| Raven Leafwalker |
Is there still a dretch left? I think there is. If so, this is targeted at him, if not, then target Vagorg.
Round 3
Raven turns firing again into the shadowy mist. Her aim is careful looking for max damage with another cold-iron arrow, but the arrow flies past without hitting any target.
Miss Chance 20%, low is miss: 1d100 ⇒ 11
| Caladire "Varn" Sophas |
Varn notices Raven's shot go wide and realizes the mists are now hampering his comrades just as much as their enemies; with a thought he dismisses the spell and watches as it simply vanishes. He then is able to get a closer look at Vagorg and notices the oddness of his skin... and searches his knowledge of Spellcraft: 1d20 + 11 ⇒ (6) + 11 = 17 to determine if he recognizes the source.
He also gets a visual of the bomb throwing tiefling. He quickly casts a spell and sends a tiny, jet-black dragon made of sparks flitting over everyone's heads to explode directly in the tiefling's face!
Fire Damage: 1d4 ⇒ 2
Dispelling the Mists as a free action. Using Spellcraft to identify Stoneskin... and lastly casting Snapdragon Fireworks on the tiefling.
| 'Adalric |
Now that he can see the enemies, Adalric makes a snatching motion and points toward Vagorg.
Casting Pilfering Hand and targeting Vagorg's weapon.
Disarm: 1d20 + 9 ⇒ (13) + 9 = 22
| DireMerc |
Vagorg's weapon is torn from his hands and flies towards Adalric who catches it.
Vagorg is stunned for a moment and immediately backs away from Aeron.
He begins casting a spell and trows a ray of fire at the warrior who wounded him so badly despite his protection.
scorching ray touch attack: 1d20 + 5 ⇒ (17) + 5 = 224d6 ⇒ (1, 3, 1, 5) = 10
The tiefling in the back is finally able to see the battle he scans around looking for the most important target finally he targets Aeron trowing a bomb right at him.
ranged touch: 1d20 + 7 ⇒ (17) + 7 = 243d6 + 4 ⇒ (2, 5, 6) + 4 = 17
Aeron takes full damage and is on fire, everyone adjacent to Aeron take minimum damage (7) and can make a reflex for half.
I'm at work but will try to make a updated map soon.
You can all post again if you know your actions.
| Aeron Stillwaters |
Just to make your life difficult, Aeron will take advantage of his step up feat and follow Vagorg as an immediate action. So you're going to need a concentration check or prepare for a hammer to the face.
| Aeron Stillwaters |
and he'll need a ref save for the bomb
Round 4
Hp 18/49; AC 20/11T/19FF; CMD 20
+7F/+5R/+5W
Buffs: Align Weapon:Good
If Vagorg survives the bomb splash, Aeron will attack him, otherwise, he'll move and attack the alchemist
Wreathed in flames, Aeron refuses to be dissuaded from his goal. He swings his mighty hammer once more.
Attack: 1d20 + 11 ⇒ (16) + 11 = 27
Damage: 2d6 + 18 ⇒ (5, 5) + 18 = 28
| DireMerc |
Vagorg is hit by the flames but isn't burned (fire resistance)
I also forgot the dretch before, he attacks Orlando but doesn't hit.
attack claw 1: 1d20 + 4 ⇒ (3) + 4 = 71d4 + 1 ⇒ (3) + 1 = 4
attack claw 1: 1d20 + 4 ⇒ (6) + 4 = 101d4 + 1 ⇒ (2) + 1 = 3
attack claw 1: 1d20 + 4 ⇒ (6) + 4 = 101d4 + 1 ⇒ (4) + 1 = 5
Aeron attacks and kills Vagorg. He's not down, he's dead.
| Orlando Nedraid |
Ref save: 1d20 + 10 ⇒ (14) + 10 = 24 Orlando ducks most of the bomb blast.
Round 4____________Init 16
Move:
Spinning around to defend himself, he is relieved that the mist had cleared. Orlando feinted the last dretch with his cape.
"That will be ENOUGH of you!" Orlando said to the creature as he smiled.
Feint (my Bluff vs his Sense Motive to sneak attack his flat footed AC): 1d20 + 11 ⇒ (9) + 11 = 20
Standard:
He slashes at the dretch(F,3].
masterwork cold iron sword, aldori dueling: 1d20 + 5 ⇒ (19) + 5 = 24 for a possible 1d8 + 2 + 2d6 ⇒ (7) + 2 + (1, 2) = 12 piercing, precision and cold iron damage.
...Crit confirm?: 1d20 + 5 ⇒ (4) + 5 = 9 for a possible extra 1d8 + 2 ⇒ (7) + 2 = 9 piercing and cold iron damage.
| Tessai |
Reflex Save: 1d20 + 11 ⇒ (8) + 11 = 19
Tessai nimbly attempts to avoid the splash of the flask bursting against Aeron.
If that 19 makes the Reflex save, she takes no damage due to fire resistance 5. Else, she takes 2
Round 4
Nodding approvingly as Aeron takes Vagorg down with a tremendous swing from his Earthbreaker, she presses onwards towards the one attacking them from the back - "Surrender, or you will be thrown back to the pit!" - she threatens, swinging Radiance.
