There be lootin' to do - Skulls & Shackles

Game Master Spazmodeus

Here be a despicable crew of pirates!

Today's Date: Moonday, 28th of Lamashan, 4712 AR
Weather: Sunny and hot

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Ship Sheet | Loot Tracker |
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Infamy: 29 Disrepute: 14 Plunder: 16


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Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

I think i wanted to buy a headband too.

I don't recall my budget before this sale, (haven't purchased anything yet) but given Arhiel mentioned having 7200, i assume that was what we each had.

That would make -4k for a headband of +2 CHA.
Nothing else.


AC 20/16t/18ff (12/12t/10ff) ; hp 35/35; saves: F 4 R 4 W 6; bab 3, melee 3, ranged 5; CMB 3, CMD 15; speed 30; init +4; human sorceror/6
skills:
climb 0, craft: tattoo 6, diplomacy 17, know arcane 10, perception 9+2, profession sailor 6, sense motive 0, spellcraft 12, swim10

Arhiel posted already regarding her purchases in this post


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

Well, now that Diana reminded me of the fact that the cloak works only in salt water, it may affect my purchases. We are going to be on the sea a lot. But, I have to wonder how often we're going to find ourselves fighting on land or in fresh water. Also, I do have a good swim check and I can hold my breath for a long time. So, part of me's thinking that it might be a waste. However, that may be negligible in the end. I do have a few questions.

1) When I enter salt water, does the cloak automatically activate or is it by my choice? Like, could I start swimming as normal, then switch into a manta ray and vice versa?

2) It says that it's a 9th CL item. So that means that the effect works for 9 minutes, correct?


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

@ Arhiel

Then i've utterly lost sight of my own gold, if you can buy something of 7750gp.


Male

Absolutely take time to figure this out (I can't account for personal gold totals--sorry--but I trust you). However just to move us along...I was actually looking for gameplay posts. ;)

Isaac: I actually need to do the math on the cloak...it reads like the effect is supposed to be permanent as long as you're underwater...


F Human claiming Azlanti and Chelaxian decent Oracle of Waves (stargazer) of Besmara: 7 AC 24 (14 touch/20 ff) hp 54/54; saves: F 5 R 6 W 7; melee 8, ranged 9 (BAB 6); CMB 8, CMD 22/26 vs disarm, grapple, overrun; speed 20; init +3, Perception +12

I have always thought it permanent while under water as well. Not even sure if you can turn it off without taking the cloak off.


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

Hmm... If I get the cloak and some of our battles are going to be in fresh water and on land, then that may be a waste of gold. And it doesn't look like I can swap forms in combat without taking the time to remove the cloak. That's a couple reasons why I shouldn't get it. I would still like to think on it. I'll make a decision tomorrow.


Male

Couple of things to note:

While you won't have many battles in freshwater (that I can think of) there are a number of fights in the AP (particularly in book 4) that are on land. However, there are also a lot coming up in the near future that are in saltwater...in the near future.

Also, you don't fully take on the form of a manta ray: note that you can still use your arms while wearing the cloak without losing any of its abilities. So it's really only providing bonuses, not limiting. Based on the way it's written, I agree with Diana that it's likely meant to last as long as you're in saltwater.

Just waiting on a gameplay post from Edward and Arhiel! If I don't have one tomorrow morning I'll bot, but I hate to bot more than one player at a time.


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

What might be beneficial for water based combat, is getting bitten by a wereshark.

Are those in the AP, btw?

Edward could get a bit more muscle to aid his beloved cleric. ^^


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

That sounds cool, Edward. I would be interested in it as well (the image of a wereshark Isaac diving into saltwater and turning into a man-shark-manta ray thing is hilarious). But, if you got bit by a wereshark, you wouldn't be able to control it, right? Or am I missing something?

Norv, thank you for letting me know about what's coming up in the campaign. It makes the cloak more viable.


