The Red Arm of Absalom - Ongoing Campaign (Inactive)

Game Master GM Red

Initiative:

[dice=D]1d20+15[/dice
[dice=Gallix]1d20+2[/dice
[dice=Mr P]1d20+5[/dice
[dice=Uesugi]1d20+3[/dice
[dice=Sirettis]1d20+3[/dice
[dice=Cup]1d20+5[/dice


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Dark Archive

Active effects:
5 burn, 5% per point of burn chance of negating a sneak attack or crit.
HP: 66/66, [Overflow HP: 73/73] (7 temp HP) AC: 18/15/14. F+10, R+10, W+4, Init +10, Perc +8, low light vision, spd 30ft

With Cup's spell giving us a swim speed, we can 5ft in the water, afaik.

D. peddles 5ft north, and empowers his negative energy blast, before sending the bolt of negative energy at Yellow.

Dark side energy, non PBS, ranged touch: 1d20 + 10 ⇒ (7) + 10 = 17 Dmg: 4d6 + 2 ⇒ (4, 3, 6, 2) + 2 = 17

The Concordance

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820-10 | "Lady Calpurnia Underhall Poshkettle of House Al-Hadir" | Female NG Gnome Studious Librarian Bard 8 | HP 72/59 | AC 18 (21), T 13, FF 16 | CMD 15 | F +5 R +9 W +7 | Init +5 | Per +20, SM +20 | Speed 20 ft | Bard Song 23/23 | Spells 1st 6/6, 2nd 5/5, 3rd 4/4 | Active Conditions: Unseen Servant, Lucky Number 5, +1 Perform Sing
Wand charges:
CLW 41/50; KP 39/50; LN 36/50; SN 47/50; ToS 50/50

Before

As we approach the Lambent Bloom, Cup puts Touch of the Sea on anyone who wants it.

Now

♫ Sauhaugin are always greener
In somebody else's plane
We dreamt about going down there
Were we all insane?

Just look at the world around you
Right here in the lambent bloom
Jellyfish now surround you
Time to ride that flume!

Touch of the sea
Touch of the sea
we'll make it better
Here where it's wetter
Take it from me

See the Red Arm save the day
Where the sea life once held sway
Let's go devotin'
Full time to floatin'
Touch of the sea! ♫

Move Action: Inspire Courage +2

And then she casts Good Hope on the entire party.

Standard Action: Good Hope: +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls.

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

A dark blast of energy shoots through the water from Sir D's hand, but by the time it reaches the sahuagin, it's a little more effective than a gentle wave.

From the safety of its jellyfish, yellow licks the ichor from the wound inflicted from Uesugi's crossbow, pulls out a few extra shiny bolts, then fires back at Gallix. Rapid reload feat, before someone calls me on this! ;)
Mwk heavy crossbow, human-bane bolt: 1d20 + 7 + 2 ⇒ (6) + 7 + 2 = 151d10 ⇒ 32d6 ⇒ (4, 5) = 9

Lambent Bloom
Yellow (-10)
Uesugi (-2)
Black (nauseated 2 rounds)
Sirettis
Gallix (-5)

Baron Zemdar (red, nauseated 2 rounds)
Pink
Green
Longjing
D.Arth
Mr. Peppers
Cup

Dark Archive

Active effects:
5 burn, 5% per point of burn chance of negating a sneak attack or crit.
HP: 66/66, [Overflow HP: 73/73] (7 temp HP) AC: 18/15/14. F+10, R+10, W+4, Init +10, Perc +8, low light vision, spd 30ft

Pity. I take it then, that spells like snowball and rays also suffer the same penalties?

Sovereign Court

Sirettis's Familiar | HP 68/68 | AC 18 T 12 FF 11 | Init 3 | Perception 10 | Saves 9/8/11 | 11 Witch | Female Sylph (native outsider) | CMD 16 | Spells -/6/6/6/4/3/2 | GM Reroll +2 | Overland Flight |

Sirettis swims forth, locks eyes with Baron Zemdar and calls out to him.

"Come to me..."

Sirettis casts Unnatural Lust, luring Baron Zemdar to herself, and hopefully provoking an AoO from Gallix. Will Save DC 16 to ignore

The Exchange

Male Human Brawler (Mutagenic Mauler) 10 / Skald (Spell Warrior) 1 | HP 95/95 | AC 23, Touch 14, Flatfooted 20, CMD 27* | Saves F+13, R+11, W+7 | Perception +4, Sense Motive +5; Init +2 | Knockout: 2/2 | Weapon Song Rds Used: 5/5 | Status: N/A

Feeling incredibly capable in the water all of a sudden, Gallix swims with great speed toward the jellyfish that Zemdar is hiding behind. As he swims up beside the sahuagin, he turns his final swim stroke into a punch as he balls up his fist and lets the spikes on his cestus pierce through the water toward his enemy.

