The Worldwound Incursion (Inactive)

Game Master DireMerc

The wardstone of Kenabres has been broken and the demons of the worlwound are loose! How will this crisis be contained?
Link to images

Houserules:

Houserules:

Casting: When casting a spell defensivly if you fail you do not automaticly lose the spell, rather you provoke an attack as you normally would for not casting defensive. If you are hit you must make a concentration check dc 10+damage taken if you fail this check you lose the spell.

Rolls:
Many rolls will be handled by the GM in secret.(don't worry, I don't fudge.)
Any result that can influence the character behavior will not be rolled open.
Rolls that will be handled by the GM:
Perception
Sense Motive.

if you make the check I will send you a pm or make a post and put it in a spoiler depending on the situation.

Sometimes I will roll Initiative others I will ask you to roll depending on the situation. In some situation (rarely) I will bypass init entirely and have you all go first and enemies second or have enemies go first and you all go after.

Combat rules:
I'm a fair GM, I dont roll combat in secret, I don't change results, I don't ignore bad calls from the characters.
Sometimes, character dies, but I'm not a player killer, if I think that an encounter will be easy handled, when it should be more challenging, I will make it a more challenging, if the party it's not prepared to face something, I will drop hints, if they insist... well killing one or two players never made me lack sleep...

Actions:
I'm a GM that do not punish the character for trying something new or cool, or even strange. Visual appealing actions are encouraged, the dc will of course depend on what are you trying, but you can try! If what you want to do is wicked cool, I can even bend the game mechanics to allow it! The most importat part is: You are villains. Villains are smart, resourceful and have style! Have you ever seen a memorable villain that could just swing his sword and do nothing more?

Posting Rate
If it could be done, I expect 1/day posting, if you can post more, it will really good.
During weekend, this rule does not apply. If you are able to post, great! But dont stress over this, everyone need some time to rest (In my case, I need time to play and DM :D on my tabletop games).

Level up
Aside from character creation, when you level up, if you want something not from core rulebook, you'll need to search it inside the game. basicly what you need to do is just show in game your character is searching for that knowledge. This rule is not meant to prohibit anything, I just don't like something like this: "Character always as a full caster, never picked up a sword in his entire life, and then he gain a new level and says: Master, I'll level up as a fighter now..."


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"NO!!! Don't let him get away!


Loot Tracker Human 4 Ranger | HP 38/38 | AC 18 | T 14 | FF 14 | CMD 21 | Fort +6 | Ref +8 | Will +4 | Init +4 | Perc +10

Raven hears the call of Irabeth and tries to fire at the spot where the cultist leader last was seen hoping for a lucky shot.

miss chance 50%, low is good: 1d100 ⇒ 23
Longbow, bane, deadly aim: 1d20 + 8 - 1 - 1 ⇒ (16) + 8 - 1 - 1 = 22
Arrow dmg, deadly aim: 1d8 + 2 + 2 ⇒ (5) + 2 + 2 = 9


Raven is certain her arrow hit were the orc was standing but the arrow flies on hitting nothing.


Male Elf Wizard 6/ Riftwarden 4/Archmage 3 | HP 77/77 | AC 15(22) | T 14 | FF 11(14) | CMD 20 | Fort +10 | Ref +11 | Will +13 | Init +7 | Perc +14 | RW - 12/13 | MP 10/11 | PC 10/10

Varn sees Tessai take a hard hit from the cultist, he fires his ray once more at the cultist, hoping to take the cur down this time!

Attack: 1d20 + 4 - 4 ⇒ (14) + 4 - 4 = 14-4 Penalty for shooting into melee
Damage: 1d3 ⇒ 1


Male Human Bard1/Swash(Insp Blade)9/Myth Trick 3 AC27(31) (T21F17) CMD33 | HP97/97 | Saves F7R21W9 | Perc +7 | Init:+12 | Panache: 4/4 | MythPower: 8/9 | Bard Perf: 7/7 | Status: OK

Orlando tumbles to where the half-orc was...
Acrobatics: 1d20 + 8 ⇒ (4) + 8 = 12
...and slashes the squares around him.
dueling sword attack: 1d20 + 4 ⇒ (20) + 4 = 24 for a possible 1d8 + 2 ⇒ (6) + 2 = 8 slashing damage.
...crit confirm?: 1d20 + 4 ⇒ (2) + 4 = 6 for a possible extra 1d8 + 2 ⇒ (6) + 2 = 8 slashing damage.
Miss chance: 1d100 ⇒ 50


Distracted by the disappearance of their foe, Tessai takes a vicious hit from the nearby cultist, but is fortunately able to avoid the worse of it.

