure what to post in the IC... what's the setting, where are we, what time is it... etc?


The map // Initiative >> Theor & Thaurux > Yeti > Rest

Go with your guts, you were first so you would have set the mood :D

As far as I can tell from Darius' comment, I would say you're in the common room of your 'house" at the Lodge. You've been assigned a room in one of the houses, a place to leave the gear you would like to leave locked up, and sleep.

It's early in the morning, say about 8'ish. You are expected at 10, so have roughly two hours to get things in order.

Lantern Lodge

Male Elf Magus 1 | HP 8/9 | AC 22 T 14 FF 18| Ft +3 / Rf +4 / Wl +2 (+2 vs enchantment) | Init +4 | Per. +3 | Arcane Pool 3/4

Completed my crunch.

Grand Lodge

Male Human Ranger 1 | AC 15 T 13 FF 12 | HP 15/16 | F +5 R +4 W +1 | Init +4 | Perc +5

Checking in, had to slightly rename myself :)


The map // Initiative >> Theor & Thaurux > Yeti > Rest

T minus 10 hours before I start looking for people to take Kumari Azar's place.

Lantern Lodge

Male Elf Magus 1 | HP 8/9 | AC 22 T 14 FF 18| Ft +3 / Rf +4 / Wl +2 (+2 vs enchantment) | Init +4 | Per. +3 | Arcane Pool 3/4

If she or another healer doesn't show, can I retroactively adjust the scrolls my character purchased to include a couple infernal healings?

Silver Crusade

Human(Kelishite) Cleric 2 | HP 8/15 | AC 15 | T 13 | FF 12 | CMD 13 | F +4 | R +3 | W +6 | Init +5 | Perc +7 | Sense Motive +8

I'm here.

Silver Crusade

Male Human Paladin 2 | AC 14 T 11 FF 13 | HP 20/20 | F +7 R +3 W +6 | Init +1, Perc +1 | Smite Evil 1/1 | LoH 3/3

Woot! :)

Sovereign Court

Male Human Unchained Rogue 4 | HP 39/39 | AC 21 T 16 FF 16 | Saves: F: +4 R: +9 W: +3 | CMD: 19 | Init: +6 Percep: +7 SM: +4

Hey I have a question about my build - I've decied to hold off on Weapon Finesse and pick that up at level 2 with the Finesse Rogue talent - this means that my + to hit is low right now and I won't likely do any Two-Weapon fighting yet.

It maximizes my feat selection long-term, but makes me less effective short term. Thoughts?

Silver Crusade

Male Human Paladin 2 | AC 14 T 11 FF 13 | HP 20/20 | F +7 R +3 W +6 | Init +1, Perc +1 | Smite Evil 1/1 | LoH 3/3

That's the same way I went with my halfling rogue. I think it makes sense. As you said your accuracy drops but you can still make use of TWF vs things with lower AC and when you have a flank.

What are you thinking of taking as your second feat?

Sovereign Court

Male Human Unchained Rogue 4 | HP 39/39 | AC 21 T 16 FF 16 | Saves: F: +4 R: +9 W: +3 | CMD: 19 | Init: +6 Percep: +7 SM: +4

Right now I have Dodge, since AC will be an issue when I'm up close. Kind of going back and forth between that and Toughness - but there could be something better out there. I've only really explored Core feats - thought maybe about Gang Up from APG, which makes flanking easier if there are three allies facing a single foe.


Darius, since you will be able to rebuild before you play as a level 2, take the Finesse now and you can make the build more efficient later.

Sovereign Court

Male Human Unchained Rogue 4 | HP 39/39 | AC 21 T 16 FF 16 | Saves: F: +4 R: +9 W: +3 | CMD: 19 | Init: +6 Percep: +7 SM: +4

You're right! I was thinking about the free rebuild stuff, but somehow didn't connect it to feat selection that way. Thanks!


The map // Initiative >> Theor & Thaurux > Yeti > Rest

My thoughts exactly. Take finesse and swap it right before leveling up to level 2 :)

Sovereign Court

Male Human Unchained Rogue 4 | HP 39/39 | AC 21 T 16 FF 16 | Saves: F: +4 R: +9 W: +3 | CMD: 19 | Init: +6 Percep: +7 SM: +4

Done and done.

So another question - I bought my character a silvered mace (I always try to keep cold iron and silver on hand) - I am assuming this works for DR purposes, but are any creatures that need silver to hurt that are resistant against bludgeoning damage (i.e. devils and lycanthropes)?

Also, if I were to purchase a masterwork cold iron weapon in the future, how much would it cost - double the base cost plus 300, or base + 300 then double. Thanks!