MCestus, Mutagen, IC, Good Hope: 1d20 + 13 + 2 + 2 + 2 ⇒ (17) + 13 + 2 + 2 + 2 = 36 Damage (P), Mutagen, IC, GH: 1d6 + 6 + 2 + 2 + 2 + 2 ⇒ (4) + 6 + 2 + 2 + 2 + 2 = 18

Sovereign Court

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Ironfang Invasion | Loot/Provisions | Combat Map

Will Save vs Unnatural Lust: 1d20 + 7 ⇒ (1) + 7 = 8
"She.. Is.. Beautiful..." Baron Zemdar moans, his eyes fixated on Sirettis the aquatic elf. After taking a hard punch from Gallix, he scrambles through the water, his distraction allowing Gallix another opportune punch! Take an AoO

When he reaches Sirettis, he leans in and plants a big, gross sahuagin kiss on her cheek.

"Boss, WHAT are you doing?!"

Lambent Bloom
Yellow (-10)
Uesugi (-2)
Black (nauseated 1 round)
Sirettis
Gallix (-5) (AoO vs Zemdar)
Baron Zemdar (-18, red, nauseated 1 round)
Pink
Green
Longjing
D.Arth
Mr. Peppers
Cup

Sovereign Court

1 person marked this as a favorite.
Sirettis's Familiar | HP 68/68 | AC 18 T 12 FF 11 | Init 3 | Perception 10 | Saves 9/8/11 | 11 Witch | Female Sylph (native outsider) | CMD 16 | Spells -/6/6/6/4/3/2 | GM Reroll +2 | Overland Flight |

Sirettis doesn't want to admit it, but baiting the Baron up to her felt good. Real good. Her prehensile hair lashes out at the Baron as he approaches.

I can't believe that worked...that was not how I expected a Sahag tongue to feel.

Hair, Alter Self, Inspire Courage, Underwater: 1d20 + 3 + 1 + 2 - 2 ⇒ (17) + 3 + 1 + 2 - 2 = 21
Damage, Alter Self, Inspire Courage: 1d3 + 2 + 1 + 2 ⇒ (3) + 2 + 1 + 2 = 8
We're underwater, so I deal 4 damage since the hair is bludgeoning.

The Exchange

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Male Human Brawler (Mutagenic Mauler) 10 / Skald (Spell Warrior) 1 | HP 95/95 | AC 23, Touch 14, Flatfooted 20, CMD 27* | Saves F+13, R+11, W+7 | Perception +4, Sense Motive +5; Init +2 | Knockout: 2/2 | Weapon Song Rds Used: 5/5 | Status: N/A

AoO MCestus, Mutagen, IC, GH: 1d20 + 13 + 2 + 2 + 2 ⇒ (16) + 13 + 2 + 2 + 2 = 35 Damage (P), Mutagen, IC, GH: 1d6 + 6 + 2 + 2 + 2 + 2 ⇒ (3) + 6 + 2 + 2 + 2 + 2 = 17

Ker-PUNCH!!!

Gallix's fist slams into the side of the Baron's head as he swims past, entranced by Sirettis's magic. "Nice one, Sis! Wait, what is he doing? Oh gods...oh no! Oh gross!!!"

Sovereign Court

Neutral | Human Male | Samurai 10 | AC 25 (T 15/Fl 21) | hp 93/93| Init +3 | F:+9 R:+6 W:+4 | Perception +1 | Yurei hp 72/72 | Arrows: 24 | Crown: 8/10 | Resolve 3/4 | Challenge 2/4
Wands:
Enlarge: 40 charges | Bless Weapon: 4 charges | CLW: 20 charges

Uesugi quickly lets go of the crossbow and pushes off his steed heading straight for Spirit his eyes intent on protecting her from the ensorceled Baron.

swim-AC penalty+spells: 1d20 + 7 - 6 + 8 + 2 ⇒ (20) + 7 - 6 + 8 + 2 = 31

Even in his armour the spells allow Uesugi to move as swift as if he was not wearing it. Drawing his wakizashi he holds it with both his hands and stabs at the unsuspecting Baron.

"Kiiiiiiyaaaaaaa!" Challenge the Baron

btw Godd Hope and Inspire Courage can't stack for combat purposes they are both morale bonus

Stab wakizashi+p.a.+i.c: 1d6 + 1d20 + 12 - 2 + 1 + 2 ⇒ (1) + (9) + 12 - 2 + 1 + 2 = 23
damage: 1d6 + 3 + 4 + 7 + 2 ⇒ (6) + 3 + 4 + 7 + 2 = 22

Sovereign Court

1 person marked this as a favorite.
Sirettis's Familiar | HP 68/68 | AC 18 T 12 FF 11 | Init 3 | Perception 10 | Saves 9/8/11 | 11 Witch | Female Sylph (native outsider) | CMD 16 | Spells -/6/6/6/4/3/2 | GM Reroll +2 | Overland Flight |

For Attack and Damage, Good Hope is a morale bonus. Inspire Courage is a competence bonus. They stack!

Sometimes you must bring the foe to you. Sirettis leans back as Uesugi screams, his blade held high.

Sovereign Court

Neutral | Human Male | Samurai 10 | AC 25 (T 15/Fl 21) | hp 93/93| Init +3 | F:+9 R:+6 W:+4 | Perception +1 | Yurei hp 72/72 | Arrows: 24 | Crown: 8/10 | Resolve 3/4 | Challenge 2/4
Wands:
Enlarge: 40 charges | Bless Weapon: 4 charges | CLW: 20 charges

nice then drop another +2 onto my attack and damage!

