The World's Most Interesting Voice in the Void (CORE 001) (Inactive)

Game Master Great Green God

Mystery strikes again at the problem-plagued Blackros Museum in Absalom and its curator, Nigel Aldain, needs your help.

Day trippers:
Perception
[dice=Banon]1d20+6[/dice]
[dice=Durvak]1d20+9[/dice]
[dice=Monterey]1d20+7[/dice]
[dice=Theodic]1d20+6[/dice]
[dice=Volar]1d20+7[/dice]
[dice=Smiler]1d20+5[/dice]

Initiative
[dice=Banon]1d20+2[/dice]
[dice=Durvak]1d20+2[/dice]
[dice=Monterey]1d20+1[/dice]
[dice=Theodic]1d20+3[/dice]
[dice=Volar]1d20+4[/dice]
[dice=Smiler]1d20+3[/dice]

Sense motive
[dice=Banon]1d20+2[/dice]
[dice=Durvak]1d20+8[/dice]
[dice=Monterey]1d20-2[/dice]
[dice=Theodic]1d20[/dice]
[dice=Volar]1d20+2[/dice]
[dice=Smiler]1d20+1[/dice]

Tactical Map Folio


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He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬
Theodic wrote:
Oops, he will move the light over so that they can see, on my phone right now so I cant move on google.

Sure you can, so long as it isn't a rotary phone. I would suggest downloading the Google Slides app (for free) otherwise most phones will only allow you to look at the pretty maps--except the rotary ones that is.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬
Monterey~ wrote:
Monterey had cast Light on his greatsword in this post.

Thanks for the reminder.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Smiler charges in, rolling out of the way when the dragon's head turns to snap at him.

dragon's bite v Smiler (AoO): 1d20 + 9 ⇒ (4) + 9 = 13 damage: 2d6 + 4 ⇒ (6, 6) + 4 = 16 Miss

5d4 ⇒ (3, 2, 4, 2, 1) = 12

Eerily the mannequin makes no sound as it attacks other than its creaking, somewhat awkward movement. Nevertheless its attacks become faster and more precise.

goat's gore v Durvak (v prone): 1d20 + 9 ⇒ (10) + 9 = 19 damage: 1d8 + 4 ⇒ (5) + 4 = 9 Hit

lion's bite v Monterey: 1d20 + 9 ⇒ (9) + 9 = 18 damage: 1d8 + 4 ⇒ (4) + 4 = 8 Hit

dragon's bite v Smiler: 1d20 + 9 ⇒ (14) + 9 = 23 damage: 2d6 + 4 ⇒ (6, 1) + 4 = 11 Hit

lion's claw v Monterey: 1d20 + 9 ⇒ (5) + 9 = 14 damage: 1d6 + 4 ⇒ (5) + 4 = 9 Miss

lion's other claw v Bannon: 1d20 + 9 ⇒ (11) + 9 = 20 damage: 1d6 + 4 ⇒ (1) + 4 = 5 Hit

Meanwhile, the fungus thing moves over to the doorway clogging the portal with its strange illusion-shrouded, five-legged, tendril flailing arms. Images of the comfort food favored by the party members blink into and out of existence around it. There are a lot of visions of bunches of banana's, and termites for some reason.

Round 3! (Theme ♬)
The Bold May Act!
_________________
__ stuffed chimera thing -27 hp
__ Durvak -18 hp, prone
__ Smiler -11 hp
__ Volar
__ Monterey
-14 hp
__ Cerebric Fungus

__ Banon
-9 hp
__ Theodic

Map updated.

Liberty's Edge

Gnome Barbarian 2/Sorcerer 2 (CORE) | HP 31/37& | AC 18*^° | T 10° (18 incorporeal)*^ | FF 17*^° (Uncanny Dodge) | CMD 16 | F +8°& | R +2 | W +7° | +2 vs. Illusion | Init +1 | Perc +7 (Low-Light) | Sense Motive -2 | Claws 0/4 | Rage 1/9 | Spells Level 1: 2/5 | Reroll 1/1 | Active Conditions: Mage Armor(*), Rage(°), Shield(^) - Con Damage: 2(&)

"Rah! This thing is making me angry!"