Silver Crusade

Male Human Paladin 2 | AC 14 T 11 FF 13 | HP 20/20 | F +7 R +3 W +6 | Init +1, Perc +1 | Smite Evil 1/1 | LoH 3/3

MW Cold Iron is 300 + (2 x weapon cost). One of the special weapons lists has a sword listed that shows it.

Generally critters don't have dual DR requirements so you should be ok.

Lantern Lodge

Male Elf Magus 1 | HP 8/9 | AC 22 T 14 FF 18| Ft +3 / Rf +4 / Wl +2 (+2 vs enchantment) | Init +4 | Per. +3 | Arcane Pool 3/4

If they do have dual requirements, they're pretty high CR, so we probably won't be encountering them in this scenario.

DM, I can't recall -- do PFSOP rules allow the players to pool coins for purchases related to the mission? E.g. if we went in together to buy the rangers some silver and cold iron arrows, would that be allowed?

Silver Crusade

Male Human Paladin 2 | AC 14 T 11 FF 13 | HP 20/20 | F +7 R +3 W +6 | Init +1, Perc +1 | Smite Evil 1/1 | LoH 3/3

I believe you can only group funds to buy spell casting services.


The map // Initiative >> Theor & Thaurux > Yeti > Rest

Yeah, everything is individual I'm afraid. Nothing can be pooled, and if you use your resources on something it s still considered yours at the end of the adventure, can't even 'willingly gift' something to someone.


The map // Initiative >> Theor & Thaurux > Yeti > Rest

Be sure to do your shopping before leaving Absalom!

Horatius: I will attempt to mail your LEWT within 10 hours.

Silver Crusade

Male Human Paladin 2 | AC 14 T 11 FF 13 | HP 20/20 | F +7 R +3 W +6 | Init +1, Perc +1 | Smite Evil 1/1 | LoH 3/3

Woot LEWT!...ok but I've started my timer :)


The map // Initiative >> Theor & Thaurux > Yeti > Rest

Check the other discussion forum. For you I need the following still:

> Start gp, day job, items sold, items bought.

Oh, and it should be about 502 gp that you'll get, so start thinking ;)


The map // Initiative >> Theor & Thaurux > Yeti > Rest

@ Hannover:

I am unsure, and can't find the answer, so i'm going to suggest this:
Weapon Blanch (silver), which would cost 5 gold pieces for 10 pieces of ammunition.

If anyone finds the correct page, I'm willing to work out something different.
Not listed here unfortunately. :(

Sovereign Court

Ranger Lvl 1 HP 11/11 INIT+6 AC 16 CMB+3 CMD+17 Longsword (+5 to Att) 1d8+2/19-20x2 Long Bow (+6 to Att) 1d8+2/x3 F+3 R+6 W+0

That will work for me - I'll spend 10 gp on 20 arrow, and will make a point to try and recover them. I'll keep my other arrows and will only use the silver ones in a pinch.

Silver Crusade

Male Human Paladin 2 | AC 14 T 11 FF 13 | HP 20/20 | F +7 R +3 W +6 | Init +1, Perc +1 | Smite Evil 1/1 | LoH 3/3

Humm...well the Core book lists it as +2gp and the UE lists it as +2gp/item. Looking at the entry for Adamantine the Core book lists it as +60gp/missle while the UE lists it as +60gp/item.

Based on that my thought would be that it's +2gp/arrow.

Of course that seems to make Weapon Blanch a lot more affordable option. At first I was thinking that it was because you can recover silver arrows and use them again but since you can only recover arrows that don't hit and weapon blanch is only used on a hit it's irrelevant as far as that goes.

Grand Lodge

Male Human Ranger 1 | AC 15 T 13 FF 12 | HP 15/16 | F +5 R +4 W +1 | Init +4 | Perc +5

Just a note in Hero Labs if I try and get Silver Arrows (it comes in bunchs of 50) it comes out to 102gp 5sp


The map // Initiative >> Theor & Thaurux > Yeti > Rest

And how much would 50 regular arrows be?

Grand Lodge

Male Human Ranger 1 | AC 15 T 13 FF 12 | HP 15/16 | F +5 R +4 W +1 | Init +4 | Perc +5

2g5sp

Lantern Lodge

Male Elf Magus 1 | HP 8/9 | AC 22 T 14 FF 18| Ft +3 / Rf +4 / Wl +2 (+2 vs enchantment) | Init +4 | Per. +3 | Arcane Pool 3/4

Bayani will also purchase a unit of Silver weapon blanch to use with arrows. (It's just not practical with melee weapons.)

Edit: nevermind, forgot I chose not to go with the bow.

Silver Crusade

Male Human Paladin 2 | AC 14 T 11 FF 13 | HP 20/20 | F +7 R +3 W +6 | Init +1, Perc +1 | Smite Evil 1/1 | LoH 3/3

Bayani nice trick with the whetstone. I didn't know they'd actually given them a rule function.