Crit not confirmed - PHEW!

Link to images shows still cultists #2, #7 and V, but I am assuming it is not up to date.

"Don't let him escape!" - Tessai roars in frustration, though she commands no powers which would allow her to pierce the invisibility.

Her eyes shift from deep blackness to pure white as she lets the Inheritor's power flow through the bruises and cuts, then turns to the one that has just attacked her - "Now US fool!"

Swift Action: Lay on Hands. If #2 has been downed by Varn, she moves to where she last saw Vagorg, swinging wildly.

Lay on Hands: 1d6 + 4 ⇒ (2) + 4 = 6

Radiance Attack on #2: 1d20 + 6 ⇒ (9) + 6 = 15
Damage if it hits: 1d8 + 10 ⇒ (8) + 10 = 18

--Status--
HP: 21/30
AC: 21 (2 are from Protection from Evil)
Spells used: 1st (1/4)
Lay on Hands used: 1/5


The last cultist goes down and the battle is over. It seems the leader has escaped.


"Damn his soul!" - Tessai scolds herself, as it seems the one intent on taking his reveng on Irabeth has disappeared - "Are you unharmed Dame Tirabade?" - she questions approaching her - "I offer my apologies for the inability to capture this Vagorg character..." - the tiefling bows, then looks around - "My companions make me proud, but I was unable to contribute any value to the confrontation"

Staring momentarily at Radiance and its soft glow, she adds - "I will look for an opportunity to make amends, and improve my skills, Inheritor willing"

--Status--
HP: 21/30
AC: 21 (2 are from Protection from Evil)
Spells used: 1st (1/4)
Lay on Hands used: 1/5


Irabeth uses her lay on hands ability twice and is fully healed.

"I am fine, the fault is mine. I should have taken him down when I had the chance. The attack was my fault and I am grateful for your aid. Now at least I know he is about, I shall deal with him later."


Loot Tracker Human 4 Ranger | HP 38/38 | AC 18 | T 14 | FF 14 | CMD 21 | Fort +6 | Ref +8 | Will +4 | Init +4 | Perc +10

"Who was that man? What is your history with him?" Raven asks.


"I originally started my career as a paladin in Lastwall before I decided to make my way north to join the crusade against the Worldwound. I joined a caravan and it was during that time that I met Anivia. When the caravan was crossing the border between Mendev and Numeria it was attacked by a band of bandits led by that orc. The ambush caught of guard an before we could fend them off a lot of the valuables of the caravan and Anevia had been taken. Unwilling to leave her to her fate I tracked down the bandits and tried to save Anevia the chief engaged me and during our duel he fell of a cliff and I assumed he died. For saving her Anevia made a vow to serve me for the rest of her life. I refused but she started following me regardless, we got married a year later." replies Irabeth.


You continue on and arrive in sight of the library. The structure has been mostly destroyed, the west and est wing have been burned to the ground but a small central section of it remains still.


Male Human Bard1/Swash(Insp Blade)9/Myth Trick 3 AC27(31) (T21F17) CMD33 | HP97/97 | Saves F7R21W9 | Perc +7 | Init:+12 | Panache: 4/4 | MythPower: 8/9 | Bard Perf: 7/7 | Status: OK

Orlando tries to spot any convenient ways to enter.
Perception: 1d20 + 5 ⇒ (7) + 5 = 12


In sight of the library Tessai turns back to her companions - "Maybe one of you could take a look before we advance? My skills at moving undetected are not the best at all"


Male Human Bard1/Swash(Insp Blade)9/Myth Trick 3 AC27(31) (T21F17) CMD33 | HP97/97 | Saves F7R21W9 | Perc +7 | Init:+12 | Panache: 4/4 | MythPower: 8/9 | Bard Perf: 7/7 | Status: OK

Orlando nods and grins at Tessai.
"Your wish is my command milady." He whispered.
He crouched and moved quietly to the walls of the library.
Stealth: 1d20 + 9 ⇒ (7) + 9 = 16
He looked around and listened carefully.
Perception: 1d20 + 5 ⇒ (6) + 5 = 11


Loot Tracker Human 4 Ranger | HP 38/38 | AC 18 | T 14 | FF 14 | CMD 21 | Fort +6 | Ref +8 | Will +4 | Init +4 | Perc +10

Raven draws a bow and moves to cover the stealthy bard as he advances to scout the library closer. She tries to keep him in sight distance, with arrow nocked if trouble appears.


A single bored looking cultist sits on a barrel next to the front door.