Free Action
Monterey flies into a rage.

Standard Action
He attacks the multiheaded beast.
Greatsword Attack (Power Attack, Rage): 1d20 + 8 - 1 + 2 ⇒ (17) + 8 - 1 + 2 = 26
Greatsword Damage (Power Attack, Rage): 1d10 + 5 + 3 + 3 ⇒ (9) + 5 + 3 + 3 = 20

Silver Crusade

M Init +3; Senses Perception +7 Defense AC 12, touch 11, flat-footed 10 (+1 Dex) hp 36 (3d6+8) Fort +4, Ref +2, Will +4 Ini +3

Is the Walking Athlete's Foot a friend or a foe?


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬
Theodic wrote:
Is the Walking Athlete's Foot a friend or a foe?

How should I know? I'm just a disembodied text voice.

Round 3! (Theme ♬)
The Bold May Act!
_________________
__ stuffed chimera thing -42 hp
__ Durvak -18 hp, prone
__ Smiler -11 hp
__ Volar

__ Monterey -14 hp
__ Cerebric Fungus
__ Banon
-9 hp
__ Theodic

Map updated.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Still, I get lonely when no one posts.... Two week warning. ;)

Silver Crusade

LG Dwarf 5 | HP: 43 (-0) | AC: 22 (12 Tch, 20 Fl): +4 Dodge vs Giant | CMD: 15 | F: +8, R: +4, W: +9; +2 vs Poison, Spell, Spell-Like, Charm & Compulsion | Init: +2 | Perc: +11, SM: +8; Darkvision, Stonecunning | Speed 20ft | Blast Rune 5/7; Channel 4/6 | Spells 3rd: 3/3; 2nd: 4/4; 1st: 5/5 | Active conditions: Deflect Arrows, Brooch of Shielding.

"Ooof, dat 'urt. Ya need ter stop it!" calls out the dwarven man. Seeing the blood drip off himself and his companions, he calls out to the heavens.

"Hey! 'Rori, we's needed more o yous stuff. Tanks!"

The fist upon his face begins to glow again and explodes outward, filling the room.

Channel Positive to Heal Living: Do not have selective
Channel To Heal: 2d6 ⇒ (3, 3) = 6

The Exchange

Male NG Human Druid 3 | HP: 24/27| AC: 18 (12 Tch, 16 Fl) | CMB: +6, CMD: 18 | F: +4, R: +3, W: +5 | Init: +4 | Perc: +8, SM: +2 | Speed 20ft | Spells: 1st—cure light wounds, magic fang, shillelagh 2nd—Bull's Strength, Summon Nature's Ally 2 Active conditions: shillelagh | Re-roll (+2): 1/1 |

That mushroom thing is getting in the way now and i don't want to have to hit it while we're still fighting something else.

Volar leaves smiler to continue attacking and waits to see what the weird fungus thing does. Delay for now.


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

Smiler attacks the weird stitched boney thing with both his fists and also tries to bite it as hard as he can. Claws are B and S, Bite is B, P and S.

claw attack 1: 1d20 + 4 ⇒ (2) + 4 = 6
claw damage 1: 1d4 + 2 ⇒ (2) + 2 = 4

claw attack 2: 1d20 + 4 ⇒ (6) + 4 = 10
claw damage 2: 1d4 + 2 ⇒ (4) + 2 = 6

bite attack: 1d20 + 4 ⇒ (16) + 4 = 20
bite damage: 1d4 + 2 ⇒ (4) + 2 = 6

Silver Crusade

M Init +3; Senses Perception +7 Defense AC 12, touch 11, flat-footed 10 (+1 Dex) hp 36 (3d6+8) Fort +4, Ref +2, Will +4 Ini +3

This thing is tough

Grand Lodge

Male Half-orc Brb3/Rng1 HP51/51 AC18(16) TC12(10) FF16(14) CMD18(16) F+8(10) R+5 W+5(7) Init +2 Perc +7 Spd 40 Rage 10/11 Chronicles.