Lantern Lodge

Male Elf Magus 1 | HP 8/9 | AC 22 T 14 FF 18| Ft +3 / Rf +4 / Wl +2 (+2 vs enchantment) | Init +4 | Per. +3 | Arcane Pool 3/4

It's new in Ultimate Equipment. Only works for the first hit, but definitely helps. The rules say a 'blade' so I think maybe they don't actually work for ammo. Might be a little too powerful if you can sharpen all the arrows.

*pumps fist in the air* Sharpen ALL THE THINGS!

Lantern Lodge

Male Elf Magus 1 | HP 8/9 | AC 22 T 14 FF 18| Ft +3 / Rf +4 / Wl +2 (+2 vs enchantment) | Init +4 | Per. +3 | Arcane Pool 3/4

Theor, what close-range weapon do you have? You have a bec de corbin listed (great weapon) and then unarmed strike, but you don't have Improved Unarmed strike as a feat, so using an unarmed attack, even with a gauntlet, will provoke, and you won't be able to take AoOs. Maybe get a spiked gauntlet, or spiked armor?


The map // Initiative >> Theor & Thaurux > Yeti > Rest

I believe it's only for blades. So yes for short sword, greatsword.. And even rapier, I reckon. But not for ammunition.

Lantern Lodge

Male Elf Magus 1 | HP 8/9 | AC 22 T 14 FF 18| Ft +3 / Rf +4 / Wl +2 (+2 vs enchantment) | Init +4 | Per. +3 | Arcane Pool 3/4

Yeah I agree with that.

Grand Lodge

Male Human Ranger 1 | AC 15 T 13 FF 12 | HP 15/16 | F +5 R +4 W +1 | Init +4 | Perc +5

I can make AoO with the bec de corbin, just at reach not up close.

Lantern Lodge

Male Elf Magus 1 | HP 8/9 | AC 22 T 14 FF 18| Ft +3 / Rf +4 / Wl +2 (+2 vs enchantment) | Init +4 | Per. +3 | Arcane Pool 3/4

Well, if someone gets past your reach, which is easy to do with 5-foot steps, vanish, acrobatics, etc. then you have no way to take AoOs, which makes your Combat Reflexes feat much less useful.

Grand Lodge

Male Human Ranger 1 | AC 15 T 13 FF 12 | HP 15/16 | F +5 R +4 W +1 | Init +4 | Perc +5

Yeah I agree, but from an ooc perspective I wouldn't except a lot of the foes at first level to be using a lot of vanish/acrobatics. Only so much money you know. I plan on getting a close range weapon as well, once he's gotten a little more experience under his belt. As it is he is pretty much just a kid getting his feet wet. He has some natural talent and some skills just from his own experience but no formal training and the weapon is just bec de corbin is just a common weapon in the Brevoy/River Kingdom area and he found it useful having something with a little reach to check ground and such while exploring the tunnels.

Silver Crusade

Male Human Paladin 2 | AC 14 T 11 FF 13 | HP 20/20 | F +7 R +3 W +6 | Init +1, Perc +1 | Smite Evil 1/1 | LoH 3/3

Good to go...and yep always like the little individual touches.

Now git us movin'! :)

Sovereign Court

Male Human Unchained Rogue 4 | HP 39/39 | AC 21 T 16 FF 16 | Saves: F: +4 R: +9 W: +3 | CMD: 19 | Init: +6 Percep: +7 SM: +4

I second that. I'm ready to go ;).

Lantern Lodge

Male Elf Magus 1 | HP 8/9 | AC 22 T 14 FF 18| Ft +3 / Rf +4 / Wl +2 (+2 vs enchantment) | Init +4 | Per. +3 | Arcane Pool 3/4

What they said.

Silver Crusade

Human(Kelishite) Cleric 2 | HP 8/15 | AC 15 | T 13 | FF 12 | CMD 13 | F +4 | R +3 | W +6 | Init +5 | Perc +7 | Sense Motive +8

While this is fun stuff, lets keep it going.


The map // Initiative >> Theor & Thaurux > Yeti > Rest

Yup, working on it. Have to force some of my students to pass this year, but eta of next post should be within 8-10 hours. :-)


The map // Initiative >> Theor & Thaurux > Yeti > Rest

Wow you guys were fast.. SPAWN CAMPERS!! :p


The map // Initiative >> Theor & Thaurux > Yeti > Rest

Just a little heads-up:
My girlfriend booked a last-minute to Spain, so I will be out of the country from sunday to thursday. I will ofc attempt to check in regularly, but should the need arise you may.. well, wait for me, coz I'm the DM xP

If everything is taken care of as I believe it will be, I should be able to at least post once a day :)

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