The Year of Our Lord 1437 Pathfinder RAW PBP (Inactive)

Game Master Michael Johnson 66

Fantasy swords and sorcery in the early Renaissance!


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Male Human Magus (Eldritch Scion) 5 | HP 45/45 | AC 18, FF 16, Touch 12 | CMB +5, CMD 16 | Fort +6, Ref +4, Will +4 | Init +2 | Perception -1 | Speed 30ft | Eldritch Pool: 4/4 | Spells - 1st: 5/5, 2nd: 3/3 | Conditions: None

Arc watches Johann closely as he muses about feeling differently. "That which we put under the most pressure has a tendency to break free, Monsieur Johann," he says. "Channel it in a productive fashion, and do not let your fear keep you from acting when you must."


HP 117/117 | AC 24* (t17/ff24*) | CMD 31 | Fort +9, Ref +9, Will +8 | Perception +13 (darkvision 60'); Sense Motive +1; Initiative +2 | active effects: --

Zagathoth raises an eyebrow at Johann's confession but offers no comment. Returning his attention to the brazier he offers, "If you have candles why not light one and we can throw it in? Or put it in with magic?"

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

"I appreciate that, Arc. Channel these feelings in a productive fashion. I will think on your words." Johann falls silent, contemplating what Arc said, as the spell casters deal with the brazier.


M Human unchained monk 8/paladin 6

Assuming that either someone casts mage hand and has the mage hand light the brazier with a candle...or Quinlan thinks of gluing bones together with the sovereign glue to make a ten-foot bone-pole with a lit candle glued to one end and lights the brazier that way...

The indigo crystal glows with a bright ultraviolet light...

Only the green crystal remains to be lit now to unlock the “deeper mysteries” of the lower catacombs!


M Human unchained monk 8/paladin 6

Returning to the central chamber, the party now approaches the southwest archway, Fox scouting in fox form with a glowing fingerbone tied to his fluffy tail...


M Human unchained monk 8/paladin 6

Catacombs San Callisto

Fox is scouting area 6...


Male Tiefling Wizard 6 |HP 48/48|AC 17 T 13 FF 13|F +3 R +6 W +5|CMD 15|Perception +6 (darkvision 60 ft.) Sense Motive +0|Init. +9|AR 6/9|Active Effects - Mary's boon 1/1

Quinlan lights a candle and with a raised hand carefully directs it through the air to light the crystal. No need to use up items we don't have to.


HP 117/117 | AC 24* (t17/ff24*) | CMD 31 | Fort +9, Ref +9, Will +8 | Perception +13 (darkvision 60'); Sense Motive +1; Initiative +2 | active effects: --

I was pretty sure one of you said he had mage hand, that was part of the reason I tried to push us in that direction.

Zagathoth smiles as the crystal lights up. "Only one more now!"


Male Kitsune UnMnk 10 / Ftr (Brawler) 4 | Ki 8/10 | HP 127/168 | AC 30 (t24/ff24) | CMD 39 (40 vs bull/drag/repo) | F +13, R +15, W +13 | Perc +16 (low-light vision); SM +10; Init +5 | Fire 120, Acid 72, Heroism

Still wondering what the Gremlins might have had in store with that last one, the fox and his thrush begin scouting the final passageway.
Fox Perception: 1d20 + 1 + 2 ⇒ (15) + 1 + 2 = 18
Orpheus Perception: 1d20 + 5 ⇒ (13) + 5 = 18


M Human unchained monk 8/paladin 6

1 in 6 chance of a Random Encounter in this chamber...1d6 ⇒ 2

As the little fox enters this rectangular chamber, he detects no sign of enemies or traps...

There is a wooden table here with four high-backed pine chairs around it. Atop the table are a pewter flagon of what appears to be ale, two pewter mugs (half full of ale), and a sheet of vellum with the now-familiar spidery script in Infernal, scrawled in red, by the same unholy hand that scribed the other documents previously discovered in these catacombs...