Falchion on Chimera: 1d20 + 8 ⇒ (10) + 8 = 18
Damage on Chimera: 2d4 + 6 ⇒ (2, 1) + 6 = 9

Banon continues to hack away, wordless screams of rage punctuation the strikes.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Monterey, Smiler, and Banon combine to finally decapitate their foe. Leaking stuffing from several large gashes the thing topples over. A black steam hisses out from its carcass, slithers through the air into the southern storage room (Room #3 by its sign), and disappears between the boxes at the south end of the room.

END COMBAT
VICTORY!
_________________
__ Durvak -12 hp
__ Smiler -5 hp
__ Volar
__ Monterey
-8 hp
__ Cerebric Fungus
__ Banon
-3 hp
__ Theodic

Map updated.

The fungal thing capers, and claps its fronds.

dice:
Banon: 1d20 + 6 ⇒ (10) + 6 = 16
Durvak: 1d20 + 9 ⇒ (15) + 9 = 24
Monterey: 1d20 + 7 ⇒ (3) + 7 = 10
Theodic: 1d20 + 6 ⇒ (20) + 6 = 26
Volar: 1d20 + 7 ⇒ (14) + 7 = 21
Smiler: 1d20 + 5 ⇒ (4) + 5 = 9

After a thorough search of the dusty room, Theodic, Durvak, and Volar discover a stuffed camel whose nameplate reads: Ungrateful Son-In-Law of a Jackal.


Male Elf

"Gentlemen? Gentlemen!? Are you still there!?" Nigel calls through the door.

Grand Lodge

Male Half-orc Brb3/Rng1 HP51/51 AC18(16) TC12(10) FF16(14) CMD18(16) F+8(10) R+5 W+5(7) Init +2 Perc +7 Spd 40 Rage 10/11 Chronicles.

"YES!" Banon hollers back. "Just to spite all these stuffed toys!" Spent, he takes a knee on the cold floor.


Male Elf

"Good! For a moment there I thought I was going to have to head back and ask Hestram for more help.... So any luck in finding Lady Imrizade?"

Liberty's Edge

Gnome Barbarian 2/Sorcerer 2 (CORE) | HP 31/37& | AC 18*^° | T 10° (18 incorporeal)*^ | FF 17*^° (Uncanny Dodge) | CMD 16 | F +8°& | R +2 | W +7° | +2 vs. Illusion | Init +1 | Perc +7 (Low-Light) | Sense Motive -2 | Claws 0/4 | Rage 1/9 | Spells Level 1: 2/5 | Reroll 1/1 | Active Conditions: Mage Armor(*), Rage(°), Shield(^) - Con Damage: 2(&)

Monterey huffs and puffs. "No... none yet. We still haven't explored everything yet though. Think we need to go... deeper." *Dramatic Music* Dun dun dun...

Silver Crusade

LG Dwarf 5 | HP: 43 (-0) | AC: 22 (12 Tch, 20 Fl): +4 Dodge vs Giant | CMD: 15 | F: +8, R: +4, W: +9; +2 vs Poison, Spell, Spell-Like, Charm & Compulsion | Init: +2 | Perc: +11, SM: +8; Darkvision, Stonecunning | Speed 20ft | Blast Rune 5/7; Channel 4/6 | Spells 3rd: 3/3; 2nd: 4/4; 1st: 5/5 | Active conditions: Deflect Arrows, Brooch of Shielding.

"Wes still bein 'ere." replies the dwarf, turning towards Monterey. "Deepa? Deepa where? Me no see mo doors."

Producing his wand, he begins tapping himself with it. "Yall needen Irori's hep?"

CLW 1: 1d8 + 1 ⇒ (1) + 1 = 2
CLW 2: 1d8 + 1 ⇒ (8) + 1 = 9

Silver Crusade

M Init +3; Senses Perception +7 Defense AC 12, touch 11, flat-footed 10 (+1 Dex) hp 36 (3d6+8) Fort +4, Ref +2, Will +4 Ini +3

He points out the stuffed camel with a smile.