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Moved Uesugi's token to the Baron

Baron Zemdar is walloped twice more in his trance, once from Gallix and another time from Uesugi's blade. Sirettis's magical hair is slowed by the cloud of blood pouring from Zemdar's scales, and she misses.

Pink and green both draw bolts with a human's face on them from a pouch, load them up, and fire on Gallix.
Pink, Mwk underwater heavy crossbow: 1d20 + 7 ⇒ (19) + 7 = 261d10 ⇒ 6
Bane damage: 2d6 ⇒ (2, 5) = 7
Crit?: 1d20 + 7 ⇒ (6) + 7 = 13 Nope

Green, Mwk underwater heavy crossbow: 1d20 + 7 ⇒ (5) + 7 = 121d10 ⇒ 6

One bolt pierces through his abdomen, the other misses!

Then...
Pull!: 1d6 ⇒ 1

Your calm and skilled floating is interrupted when something forcefully begins to pull you in towards the shell!
Everyone, roll a DC 15 Swim check as your next roll or be pulled 5 feet east. If this would cause you to move through a square that would provoke an AoO, you do not provoke an AoO. If something is blocking you (in Sirettis' case), you do not move anywhere. However, if you move through a jellyfish, you will be exposed to poison.

Sahuagin Swim Checks:

Baron: 1d20 + 18 ⇒ (5) + 18 = 23
Sahuagin Scouts: 1d20 + 12 ⇒ (1) + 12 = 13
Sahuagin Scouts: 1d20 + 12 ⇒ (8) + 12 = 20
Sahuagin Scouts: 1d20 + 12 ⇒ (8) + 12 = 20
Sahuagin Scouts: 1d20 + 12 ⇒ (14) + 12 = 26

Lambent Bloom
Yellow (-10)
Uesugi (-2)
Black (nauseated 1 round)
Sirettis
Gallix (-18)
Baron Zemdar (-57, red, nauseated 1 round)
Pink
Green
Longjing
D.Arth
Mr. Peppers
Cup

Sovereign Court

Sirettis's Familiar | HP 68/68 | AC 18 T 12 FF 11 | Init 3 | Perception 10 | Saves 9/8/11 | 11 Witch | Female Sylph (native outsider) | CMD 16 | Spells -/6/6/6/4/3/2 | GM Reroll +2 | Overland Flight |

Sirettis has a Swim speed thanks to Alter Self, so she will take 10 to swim for a total of 21. "It gains a +8 racial bonus on any Swim check to perform a special action or avoid a hazard." If this doesn't count as either, I'll roll manually.

Swim: 1d20 + 3 ⇒ (17) + 3 = 20 Noice

Sirettis kicks her feet, maintaining her position. "The webbed feet are quite useful."

The Concordance

Male Elf Arcanist 11 HP: 68/68 Temp HP:? AC: 13(17) FF:10 T:13 F:+10 R:+11 W:+12 (Remaining Spells: 1st: 6/6, 2nd: 6/6, 3rd: 5/5, 4th: 5/5, 5th: 4/4, Arcana: 11/17) Effects: False Life, Overland Flight

Ya same here for Mr Peppers and touch of the sea, happy to see it allows you to take 10! 18 swim check!

Mr Peppers sways a bit as he feels the water pulse and pull at him "Hey now, what's that?" He kicks his feet a bit to stabilize his position before launching another spell into the mix.

I wonder how this will work underwater, no reason it shouldn't right? Glitter is a plague in any environment! He pulls out a substance from his spell component pouch and concentrates, before flicking it at the group of Sahuagin to the south.

Using 1 arcana to potent up a glitterdust save DC on the two fellas pelting bolts at Gallix, Will Save DC19 or be blind! Save every round until making it.


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Query...query...targets detected...Scan...Targets locked: Calpurnia Underhall Poshkettle and Longjing the 'Dragon'. Beginning fate sequencer.

Swim (Cup)+g.h.+: 1d20 - 1 + 2 ⇒ (15) - 1 + 2 = 16

Swim (Longjing)+g.h.+: 1d20 - 3 + 2 ⇒ (11) - 3 + 2 = 10

All through the area the undertow can be felt as it pulls them towards the shell. Cup does her best to swim against the pull with the excitement of becoming clam food giving her extra resolve to maintain her position.

Longjing is not as excited as the pulls drags him forward. The little wyrm unable to fight against the strength of the unexpected current.

"Rawrrrr! This little tug is no match for my new found power!"

With that Longjing swims back and attempts to get in the face of Baron Zemdar.

Dragon Attack, Inspire, aid another Uesugi, good hope: 1d20 + 12 + 2 + 2 ⇒ (18) + 12 + 2 + 2 = 34

Cup kicking furiously she grabs her crossbow and loads a bolt still crooning out her song.

Dark Archive

Active effects:
5 burn, 5% per point of burn chance of negating a sneak attack or crit.
HP: 66/66, [Overflow HP: 73/73] (7 temp HP) AC: 18/15/14. F+10, R+10, W+4, Init +10, Perc +8, low light vision, spd 30ft

Hoorah for that spell! Take 10 for 18.