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

I made my decision. I'm getting the cloak. I'll add it to my sheet and remove 7,200 gp.


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

You make a valid point.

Would different were-species follow the same mechanic of losing control, or have different degrees of self control.

Edit: We might not want it, now that i read the description on the d20.

In either humanoid or hybrid form, a wereshark is generally burly, has a mouth full of unusually large teeth, and typically has a personality that is both crude and bullying. They’re bloodthirsty and are very easy to anger. They will jump into fights they have no stake in just to snap bones and draw blood.

Not like Edward.


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F Human claiming Azlanti and Chelaxian decent Oracle of Waves (stargazer) of Besmara: 7 AC 24 (14 touch/20 ff) hp 54/54; saves: F 5 R 6 W 7; melee 8, ranged 9 (BAB 6); CMB 8, CMD 22/26 vs disarm, grapple, overrun; speed 20; init +3, Perception +12

Yea, its both a disease and a curse so don't be surprised when its not desirable. :)


AC 20/16t/18ff (12/12t/10ff) ; hp 35/35; saves: F 4 R 4 W 6; bab 3, melee 3, ranged 5; CMB 3, CMD 15; speed 30; init +4; human sorceror/6
skills:
climb 0, craft: tattoo 6, diplomacy 17, know arcane 10, perception 9+2, profession sailor 6, sense motive 0, spellcraft 12, swim10

sorry if I'm slow posting the last few days and the next few as well... We are suffering from high winds and surrounded by fires in all directions. Constant power outages from the winds and service outages from both power problems and the fires are playing hell with my connection. I will post as I can, but please bot me if necessary.. thanks.


F Human claiming Azlanti and Chelaxian decent Oracle of Waves (stargazer) of Besmara: 7 AC 24 (14 touch/20 ff) hp 54/54; saves: F 5 R 6 W 7; melee 8, ranged 9 (BAB 6); CMB 8, CMD 22/26 vs disarm, grapple, overrun; speed 20; init +3, Perception +12

Yikes! Stay safe.


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

Oh no! Stay safe, Arhiel!


F Human claiming Azlanti and Chelaxian decent Oracle of Waves (stargazer) of Besmara: 7 AC 24 (14 touch/20 ff) hp 54/54; saves: F 5 R 6 W 7; melee 8, ranged 9 (BAB 6); CMB 8, CMD 22/26 vs disarm, grapple, overrun; speed 20; init +3, Perception +12

We seem to be stuck...


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

You still with us, Norv?


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

Maybe work's given him an overload, who knows.


Male

Hi all. Sorry for my absence--totally unexpected, but still inexcusable to vanish without a word like that. It's been a lot of stuff that piled up unexpectedly in the past week, and I haven't had as much time to update as I expected (especially because this game, with a bunch of subsystems etc., is harder to update from my phone than most). I hope I didn't make you worry, and I'm gonna kick us back into gear ASAP.

My apologies again!!


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

It's no problem, Norv! It happens! Sorry if I came across as impatient.


Male

Not at all! Sorry it took even more time for me to get going again...

Also, Arhiel, are you still with us? Your last post has me concerned, and it's been a while...


AC 20/16t/18ff (12/12t/10ff) ; hp 35/35; saves: F 4 R 4 W 6; bab 3, melee 3, ranged 5; CMB 3, CMD 15; speed 30; init +4; human sorceror/6
skills:
climb 0, craft: tattoo 6, diplomacy 17, know arcane 10, perception 9+2, profession sailor 6, sense motive 0, spellcraft 12, swim10

I'm still here!


Male

Huzzah! Glad to hear it. :)


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

So, if we do have a ram, should I ram right into them? Or should I try to maneuver us out of their way?


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

Happy Holidays to everyone!


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

Happy holidays everyone!


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

So, we do have a ram. Should I move us so we ram them or try to outmaneuver them?


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

Happy new year everyone!


