The Seven Seasoned Pathfinders (Core) (Inactive)

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Male Human

Heryn gathers the new Pathfinders and escorts them to the cellars below, where she leads them to where Drandle Dreng’s requested vintage is stored. The basement of the Wounded Wisp is a stonework affair, having had its foundation strengthened following a significant donation by a Society member only to suffer damage during the quake of 4698. A set of wooden stairs descends from the main floor into this tightly packed storeroom. Barrels, boxes, and crates of assorted foodstuffs and drink garnishes are pushed against the walls or under the stairs.
Map Updated
She takes great care in warning them about the treacherous footing in chamber at the bottom of the stairs which was formerly a meeting room where the staff of the Wounded Wisp could converse or take time off between shifts. Several fissures split the floor, leading down to an equally damaged section of the city’s sewer system. Heryn notes that she plans on having the wooden board replaced — an inexpensive strategy the Wisp’s staff have favored over committing to more extensive, and hence expensive, repairs.

Perception 15:
The board can support the weight of a typical Medium creature moving carefully at one-quarter its speed. If a Medium creature tries to move more quickly, there is a 50% chance that the board snaps under the strain. A Small creature or anyone weighing less than 80 pounds can move across the plank without difficulty, and a creature weighing more than 250 pounds... well you can probably guess! There are plenty of materials about to improve the 'bridge' if you have the skills to do it!

Liberty's Edge

Male Elf Rogue 2 / Wizard 2 (Diviner) HP: 26/26| AC: 18, 14 tch, 14 ff | Fort: +1, Ref: +8, Will: +5 | Init: + 4 | Perc: +11/+12 traps| SM: +7 | Stealth: +10 | Active: none

Perception: 1d20 + 7 ⇒ (20) + 7 = 27

"Be careful with that plank." Go ahead and read the spoiler...

Grand Lodge

Ezren nods, "Ah .. yes, they should fix this, and eases his way across.

Silver Crusade

PFS #76925-38 Female Half-Elf NG Ranger 2/ Rogue 1 | HP:24/24| AC: 17/14/14|Init: +7| Perc: +12| Fort: +6| Ref: +9| Will: +2| CMB: +4| CMD: 17| L.bow: +5;1d8| S.Sword: +4;1d6+2|
Skills:
Acro:+8| App:+2| Bluff:+0| Climb:+1| Diplo:+4| DD:+7| H.Animal:+5| Heal:+5| Intim: +0| Kn.(Geo/Nat): +8| Kn.(Loc): +7| Kn.(Dun):+6| S.M: +1| Sleight:+7| Stealth: +7| Sur:+6| Swim: +5|

Perception 1d20 + 10 ⇒ (15) + 10 = 25
Acrobatics 1d20 + 3 ⇒ (11) + 3 = 14

Spotting the faulty step and forewarned, Fillia steps lightly over it.
"Dangerous that one."

The Exchange

Male NG Human (Ulfen) Barbarian/Rogue 4/1 | HP 44 | AC 24 T 14 FF 21; never flat-footed; +1 vs. traps | CMB +9, CMD 23 | F: +7, R: +7; +1 vs. traps, W: +3; +2 vs. charm and compulsion | Init: +3 | Perc: +7; +1 vs. traps, SM: +8 | Speed 30ft | Rage: 17 rounds | Sneak Attack: 1d6 | Rage powers: Knockback, No Escape

Ēoswulf grimaces a little and carefully makes his way over the plank. He looks relieved once safe on the other side.

-Posted with Wayfinder

Liberty's Edge

Male Elf Rogue 2 / Wizard 2 (Diviner) HP: 26/26| AC: 18, 14 tch, 14 ff | Fort: +1, Ref: +8, Will: +5 | Init: + 4 | Perc: +11/+12 traps| SM: +7 | Stealth: +10 | Active: none

Geo moves very slowly to get across as well.

Silver Crusade

Dwarf enthusiast 3
Stats:
HP 21/21 | AC: 17 T:13 FF:15 | F: +4 R:+3 W:+7 (+2 vs illusions) | CMB: 1 CMD: 13 | Init +2, Perc +4| Speed 20

Hinkle waits his turn before slowly walking across.