D. moves 5ft closer, and in hopes of hitting now, tries his regular blast.

Empowered, PBS, inspire, cover: 1d20 + 11 + 2 - 4 ⇒ (19) + 11 + 2 - 4 = 28 Impact, inspire: 4d6 + 4 + 4 + 1 + 2 ⇒ (1, 4, 4, 1) + 4 + 4 + 1 + 2 = 21
+50% for 31 dmg.

The Exchange

Male Human Brawler (Mutagenic Mauler) 10 / Skald (Spell Warrior) 1 | HP 95/95 | AC 23, Touch 14, Flatfooted 20, CMD 27* | Saves F+13, R+11, W+7 | Perception +4, Sense Motive +5; Init +2 | Knockout: 2/2 | Weapon Song Rds Used: 5/5 | Status: N/A

Heheh! Taking 10 to avoid the pull gives me a total swim check of 30!

Gallix gives one firm stroke of his powerful limbs as the current begins pulling him toward the shell, and stays in exactly the same position. ”Well that was cute! As for you two,” he says, pointing at the two sahuagin that had fired their crossbows at him, ”That was not so cute. Time to mop up some uggo’s!”

Sovereign Court

Neutral | Human Male | Samurai 10 | AC 25 (T 15/Fl 21) | hp 93/93| Init +3 | F:+9 R:+6 W:+4 | Perception +1 | Yurei hp 72/72 | Arrows: 24 | Crown: 8/10 | Resolve 3/4 | Challenge 2/4
Wands:
Enlarge: 40 charges | Bless Weapon: 4 charges | CLW: 20 charges

Uesugi feels the tug of the water and watches as Little Dragon fights against it. "You are greater than the force which pulls you Little Dragon!"

Taking 10 so 21 Swim Check

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Will save, Pink: 1d20 + 4 ⇒ (14) + 4 = 18
Will save, Green: 1d20 + 4 ⇒ (13) + 4 = 17
Both sahuagin are blinded by Mr. Peppers' colorful magical fairy dust! Baron Zemdar's face is covered in wounds from the power of D.Arth's blast.

Yellow swims ahead and fires at Uesugi.
Mwk underwater heavy crossbow, human-bane bolt: 1d20 + 7 ⇒ (20) + 7 = 271d10 ⇒ 9
Bane damage: 2d6 ⇒ (3, 6) = 9
Crit?: 1d20 + 7 ⇒ (5) + 7 = 12

Lambent Bloom
Yellow (-10)
Uesugi (-20)
Black (nauseated this round)
Sirettis
Gallix (-18)

Baron Zemdar (-88, red, nauseated this round)
Pink (blind)
Green (blind)
Longjing
D.Arth
Mr. Peppers
Cup

Don't forget your Good Hope and Haste buffs!

Sovereign Court

Sirettis's Familiar | HP 68/68 | AC 18 T 12 FF 11 | Init 3 | Perception 10 | Saves 9/8/11 | 11 Witch | Female Sylph (native outsider) | CMD 16 | Spells -/6/6/6/4/3/2 | GM Reroll +2 | Overland Flight |

"Now, sleep." And Sirettis swims away.

Slumber Hex: Will Save DC 18 or fall asleep for 7 rounds.

If he didn't fall asleep, this provokes an AoO.

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Will save, Baron: 1d20 + 7 ⇒ (2) + 7 = 9
Baron Zemdar falls asleep, and begins sinking to the bottom of the sea.
I would think this would provoke from anyone next to him, which looks like it's Uesugi. I don't want to go too 3D with this fight though, so finish him quickly, please?

Lambent Bloom
Yellow (-10)
Uesugi (-20)
Black (nauseated this round)
Sirettis
Gallix (-18)
Baron Zemdar (-88, asleep, red)
Pink (blind)
Green (blind)
Longjing
D.Arth
Mr. Peppers
Cup

The Exchange

Male Human Brawler (Mutagenic Mauler) 10 / Skald (Spell Warrior) 1 | HP 95/95 | AC 23, Touch 14, Flatfooted 20, CMD 27* | Saves F+13, R+11, W+7 | Perception +4, Sense Motive +5; Init +2 | Knockout: 2/2 | Weapon Song Rds Used: 5/5 | Status: N/A

Gallix swims ahead as quickly as he can, making a bee line directly for the pink sahuagin. As soon as he is close enough, he once again throws a punch at the aquatic creature.

MCestus, mutagen, IC, GH, Haste: 1d20 + 13 + 2 + 2 + 2 + 1 ⇒ (12) + 13 + 2 + 2 + 2 + 1 = 32 Damage (P), mutagen, IC, GH: 1d6 + 6 + 2 + 2 + 2 + 2 ⇒ (4) + 6 + 2 + 2 + 2 + 2 = 18

Sovereign Court

Neutral | Human Male | Samurai 10 | AC 25 (T 15/Fl 21) | hp 93/93| Init +3 | F:+9 R:+6 W:+4 | Perception +1 | Yurei hp 72/72 | Arrows: 24 | Crown: 8/10 | Resolve 3/4 | Challenge 2/4
Wands:
Enlarge: 40 charges | Bless Weapon: 4 charges | CLW: 20 charges

AoO:Stab wakizashi+p.a.+i.c+g.h: 1d20 + 12 - 2 + 1 + 2 + 2 ⇒ (15) + 12 - 2 + 1 + 2 + 2 = 30

damage: 1d6 + 3 + 4 + 7 + 2 + 2 ⇒ (5) + 3 + 4 + 7 + 2 + 2 = 23

Uesugi's wakizashi pierces Baron Zemdar's chest as drops into deep slumber.

