There be lootin' to do - Skulls & Shackles

Game Master Spazmodeus

Here be a despicable crew of pirates!

Today's Date: Moonday, 28th of Lamashan, 4712 AR
Weather: Sunny and hot

Current Map |
Ship Sheet | Loot Tracker |
Shackles Map | Campaign Bible

Infamy: 29 Disrepute: 14 Plunder: 16


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Male Human Warpriest 7 Blessings:6/6, HP: 55/55, Fervor: 5/5 Panache: 5 AC 18, T 13, FF 15; CMD 18; F+8, R+5, W+7, Init+3; +1 Grayflame Cutlass+10 1d8+4,18-20 x2; +1 Reliable Pistol+9, 1d8+4, x3
Skills:
Acro:13, Climb: 9 Diplo:10, Intimidate:12, Prof-Sailor:13, Swim:12

Alabaster is going to start working on a friendship with Giffer Tibbs, but his romantic interest, at least for now, is Sandara. He's smitten with her cleric-ness and her pirate-ness. I think Giffer will be like his Scully to his Mulder. Maybe if she were a human, it could work, but I don't know how well human/gnome romantic relationships work. Lol. Since he's young, he'll be drawn to her gnomish prankster and all around quirkiness.


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

Edward's definitely going for Sandara.

He'll pry among the crew to figure out who'll be open to helping or talking to us newcomers, but if the con allows it the 1st night's conversation isn't the last ;)

Alabaster wrote:
Maybe if she were a human, it could work, but I don't know how well human/gnome romantic relationships work

Who knows.....but i can imagine the difference in height could be an issue. Gnomes rarely come above the average human's waste.

Edit:
This whole situation is so similar to what happened in a PFS scenario i'm playing a half-orc monk.
The great hall has 2 goblins and 1 bugbear, whom aren't showing hostilities yet. I suggest our half-elf diplomacy expert use her skills but everybody goes past him and just declares combat via insult and battlecry...while my orc with cha of 7 tries to be reasonable......


Nice knowing all of you have already planned your romantic interests, can't wait to see if I'll douse your ideas in hellfire by RPing the characters to hate you MWAHAHAHAHAHA! But no I'll try and be nice to your romantic sides xD

EDIT: I reread the rules and discussed them with a fellow GM and have learned that I was wrong for the spells. FROM NEXT NIGHT ON, if you take more than one Nighttime action you lose your spells for next day by staying up late and losing sleep. Not cool I know but thems the rules


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

It'll be a careful balance or an occasional gamble it seems.

What about the cantrips, do we keep those after a double night action?


Male Human (Mwangi) Aquatic Druid 4
Status:
  • HP: 30/30
  • AC: 14, T: 11, F: 13
  • F:6, R: 2, W: 8, Init: +1; Perception: +11
  • Channels Used: 1/7
  • 1st: hydralic push,air bubble, snowball (16), tripvine (15), calm animal
  • 2nd: slipstream, Gozreh's trident, agg thundercloud (16)

GM, if we have prepared spells that are unused and take 2 nighttime actions, we lose all spells or just can't reprep the used spell slots?

-Posted with Wayfinder


From what the rules say, a spellcaster must rest and prepare ALL his spells (even cantrips) each day even if he has not used all previous spells. This means that you basically have the choice of taking more actions at night or having your spells to potentially help you in case of attacks or other situations. Whats a pirates life without a little gambling eh?


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

Hey captain.........

d20pfsrd.com/classes/core-classes/bard wrote:


A bard casts arcane spells drawn from the bard spell list. He can cast any spell he knows without preparing it ahead of time.

Btw guys, since we are playing pirates.....

Here


Status:
  • HP 4/6 AC 13 | T 13 | FF 10 | CMD 15
  • F +0 | R +3 | W +4
  • Init +3 | Per +2
  • Spells per day | Level 1: 4

Just to let everyone know, here is the text on how spontaneous casters gain and regain spells.

Sorcerers and Bards wrote:
Daily Readying of Spells: Each day, sorcerers and bards must focus their minds on the task of casting their spells. A sorcerer or bard needs 8 hours of rest (just like a wizard), after which she spends 15 minutes concentrating. (A bard must sing, recite, or play an instrument of some kind while concentrating.) During this period, the sorcerer or bard readies her mind to cast her daily allotment of spells. Without such a period to refresh herself, the character does not regain the spell slots she used up the day before.