Grand Lodge

Female Halfling | Druid: 1 | Init: +9, Per: +10 | Speed: 20
HP: 10/10, CMB: 0, CMD: 13 | AC: 16, T: 14, FF: 12 | F: +5, R: +6, W: +7 (+2 vs fear) | Skills:
Acrobatics: +6, Heal: +4, Sense Motive: +9, Stealth: +7, Survival: +6

Enith walks smoothly across and gestures for Wolfy to follow very slowly.


Male Human

As your party crosses the rickety plank, Heryn stays on the far side and says, "So Drandel Dreng's requested vintage is a CHÂTEAU LAFITE, 1487." as she reads off a small slip of paper which she slips into her apron when done. "To be honest, I am not sure we even have that bottle, it is, after all, very rare. We really don't have a system for our wine storage... even though we have a lot of bottles. It seems it has become tradition for Pathfinders to bring us a bottle from their adventures, so we have wine from all over the world! I'll allow you some time to search, but no samplin' my wares! I'll be up in the kitchen if you need me, Haggis night is ALWAYS our busiest." With that she heads back upstairs.

Time to start searching!
Perception!
Hinkle: 1d20 + 4 ⇒ (4) + 4 = 8
Geoclunicus: 1d20 + 7 ⇒ (1) + 7 = 8
Ol’ Ezren: 1d20 + 3 ⇒ (5) + 3 = 8
Ēoswulf Gērmwynson: 1d20 + 3 ⇒ (1) + 3 = 4
Enith: 1d20 + 10 ⇒ (14) + 10 = 24
Fillia Bloodstone: 1d20 + 10 ⇒ (6) + 10 = 16

After about 10 minutes of searching, your newest member, (and also the shortest) Enith the Halfling, finds the bottle in question. It was on the lowest shelf where few would ever look. As she pulls it off the shelf, the wine rack slides back into a short stone tunnel that leads into a hidden room.

A sturdy silver chain jutting from the ceiling ends in a glowing orb that radiates yellow light across the rectangular room. A simple desk of polished wood, stacked with documents and scattered notes, shelters a pair of wooden chests against the south wall. A series of cracks along the eastern and western walls form makeshift entrances into exposed caverns.

Liberty's Edge

Male Elf Rogue 2 / Wizard 2 (Diviner) HP: 26/26| AC: 18, 14 tch, 14 ff | Fort: +1, Ref: +8, Will: +5 | Init: + 4 | Perc: +11/+12 traps| SM: +7 | Stealth: +10 | Active: none

"Well, this is interesting... Dreng must have sent us here to find this."

The Exchange

Male NG Human (Ulfen) Barbarian/Rogue 4/1 | HP 44 | AC 24 T 14 FF 21; never flat-footed; +1 vs. traps | CMB +9, CMD 23 | F: +7, R: +7; +1 vs. traps, W: +3; +2 vs. charm and compulsion | Init: +3 | Perc: +7; +1 vs. traps, SM: +8 | Speed 30ft | Rage: 17 rounds | Sneak Attack: 1d6 | Rage powers: Knockback, No Escape

Ēoswulf nods. "That would fit his penchant for disguise and such games, yes." He makes his way into the room and has a look around. "Perhaps we need to retrieve the contents of the chests?"

-Posted with Wayfinder

Silver Crusade

PFS #76925-38 Female Half-Elf NG Ranger 2/ Rogue 1 | HP:24/24| AC: 17/14/14|Init: +7| Perc: +12| Fort: +6| Ref: +9| Will: +2| CMB: +4| CMD: 17| L.bow: +5;1d8| S.Sword: +4;1d6+2|
Skills:
Acro:+8| App:+2| Bluff:+0| Climb:+1| Diplo:+4| DD:+7| H.Animal:+5| Heal:+5| Intim: +0| Kn.(Geo/Nat): +8| Kn.(Loc): +7| Kn.(Dun):+6| S.M: +1| Sleight:+7| Stealth: +7| Sur:+6| Swim: +5|

"Or read whatever could be his intention for us to read or question the owner about it." Fillia looks around to see if she can catch sight of the propietor.

Grand Lodge

Female Halfling | Druid: 1 | Init: +9, Per: +10 | Speed: 20
HP: 10/10, CMB: 0, CMD: 13 | AC: 16, T: 14, FF: 12 | F: +5, R: +6, W: +7 (+2 vs fear) | Skills:
Acrobatics: +6, Heal: +4, Sense Motive: +9, Stealth: +7, Survival: +6

Enith glances back and forth between Fillia and Ēoswulf, visibly struggling to contain her excitement. We found a secret room! Behind the wall! Literally the best thing ever...