Stab wakizashi #1 +p.a.+i.c+g.h: 1d20 + 12 - 2 + 1 + 2 + 2 ⇒ (14) + 12 - 2 + 1 + 2 + 2 = 29

damage: 1d6 + 3 + 4 + 7 + 2 + 2 ⇒ (2) + 3 + 4 + 7 + 2 + 2 = 20

Stab wakizashi#2+p.a.+i.c+g.h: 1d20 + 7 - 2 + 1 + 2 + 2 ⇒ (16) + 7 - 2 + 1 + 2 + 2 = 26

damage: 1d6 + 3 + 4 + 7 + 2 + 2 ⇒ (2) + 3 + 4 + 7 + 2 + 2 = 20

Stab wakizashi (haste attack)+p.a.+i.c+g.h: 1d20 + 12 - 2 + 1 + 2 + 2 ⇒ (5) + 12 - 2 + 1 + 2 + 2 = 20

damage: 1d6 + 3 + 4 + 7 + 2 + 2 ⇒ (1) + 3 + 4 + 7 + 2 + 2 = 19

The Exchange

Male Human Brawler (Mutagenic Mauler) 10 / Skald (Spell Warrior) 1 | HP 95/95 | AC 23, Touch 14, Flatfooted 20, CMD 27* | Saves F+13, R+11, W+7 | Perception +4, Sense Motive +5; Init +2 | Knockout: 2/2 | Weapon Song Rds Used: 5/5 | Status: N/A

That's 82 points of damage, assuming those all hit!!! Nicely done, Uesugi!

Sovereign Court

Neutral | Human Male | Samurai 10 | AC 25 (T 15/Fl 21) | hp 93/93| Init +3 | F:+9 R:+6 W:+4 | Perception +1 | Yurei hp 72/72 | Arrows: 24 | Crown: 8/10 | Resolve 3/4 | Challenge 2/4
Wands:
Enlarge: 40 charges | Bless Weapon: 4 charges | CLW: 20 charges

I aim to please. thank you my friend!

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Little is left of Baron Zemdar after Uesugi shreds him into a veritable pile of fish bones, scales, and a nasty plume of ichor and blood.

Meanwhile, Gallix rushes ahead and punches another sahuagin in the face.

"Filthy human, you belong on land!" The sahuagin grunts, reeling from the punch. "Leave the Lambent Bloom to its rightful owners!" He shouts, entering a full-blown frenzy!

Despite the glitterdust, sahuagins have blindsense, and Gallix is close enough that they can make him out. Pink and green swim out of the jelly fish and surround him with their tridents.

Trident, blood frenzy: 1d20 + 8 + 1 ⇒ (4) + 8 + 1 = 131d8 + 5 ⇒ (4) + 5 = 9
Bite: 1d20 + 3 ⇒ (2) + 3 = 51d4 + 2 ⇒ (2) + 2 = 4

Green similarly swims out, provoking from Gallix, and then sets up a flank!
Trident, blood frenzy, flank: 1d20 + 8 + 1 + 2 ⇒ (8) + 8 + 1 + 2 = 191d8 + 5 ⇒ (5) + 5 = 10

Neither of them land a hit!

Lambent Bloom
Yellow (-10)
Uesugi (-20)
Black
Sirettis
Gallix (-18, AoO vs Green)
Pink (blind, blood frenzy, -18)
Green (blind, blood frenzy)
Longjing
D.Arth
Mr. Peppers
Cup

Dark Archive

Active effects:
5 burn, 5% per point of burn chance of negating a sneak attack or crit.
HP: 66/66, [Overflow HP: 73/73] (7 temp HP) AC: 18/15/14. F+10, R+10, W+4, Init +10, Perc +8, low light vision, spd 30ft

D. turns invisible, and swims eastwards.

The Concordance

Male Elf Arcanist 11 HP: 68/68 Temp HP:? AC: 13(17) FF:10 T:13 F:+10 R:+11 W:+12 (Remaining Spells: 1st: 6/6, 2nd: 6/6, 3rd: 5/5, 4th: 5/5, 5th: 4/4, Arcana: 11/17) Effects: False Life, Overland Flight

Mr Peppers looks through the water, past the daunting jellies, and sees his freshly blinded sahuagins swimming around and attacking "Blast it, they aren't affected!"

He draws back his hand and flicks all five fingers at the bleeding one (pink), pushing out that extra missile with a bit of increased effort.

Casting Magic Missile with +2 CL: Caster Check/Damage: 1d20 + 13 ⇒ (20) + 13 = 335d4 + 5 ⇒ (4, 3, 3, 1, 3) + 5 = 19


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Search...Searching...targets redetected...Scan...Targets locked: Calpurnia Underhall Poshkettle and Longjing the 'Dragon'. Resuming fate sequencer.