Relevant text in bold. Based on this, I would say that the spells used (excluding cantrips) do not come back.

Full link


Male Human Warpriest 7 Blessings:6/6, HP: 55/55, Fervor: 5/5 Panache: 5 AC 18, T 13, FF 15; CMD 18; F+8, R+5, W+7, Init+3; +1 Grayflame Cutlass+10 1d8+4,18-20 x2; +1 Reliable Pistol+9, 1d8+4, x3
Skills:
Acro:13, Climb: 9 Diplo:10, Intimidate:12, Prof-Sailor:13, Swim:12

Damn, ninja'd by Ranak.

Ranak is correct. This part of the adventure was specifically written to make it just as hard on casters as it is on characters who rely on weapons. The risk is part of the thrill of the adventure, I think. Stay up late, and hope there isn't a fight the next day, or play it safe. Sounds pirate-y to me!


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

So much for that then...

Btw Alabaster, don't think this will prevent me from our competition. ;)


Male Human Warpriest 7 Blessings:6/6, HP: 55/55, Fervor: 5/5 Panache: 5 AC 18, T 13, FF 15; CMD 18; F+8, R+5, W+7, Init+3; +1 Grayflame Cutlass+10 1d8+4,18-20 x2; +1 Reliable Pistol+9, 1d8+4, x3
Skills:
Acro:13, Climb: 9 Diplo:10, Intimidate:12, Prof-Sailor:13, Swim:12

Haha!


Male Human (Mwangi) Aquatic Druid 4
Status:
  • HP: 30/30
  • AC: 14, T: 11, F: 13
  • F:6, R: 2, W: 8, Init: +1; Perception: +11
  • Channels Used: 1/7
  • 1st: hydralic push,air bubble, snowball (16), tripvine (15), calm animal
  • 2nd: slipstream, Gozreh's trident, agg thundercloud (16)

Divine spellcasters prepare their spells in largely the same manner as wizards do, but with a few differences. The relevant ability for most divine spells is Wisdom (Charisma for paladins). To prepare a divine spell, a character must have a Wisdom score (or Charisma score for paladins) of 10 + the spell's level. Likewise, bonus spells are based on Wisdom.

Time of Day

A divine spellcaster chooses and prepares spells ahead of time, but unlike a wizard, does not require a period of rest to prepare spells. Instead, the character chooses a particular time of day to pray and receive spells. The time is usually associated with some daily event. If some event prevents a character from praying at the proper time, she must do so as soon as possible. If the character does not stop to pray for spells at the first opportunity, she must wait until the next day to prepare spells.

So as I read above, rest isn't required for divine casters

-Posted with Wayfinder


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

While oracles are also divine casters....they don't exactly pray, do they?

So they on that aspect are walking a yes-and-no line. They don't need preparation ahead of time either. They cast what they know, provided they haven't used them.


Male Human Warpriest 7 Blessings:6/6, HP: 55/55, Fervor: 5/5 Panache: 5 AC 18, T 13, FF 15; CMD 18; F+8, R+5, W+7, Init+3; +1 Grayflame Cutlass+10 1d8+4,18-20 x2; +1 Reliable Pistol+9, 1d8+4, x3
Skills:
Acro:13, Climb: 9 Diplo:10, Intimidate:12, Prof-Sailor:13, Swim:12

I think the intent of the adventure is that if you take two nighttime actions, you don't have time to pray or meditate or any variation thereof come the next morning, affecting all versions of casters, both divine and arcane.


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

Hey, guys. Just to let you know, posting from me may be sporadic tomorrow. I have some family business to attend to.


@All: Alabaster's last post is exactly what I mean, it is a gamble you must choose to make between getting your spells for the day or doing more things on the ship. So, starting from DAY 2 (today) onward, if you take 2 nighttime actions you lose your spells for the following day.

@Isaac: Not a problem, if you could at least post your round 2 actions before then we could at least move on to round 3 without any problems


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

Dario squarepunched a woman and i said gj.
Meanwhile, while not as fierce, i was also forced to do so.