F Human claiming Azlanti and Chelaxian decent Oracle of Waves (stargazer) of Besmara: 7 AC 24 (14 touch/20 ff) hp 54/54; saves: F 5 R 6 W 7; melee 8, ranged 9 (BAB 6); CMB 8, CMD 22/26 vs disarm, grapple, overrun; speed 20; init +3, Perception +12
Isaac Silvermane wrote:
So, we do have a ram. Should I move us so we ram them or try to outmaneuver them?

We bought a ram. If we are not gonna use the ram why did we buy it?


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

Well, I just wanted to ask so that it wouldn't ruin anyone's plans. I'll try to ram them.


Male

We're still waiting on actions from Jaina and Arhiel, it looks like?


Male

Anything from Jaina, Arhiel?


Martial Flexibility: 6/6|Female Ifrit Brawler 7|HP: 54/54|AC: 21/14/17|Saves: Fort +6, Ref +8, Will +3|Init: +2|Perc: +12

Eep! Sorry to have kept you waiting!


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

I don't know about Arhiel, his/her other alias that's a regular in my group isn't active for a while either.


Male

Hmmmmm, ok. Hope they're all right!

No worries, Jaina. I have to get better about bumping the thread and nudging people when it's time to post!


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

I don't think Jaina's going to like me for stopping her brawl.


F Human claiming Azlanti and Chelaxian decent Oracle of Waves (stargazer) of Besmara: 7 AC 24 (14 touch/20 ff) hp 54/54; saves: F 5 R 6 W 7; melee 8, ranged 9 (BAB 6); CMB 8, CMD 22/26 vs disarm, grapple, overrun; speed 20; init +3, Perception +12

I am not hopeful that the captain will cooperate, be useful, or that we can leave him alive anyway. We shall see.


Male

Hey all, sorry for disappearing there...I had a rough week this last week, but I also wasn't seeing the notification about the most recent posts (I suspect I accidentally refreshed the page and "saw" them, in the system, without actually seeing the new text, while navigating away on my phone).

But since no one's commented on it, I feel compelled to check in...we all still here? Want to continue? Posting's been spotty of late (from me as much, and often more, than anyone).


Martial Flexibility: 6/6|Female Ifrit Brawler 7|HP: 54/54|AC: 21/14/17|Saves: Fort +6, Ref +8, Will +3|Init: +2|Perc: +12

I'm still here. :)


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

I am here as well.


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

I'm still here.


F Human claiming Azlanti and Chelaxian decent Oracle of Waves (stargazer) of Besmara: 7 AC 24 (14 touch/20 ff) hp 54/54; saves: F 5 R 6 W 7; melee 8, ranged 9 (BAB 6); CMB 8, CMD 22/26 vs disarm, grapple, overrun; speed 20; init +3, Perception +12

I am here and ready to continue.


Male

Ok, great! Looks like Arhiel might be a problem (which might create...other problems) but I wanted to check in since things were quiet. I'll crank the ol' machine up again, then. :)


F Human claiming Azlanti and Chelaxian decent Oracle of Waves (stargazer) of Besmara: 7 AC 24 (14 touch/20 ff) hp 54/54; saves: F 5 R 6 W 7; melee 8, ranged 9 (BAB 6); CMB 8, CMD 22/26 vs disarm, grapple, overrun; speed 20; init +3, Perception +12

I'll be at a small con Friday-Sunday and will have little time to post. Please bot me if needed.


Male

Have fun!


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

Have fun, Diana.


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

I was thinking of chained cannonballs, i do not recall where, but i think i've seen two chain linked cannonballs fired at the same time from two adjacent cannons, creating a bola effect against a mast.
Probably a movie at some time. ^^

But the only chain cannonballs i can find on a search, are those used vs riggings and sails, which were fired at shorter distances.


Male

I think those make an appearance in Pirates of the Caribbean somewhere?


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

Perhaps so, i'd not be surprised, eh? :)

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