Taking a breath, she says diplomatically, "Or maybe we could do both? We could take a look around..."At all the shiny new things!"And see what there is to see while we wait for the nice Lady to come back."

As she says this, she steps into the room angling for the desk. The bottle, quite forgotten, still hangs in her hand.

Silver Crusade

Dwarf enthusiast 3
Stats:
HP 21/21 | AC: 17 T:13 FF:15 | F: +4 R:+3 W:+7 (+2 vs illusions) | CMB: 1 CMD: 13 | Init +2, Perc +4| Speed 20

Hinkle looks around, "What a nice cozy room they have down here." He starts to go over the papers. "I wonder what it was used for." The gnome says out loud as he reads.


Male Human

DM Dice:
Baddies: 1d8 ⇒ 2

Initiative:

Hinkle: 1d20 + 2 ⇒ (10) + 2 = 12
Geoclunicus: 1d20 + 4 ⇒ (11) + 4 = 15
Ol’ Ezren: 1d20 + 1 ⇒ (4) + 1 = 5
Ēoswulf Gērmwynson: 1d20 + 2 ⇒ (7) + 2 = 9
Enith: 1d20 + 9 ⇒ (1) + 9 = 10
Fillia Bloodstone: 1d20 + 7 ⇒ (15) + 7 = 22

Baddies: 1d20 ⇒ 11

As the group explores the chamber, and before you are able to make any discoveries, Fillia notices out of the corner of her eye movement from the southeastern tunnel. She barely has time to raise an alarm of warning before 2 man-sized cave scorpions rush into the chamber.

COMBAT!
Bold party members are up!
--------------------Round 1--------------------
Fillia
Geoclunicus
Hinkle

Scorpions

Enith & Wolfie
Eoswulf
Ezren

Liberty's Edge

Male Elf Rogue 2 / Wizard 2 (Diviner) HP: 26/26| AC: 18, 14 tch, 14 ff | Fort: +1, Ref: +8, Will: +5 | Init: + 4 | Perc: +11/+12 traps| SM: +7 | Stealth: +10 | Active: none

Geo fires his shortbow at the red one.

Attack: 1d20 + 5 ⇒ (10) + 5 = 15
Damage: 1d8 + 1 + 1d6 ⇒ (6) + 1 + (6) = 13

Silver Crusade

PFS #76925-38 Female Half-Elf NG Ranger 2/ Rogue 1 | HP:24/24| AC: 17/14/14|Init: +7| Perc: +12| Fort: +6| Ref: +9| Will: +2| CMB: +4| CMD: 17| L.bow: +5;1d8| S.Sword: +4;1d6+2|
Skills:
Acro:+8| App:+2| Bluff:+0| Climb:+1| Diplo:+4| DD:+7| H.Animal:+5| Heal:+5| Intim: +0| Kn.(Geo/Nat): +8| Kn.(Loc): +7| Kn.(Dun):+6| S.M: +1| Sleight:+7| Stealth: +7| Sur:+6| Swim: +5|

Hand to quiver, release from draw. Only instinct drives her action as Fillia reacting to her training fires off an arrow!
Shoot @ 1 Scorpion 1d20 + 4 ⇒ (2) + 4 = 61d8 ⇒ 1


Male Human Ranger-1 | AC 17 T 12 FF 13 | HP 13/13 | F +4 R +5 W +2 | CMB=3 CMD=16 | Init +3 | Perc +5

this is Mike, Wayfinder doesn't allow me to post from my Cloverleaf alias for some reason...

Arrows from our silvan companions fly: one finding its mark is the softer parts arount the compound eyes, one harmlessly bouncing off the scorpions thick, rocklike armor.

Fillia- shoots/ misses
Geoclunicus-  shoots/ hits, hard!
Hinkle- up!

Scorpion red (13)- TBD
Scorpion blue- TBD

Enith & Wolfie-
Eoswulf-
Ezren-

-Posted with Wayfinder


Male Human

Boting Hinkle
The Gnome Cleric assumes a Total Defensive posture (+4 Dodge Bonus)

The red hued scorpion, shreeks in pain as the arrow drives into its face, and strikes wildly at Fillia, hitting the ranger with its right claw and stinger.