Cup swims furiously towards the flanked Gallix and fire a bolt at the injured fishhead.

crossbow: 1d20 + 2 + 2 + 8 ⇒ (12) + 2 + 2 + 8 = 24
damage: 1d6 + 2 + 2 ⇒ (1) + 2 + 2 = 5

Longjing looks at floating remains of Baron Zemdar and nods with approval as he waits for his mount to charge again.

delay until Uesugi's turn

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Mr. Peppers' barrage of missiles is out of the sahuagin's blindsense range, and the fishface is dead before he realizes what hit him. Cup strikes the other sahuagin bothering Gallix with a bolt.

Yellow notices the strange body-shaped outline displacing the water, and fires at D.Arth.
Mwk uw crossbow, human-bane bolt: 1d20 + 7 + 1 ⇒ (5) + 7 + 1 = 131d10 + 1 ⇒ (9) + 1 = 10
Miss < 20: 1d100 ⇒ 30

Lambent Bloom
Yellow (-10)
Uesugi (-20)
Black
Sirettis
Gallix (-18, AoO vs Green)

Green (blind, blood frenzy, -5)
Longjing
D.Arth
Mr. Peppers
Cup

Sovereign Court

Sirettis's Familiar | HP 68/68 | AC 18 T 12 FF 11 | Init 3 | Perception 10 | Saves 9/8/11 | 11 Witch | Female Sylph (native outsider) | CMD 16 | Spells -/6/6/6/4/3/2 | GM Reroll +2 | Overland Flight |

Sirettis swims forward and bids the Yellow Sahagin to sleep. "If this is your land, realize the danger you have presented. Go to sleep now."

Slumber Hex. Will Save DC 18.

The Exchange

Male Human Brawler (Mutagenic Mauler) 10 / Skald (Spell Warrior) 1 | HP 95/95 | AC 23, Touch 14, Flatfooted 20, CMD 27* | Saves F+13, R+11, W+7 | Perception +4, Sense Motive +5; Init +2 | Knockout: 2/2 | Weapon Song Rds Used: 5/5 | Status: N/A

AoO MCestus, mutagen, IC, GH, haste: 1d20 + 13 + 2 + 2 + 2 + 1 ⇒ (4) + 13 + 2 + 2 + 2 + 1 = 24 Damage (p), mutagen, ic, GH: 1d6 + 6 + 2 + 2 + 2 + 2 ⇒ (6) + 6 + 2 + 2 + 2 + 2 = 20

The Exchange

2 people marked this as a favorite.
Male Human Brawler (Mutagenic Mauler) 10 / Skald (Spell Warrior) 1 | HP 95/95 | AC 23, Touch 14, Flatfooted 20, CMD 27* | Saves F+13, R+11, W+7 | Perception +4, Sense Motive +5; Init +2 | Knockout: 2/2 | Weapon Song Rds Used: 5/5 | Status: N/A

Thanks to Cup’s spell, Gallix is able to put his aquatic maneuverability to good use as he effortlessly paddles to the side of the sahuagin and delivers four blisteringly fast attacks, now weaving through the water in a familiar style.

5ft step/paddle; Brawler's Flurry, Mutagen, Outslug Style, Inspire Courage, Good Hope, Haste all in effect.
AC21 from Natural Armor and Outslug this turn.

Flurry MCestus, Mutagen, IC, GH, Haste: 1d20 + 13 - 2 + 2 + 2 + 2 + 1 ⇒ (8) + 13 - 2 + 2 + 2 + 2 + 1 = 26 Damage, Mutagen, Outslug, IC, GH: 1d6 + 6 + 2 + 2 + 1 + 2 + 2 ⇒ (2) + 6 + 2 + 2 + 1 + 2 + 2 = 17
Flurry MCestus, Mutagen, IC, GH, Haste: 1d20 + 13 - 2 + 2 + 2 + 2 + 1 ⇒ (17) + 13 - 2 + 2 + 2 + 2 + 1 = 35 Damage, Mutagen, Outslug, IC, GH: 1d6 + 6 + 2 + 2 + 1 + 2 + 2 ⇒ (4) + 6 + 2 + 2 + 1 + 2 + 2 = 19
Haste attack MCestus, Mutagen, IC, GH, Haste: 1d20 + 13 + 2 + 2 + 2 + 1 ⇒ (1) + 13 + 2 + 2 + 2 + 1 = 21 Damage, Mutagen, Outslug, IC, GH: 1d6 + 6 + 2 + 2 + 1 + 2 + 2 ⇒ (2) + 6 + 2 + 2 + 1 + 2 + 2 = 17
CICestus, Mutagen, IC, GH, Haste: 1d20 + 8 + 2 + 2 + 2 + 1 ⇒ (19) + 8 + 2 + 2 + 2 + 1 = 34 Damage, Mutagen, Outslug, IC, GH: 1d6 + 5 + 2 + 2 + 1 + 2 + 2 ⇒ (4) + 5 + 2 + 2 + 1 + 2 + 2 = 18
Crit?: 1d20 + 8 + 2 + 2 + 2 + 1 ⇒ (15) + 8 + 2 + 2 + 2 + 1 = 30 Damage, Mutagen, Outslug, IC, GH: 1d6 + 5 + 2 + 2 + 1 + 2 + 2 ⇒ (3) + 5 + 2 + 2 + 1 + 2 + 2 = 17