Silver Crusade

LG Dwarf 5 | HP: 43 (-0) | AC: 22 (12 Tch, 20 Fl): +4 Dodge vs Giant | CMD: 15 | F: +8, R: +4, W: +9; +2 vs Poison, Spell, Spell-Like, Charm & Compulsion | Init: +2 | Perc: +11, SM: +8; Darkvision, Stonecunning | Speed 20ft | Blast Rune 5/7; Channel 4/6 | Spells 3rd: 3/3; 2nd: 4/4; 1st: 5/5 | Active conditions: Deflect Arrows, Brooch of Shielding.

Snagging the pack back from Theodic, he dumps the contents on the floor. Looking through the stuff, he frowns. "No. No research gal in dere....ya'know watt? Summa dis stuffs maybe magicified! Any o yall know 'em?"

Walking over to the for door, he opens it and sticks his head out. "Aye! We's still wooken fer ya gal." Quickly stepping back in and shutting the door, he starts scratching his chin. "We tinks we messed sumtin."

I literally can't figure out what any of them are.

Silver Crusade

M Init +3; Senses Perception +7 Defense AC 12, touch 11, flat-footed 10 (+1 Dex) hp 36 (3d6+8) Fort +4, Ref +2, Will +4 Ini +3

Spellcraft on the things he can try to identify
Gong 1d20 + 7 ⇒ (11) + 7 = 18
masked feather 1d20 + 7 ⇒ (11) + 7 = 18

He has read magic so he can read the scrolls

Silver Crusade

M Init +3; Senses Perception +7 Defense AC 12, touch 11, flat-footed 10 (+1 Dex) hp 36 (3d6+8) Fort +4, Ref +2, Will +4 Ini +3

These are scrolls of they are scrolls of detect secret doors and gaseous form he states


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

"Oook!" yells Smiler in agreement. His arcane knowledge is clearly much better than Volar's.

Grand Lodge

Male Half-orc Brb3/Rng1 HP51/51 AC18(16) TC12(10) FF16(14) CMD18(16) F+8(10) R+5 W+5(7) Init +2 Perc +7 Spd 40 Rage 10/11 Chronicles.

"Secret doors? This damned museum is probably littered with 'em." Banon growls. "What about the fungus room? All that plant matter could hide a lot."

Liberty's Edge

Gnome Barbarian 2/Sorcerer 2 (CORE) | HP 31/37& | AC 18*^° | T 10° (18 incorporeal)*^ | FF 17*^° (Uncanny Dodge) | CMD 16 | F +8°& | R +2 | W +7° | +2 vs. Illusion | Init +1 | Perc +7 (Low-Light) | Sense Motive -2 | Claws 0/4 | Rage 1/9 | Spells Level 1: 2/5 | Reroll 1/1 | Active Conditions: Mage Armor(*), Rage(°), Shield(^) - Con Damage: 2(&)

Monterey says in a quieter voice to the party. "Hrm, I wonder if Nigel knows what any of this stuff we has is..."

Silver Crusade

M Init +3; Senses Perception +7 Defense AC 12, touch 11, flat-footed 10 (+1 Dex) hp 36 (3d6+8) Fort +4, Ref +2, Will +4 Ini +3

Perhaps we should ask him?

Liberty's Edge

Gnome Barbarian 2/Sorcerer 2 (CORE) | HP 31/37& | AC 18*^° | T 10° (18 incorporeal)*^ | FF 17*^° (Uncanny Dodge) | CMD 16 | F +8°& | R +2 | W +7° | +2 vs. Illusion | Init +1 | Perc +7 (Low-Light) | Sense Motive -2 | Claws 0/4 | Rage 1/9 | Spells Level 1: 2/5 | Reroll 1/1 | Active Conditions: Mage Armor(*), Rage(°), Shield(^) - Con Damage: 2(&)

Quick post before heading out.

Didn't thank Durvak for the healing. "Yes, thank you Durvak."


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Where we are currently at hp-wise.
VICTORY!
_________________
__ Durvak -1 hp
__ Smiler -5 hp
__ Volar
__ Monterey
-8 hp
__ Cerebric Fungus
__ Banon
-3 hp
__ Theodic

Plans? I've heard healing (Monterey implied he would like some), going 'deeper' (geographically or philosophically?), looking in on the fungus room again, and--I suppose as a sort of last resort--talking to Nigel.