Red Rt Claw: 1d20 + 2 ⇒ (19) + 2 = 21
Damage?: 1d4 + 1 ⇒ (2) + 1 = 3
Red Lft Claw: 1d20 + 2 ⇒ (10) + 2 = 12
Damage?: 1d4 + 1 ⇒ (1) + 1 = 2

Red Sting: 1d20 + 2 ⇒ (17) + 2 = 19
Damage?: 1d4 + 1 ⇒ (4) + 1 = 5
Fort DC12 Check vs poison please Fillia...

The blue tinged scorpion clinbs up the wall and over the desk and attempts to sting the Gnome, but his chain shirt denies the barb any penetration into flesh.

Blue Sting: 1d20 + 2 ⇒ (10) + 2 = 12
Damage?: 1d4 + 1 ⇒ (1) + 1 = 2

COMBAT!
Bold party members are up!
--------------------Round 1--------------------
Fillia (-8)- Arrow, miss
Geoclunicus- Arrow, hit red...hard
Hinkle- Total Defense

Red Scorpion (-13)- Claws and Stings Fillia
Blue Scorpion- climbs + tries to sting Hinkle

Enith & Wolfie
Eoswulf
Ezren

Grand Lodge

Ezren uses hand of the apprentice to toss his staff at the Red Scorp

Attach against melee: 1d20 + 7 - 4 ⇒ (17) + 7 - 4 = 20
damage: 1d6 ⇒ 2


Male Human

Despite Ezren's well placed aim, the red scorpion still barely survives!

Silver Crusade

PFS #76925-38 Female Half-Elf NG Ranger 2/ Rogue 1 | HP:24/24| AC: 17/14/14|Init: +7| Perc: +12| Fort: +6| Ref: +9| Will: +2| CMB: +4| CMD: 17| L.bow: +5;1d8| S.Sword: +4;1d6+2|
Skills:
Acro:+8| App:+2| Bluff:+0| Climb:+1| Diplo:+4| DD:+7| H.Animal:+5| Heal:+5| Intim: +0| Kn.(Geo/Nat): +8| Kn.(Loc): +7| Kn.(Dun):+6| S.M: +1| Sleight:+7| Stealth: +7| Sur:+6| Swim: +5|

Fillia cries out in pain at both hits, feeling the poison coursing through her.
Fort save 1d20 + 5 ⇒ (9) + 5 = 14
Wow 8 points of damage?


Male Human

The half-elf did suffer from the creatures rage, but her own fortitude is strong enough to fight off the effects of the scorpion's poison.

Enith/Wolfie & Esowulf's turn!

The Exchange

Male NG Human (Ulfen) Barbarian/Rogue 4/1 | HP 44 | AC 24 T 14 FF 21; never flat-footed; +1 vs. traps | CMB +9, CMD 23 | F: +7, R: +7; +1 vs. traps, W: +3; +2 vs. charm and compulsion | Init: +3 | Perc: +7; +1 vs. traps, SM: +8 | Speed 30ft | Rage: 17 rounds | Sneak Attack: 1d6 | Rage powers: Knockback, No Escape

Ēoswulf draws his longsword and gives out an Ulfen battle shout as he tries to slice the scorpion in twain.

Crunch:
Round 1 action:
move action to draw sword
Free action to rage
Standard action to attack scorpion

Rolls:
longsword, attack, rage, two-handed: 1d20 + 6 + 2 ⇒ (7) + 6 + 2 = 15 for slashing: 1d8 + 4 + 2 + 3 ⇒ (5) + 4 + 2 + 3 = 14

Active Status effects:
Rage, 10/11 rounds left after this one

-Posted with Wayfinder


Male Human

With a deafening roar, the Ulfin Barbarian strikes a mighty blow. His sword slices through the think carapace that encase the arthropod's vital bits and pieces, severely damaging the blue hued scorpion.

COMBAT!
Bold party members are up!
--------------------Round 1--------------------
Fillia (-8)- Arrow, miss
Geoclunicus- Arrow, hit red...hard
Hinkle- Total Defense

Red Scorpion (-15)- Claws and Stings Fillia
Blue Scorpion (-14)- climbs + tries to sting Hinkle

Enith & Wolfie-
Eoswulf- slash, hit blue...hard
Ezren- throw staff, hit red

Time to get busy, Enith & Wolfie, and end this!