So against his own ethics... :)


Maybe but at least you can comfort yourself with the fact that she started it ;)


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

Aye.

I was thinking about picking up a dip in some other class lateron. Not too soon though. But the page of the summoner mentioned that; eidolons can look however the summoner wishes. But they'd have to hide the mark on the forehead.

Hypothetically speaking, if Edward knew the image or Beresma from a picture or detailed description, he'd be able to "summon an avatar of Beresma".

Hypothetically speaking of course....


Status:
  • HP 4/6 AC 13 | T 13 | FF 10 | CMD 15
  • F +0 | R +3 | W +4
  • Init +3 | Per +2
  • Spells per day | Level 1: 4

Test post via way finder. Seems to be working. Still can't view older posts, but at least I can post again through the app.

-Posted with Wayfinder


Status:
  • HP 4/6 AC 13 | T 13 | FF 10 | CMD 15
  • F +0 | R +3 | W +4
  • Init +3 | Per +2
  • Spells per day | Level 1: 4

So, who or what are we waiting on?


Male Human Warpriest 7 Blessings:6/6, HP: 55/55, Fervor: 5/5 Panache: 5 AC 18, T 13, FF 15; CMD 18; F+8, R+5, W+7, Init+3; +1 Grayflame Cutlass+10 1d8+4,18-20 x2; +1 Reliable Pistol+9, 1d8+4, x3
Skills:
Acro:13, Climb: 9 Diplo:10, Intimidate:12, Prof-Sailor:13, Swim:12

It looks like Dario is the only one who hasn't posted his daytime actions.


Hey all. Getting kind of tired of waiting on Dario so if he doesn't post by this evening we will simply move on and skip his daytime action


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

I've got a song prepped for the night's entertainment.


Male Human Warpriest 7 Blessings:6/6, HP: 55/55, Fervor: 5/5 Panache: 5 AC 18, T 13, FF 15; CMD 18; F+8, R+5, W+7, Init+3; +1 Grayflame Cutlass+10 1d8+4,18-20 x2; +1 Reliable Pistol+9, 1d8+4, x3
Skills:
Acro:13, Climb: 9 Diplo:10, Intimidate:12, Prof-Sailor:13, Swim:12

GM, you could just bot him for the day. Hopefully he isn't dropping, maybe he just had some real life stuff pop up?


Male Human Warpriest 7 Blessings:6/6, HP: 55/55, Fervor: 5/5 Panache: 5 AC 18, T 13, FF 15; CMD 18; F+8, R+5, W+7, Init+3; +1 Grayflame Cutlass+10 1d8+4,18-20 x2; +1 Reliable Pistol+9, 1d8+4, x3
Skills:
Acro:13, Climb: 9 Diplo:10, Intimidate:12, Prof-Sailor:13, Swim:12

Also, for the nighttime actions, alabaster plans on getting that booze from Ranak, takin Grok to the store, and negotiating for the party's gear back.


I know Dario irl and he isn't that busy, which is why I'm kind of surprised he hasn't posted yet


Male Human Warpriest 7 Blessings:6/6, HP: 55/55, Fervor: 5/5 Panache: 5 AC 18, T 13, FF 15; CMD 18; F+8, R+5, W+7, Init+3; +1 Grayflame Cutlass+10 1d8+4,18-20 x2; +1 Reliable Pistol+9, 1d8+4, x3
Skills:
Acro:13, Climb: 9 Diplo:10, Intimidate:12, Prof-Sailor:13, Swim:12

Oh. Well, in that case.... Whatever you decide GM. I'm just eager to see how this little booze plan is going to go.


hp 12/12; Fort +4, Ref +4, Will +4; Init +2;

Actually I had posted, I even had a nice attempt at discussing with my assigned coworker about the fight earlier in the morning. Dreadfully sorry for the delay.


Well I see no post in the thread after the combat, whether it be a conversation or rolls. If you want to interact with someone as a Daytime action feel free to post now.


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

Do we have to continue to talk to the same people to get them to like us and be on our side? Or is the one Diplomacy check enough? I'm guessing it depends on how high the result is.


