| Arista Milocathe |
She nods, "Okay, hack off its stinger first, got it. It just sounds really gross. I detest gross ghings. I say we send it back to the hell it came from.....in multiple pieces!" As she's talking she signals to the others that are waiting to come forward. "So, where is this cave so we can get rid of your intruder."
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| Arista Milocathe |
She nods again, "Alright.....we'll be back once it's done." She waits for everyone and makes sure everyone is aware of what's going on before they head north to find the trail.
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| Cyna Singer |
K. Planes: 1d20 + 6 ⇒ (10) + 6 = 16
"Most devils are resistant if not immune to flame, they'd have to be to survive in hell after all." Cyna adds knowing their groups proclivity for fire based attacks.
| Arista Milocathe |
She shrugs, "I guess all I can do is try to chop it up into little pieces."
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| Arista Milocathe |
Arista puts a hand over her nose and mouth, "Ugghh....what's that smell? It's so strong here....."
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| Arista Milocathe |
She shakes her head, "Eewww.....well lets hurry up and kill it before it's stink makes me sick. This is exactly why I don't believe Orias is a true devil. He never smelled like that vile thing does."
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| Sādhanā Risbane |
"Oblivion says ther's also a shard in here so it could get wierd. Be ready for anything." Sādhanā says drawing the ebon blade.
She places a hand on Arista's shoulder casting the protective force spell. "I'm pretty sure a Devil will be able to sense angelic blood."
Cast Ablative Barrier active for next 8 hours
| Arista Milocathe |
She blushes slightly, "Thanks Sadhana.....but, even if it does sense me, it matters not. We'll still carve him into pieces and send him back to the nine hells.....permanently."
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| Arista Milocathe |
She shuffles her feet a bit and looks down while blushing. She smiles slightly at Orias, "Ohh, I see....well then we'll just beat the crap outta it and remove it's fowl presence from existence. Is that better?" She smiles as she turns and heads for the opening of the cave.
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| Arista Milocathe |
Arista stops in her tracks, inches from the opening and looks back. "What choice do we have? We are the voices of the downtrodden, the arms of justice for the innocent and weak. We can't allow that thing to live. Even if this portal takes us to Hell itself, we can't back down now. As warriors of Good, we always know the risks we face. I won't be forced to back down, not now, not ever!" With a decisive nod of her head, she turns back around and heads into the cave.
| Arista Milocathe |
She nods and continues towards the cave while drawing her own blade.
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| GM Henry Fortuna |
As Arista walks into the cave, her footsteps sound like they are hitting metal. A rising heat permeates the cave as you progress. You reach an open chamber, the jagged fragment of the shard jutting from the ground, radiating an unholy light. The walls appear to be filled with molten magma, pouring forth from giant skulls into small stone basins. Several bodies lie on the ground, mutilated and tortured beyond recognition. Their weapons and armor litter the floor, but most appear beyond salvaging. Behind the Shard, you see the bone devil, his tail arched in a threatening position.
"ఒక దేశద్రోహి మరియు అతని స్నేహితులు ... నేను మీరు నుండి మీ రహస్యాలు కొన్ని శిల్పం ఆనందించాలి," the devil hisses.
Initiative:
Bone Devil: 1d20 + 9 ⇒ (11) + 9 = 20
Orias: 1d20 + 8 ⇒ (14) + 8 = 22
Toni: 1d20 ⇒ 9
Rikali: 1d20 ⇒ 4
Hyggindi: 1d20 + 4 ⇒ (4) + 4 = 8
Arista: 1d20 + 4 ⇒ (9) + 4 = 13
Drago: 1d20 + 4 ⇒ (4) + 4 = 8
Tarja: 1d20 + 3 ⇒ (5) + 3 = 8
Sādhanā: 1d20 + 4 ⇒ (17) + 4 = 21
Cyna: 1d20 + 7 ⇒ (13) + 7 = 20
Sienna: 1d20 + 7 ⇒ (9) + 7 = 16
Ylrhea: 1d20 + 6 ⇒ (13) + 6 = 19
Roll-off:
Drago: 1d20 + 4 ⇒ (11) + 4 = 15
Hyggindi: 1d20 + 4 ⇒ (6) + 4 = 10
Map is up.