Grand Lodge

Female Halfling | Druid: 1 | Init: +9, Per: +10 | Speed: 20
HP: 10/10, CMB: 0, CMD: 13 | AC: 16, T: 14, FF: 12 | F: +5, R: +6, W: +7 (+2 vs fear) | Skills:
Acrobatics: +6, Heal: +4, Sense Motive: +9, Stealth: +7, Survival: +6

"I'll never be in melee..." I said

Enith steps between the two pests and swings the wine bottle at one of them.

Enith -> red scorpion
Melee attack: 1d20 - 4 + 1 ⇒ (5) - 4 + 1 = 2
Melee damage: 1d3 ⇒ 1
Not sure the damage on an improvised weapon so I guessed. Feel free to change it if necessary (assuming it hits, which is unlikely)

Wolfy steps into the space where Enith was and bites the other undesirable.

Wolfy -> blue scorpion
Bite: 1d20 + 2 ⇒ (10) + 2 = 12
Bite damage: 1d6 + 1 ⇒ (6) + 1 = 7

Grand Lodge

fyi, might be out of Internet for a day

When his turn ... Move away from scorpians ... Toss at most wounded looking
attck: 1d20 + 7 - 4 ⇒ (7) + 7 - 4 = 10
damage: 1d6 ⇒ 5


Male Human

Your newest member, Enith the Halfling druid, swings the vintage bottle of wine at red but misses... yet her canine animal companion launches itself up on the desk and mauls the desperately injured blue hued cave scorpion, ending its existence.

COMBAT!
Bold party members are up!
--------------------Round 1--------------------
Fillia (-8)- Arrow, miss
Geoclunicus- Arrow, hit red...hard
Hinkle- Total Defense

Red Scorpion (-15)- Claws and Stings Fillia
Blue Scorpion (-14)- climbs + tries to sting Hinkle

Enith & Wolfie- Bottle smash red, miss; Bite blue, Hit and Kill
Eoswulf- slash, hit blue...hard
Ezren- throw staff, hit red
--------------------Round 2--------------------
Fillia (-8)-
Geoclunicus-
Hinkle-

Red Scorpion (-15)-
Blue Scorpion (-21)-

Enith & Wolfie-
Eoswulf-
Ezren-

Liberty's Edge

Male Elf Rogue 2 / Wizard 2 (Diviner) HP: 26/26| AC: 18, 14 tch, 14 ff | Fort: +1, Ref: +8, Will: +5 | Init: + 4 | Perc: +11/+12 traps| SM: +7 | Stealth: +10 | Active: none

Geoclunicus fires another arrow at the red scorpion.

Attack: 1d20 + 5 ⇒ (10) + 5 = 15
Damage: 1d8 + 1 ⇒ (6) + 1 = 7


Male Human

It is fitting that the archer that drew first blood in this melee also deals the final blow. With Geoclunicus's arrow burrowing deep inside the inner workings of the cave dweller, the red scorpion looses grip on its existence.

Combat Over!

This chamber was once the private sanctuary of famed Pathfinder Selmius Foster in the month before he departed on his fatal voyage to distant Bhopan. Only his assistant Adolphus visited this place afterward, and only then to add further insights to his master’s work before leaving to found a lodge in the Nexian capitol of Quantium. The desk contains various notes and leads penned by Selmius with Adolphus’s later annotations.

With the creatures defeated, the Pathfinders can properly examine the files on the desk. The papers chronicle the personal exploits of Selmius Foster, the famous Pathfinder whose name your group recognize from their training as Pathfinder agents. Most of Foster’s more infamous adventures appear here in varying amounts of detail, but it is evident there is another investigation he had been pursuing before he died: the lost records of a Society agent named Eylysia. (see the notes here (link))

Based on the commotion and the mighty Ulfin battle-cry, Heryn quickly comes downstairs to investigate what has happened. She awaits on the far side of the rickety plank.

Silver Crusade

PFS #76925-38 Female Half-Elf NG Ranger 2/ Rogue 1 | HP:24/24| AC: 17/14/14|Init: +7| Perc: +12| Fort: +6| Ref: +9| Will: +2| CMB: +4| CMD: 17| L.bow: +5;1d8| S.Sword: +4;1d6+2|
Skills:
Acro:+8| App:+2| Bluff:+0| Climb:+1| Diplo:+4| DD:+7| H.Animal:+5| Heal:+5| Intim: +0| Kn.(Geo/Nat): +8| Kn.(Loc): +7| Kn.(Dun):+6| S.M: +1| Sleight:+7| Stealth: +7| Sur:+6| Swim: +5|

Fillia grumbles as she attempts to bind her wounds.


