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Smiling to herself, Kumari thinks As nervous as *I* am about this place, our strapping warriors are far more reluctant to enter. "I concur with Arovandeon. Mella, even if we had access to the tome, we will know much better what Anumet was researching if we take a look inside the museum. Since we cannot take the book out of the Forae Logos, we had best go there with what information we can." ![]()
It seems as though going into this museum is something like a right of passage so I suppose it must be done. Though Arovandeon appears to not have come through unscathed... "Well, this sounds like it will be quite an adventure. Will we be making a day of it, or do you think we shall be wandering there for days?" ![]()
Don't sweat getting things wrong. We're here to have fun and as long as that is happening, it's all good. There is no such thing as wrong fun. Related to PBP specifically, I've a lot of table top and LARP experience, but little PBP. I did see this linked in another thread and it seems totally legit. PBP Advice Nate
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Sorry, I read that bit in the crunch about books as if you use anything other than these, cite it. I tried remaking Squeevil as a Grenadier/Firebomber, but then I realized Grenadier is in The Pathfinder Society Field Guide. So now he's a Firebomber/Ragechemist. And not nearly as good at torchbearing. Oh, and Supertorch(TM) is TradeMark. Background:
Squeevil first met the Dark Master outside of the dark master's laboratory. He had seen the Dark Master around of course, everyone knows who the Dark Master is, but the Dark Master had never so much as looked Squeevil's way. Then, as Squeevil was sneaking past the doorway, it happened. Dagor Morthis said, "You... come hold this as I read." Squeevil did, the Dark Master did, and Dagor Morthis was so satisfied with the result that he has permitted Squeevil to be ever by his side with a torch held high. He has even indulged Squeevil's experiments at torch improvement, which have yeilded surprising results. Stats:
Squeevil Male Goblin Firebomber/Ragechemist 3 (fav class) CE Small Humanoid (Goblinoid) Init +3; Senses Perception +5, darkvision 60 ft Str 12, Dex 17, Con 14, Int 16, Wis 8, Cha 7 Base Atk +2; CMB +2; CMD 15 [Defense]
[Offense]
[Feats/Traits]
[Alchemy]
[Skills]
[Equipment]
Couple questions. How would you feel about using the ammunition rule for Mastercrafting torches? Also would that be craft weapon? woodworking? other? |