Sovereign Court

Neutral | Human Male | Samurai 10 | AC 25 (T 15/Fl 21) | hp 93/93| Init +3 | F:+9 R:+6 W:+4 | Perception +1 | Yurei hp 72/72 | Arrows: 24 | Crown: 8/10 | Resolve 3/4 | Challenge 2/4
Wands:
Enlarge: 40 charges | Bless Weapon: 4 charges | CLW: 20 charges

Uesugi, with Little Dragon right beside him, swims for the wounded yellow finned sahuagin. "Little Dragon hold the jellyfish by the sahuagin is poisonous"

Stab wakizashi #1 +p.a.+i.c+g.h: 1d20 + 12 - 2 + 1 + 2 + 2 ⇒ (15) + 12 - 2 + 1 + 2 + 2 = 30

damage: 1d6 + 3 + 4 + 2 + 2 ⇒ (3) + 3 + 4 + 2 + 2 = 14

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Both Gallix and Uesugi take down their own sahuagin, leaving one left on the battlefield.

I'll redirect the Slumber Hex to black...

Will save: 1d20 + 4 ⇒ (11) + 4 = 15

Black succumbs to Sirettis' hex, and he begins to sink to the depths of the sea, leaving the Lambent Bloom free of any evil scaled creatures. For now, the battle is won!

Out of combat

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Swirls of red gore drift through the jellyfish bloom, and dozens of corpses, both sahuagin and undine, litter the water. Slightly wounded from combat, Zahra approaches you.

"Pathfinders. It looks as if the Baron has fallen...?" She peers her head left and right, but can't quite make out his corpse. "You must have done a number on him. At any rate, Razethka left the battle early to chase down any sahuagin survivors. A few lesser barons still live, and they could rally another army in the future if not slain. I'm going to regroup the remaining maridar and give chase. Please, explore the shell ahead as we had discussed. I will rejoin you as soon as I can."

Sovereign Court

Sirettis's Familiar | HP 68/68 | AC 18 T 12 FF 11 | Init 3 | Perception 10 | Saves 9/8/11 | 11 Witch | Female Sylph (native outsider) | CMD 16 | Spells -/6/6/6/4/3/2 | GM Reroll +2 | Overland Flight |

"As you wish..." Sirettis grabs a wand and begins healing the Pathfinders.

Gallix: 5d8 + 5 ⇒ (8, 2, 1, 2, 2) + 5 = 20
Uesugi: 4d8 + 4 ⇒ (7, 6, 7, 4) + 4 = 28
9 uses later...

"I am ready to proceed."
Alter Self lasts 7 minutes, so tell me if it expires and I'll cast it again.

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

The entrance to the nautilus shell is a circular opening about 40 feet in diameter. Thick rows of purple coral reef line the inside of the shell, covered with a riot of colorful plants and fish. Delicate screen walls of coral sprout from these reefs and stretch from the floor to the ceiling of the shell, creating hallways and rooms through which water flows. Each screen is overwhelmingly detailed, filled with fractal patterns and colorful murals depicting sea creatures and forgotten events. Near the back of the room, visible through several layers of screens, is a mound of coral with a pearly throne seated at its pinnacle.

The coral screens seem breakable, but awfully sharp to the touch. You can also spend five minutes examining a mural to attempt to decipher its story with DC 20 Kn (Planes or Religion). You can attempt to repair a broken mural with stray coral with a DC 25 Disable Device or DC 20 Craft check - as long as the Craft is relevant in some way. Speak Aquan? You decipher one mural automatically. The mending spell can also be used. The goal here is to get as many successes as possible, since the story of the murals is spread across many panels and makes little sense when looked at individually.

A door exits to to the east, and our map is on slide 1!

Sovereign Court

Sirettis's Familiar | HP 68/68 | AC 18 T 12 FF 11 | Init 3 | Perception 10 | Saves 9/8/11 | 11 Witch | Female Sylph (native outsider) | CMD 16 | Spells -/6/6/6/4/3/2 | GM Reroll +2 | Overland Flight |

Sirettis would never try to damage the coral. Her knowledge of the language of the sea makes some sense of the coral.

"I can read Aquan. One moment please..."

Knowledge(Planes): 1d20 + 9 ⇒ (7) + 9 = 16
Sirettis is unable to understand the other murals, however.

The Concordance

Male Elf Arcanist 11 HP: 68/68 Temp HP:? AC: 13(17) FF:10 T:13 F:+10 R:+11 W:+12 (Remaining Spells: 1st: 6/6, 2nd: 6/6, 3rd: 5/5, 4th: 5/5, 5th: 4/4, Arcana: 11/17) Effects: False Life, Overland Flight

Mr Peppers heads inside and is taken aback by the undersea beauty in the shell "This is pretty amazing, we should take some time here to gain some insight." He quickly swims over to the closest mural while Cup seems to be distracted tying her shoes.

K Religion: 1d20 + 9 ⇒ (16) + 9 = 25 "Oh that's pretty interesting. It makes some sense when you combine it with that story in aquan Sirettis."