Radiance Attack: 1d20 + 7 ⇒ (10) + 7 = 17
Damage if it hits: 1d8 + 10 ⇒ (5) + 10 = 15
--Status--
HP: 39/39
AC: 21
Effects: Protection from Evil, -2 to Charisma
Spells spent: Lvl1 (2/4)
| Raven Leafwalker |
Round 4
Raven switches to bring the tiefling bomb thrower in her sights, but hesitates giving the creature a chance to surrender to Tessai. If he makes an aggressive move, she will fire on him.
Ready an action to shoot tiefling if he tries to attack in anyway.
Raven longbow, PBS: 1d20 + 11 ⇒ (17) + 11 = 28
dmg PBS: 1d8 + 3 ⇒ (7) + 3 = 10
| Caladire "Varn" Sophas |
Varn remains near the rear of the group... he uses his innate powers of the void to highlight the weaknesses of the tiefling... He allows the others to make the decision whether to strike or not.
Using Reveal Weakness on the tieling. -2 AC and all saving throws.
| 'Adalric |
Seeing his companion gravely injured, Adalric steps forward and touches him briefly.
Casting CMW, holding the charge, and stepping up so I can heal Aeron without provoking any AoOs.
CMW: 3d8 + 4 ⇒ (8, 7, 6) + 4 = 25 (+5 from Life Link)
| DireMerc |
Orlando strikes the Dretch and it goes down.
The Tiefling in the back smiles wickedly as he easily sidesteps radiance and Raven's arrow is deflected by a magical shield.
"You may have defeated my minion but I wont go down so easily." he gloats
He steps back and mixes together a potion and drinks it, his body starts to change as the mixture takes effect.
5 step back and drinking his mutagen extra dex and nat armor
Your go again.
| Aeron Stillwaters |
Round 5
Hp 48/49; AC 20/11T/19FF; CMD 20
+7F/+5R/+5W
Buffs: Align Weapon:Good
Aeron steps up and brings his mighty weapon to bear:
Attack: 1d20 + 11 ⇒ (11) + 11 = 22
Damage: 2d6 + 18 ⇒ (3, 2) + 18 = 23
| Orlando Nedraid |
Round 5____________Init 16
Move:
"And last, but not least..."] Orlando said as he tumbled around to flank the Alchemist.
Acrobatics: 1d20 + 10 ⇒ (12) + 10 = 22
Standard:
He attacks the Alchemist.
masterwork cold iron sword, aldori dueling: 1d20 + 5 + 2 ⇒ (6) + 5 + 2 = 13 for a possible 1d8 + 2 + 2d6 ⇒ (5) + 2 + (6, 6) = 19 piercing, precision and cold iron damage.
| Tessai |
-Round 5-
"Now you stand alone" - Tessai advances on the last tiefling - "And you will fall alone, unless you surrender"
Move to D:1 - Attacking with Radiance.
Radiance Attack: 1d20 + 7 ⇒ (16) + 7 = 23
Damage if it hits: 1d8 + 10 ⇒ (3) + 10 = 13
--Status--
HP: 39/39
AC: 21
Effects: Protection from Evil, -2 to Charisma
Spells spent: Lvl1 (2/4)
| Raven Leafwalker |
Round 5
Seeing her arrow deflected, Raven spits a curse, but smiles again as her allies swarm the remaining tiefling. Without a good bowshot, she just readies an action in case the alchemist breaks free from melee, or another foe enters the room.
| DireMerc |
Othirubo Makes no real attempt to avoid Orlando's attack his magical defense are more than enough to deflect it and he even manages to avoids Tessai's attack.
"Surrender? Are you mad? I would take my own life rather than surrender to the pathetic slaves of Iomedea."
He sounds a little different after drinking his potion more feral.
Crazy right? I'm not sure if the -2 from Varn would still be in effect but you would have missed either way. The only attack that actually hit so far was Raven's arrow at 28 but that was blocked by Damage reduction.
| Caladire "Varn" Sophas |
Round 5
Varn sees the difficulties his comrades are having in penetrating the tiefling's defenses. He continues to aid them in revealing weaknesses here and there!
Reveal Weakness again on the tiefling. At this point, Varn won't be able to do anything beyond that. If a 23 doesn't hit... then I can literally only hit an a roll of a 20...
Forgot I have Spell Bond now! Using a full-round action to replace Gravity Bow with Magic Missiel.
Seeing the difficulties he and his allies are having in penetrating the tiefling's defenses... Varn begins to concentrate heavily, drawing upon his newly acquired skills in spell bonding. After a moment he is able to reconfigure his spell choices!
| DireMerc |
Othirubo will: 1d20 + 4 ⇒ (6) + 4 = 10
Othirubo falls to the ground roaring in frustration.
He looks at Adalric with murder in his eyes and trows a bomb at him.
doing so from prone wouldn't take penalties and doesn't provoke attacks
attack ranged touch: 1d20 + 7 ⇒ (12) + 7 = 193d6 + 2 ⇒ (5, 4, 5) + 2 = 16
your go he has -4 ac vs melee attacks so this is your chance.
| Aeron Stillwaters |
Round 6
Hp 48/49; AC 20/11T/19FF; CMD 20
+7F/+5R/+5W
Buffs: Align Weapon:Good
"Not so tough now, hmmm?"