Examining the building you figure it might be possible to enter tough the burned out remains of the west or east hall if you can find a hole big enough to fit in.


GO! Is Raven back with the info?


Male Human Bard1/Swash(Insp Blade)9/Myth Trick 3 AC27(31) (T21F17) CMD33 | HP97/97 | Saves F7R21W9 | Perc +7 | Init:+12 | Panache: 4/4 | MythPower: 8/9 | Bard Perf: 7/7 | Status: OK

He moved quietly along the walls of the library, avoiding the sentry and looking for an entranceway in the west hall.
Stealth: 1d20 + 9 ⇒ (12) + 9 = 21
He looked around and listened carefully.
Perception: 1d20 + 5 ⇒ (1) + 5 = 6


Loot Tracker Human 4 Ranger | HP 38/38 | AC 18 | T 14 | FF 14 | CMD 21 | Fort +6 | Ref +8 | Will +4 | Init +4 | Perc +10

Raven stays a good distance behind the bard, but close enough she can support him with her bow if he gets into trouble.


Bump. Or are we all waiting on each other? :D


Male Elf Wizard 6/ Riftwarden 4/Archmage 3 | HP 77/77 | AC 15(22) | T 14 | FF 11(14) | CMD 20 | Fort +10 | Ref +11 | Will +13 | Init +7 | Perc +14 | RW - 12/13 | MP 10/11 | PC 10/10

Varn remains quiet while the more stealthy members of the party approach the tower. He is dismayed by the sheer amount of apparent destruction to the library; however, he says nothing of it to his companions. The knowledge lost by this attack would set the Riftwardens back decades... if not more... Even if that was the only outcome of the attack on Kenabres, the demons would have struck a severe blow to the Crusade.


Orlando manages to find a small opening to see inside. Inside he sees a man in crusader armor but covered in blood and gore who is holding a lantern while watching as a weeping woman is stacking books around four old men who are tied up and gagged.


Male Human Bard1/Swash(Insp Blade)9/Myth Trick 3 AC27(31) (T21F17) CMD33 | HP97/97 | Saves F7R21W9 | Perc +7 | Init:+12 | Panache: 4/4 | MythPower: 8/9 | Bard Perf: 7/7 | Status: OK

Orlando makes his way back to report his findings.

"One guard out front. Found an opening to see inside; one crusader, a woman stacking books, four hostages tied up."


"Hostages?" - you can sense he distress in Tessai's words as she listens to Orlando's description - "We need to take out the guard as quickly as possible, and storm the area friends" - she urges, turning to her companions - "Raven, Orlando, Varn - do you think you can strike the first guard down as silently as possible?"


M Human Warpriest (Arsenal Chaplain) of Iomedae 2| HP 19 | AC 18 | T 14 | FF 14| CMD 18 | Fort +5 | Ref +4 | Will +5 | Init +5 | Perc +2

"Sounds like a workable plan. Let's do this."


Loot Tracker Human 4 Ranger | HP 38/38 | AC 18 | T 14 | FF 14 | CMD 21 | Fort +6 | Ref +8 | Will +4 | Init +4 | Perc +10

Raven nods as the others make plans to storm the library. "I believe Varn and Orlando have potions to make themselves unseen as they approach. I could cover them from a distance and send an arrow into the lone guard as they attack him by surprise."


Male Elf Wizard 6/ Riftwarden 4/Archmage 3 | HP 77/77 | AC 15(22) | T 14 | FF 11(14) | CMD 20 | Fort +10 | Ref +11 | Will +13 | Init +7 | Perc +14 | RW - 12/13 | MP 10/11 | PC 10/10

Varn ponders the plan for a moment, worried about the apparent situation going on inside the library. "I do have such a potion. I think that would be an excellent plan. We could flank the man and each attack in the same moment, should be easy enough."

The wizard first removes his wand from his belt and uses a charge to wrap himself in a tangible force armor. He then removes his potion and waits to hear what Orlando thinks.

Using charge of his wand of Mage Armor.


Male Human Bard1/Swash(Insp Blade)9/Myth Trick 3 AC27(31) (T21F17) CMD33 | HP97/97 | Saves F7R21W9 | Perc +7 | Init:+12 | Panache: 4/4 | MythPower: 8/9 | Bard Perf: 7/7 | Status: OK

Orlando nods at Varn.
"Sounds good to me. I'll take right side, you take left."
He takes out said potion and slugs it down at the same time as Varn does his.