Silver Crusade

M Init +3; Senses Perception +7 Defense AC 12, touch 11, flat-footed 10 (+1 Dex) hp 36 (3d6+8) Fort +4, Ref +2, Will +4 Ini +3

We can look back in the fungi room and look for eatable foongi :)

Silver Crusade

LG Dwarf 5 | HP: 43 (-0) | AC: 22 (12 Tch, 20 Fl): +4 Dodge vs Giant | CMD: 15 | F: +8, R: +4, W: +9; +2 vs Poison, Spell, Spell-Like, Charm & Compulsion | Init: +2 | Perc: +11, SM: +8; Darkvision, Stonecunning | Speed 20ft | Blast Rune 5/7; Channel 4/6 | Spells 3rd: 3/3; 2nd: 4/4; 1st: 5/5 | Active conditions: Deflect Arrows, Brooch of Shielding.

Seems a few of you could use some healing. Will Channel

Looking around the group, he nods to Montereys acceptance. Seeing more than a few bumps and bruises, he turns to show his birthmark. The fist glows brightly and....a haze sputters out of it. Rubbing his face, the dwarf frowns. "Sowy, muss be spent. Give time ter charge it. Wes been callin on Ole Rori a bit."

Reaching out, he swings the stick for Monterey's face and turns to smiler, offering a gentle poke.

"Aye, tis betta." Making his way back to the door, he screams "KNEE-JELL! YAS GOT 'EM SECREETS IN WALL DOWN A 'ERE?"

Channel to Heal (Hold Hands for Irori now): 2d6 ⇒ (1, 1) = 2
Really?!

Smack Monterey with Wand: 1d8 + 1 ⇒ (4) + 1 = 5
Poke Smiler with Wand: 1d8 + 1 ⇒ (4) + 1 = 5


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

Smiler gives Durvak a big ape-hug as a thank you. It's like a bear hug... well it explains itself really.

The Exchange

Male NG Human Druid 3 | HP: 24/27| AC: 18 (12 Tch, 16 Fl) | CMB: +6, CMD: 18 | F: +4, R: +3, W: +5 | Init: +4 | Perc: +8, SM: +2 | Speed 20ft | Spells: 1st—cure light wounds, magic fang, shillelagh 2nd—Bull's Strength, Summon Nature's Ally 2 Active conditions: shillelagh | Re-roll (+2): 1/1 |

"I don't think we fully checked out the fungus room. With all that stuff covering everything maybe there is a door we couldn't see?"

As it's pretty dark Volar decides to cast light on his shield and then leads the way back to the fungus room with Smiler following behind.


Male Elf

"'Knee-jell yas got 'em secreets in wall down a ear'?" Niger ponders the words quietly from behind the door for a long moment.

"OH! You mean like a secret door!" he shouts excitedly. He even claps at his own cleverness. Then, much more somberly he adds: "No."

Silver Crusade

LG Dwarf 5 | HP: 43 (-0) | AC: 22 (12 Tch, 20 Fl): +4 Dodge vs Giant | CMD: 15 | F: +8, R: +4, W: +9; +2 vs Poison, Spell, Spell-Like, Charm & Compulsion | Init: +2 | Perc: +11, SM: +8; Darkvision, Stonecunning | Speed 20ft | Blast Rune 5/7; Channel 4/6 | Spells 3rd: 3/3; 2nd: 4/4; 1st: 5/5 | Active conditions: Deflect Arrows, Brooch of Shielding.

Eyes lighting up with the man's excitement, the dwarves face falls when he gives the answer. "Hmmm..." Looking around again, a candle begins to flicker above his head.

The man rushes towards the new flower-power friend. "You! Thinky plant...Ya were in dere. Dere be a gal unda dat planty things?"