Orias rushes towards one of the bodies and picks up a weapon. The weapon changes into a slim ebon blade that radiates an evil energy.
Round 1: Orias, Sādhanā, Bone Devil, Cyna, Ylrhea, Sienna, Arista, Toni, Drago, Hyggindi, Tarja, Rikali
| Arista Milocathe |
Arista sneers at the devil and a low growl sounds in the back of her throat, "ఇక్కడ చెక్కిన పరుచుట మాత్రమే, మేము ఉనికి నుండి మీరు తొలగించడానికి ఉంటుంది .... మీరు రోత యొక్క దుష్ట భాగం !! ఉంది. Orias మీరు ఇష్టాలతో, తన స్థానంలో మాకు తో ఉంది చెందిన ఎప్పుడూ!"
| Sādhanā Risbane |
Sādhanā's gaze locks onto the devil, a rapid chant generating 1d4 + 2 ⇒ (4) + 2 = 6 1mages of herself as each of the Oblivions develops a wicked silver edge. With a command word, the wings on her boot become a blur as she lifts an inch off the ground.
Standard action:Casts mirror image, Swift action:spend 2 arcane pool to make weapon +3 keen silver, Move action: activate boots.
| Sienna Teriton |
Sienna unleashes an arc of frost against the devil. Spend one point of mythic on energy conversion.
Burning Arc(Cold): 8d6 ⇒ (3, 3, 4, 3, 2, 1, 2, 4) = 22
SR: 1d20 + 8 ⇒ (19) + 8 = 27; Take higher result.
SR: 1d20 + 8 ⇒ (14) + 8 = 22
| Arista Milocathe |
Arista looks at Sadhana as she starts to advance, "Ewch ar ôl y ddarn gyntaf, mae angen i ni gymryd allan ei ffynhonnell pŵer. Yr wyf yn meddwl, yna ni fydd yn gymaint o broblem. Yna byddwn yn rhwygo ar wahân iddo !!"
She raises her arms and prays to her Goddess, "Great Goddess Sarenrae, guide our hands in this fight so that we might bring glory to you. Bless us and give us strength to defeat our enemy."
Everyone feels a surge of power flow through them as her spell goes off.
Free Action: Speak, Move action: Move to H8, Standard action: Cast Mythic Bless - +1 to attack, weapon damage, and saves. Can reroll one attack roll or saving throw.
| Arista Milocathe |
I doubt he will. He's who knows where in Oregon. He might be somewhere he can't even get internet. If we wait for him, we might very well be waiting till the 12th.
| Arista Milocathe |
Sorry, you know I don't mean to seem anxious. These battles just get me all riled up. Ill be good, I swear.
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| GM Henry Fortuna |
Drago casts a spell, protecting himself against whatever the devil might do.
Cast Shock Shield.
"I doubt there is much I can do against that fiend, Toni," Hyggindi says, bracing himself.
Total Defense.
Tarja adopts the same stance as Hyggindi, aware of her own shortcomings. Meanwhile, Rikali steps forward and unleashes a lightning bolt.
LB: 7d6 ⇒ (1, 5, 5, 5, 4, 3, 5) = 28
SR: 1d20 + 7 ⇒ (8) + 7 = 15
The magus' spell fails to overcome the devil's resistance. Orias, moves behind the bone devil, incurring an attack from the hovering fiend.
AoO: 1d20 + 14 ⇒ (3) + 14 = 17
The bone devil fails to connect against Orias.
Round 2: Orias, Sādhanā, Bone Devil, Cyna, Ylrhea, Sienna, Arista, Toni, Drago, Hyggindi, Tarja, Rikali
| Sādhanā Risbane |
With absolute focus Sādhanā blots out the developing battle from her mind, setting her eyes on her singular target.