Male Human
Fillia Bloodstone wrote:
Fillia grumbles as she attempts to bind her wounds.

Heryn, seeing the bleeding Fillia emerge from the wine cellar, gasps in shock. "Did the bottles fall on you? Oh dear... that looks pretty bad. One moment, let me fetch you something."

The Bar-matron returns downstairs in minuites and offers the ranger 1d4 ⇒ 4 goodberry(ies)(link) and whispers, "Take these dearie, they should help a little. Now how many bottles of mine did you break?" as she reaches for a mop and a bucket.

Please decide among yourselves what and where you want to go next, and what you what to do here and at your next location

Silver Crusade

Dwarf enthusiast 3
Stats:
HP 21/21 | AC: 17 T:13 FF:15 | F: +4 R:+3 W:+7 (+2 vs illusions) | CMB: 1 CMD: 13 | Init +2, Perc +4| Speed 20

Hinkle comes out from where he was hiding behind the table. "Never seen bugs that big before." The gnome mutters as he draws a wand from his belt and lightly touches it to Fillia's wound.

CLW: 1d8 + 1 ⇒ (8) + 1 = 9

"There that should make it better."

Sorry thread got lost in a long list of stuff I have.

Liberty's Edge

Male Elf Rogue 2 / Wizard 2 (Diviner) HP: 26/26| AC: 18, 14 tch, 14 ff | Fort: +1, Ref: +8, Will: +5 | Init: + 4 | Perc: +11/+12 traps| SM: +7 | Stealth: +10 | Active: none

Geoclunicus looks over all the information on the papers.
"I think Dreng sent us on this task, to prove ourselves. What do you think? "

Whether anyone agrees or not, Geo continues. "I think we should look for this key in the final resting place of this Arkath. Maybe this Fimbrik could offer some advice, but looking for a key seems to be simple enough."

The Exchange

Male NG Human (Ulfen) Barbarian/Rogue 4/1 | HP 44 | AC 24 T 14 FF 21; never flat-footed; +1 vs. traps | CMB +9, CMD 23 | F: +7, R: +7; +1 vs. traps, W: +3; +2 vs. charm and compulsion | Init: +3 | Perc: +7; +1 vs. traps, SM: +8 | Speed 30ft | Rage: 17 rounds | Sneak Attack: 1d6 | Rage powers: Knockback, No Escape

"Should we not first report to Dreng?"

-Posted with Wayfinder

Silver Crusade

PFS #76925-38 Female Half-Elf NG Ranger 2/ Rogue 1 | HP:24/24| AC: 17/14/14|Init: +7| Perc: +12| Fort: +6| Ref: +9| Will: +2| CMB: +4| CMD: 17| L.bow: +5;1d8| S.Sword: +4;1d6+2|
Skills:
Acro:+8| App:+2| Bluff:+0| Climb:+1| Diplo:+4| DD:+7| H.Animal:+5| Heal:+5| Intim: +0| Kn.(Geo/Nat): +8| Kn.(Loc): +7| Kn.(Dun):+6| S.M: +1| Sleight:+7| Stealth: +7| Sur:+6| Swim: +5|

Fillia smiles in appreciation at both Heryn and Hinkle. [ooc]Wow both stat with 'H'[/oc] Her wounds heal up swiftly with no mark on them to indicate her wounds in the first place as both berries and Wand do their work.

"We should report to Dreng as it was he who sent us in."

The Exchange

Male NG Human (Ulfen) Barbarian/Rogue 4/1 | HP 44 | AC 24 T 14 FF 21; never flat-footed; +1 vs. traps | CMB +9, CMD 23 | F: +7, R: +7; +1 vs. traps, W: +3; +2 vs. charm and compulsion | Init: +3 | Perc: +7; +1 vs. traps, SM: +8 | Speed 30ft | Rage: 17 rounds | Sneak Attack: 1d6 | Rage powers: Knockback, No Escape

10/11 rounds of rage remaining today

-Posted with Wayfinder

Silver Crusade

Dwarf enthusiast 3
Stats:
HP 21/21 | AC: 17 T:13 FF:15 | F: +4 R:+3 W:+7 (+2 vs illusions) | CMB: 1 CMD: 13 | Init +2, Perc +4| Speed 20

Hinkle nods in agreement. "So report to Drendle, then off to the burrial site."