Liberty's Edge

Gnome Barbarian 2/Sorcerer 2 (CORE) | HP 31/37& | AC 18*^° | T 10° (18 incorporeal)*^ | FF 17*^° (Uncanny Dodge) | CMD 16 | F +8°& | R +2 | W +7° | +2 vs. Illusion | Init +1 | Perc +7 (Low-Light) | Sense Motive -2 | Claws 0/4 | Rage 1/9 | Spells Level 1: 2/5 | Reroll 1/1 | Active Conditions: Mage Armor(*), Rage(°), Shield(^) - Con Damage: 2(&)

I don't mind using my own charge for that Durvak but also appreciate the sentiment (since I'm assuming you already marked it off ;) )

"Not looking forward to that madhouse again... anything we can do with the fungus in there?"


The Stranger | Sound Effects

In response to Durvak's question, the thing hesitates and then images of an empty bottle, a broken egg shell, complicated lingerie, and a gnomish steam powered tuba encircle the fungal creature.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Meanwhile at the doorway to the frigid fungal room the party considers its options.

Map updated.

Silver Crusade

M Init +3; Senses Perception +7 Defense AC 12, touch 11, flat-footed 10 (+1 Dex) hp 36 (3d6+8) Fort +4, Ref +2, Will +4 Ini +3

The dwarf makes me laugh

Silver Crusade

LG Dwarf 5 | HP: 43 (-0) | AC: 22 (12 Tch, 20 Fl): +4 Dodge vs Giant | CMD: 15 | F: +8, R: +4, W: +9; +2 vs Poison, Spell, Spell-Like, Charm & Compulsion | Init: +2 | Perc: +11, SM: +8; Darkvision, Stonecunning | Speed 20ft | Blast Rune 5/7; Channel 4/6 | Spells 3rd: 3/3; 2nd: 4/4; 1st: 5/5 | Active conditions: Deflect Arrows, Brooch of Shielding.

Watching the images float about, Durvak scratches his chin. Desperately, the dwarf tries to put it all together. Snapping his fingers, he exclaims "Lass musta ate a poisoned egg from spe-see-man botta. Turned 'er to gnomy machine!"

Staring deep into the fungus encrusted room, he tries to spot the tuba in the debris. "Me no see 'er."

Glancing towards the cold section of room, he cautiously makes his way around the upper edge of the room. "Lassy, cum out were-eva's ya be!"


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

The party notices that the fungus has grown a bit since the last time they were here only minutes before. The fungus squashed by their feet shows signs of new growth, softening the tracks. The remains of the security guard and the space about the door also show signs of new growth.

Durvak's call elicits no response. His boots mash toadstools as he moves forward.

Silver Crusade

M Init +3; Senses Perception +7 Defense AC 12, touch 11, flat-footed 10 (+1 Dex) hp 36 (3d6+8) Fort +4, Ref +2, Will +4 Ini +3

Does anyone know any thing about nature? he inquires.

Silver Crusade

LG Dwarf 5 | HP: 43 (-0) | AC: 22 (12 Tch, 20 Fl): +4 Dodge vs Giant | CMD: 15 | F: +8, R: +4, W: +9; +2 vs Poison, Spell, Spell-Like, Charm & Compulsion | Init: +2 | Perc: +11, SM: +8; Darkvision, Stonecunning | Speed 20ft | Blast Rune 5/7; Channel 4/6 | Spells 3rd: 3/3; 2nd: 4/4; 1st: 5/5 | Active conditions: Deflect Arrows, Brooch of Shielding.

"Me no es gud in salads...Me know sumtimes it try eat Durvak..." replies to dwarf. Pausing a moment, he waits. "Me path no make me cold or 'splode. Yous come dis way." He advises, pointing to his current location.

Tugging a long pole from his pack, he begins tapping the ground as he walks. "Ne'er 'urts ter be safesh" Regularly tapping the patches of fungus ahead of him, he meanders around the room a bit more. "Lassie! Were ya be na-ow?"

As he finishes his loop, he looks southward with concern. "Me tinks bout ter get loud an cold...Any yas able ter quiet shroomy? Me cud eat it, but me tummy screamin is no gud eater..."

Perception: 1d20 + 9 ⇒ (5) + 9 = 14


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Anyone else doing anything?