Mr Peppers swims over to the next, but it appears to be broken, pieces lying on the room's floor "Gallix, you still got those tools? Maybe you can fix that thing?"

The Exchange

Male Human Brawler (Mutagenic Mauler) 10 / Skald (Spell Warrior) 1 | HP 95/95 | AC 23, Touch 14, Flatfooted 20, CMD 27* | Saves F+13, R+11, W+7 | Perception +4, Sense Motive +5; Init +2 | Knockout: 2/2 | Weapon Song Rds Used: 5/5 | Status: N/A

"Peppers are you casting Detect Thoughts? Cause you just read my mind!" Gallix guffaws and pats Mr. Peppers on the back, doubling over with laughter at his ridiculous joke. He finally straightens up and pulls out his tools, "Yeah, I've still got the stuff. Let's see how this goes."

Disable Device: 1d20 + 7 ⇒ (4) + 7 = 11

Gallix's good mood after his joke quickly dissipates as the coral proves far too complex for him to work on effectively. "Sorry, Peppers. I'm more used to working on locks and stuff."

The Concordance

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Male Elf Arcanist 11 HP: 68/68 Temp HP:? AC: 13(17) FF:10 T:13 F:+10 R:+11 W:+12 (Remaining Spells: 1st: 6/6, 2nd: 6/6, 3rd: 5/5, 4th: 5/5, 5th: 4/4, Arcana: 11/17) Effects: False Life, Overland Flight

CUP BOT LAUNCHED

The little gnome looks up from her soggy, but now tied shoes and slowly paddles her way towards another mural "Oh these are easy. I really like the colors, and aquan is such a pretty language! The colors remind me of a painting almost."

Auto succeed on K Planes and speaks aquan.

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Does Uesugi want to try painting? I'm going to allow creative checks to make discoveries on these murals.

Sovereign Court

Neutral | Human Male | Samurai 10 | AC 25 (T 15/Fl 21) | hp 93/93| Init +3 | F:+9 R:+6 W:+4 | Perception +1 | Yurei hp 72/72 | Arrows: 24 | Crown: 8/10 | Resolve 3/4 | Challenge 2/4
Wands:
Enlarge: 40 charges | Bless Weapon: 4 charges | CLW: 20 charges

Sorry crazy week and more to come

Uesugi walks over to the mural of beautiful coral. Looking on the ground you watch as he picks up pieces and then look at the mural again.

"Whoever gave this piece life would be pained to see what has become of it. But I cannot seem to make sense of what has gone missing."

Craft paint: 1d20 + 8 ⇒ (7) + 8 = 15

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

The party does what they can to make sense of the strange coral murals. With some success, an image comes together with a set of passages below them. You learn of Kelizandri, the evil elemental lord of water, imprisoning Lysianassa, the good elemental lord of water, inside an artifact called The Gasping Pearl long ago. Before she was imprisoned, Lysianassa used her last gasp to breathe into a magical decanter now called The Breath of Lysianassa. This imbued the artifact with the power to control the ocean tides.

Moving us along, given there's only one exit!

Through the door to the east is a hallway that contains another four doors.

Shall we proceed in order?

Sovereign Court

Sirettis's Familiar | HP 68/68 | AC 18 T 12 FF 11 | Init 3 | Perception 10 | Saves 9/8/11 | 11 Witch | Female Sylph (native outsider) | CMD 16 | Spells -/6/6/6/4/3/2 | GM Reroll +2 | Overland Flight |

"The Breath of Lysianassa...this must be what they use to control the tides. If we can secure it then the city of Vialesk will be safe from the tides."

Yup, let's go in order.

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Hundreds of skulls adorn the walls of the first room, belonging to humans, sahuagin, sharks, whales, and other stranger beasts.

Near the back of the room, an eight-foot mound of coral is artfully shaped into the image of four sailfish holding aloft a flat altar. Hack marks and crude scratches mar the once beautiful altar. Four rotting heads, apparently human, rest atop the altar, surrounded by a cloud of nibbling eels.

Kn (Religion) DC 20:
Restoring the altar might please the spirit of Riam or even grant the favor of Lysianassa. A DC 25 Disable Device check or relevant DC 20 Craft check can repair it!

Sovereign Court

Neutral | Human Male | Samurai 10 | AC 25 (T 15/Fl 21) | hp 93/93| Init +3 | F:+9 R:+6 W:+4 | Perception +1 | Yurei hp 72/72 | Arrows: 24 | Crown: 8/10 | Resolve 3/4 | Challenge 2/4
Wands:
Enlarge: 40 charges | Bless Weapon: 4 charges | CLW: 20 charges

btw GM I would have grabbed that underwater cbow after combat. I'd like to have it loaded with a bolt and Uesugi will carry it while they swim through these underwater halls

Dark Archive

Active effects:
5 burn, 5% per point of burn chance of negating a sneak attack or crit.
HP: 66/66, [Overflow HP: 73/73] (7 temp HP) AC: 18/15/14. F+10, R+10, W+4, Init +10, Perc +8, low light vision, spd 30ft

"Someone is an avid bone collector.
I wonder if we'll meet this decorator."

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