-Posted with Wayfinder


Male Human
Fillia Bloodstone wrote:
Fillia smiles in appreciation at both Heryn and Hinkle. Wow both stat with 'H' Her wounds heal up swiftly with no mark on them to indicate her wounds in the first place as both berries and Wand do their work. "We should report to Dreng as it was he who sent us in."

If you wish, you can pocket the 4 Goodberries as the CLW from Hinkel should have fully healed you

-Posted with Wayfinder


Male Human

Your group decides to return to where you first meet Venture Captain Dreng. Although the rain has passed, apparently so has the Venture Captain. Dreng has abandoned his street corner and returned to the Grand Lodge. after you inquire and locate his chambers, the venture-captain is happy to see you, especially Enith and Wolfie. As you explain what you have found, Dreng is eager to urge the Pathfinders to follow up on Selmius’s leads—as he says, “It is important that Pathfinders respect the finds and claims of their colleagues, and this exciting mystery is yours to pursue.” The venture-captain does request that you give him any documents not related to Eylysia so that he can begin assigning other agents to decrypt and collate the contents for proper study and comparison to exploits published in the Pathfinder Chronicles.
By now the hour is late, but this may just be an advantage you need to pursue this mystery; or it could be a hindrance... who kows. You will have to decide what your party wants to do next. As you prepare to leave his chambers, Dreng mutters, "And, um, what of the package?" he asks, almost lustfully. "Any luck on that front?"

Grand Lodge

Female Halfling | Druid: 1 | Init: +9, Per: +10 | Speed: 20
HP: 10/10, CMB: 0, CMD: 13 | AC: 16, T: 14, FF: 12 | F: +5, R: +6, W: +7 (+2 vs fear) | Skills:
Acrobatics: +6, Heal: +4, Sense Motive: +9, Stealth: +7, Survival: +6

Package? What package? Enith looks around at her companions then down at the bottle still in her hands, "I umm... I didn't find any package...? Would you like this instead?" She proffers the wine bottle.

Here I'm not sure if the wine bottle actually broke when she missed, I'm assuming it didn't but I can totes retcon this if it did.

The Exchange

Male NG Human (Ulfen) Barbarian/Rogue 4/1 | HP 44 | AC 24 T 14 FF 21; never flat-footed; +1 vs. traps | CMB +9, CMD 23 | F: +7, R: +7; +1 vs. traps, W: +3; +2 vs. charm and compulsion | Init: +3 | Perc: +7; +1 vs. traps, SM: +8 | Speed 30ft | Rage: 17 rounds | Sneak Attack: 1d6 | Rage powers: Knockback, No Escape

"Well, we did find it. In fact, removing it from the shelf is what opened the hidden door."

I don't care if we go out tonight or wait a day. I would recover 1 round of rage. whoo-hoo? On the other hand, if we get ambushed in the dark, I don't have any kind of night-time vision enhancement

Silver Crusade

PFS #76925-38 Female Half-Elf NG Ranger 2/ Rogue 1 | HP:24/24| AC: 17/14/14|Init: +7| Perc: +12| Fort: +6| Ref: +9| Will: +2| CMB: +4| CMD: 17| L.bow: +5;1d8| S.Sword: +4;1d6+2|
Skills:
Acro:+8| App:+2| Bluff:+0| Climb:+1| Diplo:+4| DD:+7| H.Animal:+5| Heal:+5| Intim: +0| Kn.(Geo/Nat): +8| Kn.(Loc): +7| Kn.(Dun):+6| S.M: +1| Sleight:+7| Stealth: +7| Sur:+6| Swim: +5|

"The package should be...." as she gestures to her companions who had removed it. She checks her pocket for the goodberries and is relieved to find them safe.

"I think we should move first thing in the morning." she ventures her opinion.


Dreng eagerly accepts the bottle, despite the torn exquisite label and a chip missing from bottom. He all but forgets you are in the room as he fawns over the wine, examining the bottle from every angle. He walks over to a cupboard, removes a basin, a towel and a sturdy pewter tankard... He wraps the bottle gingerly with the towel, places the bottle in the basin, and assaults the vintage with the heavy tankard! The smell of rich wine fills the air, and eventually he opens the towel and removes the cork. Tossing it nonchalantly into a basket of literally thousands sitting in the corner, he ends with, "My passion is corks... I never drink the stuff, I'm just fascinated by stoppers of all kinds!" So, just to be sure. You will spend the night recover as needed, and then venture to the tomb first? Sounds like as good a plan as any! -Posted with Wayfinder

Liberty's Edge

Male Elf Rogue 2 / Wizard 2 (Diviner) HP: 26/26| AC: 18, 14 tch, 14 ff | Fort: +1, Ref: +8, Will: +5 | Init: + 4 | Perc: +11/+12 traps| SM: +7 | Stealth: +10 | Active: none

I think that's the plan.Good night!