Aeron brings his hammer down on the prone cultist's skull.
attack: 1d20 + 11 ⇒ (20) + 11 = 31
Confirm?: 1d20 + 11 ⇒ (15) + 11 = 26 I assume his AC isn't 30
Damage x3: 6d6 + 54 ⇒ (3, 6, 3, 5, 3, 6) + 54 = 80 Splat??
| Caladire "Varn" Sophas |
WOW! Holy crap, Aeron, nicely done. He just Gallagher'd the tiefling's melon.
Varn stares in stunned silence as the warrior, Aeron, smashes Othirubo's head into the floor. After a moment he shakes the vivid imagery from his mind and casts a simple cantrip to locate any lingering magical auras in the area.
| Caladire "Varn" Sophas |
Potion 1: 1d20 + 13 ⇒ (11) + 13 = 24
Potion 2: 1d20 + 13 ⇒ (17) + 13 = 30
Potion 3: 1d20 + 13 ⇒ (1) + 13 = 14
Potion 4: 1d20 + 13 ⇒ (18) + 13 = 31
Potion 5: 1d20 + 13 ⇒ (20) + 13 = 33
Potion 6: 1d20 + 13 ⇒ (1) + 13 = 14
Potion 7: 1d20 + 13 ⇒ (3) + 13 = 16
Studded Leather: 1d20 + 13 ⇒ (8) + 13 = 21
Ring: 1d20 + 13 ⇒ (15) + 13 = 28
Wand: 1d20 + 13 ⇒ (18) + 13 = 31
Ranseur: 1d20 + 13 ⇒ (9) + 13 = 22
Varn sees a large number of objects glowing with his spell. He gathers the objects up and begins to attempt to identify them one at a time...
| Caladire "Varn" Sophas |
Merc... you scoundrel you! Thank you for the wand of magic missile! That'll be nice for those times when I can't make a ranged attack due to a total of a -8 penalty.
Varn notifies the rest of the party what he was able to determine about the items. "I would like to claim that wand, and also very interested in the ring as well."
| 'Adalric |
After making sure nobody needs additional healing, Adalric looks over the items that Varn was unable to identify.
Potion: 1d20 + 9 ⇒ (12) + 9 = 21
Potion: 1d20 + 9 ⇒ (8) + 9 = 17
Potion: 1d20 + 9 ⇒ (11) + 9 = 20
Ranseur: 1d20 + 9 ⇒ (7) + 9 = 16
| Raven Leafwalker |
Unhurt from the combat, Raven meekly offers "I would take the magical studded leather. It's easier to move in than this noisy chain shirt."
Updating Loot Tracker. Do the silver holy symbols have any value past that of the silver symbol listed in PRD?
| Aeron Stillwaters |
Aeron isn't that versatile, but what he does do, he does well.
"I'm sure you all can put that stuff to better use that I can."
While the others divey up the loot, Aeron pokes about the room a bit.
Perc: 1d20 + 5 ⇒ (4) + 5 = 9
| Raven Leafwalker |
I've sort of lost the idea of the map. Is there more to this place to explore, or was that the end of the encounter?
| Aeron Stillwaters |
For all those like me who forgot the original room description,
You enter another much larger chapel to Iomedae and it's even worst than the smaller one from before.
Blood and filth smear floor of this long room. Six white stone statues of famous heroes line the hall—each clawed, bloodstained, partially smashed, or otherwise defaced. At the far end of the hall, a raised dais holds an upturned alabaster altar. Sitting atop the upside-down altar is a hideous mass of severed limbs that have been stitched together into a vile monstrous insectoid shape. Before the dais, the bodies of sacrificed civilians are piled up.
The thrill of the fight wearing off and his blood cooling, the true horror of the room washes over Aeron. Knocking aside the macabre sculpture, Aeron rights the alter, giving it a half-hearted wipe, which does little more than smear the blood around. "Adalric, you should probably attend to this..."
With a great reluctance, Aeron begins to lay out the corpses of the dead, taking care to look over them carefully before putting them to rest. There had never been much hope, other than a fool's, but still he had stubbornly held onto that sliver. And then, even that was taken from him. There she was, sticky with drying blood, dead eyes staring. With a sob he picks up the corpse and with gentle care, he lays her off to one side, closing her eyes and composing her hands on what remained of her chest. "I should have been there..." A great tear wells up and streaks down his dirty and blood spattered cheek. "I'm sorry..."
| Raven Leafwalker |
Now that the fighting is done, Raven does all she can to hold her gorge back looking at the gruesome sculpture in the room. Feeling emphatic to poor Aeren, but not clear how to express it she just stands silently watching his grief. If the cultists had attacked the Estrovian Forest instead of Kenebres, it could be her family lying her instead. That thought made her more and more angry.
Finally, she cried out. "That monstrosity, we should burn it or something. It is offensive to look at. How do we destroy it without desecrating those slain in it's making?"