Charging forward staying close to the ground, the 7 Anizari magi streak towards the shard, lauching a powerful strike against it.
Charge1d20 + 13 + 1 + 2 ⇒ (2) + 13 + 1 + 2 = 18
In a blur, she strikes again, sword flashing through the air to drive into the crystal with resounding force.
Sudden strike
1d20 + 13 + 1 ⇒ (3) + 13 + 1 = 17
1d20 + 13 + 1 ⇒ (18) + 13 + 1 = 32Take 2nd attack
Confirmation due to Keen1d20 + 13 + 1 ⇒ (3) + 13 + 1 = 17
I know we don't usually roll damage when I hit these.
| Drago Zakharov |
I doubt he will. He's who knows where in Oregon. He might be somewhere he can't even get internet. If we wait for him, we might very well be waiting till the 12th.
Hey, we're not that primitive. Lol.
Earlier:
Drago remained silent as Toni broke the curses, despite the burning pain in his heel. As the group headed out, he quietly contemplated the implications of what the sensation might mean.
---------------------------------------------------------
Now:
After casting his protection spell, Drago spoke, "Qeelak Rifstejar." With a quick gesture, the Dhampir vanished. Without being observed, Drago made his way to the Devil.
Cast: Vanish, Move to G-4.
| Arista Milocathe |
Lol....Sorry dude, I just know there are some pretty primitive parts of Oregon where getting even a cell signal might be questionable, nevermind the internet. Didn't know what part you were visiting, so my assumption could have been valid. Didn't mean to imply you were visiting barbarians or anything. Lol Hope you're having a good time and enjoying your vacation.
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| GM Henry Fortuna |
The shard explodes as Sādhanā drives Oblivion into it. A multitude of lights fill the room and another vision takes hold of everyone.
"My, my, you hide in such a strange place," he says smoothly.
"But a&!*@@+s like you keep finding me," a female voice retorts. "What do you want Vonder? Another misguided attempt to kill me?"
"Ah, still sore about Jahlrem? He's been taken care of."
"I know," the woman replies. "Are you going to try and do the deed yourself now?"
Vonder laughs and takes a seat across from the woman. His face grows grim. "You've made that practically impossible now. Do you enjoy what you've become?"
"Vonder, I'm tired of your stupid questions. Actually, I'm also tired of calling you Vonder. I know the truth, Star-Spawn."
"Oho, figured it out, did you? You've always been a smart one, Alice. Too bad your lovers never appreciated it," Vonder says, an undercurrent of vindictiveness in his voice.
"What are you after?"
"The game has gotten a little more interesting, I see," Vonder says dismissively, taking a piece off the chess board and move another. "Your daughter has turned up at long last."
Alice looks up, her expression hidden by the mask. "So?"
"You're awful at pretending you don't care," Vonder says. "Let me get to the point..."
"Please do."
"She is the key to the kingdom...Perhaps you set it up that way, but I have her within reach," Vonder sneers. "If you wish to spare her life, tell me what you did."
"I'm sorry, Star-Spawn," Alice says defiantly. "R'lyeh must remained sealed away."
Vonder throws the board to the floor, his face twisted in anger. He grabs Alice by her red robes. "Perhaps we should take a trip..."
"Do your worst."
Everyone make a DC20 Will Save or be staggered for 1d4 ⇒ 1 rounds.
Bone Devil: 1d20 + 7 ⇒ (6) + 7 = 13
The bone devil shakes his head trying to overcome the visions. He lashes out at Orias once again with its stinger.
Attack: 1d20 + 14 ⇒ (11) + 14 = 25; Damage: 3d4 + 5 ⇒ (2, 2, 3) + 5 = 12
BD hp: 104
Round 2: Orias, Sādhanā, Bone Devil, Cyna, Ylrhea, Sienna, Arista, Toni, Drago, Hyggindi, Tarja, Rikali