Invisibly, he will draw his sword and move to the right side of the sentry.
Stealth: 1d20 + 6 + 20 ⇒ (14) + 6 + 20 = 40
He will make a sneak attack simultaneous to Varn.
dueling sword sneak attack: 1d20 + 4 ⇒ (8) + 4 = 12 for a possible 1d8 + 2 + 1d6 ⇒ (6) + 2 + (2) = 10 precision piercing damage.


Male Elf Wizard 6/ Riftwarden 4/Archmage 3 | HP 77/77 | AC 15(22) | T 14 | FF 11(14) | CMD 20 | Fort +10 | Ref +11 | Will +13 | Init +7 | Perc +14 | RW - 12/13 | MP 10/11 | PC 10/10

Varn draws his morningstar, his main melee weapon for now, and then quaffs his potion of invisibility. He then moves around to the left side of the sentry.

Stealth: 1d20 + 3 + 20 ⇒ (20) + 3 + 20 = 43

Once in position he prepares to strike and whispers. "Now!" He swings his weapon simultaneously!

Attack: 1d20 + 4 + 2 ⇒ (1) + 4 + 2 = 7
Fumble (if we're doing this): 1d20 + 3 ⇒ (8) + 3 = 11

Orlando don't forget to add the +2 bonus for flanking! Really... a 1... got to be effing kidding me. Getting really tired of this die roller.


Tessai moves as close as possible to the area, standing ready to charge into the fray as soon as possible.

Once a spot is found, she casts Protection from Evil on herself, and stands ready and waiting for her companions to start the attack - when she sees Varn appear and sounding the attack, Tessai charges forward.

DireMerc, would Tessai be able to find a spot within charging distance of the guard?


DireMerc, you there?


Thanks for getting my attention.

I believe Orlando missed (I'm not sure if he added a +2 for being invisible)

Varn missed.

Tessai moves up keeping out of sigh and manages to get whiting sixty feet.


Male Human Bard1/Swash(Insp Blade)9/Myth Trick 3 AC27(31) (T21F17) CMD33 | HP97/97 | Saves F7R21W9 | Perc +7 | Init:+12 | Panache: 4/4 | MythPower: 8/9 | Bard Perf: 7/7 | Status: OK

I didn't add the +2 for flanking or the +2 for being invisible. My attack would be a 16 if those are legal.


M Human Warpriest (Arsenal Chaplain) of Iomedae 2| HP 19 | AC 18 | T 14 | FF 14| CMD 18 | Fort +5 | Ref +4 | Will +5 | Init +5 | Perc +2

Aeron will move to wherever a good spot is. He'll stick with Irabeth, since I don't think either of them are the sneaky type.


If Tessai can charge and attack, she does so:

Quickly moving out of hiding, Tessai charges the guard in silence, trying to take him down as fast as possible.

Radiance Attack, Charge, PA: 1d20 + 6 + 2 ⇒ (10) + 6 + 2 = 18
Damage if it hits: 1d8 + 10 ⇒ (8) + 10 = 18

--Status--
HP: 30/30
AC: 19
Effects: Protection from Evil


Orlando manages to stab the guard in the ribs and Tessai rushes out and takes with down.


Not sure of maps but:

Tessai moves up to the door, peering inside.


You peak inside and the you see the man wearing crusader armor standing guard while the weeping woman piles more books on the old men who are tied up.

You catch a glance at two men in dark cloaks walking along the bookshelves in the back.

With the guard at the door gone you can all go up to the doors without being noticed.

The man in armor is 30 feet from the door.


M Human Warpriest (Arsenal Chaplain) of Iomedae 2| HP 19 | AC 18 | T 14 | FF 14| CMD 18 | Fort +5 | Ref +4 | Will +5 | Init +5 | Perc +2

Aeron peeks in and whispers to his companions, "Charge in? Overwhelm them before they know what hit them?"


Male Human Bard1/Swash(Insp Blade)9/Myth Trick 3 AC27(31) (T21F17) CMD33 | HP97/97 | Saves F7R21W9 | Perc +7 | Init:+12 | Panache: 4/4 | MythPower: 8/9 | Bard Perf: 7/7 | Status: OK

Orlando nods.
"Ready?"


Tessai is somewhat hesitant regarding the situation ahead of them, so she focuses her senses past the material world, and stares intently at the man - "Ready"

Using Detect Evil. Regardless of the man's aura:

She then moves inside and up to the man quickly, to stand next to him - "What is the meaning of all this? What is happening here? Explain yourselves, in the Inheritor's name!" - standing ready to attack at any sign of a menace.


He is evil

"How about you just die instead?