Grand Lodge

Male Half-orc Brb3/Rng1 HP51/51 AC18(16) TC12(10) FF16(14) CMD18(16) F+8(10) R+5 W+5(7) Init +2 Perc +7 Spd 40 Rage 10/11 Chronicles.

"I could go hack it to pieces if you want. Sooner or later it will stop yelling." Banon offers, watching the dwarf stomp around.

Liberty's Edge

Gnome Barbarian 2/Sorcerer 2 (CORE) | HP 31/37& | AC 18*^° | T 10° (18 incorporeal)*^ | FF 17*^° (Uncanny Dodge) | CMD 16 | F +8°& | R +2 | W +7° | +2 vs. Illusion | Init +1 | Perc +7 (Low-Light) | Sense Motive -2 | Claws 0/4 | Rage 1/9 | Spells Level 1: 2/5 | Reroll 1/1 | Active Conditions: Mage Armor(*), Rage(°), Shield(^) - Con Damage: 2(&)

Did we ever figure out what kills brown mold?

"Hrm, maybe that'll work. Sounds like it might hurt, though."

Silver Crusade

M Init +3; Senses Perception +7 Defense AC 12, touch 11, flat-footed 10 (+1 Dex) hp 36 (3d6+8) Fort +4, Ref +2, Will +4 Ini +3

I dont think so. Does anyone have Know Dungeon?

Silver Crusade

LG Dwarf 5 | HP: 43 (-0) | AC: 22 (12 Tch, 20 Fl): +4 Dodge vs Giant | CMD: 15 | F: +8, R: +4, W: +9; +2 vs Poison, Spell, Spell-Like, Charm & Compulsion | Init: +2 | Perc: +11, SM: +8; Darkvision, Stonecunning | Speed 20ft | Blast Rune 5/7; Channel 4/6 | Spells 3rd: 3/3; 2nd: 4/4; 1st: 5/5 | Active conditions: Deflect Arrows, Brooch of Shielding.

Technically...I have K (All) 22...if I can touch it. :-P

Glancing back towards the group hiding in the safety of the other room, Durvak shrugs. "Mayhaps. Iffen wes dun need ter kill it, we shud not. Is only doin what tinks must to protect self. No is harmen us much."

Pausing as he thinks back to the purpose of their mission, he frowns. "Any ya see da water closet? Me brake-fast no settlen well an mayhaps Ms Imrizade be taken a tinkle?"

Each time I take damage from the brown mold, I'll stop and use my CLW Wand. Assuming no one has a better idea, Durvak will proceed to follow the dotted blue line looking for any sign missing woman/water closet/hidden doors/etc (+2 stonework).

Perception?: 1d20 + 9 ⇒ (2) + 9 = 11
Screw it! Folio ReRoll

Perception (2 star): 1d20 + 9 + 2 ⇒ (17) + 9 + 2 = 28

Grand Lodge

Male Half-orc Brb3/Rng1 HP51/51 AC18(16) TC12(10) FF16(14) CMD18(16) F+8(10) R+5 W+5(7) Init +2 Perc +7 Spd 40 Rage 10/11 Chronicles.

"I was tryin' to tell ya, when the thing was yellin', that stuff is brown mold. It absorbs fire, so don't try to burn it." Banon calls out.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

I'm going to stop Durvak about halfway. Lemme know if you want to continue on his path.

Durvak passes the patch of mold and steps out into a cluster of fungus that is both thick and slippery in southeast corner of the room.

Suddenly the tall fungal stalk in the next aisle begins to blare again cutting off aural and verbal communication. Durvak moves along southern wall past the noisy stalk along the scroll now covered in musty glowing mold. Tripping over a bundle of slimy toadstools he scraps off a layer of fungus to find a slight difference in the stonework beneath his feet. Following the border, he determines that there is a large hidden trapdoor beneath the mat of slimy fungus, in fact the mold seems to be growing up from below.

The noise in the next aisle continues.

Map Updated

Silver Crusade

M Init +3; Senses Perception +7 Defense AC 12, touch 11, flat-footed 10 (+1 Dex) hp 36 (3d6+8) Fort +4, Ref +2, Will +4 Ini +3

He will bring his lights in and cast detect magic

Can't move right now, inbetween classes

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