Infernal:
A letter to the Asmodeans, from His Unholiness, 666: My dear faithful ones of the cult of Asmodeus, you have no doubt heard the exploits of the Hounds of Hell, my squadron of champions, highly favored by my father, Lucifer! You have heard how the beautiful Striga Lucrezia has shamed her family, the pompous House of Sforza, by kidnapping and murdering infants to render their fat into a flying potion, that she might fly to Brocken Peak in the Harz Mountains on Walpurgisnacht and join Our Dark Lord and other demons and devils in wanton revels... How Render, the gargoyle, has become the bogeyman of Paris... How Garret Du Bois, the werewolf, is the terror of the French countryside... Of Sir Mathias of the Highlands, who tortured young peasant maidens to death after raping them, and was cursed by God to rise after death as a graveknight... And of Adder, the half-orc assassin, and the Minotaur... You have also heard, no doubt, of their deaths at the hands of the repulsive Lucky Fools some years past now... I shall pull their spirits back out of the fiery pits to animate their mortal frames once more, that they may continue to do Satan’s work in the world of men! Furthermore, you have heard that the great white frost wyrm, Frostfløyen, was tricked by those same meddlers into challenging the fire dragon, Wormwood, to a hoardduel, and was slain by our mighty champion... Frostfløyen’s carcass lay ruined upon the slopes of Mount Vesuvius for many moons until only the skeleton was left by the vultures! I have gathered the skull of Frostfløyen, and with it, can resurrect the great white wyrm, to serve as a second mighty champion of the Church of Lucifer! To resurrect the fallen Hounds and the frost dragon, I require a great quantity of flawless diamonds. I am sending Striga Lucrezia, the only Hound to survive the last encounter with the Lucky Fools, to establish a diamond mine in the Atlas Mountains of Morocco in North Africa. Diamonds are plentiful and of good water in those mountains. I want the Asmodeans to provide security for the mining operations in Morocco. Further instructions are forthcoming. Your Malevolent Master, 666.


Male Tiefling Wizard 6 |HP 48/48|AC 17 T 13 FF 13|F +3 R +6 W +5|CMD 15|Perception +6 (darkvision 60 ft.) Sense Motive +0|Init. +9|AR 6/9|Active Effects - Mary's boon 1/1

After scanning the room for magic Quinlan picks up the vellum and reads it aloud inf English.

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

Johann starts to say the Lord's Prayer after hearing such terrible things, and then pipes up, "I WONDER IF OUR EFFORTS WOULD BE BETTER SPENT IN MOROCCO? WE SHOULD CONSULT WITH THE POPE ABOUT THIS."


HP 117/117 | AC 24* (t17/ff24*) | CMD 31 | Fort +9, Ref +9, Will +8 | Perception +13 (darkvision 60'); Sense Motive +1; Initiative +2 | active effects: --

"But we have one light left..."

Dark Archive

Male Medium Human Cleric 10 | HP: 47/99 | AC: 24/23 | F: +15, R: +16, W: +21 | Dec/Itm/Perf +16, Lore/Soc +15, Dip/Rel/Per +19, Med +21| Speed 25ft | Hero Points 3/3, Focus 1/1, D Font 3/5, Heal 0/1 SL 1/1| Active Conditions:

Lucius reads the parchment along with Quinlan. "This is most disturbing. Let us complete our tasks here and return the letter to his Holiness." He pauses and then speaks again, clearly troubled. "The fact that the letter remains here concerns me however - if this '666' is the one who has scryed upon us before then he is more than capable of removing such evidence. We must be cautious."


Wow! His Grace Cardinal Lucius is wise! What if that letter is a trick to divert the fellas elsewhere while the Big Bad Guy does his dirty deeds here in Rome!? Twisted!

Good point! Worse yet, it could be bait for a trap, ya know what I mean?

Ya! It could be a big chunk o’ stale cheese set there to get the fellas to put their necks down for the steel chomper!


M Human unchained monk 8/paladin 6

Pressing on, Fox scouts the ultimate ossuary of the southwest corridor...

This chamber contains the green crystal, suspended like the others from a silver chain linked to the twenty-foot-high ceiling, over a bronze brazier.

An inscription in English is graven on the wall behind the green crystal which reads:
The Green Crystal Flames can only be lit by that which normally douses it.


Male Tiefling Wizard 6 |HP 48/48|AC 17 T 13 FF 13|F +3 R +6 W +5|CMD 15|Perception +6 (darkvision 60 ft.) Sense Motive +0|Init. +9|AR 6/9|Active Effects - Mary's boon 1/1

"So, water then?"
Quinlan uncorks his water skin. Using mage hand he pours it over the crystal from a safe distance.


M Human unchained monk 8/paladin 6
Quinlan Ifrean wrote:

"So, water then?"

Quinlan uncorks his water skin. Using mage hand he pours it over the crystal from a safe distance.

The water pouring over the contents of the brazier causes the alchemical substance the fuel is soaked with to combust, lighting the green crystal!

With all six crystals lit, the Catacombs San Callisto seem to tremor slightly. The sound of great tumblers rolling back can be heard from the south archway...


M Human unchained monk 8/paladin 6

Returning to the central ossuary now, the adventurers are rewarded for their efforts with a full rainbow glow from the southern archway. They have unlocked the “deeper mysteries” of the lower catacombs, whatever those may be.