He attacks as soon as you get close but Tessai reacts in time to make it a glancing blow instead of a solid hit.
attack: 1d20 + 9 ⇒ (18) + 9 = 271d8 + 5 ⇒ (1) + 5 = 6

you can all post.


Male Human Bard1/Swash(Insp Blade)9/Myth Trick 3 AC27(31) (T21F17) CMD33 | HP97/97 | Saves F7R21W9 | Perc +7 | Init:+12 | Panache: 4/4 | MythPower: 8/9 | Bard Perf: 7/7 | Status: OK

Round 1______________

Orlando lunges through the door and rolls into a flank with the armored guy in between him and Tessai.
Acrobatics: 1d20 + 8 ⇒ (18) + 8 = 26
"After you sir..." He replies before attacking.
sword attack: 1d20 + 4 + 2 ⇒ (4) + 4 + 2 = 10 for a possible 1d8 + 2 + 1d6 ⇒ (7) + 2 + (6) = 15 piercing cold iron sneak damage.


M Human Warpriest (Arsenal Chaplain) of Iomedae 2| HP 19 | AC 18 | T 14 | FF 14| CMD 18 | Fort +5 | Ref +4 | Will +5 | Init +5 | Perc +2

Hp 34/37; AC 18 (20)/11T/19FF; CMD 20
+6F/+5R/+5W

Aeron comes barreling into the fray, mighty hammer swinging,

CHARGE!!: 1d20 + 10 + 2 ⇒ (6) + 10 + 2 = 18
Damage: 2d6 + 13 ⇒ (2, 2) + 13 = 17


Male Elf Wizard 6/ Riftwarden 4/Archmage 3 | HP 77/77 | AC 15(22) | T 14 | FF 11(14) | CMD 20 | Fort +10 | Ref +11 | Will +13 | Init +7 | Perc +14 | RW - 12/13 | MP 10/11 | PC 10/10

Varn charges in behind his comrades, finding a suitable position that does not allow his comrades to block his line of sight to the imposter. He then speaks a few arcane words, and fires a ray of freezing ice towards their enemy!

Touch Attack: 1d20 + 4 - 4 ⇒ (16) + 4 - 4 = 16
Ray of Frost: 1d3 ⇒ 2


"Fool" - Tessai growls - "You will regret your ways" - the tiefling adds, immediately feeling Iomedae's power rushing through her body, and mending her wounds.

Swift LoH: 1d6 + 2 ⇒ (2) + 2 = 4

As she heals, and taking advantage of Orlando's positioning, Radiance comes bearing down on their opponent, as well as the continued questioning - "What are you doing here? Why do you attack us?"

Radiance Attack: 1d20 + 6 + 2 ⇒ (16) + 6 + 2 = 24
Damage if it hits: 1d8 + 10 ⇒ (6) + 10 = 16

--Status--
HP: 28/30
AC: 21 (2 are from Protection from Evil)
Spells used: 1st (1/4)
Lay on Hands used: 2/5


The soldier wearing a crusaders armor that bears the symbol of Iomedea staggers as he is struck by several heavy blows.

"If you must know I made a deal and this is how I pay my end of the bargain." he looks over to the two Tieflings

THE BOOKS BURN THEM. he shouts then he regards Tessai.

Lets you and me have a good fight. he says and then takes another swing at Tessai and lands a solid blow.

attack: 1d20 + 13 ⇒ (11) + 13 = 241d8 + 7 ⇒ (8) + 7 = 15

The Tieflings hesitate for a moment and then run close to the pile of the book and trow flasks of alchemist fire into it. Setting the pile on fire.

The Tieflings are less than 30 feet from you if you want to attack them.

The book pile is 20 feet away. There are 4 old men buried to the neck in books.

The woman runs behind a nearby pillar and tries to hide.


Adding 2hp to Tessai. I rolled incorrectly for LoH last round.

"Stop them my friends!" - Tessai roars without taking her eyes from their foe - "Very well..." - her voice lowered to a menacing tone - "You will not desecrate that armor any further - I will NOT allow it!" - eyes glowing with a reddish hue, telltale of the vow to smite him down where he stands, the tiefling swings again with full force, both hands firmly gripping Radiance.

Radiance 2h, Power Attack, Smite, Flank: 1d20 + 10 + 2 ⇒ (6) + 10 + 2 = 18
Damage if it hits: 1d8 + 12 ⇒ (5) + 12 = 17

--Status--
HP: 15/30
AC: 23
Spells used: 1st (1/4)
Lay on Hands used: 2/5


Tessai blade slashes deep into his chest.

He looks down at the gaping wound seeming disappointed more than anything.

"Figures it would end like this..." he says and collapses.

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