While hight diplomacy checks do speed up the befriending it will take more than one interaction between you and a crew member to build a friendship. I do also reward good RP when it comes to interacting with the NPCs


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

Thanks for the clarification, Goliath.


hp 12/12; Fort +4, Ref +4, Will +4; Init +2;

Goliath is away from home this weekend so I don't know if he will post today or tomorrow. Just informing everyone.


Status:
  • HP 4/6 AC 13 | T 13 | FF 10 | CMD 15
  • F +0 | R +3 | W +4
  • Init +3 | Per +2
  • Spells per day | Level 1: 4

Thanks Dario.

-Posted with Wayfinder


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

Thanks, Dario.


Male Human Warpriest 7 Blessings:6/6, HP: 55/55, Fervor: 5/5 Panache: 5 AC 18, T 13, FF 15; CMD 18; F+8, R+5, W+7, Init+3; +1 Grayflame Cutlass+10 1d8+4,18-20 x2; +1 Reliable Pistol+9, 1d8+4, x3
Skills:
Acro:13, Climb: 9 Diplo:10, Intimidate:12, Prof-Sailor:13, Swim:12

Thanks Dario


hp 12/12; Fort +4, Ref +4, Will +4; Init +2;

Dario stares at the three of ya and blinks. Must be parrot season or something.


1 person marked this as a favorite.
Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

Isaac turns to his left and sees... a parrot? Oddly, enough, it has a silver-colored plume, just like him.


Male Human Warpriest 7 Blessings:6/6, HP: 55/55, Fervor: 5/5 Panache: 5 AC 18, T 13, FF 15; CMD 18; F+8, R+5, W+7, Init+3; +1 Grayflame Cutlass+10 1d8+4,18-20 x2; +1 Reliable Pistol+9, 1d8+4, x3
Skills:
Acro:13, Climb: 9 Diplo:10, Intimidate:12, Prof-Sailor:13, Swim:12

Alabaster ain't fer bein no parrot!


Status:
  • HP 4/6 AC 13 | T 13 | FF 10 | CMD 15
  • F +0 | R +3 | W +4
  • Init +3 | Per +2
  • Spells per day | Level 1: 4

I'll try to get something up tonight. Busy at work today, plus a busy evening running errands with the girlfriend.

-Posted with Wayfinder


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

And it's the performer who's not a parrot. ;)


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

I'm collecting loads of pirate songs.


Male Human Warpriest 7 Blessings:6/6, HP: 55/55, Fervor: 5/5 Panache: 5 AC 18, T 13, FF 15; CMD 18; F+8, R+5, W+7, Init+3; +1 Grayflame Cutlass+10 1d8+4,18-20 x2; +1 Reliable Pistol+9, 1d8+4, x3
Skills:
Acro:13, Climb: 9 Diplo:10, Intimidate:12, Prof-Sailor:13, Swim:12

Are we just waiting on Ranak?


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

I think so.


Status:
  • HP 4/6 AC 13 | T 13 | FF 10 | CMD 15
  • F +0 | R +3 | W +4
  • Init +3 | Per +2
  • Spells per day | Level 1: 4

I'll get something up tomorrow. Busy due to the holiday.

-Posted with Wayfinder


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

Happy American Independance Day!


Status:
  • HP 4/6 AC 13 | T 13 | FF 10 | CMD 15
  • F +0 | R +3 | W +4
  • Init +3 | Per +2
  • Spells per day | Level 1: 4

And my post is up! Sorry for the wait, I have been caught up in the weekend, and also making like 5 characters for other PbP games. Whew! I didn't realize I had committed myself to making so many. Though I do love character creation. Quality backstories are my favorite to make. That and pairing it with a class.


Status:
  • HP 4/6 AC 13 | T 13 | FF 10 | CMD 15
  • F +0 | R +3 | W +4
  • Init +3 | Per +2
  • Spells per day | Level 1: 4
GM Goliath wrote:
Honestly Ranak you can pretty much hand that off without needing to use an action, why don't you choose another action if you want so you don't waste it? :)

Thanks! I will come up with an action and post sometime early this afternoon (I am in central time).


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

I just want to let you guys know that I'm going to a friend's wedding tomorrow, so posting may be sporadic.

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