Scouting ascertains that after thirty feet of a ten-foot-wide-by-fifteen-foot-high corridor, the southbound way terminates at a pair of gleaming metallic doors, with a lintel stone above them inset with six glowing crystals—red, orange, yellow, green, blue, and indigo!

The doors have been unsealed and thrown wide, revealing a stairway of hewn marble descending to the south into darkness...

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

"FINALLY!" As Johann peers into the gloom of the marble stairwell, he wonders what evil lurks beyond. Have they finally come to the end of their journey, at long last? Is it time to confront the Devil himself and save the world? He decides to keep these thoughts to himself. No need to scare the more squishy members of the group.

"FOX, AREN'T YOU GOING TO SCOUT AHEAD? I'M SURE THERE IS NOTHING TO BE AFRAID OF."


HP 117/117 | AC 24* (t17/ff24*) | CMD 31 | Fort +9, Ref +9, Will +8 | Perception +13 (darkvision 60'); Sense Motive +1; Initiative +2 | active effects: --

"I can go first if you want, fox," Zagathoth offers while holding doomcresent at the ready.


M Human unchained monk 8/paladin 6

The southbound stairs descend some hundred feet to a vault housing a spiral stairway that winds down into further depths...


M Human unchained monk 8/paladin 6

THE ADVENTURERS DESCEND TO THE LOWER CATACOMBS

LOWER CATACOMBS LEVEL 1


M Human unchained monk 8/paladin 6

The lower catacombs are accessed via a spiral stone stair that winds down some sixty feet deeper to a square chamber, thirty feet across, with a low (ten-foot) ceiling. A dark archway in the south wall opens into a corridor to the next chamber. The skulls and bones of countless long-dead Romans are heaped against the walls.

From the south can be heard the sound of a waterfall or fountain...


M Human unchained monk 8/paladin 6

Is the old marching order agreeable? Or is Fox scouting ahead again?


As the final crystal is lit, a magical alarm is triggered in the sanctuary of the Antichrist...

So... The interlopers have breached the Rainbow Gate... In under three days time... That means they are better than common rabble... But how will they fare in the lower catacombs? Even if my faithful minions and devious traps do not cost them life and limb, and they penetrate through the gauntlet of revelations, how will they hold to their faith after what they shall witness? Poor little lambs... Heading straight into the lion's den! Let us have another look at these trespassers...

Creeping up to a crystal ball held by a wrought-iron titanic raven claw, the Antichrist intones a divination to scry the antechamber of the first level of the lower catacombs, where the adventurers currently gather...

Perception checks to detect the scry sensor...


Male Tiefling Wizard 6 |HP 48/48|AC 17 T 13 FF 13|F +3 R +6 W +5|CMD 15|Perception +6 (darkvision 60 ft.) Sense Motive +0|Init. +9|AR 6/9|Active Effects - Mary's boon 1/1

Perception: 1d20 + 3 ⇒ (18) + 3 = 21


M Human unchained monk 8/paladin 6
Quinlan Ifrean wrote:
[dice=Perception]1d20+3

Quinlan fails to notice the nigh invisible sensor...

Dark Archive

Male Medium Human Cleric 10 | HP: 47/99 | AC: 24/23 | F: +15, R: +16, W: +21 | Dec/Itm/Perf +16, Lore/Soc +15, Dip/Rel/Per +19, Med +21| Speed 25ft | Hero Points 3/3, Focus 1/1, D Font 3/5, Heal 0/1 SL 1/1| Active Conditions:

Perc: 1d20 + 12 ⇒ (5) + 12 = 17 Damn!

Lucius feels uneasy, a feeling he is beginning to become familiar with, but cannot be certain as to the cause.


M Human unchained monk 8/paladin 6

The bubble and splash of a fountain can be heard as the southern chamber is approached, coming from the Fountain of Blood on the south wall! A 20-foot-wide basin of rose quartz arcs ten feet out from the wall, and collects what looks like blood spilling from the wounds of a white marble statue of Christ crucified. As soon as the blood spills into the basin, it transforms into ruby red wine!

A dark archway yawns in the east wall...


Out of the shadowy corners of the chamber spring six skeletal champions in mail with longswords and wooden shields!

POSITIONS

The skeletal champions are the figures in the four corners of the chamber... Boga is the robed figure hesitant to enter the chamber... Johann and Zagathoth form the front, backed by Arc, Ogon Fox, Quinlan, and the Cardinal...