The next morning, Geo is ready bright and early to begin their day.

The Exchange

Male NG Human (Ulfen) Barbarian/Rogue 4/1 | HP 44 | AC 24 T 14 FF 21; never flat-footed; +1 vs. traps | CMB +9, CMD 23 | F: +7, R: +7; +1 vs. traps, W: +3; +2 vs. charm and compulsion | Init: +3 | Perc: +7; +1 vs. traps, SM: +8 | Speed 30ft | Rage: 17 rounds | Sneak Attack: 1d6 | Rage powers: Knockback, No Escape

Sounds good to me. Tried and failed to come up with RP post. Maybe later.


The following morning you awake rested and ready to continue Selmius' and Adolphus' work. The storms of yesterday are replaced by glorious weather and you head off for the burial location of the stonemason.
Details left by Selmius Foster indicate the location of Arkath’s burial site: a plot of land in Eastgate operated by one of the more popular faiths. Buried in a mausoleum on the church’s property, Arkath apparently paid a substantial sum to have his remains guarded. A fence surrounds the necropolis grounds, and although members of the faith and city guards routinely patrol the property, it is still legal to enter the grounds to respect the departed.
Patrolling the grounds is a 20-something female attendant. Marked by a streak of white in her otherwise dark hair, this somber woman appears disinterested in her charge of guarding the necropolis.

DC 15 - Knowledge (Religion)(no untrained checks):

This is a disciple of Pharasma, The Lady of Graves. She is the goddess who shepherds Golarion's recently-departed souls to their final reward. Upon death, souls migrate to Pharasma's Boneyard in the Outer Sphere, which sits atop an impossibly tall spire that pierces the Astral Plane. Pharasma makes no decision on whether a death is just or not; she views all with a cold and uncaring attitude, and decides on which of the Outer Planes a soul will spend eternity.

GM Dice:

1d4 ⇒ 2

The Exchange

Male NG Human (Ulfen) Barbarian/Rogue 4/1 | HP 44 | AC 24 T 14 FF 21; never flat-footed; +1 vs. traps | CMB +9, CMD 23 | F: +7, R: +7; +1 vs. traps, W: +3; +2 vs. charm and compulsion | Init: +3 | Perc: +7; +1 vs. traps, SM: +8 | Speed 30ft | Rage: 17 rounds | Sneak Attack: 1d6 | Rage powers: Knockback, No Escape

Ēoswulf gives the woman a friendly, but distant, smile.

I'll let one of you take the lead here--reluctant to say or do anything without more info.

-Posted with Wayfinder

Silver Crusade

PFS #76925-38 Female Half-Elf NG Ranger 2/ Rogue 1 | HP:24/24| AC: 17/14/14|Init: +7| Perc: +12| Fort: +6| Ref: +9| Will: +2| CMB: +4| CMD: 17| L.bow: +5;1d8| S.Sword: +4;1d6+2|
Skills:
Acro:+8| App:+2| Bluff:+0| Climb:+1| Diplo:+4| DD:+7| H.Animal:+5| Heal:+5| Intim: +0| Kn.(Geo/Nat): +8| Kn.(Loc): +7| Kn.(Dun):+6| S.M: +1| Sleight:+7| Stealth: +7| Sur:+6| Swim: +5|

Fillia looks around.
Perception 1d20 + 10 ⇒ (9) + 10 = 19

Checking to see if they're the only ones around.

Silver Crusade

Dwarf enthusiast 3
Stats:
HP 21/21 | AC: 17 T:13 FF:15 | F: +4 R:+3 W:+7 (+2 vs illusions) | CMB: 1 CMD: 13 | Init +2, Perc +4| Speed 20

Know religion: 1d20 + 4 ⇒ (4) + 4 = 8

"Don't recognize which faith she follows, but lets chat her up and see if she knows anything about where this person of interest is buried." Hinkle says, trying his best to be helpful.

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