Dark Archive

Male Medium Human Cleric 10 | HP: 47/99 | AC: 24/23 | F: +15, R: +16, W: +21 | Dec/Itm/Perf +16, Lore/Soc +15, Dip/Rel/Per +19, Med +21| Speed 25ft | Hero Points 3/3, Focus 1/1, D Font 3/5, Heal 0/1 SL 1/1| Active Conditions:

"This is becoming tiresome!" Lucius cries in exasperation as he casts a protective blessing on himself.

Shield of Faith


M Human unchained monk 8/paladin 6

INITIATIVES:
QUINLAN 1d20 + 8 ⇒ (8) + 8 = 16
JOHANN 1d20 + 6 ⇒ (13) + 6 = 19
CARDINAL LUCIUS 1d20 + 5 ⇒ (20) + 5 = 25
SKELETAL CHAMPIONS 1d20 + 5 ⇒ (14) + 5 = 19
ARC 1d20 + 2 ⇒ (5) + 2 = 7
OGON FOX 1d20 + 2 ⇒ (15) + 2 = 17
ZAGATHOTH 1d20 + 2 ⇒ (8) + 2 = 10
BOGA 1d20 ⇒ 4


ANOTHER BONY BASH!! ROUND 1!! EEEEK!!

CARDINAL LUCIUS! cast shield of faith...
JOHANN!
SKELETAL CHAMPIONS!
OGON FOX!
QUINLAN!
ZAGATHOTH!
ARC!
BOGA!

OOH OOH AH AH AH!!!


THE SKELETAL CHAMPIONS MOVE IN TO ATTACK

[OOC]#1 vs CARDINAL LUCIUS 1d20 + 7 ⇒ (8) + 7 = 15 misses!
#2 vs CARDINAL LUCIUS 1d20 + 7 ⇒ (14) + 7 = 21 strikes for 1d8 + 3 ⇒ (6) + 3 = 9 slashing damage!
#3 vs ZAGATHOTH 1d20 + 7 ⇒ (13) + 7 = 20 strikes for 1d8 + 3 ⇒ (8) + 3 = 11 slashing damage!
#4 vs OGON FOX 1d20 + 7 ⇒ (10) + 7 = 17 strikes for 1d8 + 3 ⇒ (3) + 3 = 6 slashing damage!
#5 vs JOHANN 1d20 + 7 ⇒ (20) + 7 = 27 confirm 1d20 + 7 ⇒ (14) + 7 = 21 critical hits dealing 2d8 + 6 ⇒ (7, 4) + 6 = 17 slashing damage!
#6 vs ARC 1d20 + 7 ⇒ (10) + 7 = 17 strikes for 1d8 + 3 ⇒ (1) + 3 = 4 slashing damage!


Male Kitsune UnMnk 10 / Ftr (Brawler) 4 | Ki 8/10 | HP 127/168 | AC 30 (t24/ff24) | CMD 39 (40 vs bull/drag/repo) | F +13, R +15, W +13 | Perc +16 (low-light vision); SM +10; Init +5 | Fire 120, Acid 72, Heroism

"Fall back!" the Ogon Fox cries as he feels the bite of a rusty sword. He retreats from the battle, careful not to open himself to further attacks at first and then moving quickly.

Withdraw action. That's a double move of 60ft going straight back the way we came.

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

"SOMETIMES, YOU ARE A WISE FOX, FOX. TACTICAL RETREAT!"

Johann also retreats back up the stairs.

Looks like we forgot to be healed after the last battle against skeletons, so I am down to 12/39.


M Human unchained monk 8/paladin 6
Johann Kaltgeboren wrote:

"SOMETIMES, YOU ARE A WISE FOX, FOX. TACTICAL RETREAT!"

Johann also retreats back up the stairs.

Looks like we forgot to be healed after the last battle against skeletons, so I am down to 12/39.

As Johann would have withdrawn before the skeletal champions’ attacks, the one that critted him for 17 slashing would instead have double moved or attacked someone else, so I’ll retract that critical on Johann.


HP 117/117 | AC 24* (t17/ff24*) | CMD 31 | Fort +9, Ref +9, Will +8 | Perception +13 (darkvision 60'); Sense Motive +1; Initiative +2 | active effects: --

hmm... Zag's not super bright, but he's ok with tactics...
Int: 1d20 - 1 ⇒ (16) - 1 = 15
alright...

running again... I guess it worked last time... I think I can get one swing before I go...

Zagathoth snarls in frustration and brings doomcresent whistling around at the skeleton that attacked him.
power attack: 1d20 + 7 ⇒ (20) + 7 = 27, for: 2d4 + 10 ⇒ (1, 3) + 10 = 14
confirm?: 1d20 + 7 ⇒ (20) + 7 = 27, for another: 2d4 + 10 ⇒ (1, 3) + 10 = 14
lol, perfect timing

After landing a solid blow, he attempts to tumble safely back into the hall with the others.
acrobatics: 1d20 + 8 ⇒ (9) + 8 = 17
well, here's hoping the one I hit was destroyed (or they have lower CMDs than I'm expecting)...


Zagathoth wrote:

hmm... Zag's not super bright, but he's ok with tactics...

[dice=Int]1d20-1
alright...

running again... I guess it worked last time... I think I can get one swing before I go...

Zagathoth snarls in frustration and brings doomcresent whistling around at the skeleton that attacked him.
[dice=power attack]1d20+7, [dice=for]2d4+10
[dice=confirm?]1d20+7, [dice=for another]2d4+10
lol, perfect timing

After landing a solid blow, he attempts to tumble safely back into the hall with the others.
[dice=acrobatics]1d20+8
well, here's hoping the one I hit was destroyed (or they have lower CMDs than I'm expecting)...

Zag’s tremendous chop obliterates one of the skeletal champions!

1 down, 5 to go...


M Human unchained monk 8/paladin 6

SKELETON FIGHTING MUSIC (Duel of the Fates by John Williams...)


M Human unchained monk 8/paladin 6

BEAR AND FOX TACTICAL WITHDRAW

VIEW FROM WEST

WIDE PAN VIEW FROM WEST

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

"RETREAT! FIGHT IN THE NARROW CORRIDOR, NOT IN THE OPEN ROOM!"


HP 117/117 | AC 24* (t17/ff24*) | CMD 31 | Fort +9, Ref +9, Will +8 | Perception +13 (darkvision 60'); Sense Motive +1; Initiative +2 | active effects: --

I used my move action after my attack to move back to the tunnel... I can't see exactly how far it is but, ideally, I'd like to be one square closer to the stairs than Boga is right now (or whoever's at the end of the hall- the cloaked mini) and on the opposite side of the hall (so that he could take a 5' step back and we would block off the whole hallway and only leave enough room for 2 of them to attack us at a time).


Male Aasimar Cleric 6 / Monk 1 | HP 74/77 | AC.T.FF 15.15.15 | F.R.W 9.4.12 | CMD 19 | Init 0 | P 17, SM 17

Perception: 1d20 + 11 ⇒ (17) + 11 = 28 -- perception for scrying

Following Johann's lead, Boga shouts, "Fall back to inside the hallway! Force them to funnel to us!" Retreating backwards, he makes room for the others while uttering a short prayer that calls for divine protection on Zagathoth. "Protect him, Lord. Deliver him back to us."

Blessing on Zagathoth (+2 Sacred to AC), moves 15' backwards

Snake Style:
Sense Motive: 1d20 + 12 ⇒ (16) + 12 = 28


M Human unchained monk 8/paladin 6
Boga wrote:

[dice=Perception]1d20+11 -- perception for scrying

Following Johann's lead, Boga shouts, "Fall back to inside the hallway! Force them to funnel to us!" Retreating backwards, he makes room for the others while uttering a short prayer that calls for divine protection on Zagathoth. "Protect him, Lord. Deliver him back to us."

Blessing on Zagathoth (+2 Sacred to AC), moves 15' backwards

** spoiler omitted **

Boga spots the telltale sign of a scry sensor hovering near the spiral stair in the antechamber...


Male Human Magus (Eldritch Scion) 5 | HP 45/45 | AC 18, FF 16, Touch 12 | CMB +5, CMD 16 | Fort +6, Ref +4, Will +4 | Init +2 | Perception -1 | Speed 30ft | Eldritch Pool: 4/4 | Spells - 1st: 5/5, 2nd: 3/3 | Conditions: None

"I believe the time has come to run!" Arc does his best to be supportive of the group's decision, though a small, sinister part of him is disappointed at the lack of ensuing carnage.

Full withdraw away from the skeletons.


ANOTHER BONY BASH!! ROUND 2!! EEEEK!!

CARDINAL LUCIUS!
JOHANN!
SKELETAL CHAMPIONS!
OGON FOX!
QUINLAN!
ZAGATHOTH!
ARC!
BOGA!

OOH OOH AH AH AH!!!


M Human unchained monk 8/paladin 6

ARC JOINS BEAR AND FOX


HP 117/117 | AC 24* (t17/ff24*) | CMD 31 | Fort +9, Ref +9, Will +8 | Perception +13 (darkvision 60'); Sense Motive +1; Initiative +2 | active effects: --

hey, maybe I'm just looking at the map wrong but it looks like you still have me way out front... on my turn I used my attack action to kill that zombie and my move action to move back into the tunnel...

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