Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7
TechoWrath wrote:
Now is probably a good time for me to make the new Alias and switch to Ragathien; and then take another look at what he can do. But yes, until he takes Basic Oracle Spellcasting, he doesn't have any 1st Level divine spells. EDIT: with that said, he could take BOS at 4th level ... is 4th close?
Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7
Tabil wrote:
Not saying it's like an anagram or anything, but there ARE enough letters in there to spell NOT DEAD YET
Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7
Ragathien's face shows confusion; he's concerned about Merlin's confusion, but also know that the Mandobaglian needs to be stopped. His trusty sling bullets at the ready, he fires. Shards of Ragathiel: 1d20 + 9 ⇒ (4) + 9 = 134d4 ⇒ (1, 4, 4, 2) = 11
Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7
Tabil wrote:
"Although I normally use minor magic just to clean and tidy things, it can also be used to lift something, not much more than 12 inches or so, but at a range of about 10' - truth be told, I planned to meditate for a telekinetic cantrip and haven't had a lot of time recently."
Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7
Ragathien walks up to the doorframe, and fills it, drawing his bastard sword, casually "I'm sure we can allow you to leave in just a moment ... you have a moment I'm sure. We were sent here. There's a HUGE problem with looting in Kenabras right now. Need to help ensure the right people are taking care of the right things, right?."
Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7
Solras Pirhatya wrote: "Yeah. Daemons... you can't bribe them with sex or drugs, you don't enter into contracts with them. They're all about their specialized method of killing. I'd rather deal with demons and devils any day of the week. " "Lucky for you, today and tomorrow are quite close at hand! Daemons though, that's hard to say; right now, this city is like a buffet table for them. All they need to do is swoop in to finish off an unfortunate. No grand plan, no WorldWound, just dinner."
Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7
I feel like I am missing something: is Qafathiel not allowed to heal Tamil? Are they resistant to positive energy or something? WAIT Maybe because I seem to have forgotten to do the exact same save that caused Tamil to be dying, GM could 'force' me to re-do my turn, and then hopefully I could make my save, and move and then LoH Tamil so that they are not dying. Just a thought.
Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7
Qafathiel wrote:
Confused - made the Fort Save AND healed Avenger AND attacked - was there an issue with what was posted?
Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7
FORT: 1d20 + 7 ⇒ (15) + 7 = 22 Qafathiel: Fort DC 22 or 11 sonic Qafa reaches out to Avenger as he applies bandages to himself, just making sure that the leshy can recover a little more ... at the same time withdrawing a sling bullet to send shards at the team's latest attacker LoH*: 12 = 12 +12hp; +2 status bonus to AC (1 round)
Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7
Qafathiel wrote:
Still didn't count, ok ;) I vote for DEFENDER'S HEART. That puts us at 2 & 2.
Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7
TechoWrath wrote: One vote for Defender's Heart. Once I have a few more, I'll move forward. Sorry, I thought that counted as a vote to take everything back to D.H. - more intel for the crusade is always good. Do we know what time it is? Can we go to Topaz today or does it need to wait until the morning?
Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7
Tabil wrote:
"I do not know our odds at safely transporting it, but I would love for the crusade command to have it in their war council meetings." Not sure what could be rolled to show this, or if it's even too bulky no matter what
Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7
Merlin Brokencrown wrote:
"For the record, leaving him here at the mercy of whoever finds him is all we should need. He only asked not to be killed."
Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7
Ragathien whirls around and his eyes flash red; flames much like those that engulfed Faxon lash out at the cultist leading the charge down the stairs Fires of Feronia: 1d20 + 7 ⇒ (9) + 7 = 164d6 ⇒ (5, 5, 1, 6) = 17 DblDmg on Crit, 2d6 fire adjacent (FIRE RAY @ Green)
Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7
TechoWrath wrote: Only the space where Faxon was is on fire. And the fire only does damage at the end of turn. Fire Ray You know I read that and read that and read that (and majored in English), so maybe I just need to know why the writers would use a plural ("squares") if it were only the one square that he is occupying which is on fire, given that no one else can occupy it with him, or maybe we just need to know what "target's space" means given that the implication of how this is written is that target's space is multiple squares. "On any result other than a critical failure, the ground in the target's space catches fire, dealing 1d6 fire damage to each creature that ends its turn in one of the squares." At the end of the day, if Avenger cannot be hurt, that is what matters. Although if no one can ever be hurt, I would need to understand the purpose of the secondary damage a little better.
Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7
"What a simp, you REALLY let that go, wow. Actual demons worship idiocy though, right? That's part of the whole choas thing? Do whatever you want, whenever you want, never mind the planning? What idiots."
Looking down at his Bastard Sword, the champion smiles somewhat wistfully, and holds out his hand; a small red holy symbol of Ragathiel can be seen nestled in his palm. Fires of Feronia: 1d20 + 7 ⇒ (10) + 7 = 174d6 ⇒ (6, 3, 3, 5) = 17 DblDmg on Crit, 2d6 fire adjacent (FIRE RAY)
Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7
"See? I knew this could be a good conversation if we all tried, and I'm including myself because I need to own that I almost got stuck; how can someone embezzle stolen money? That doesn't even make sense if you try to say it in Infernal. But I digress ... so someone named Manchego is going to attack Kenabres' wardstone, and then somehow communicate to thousands of super-organized looting "cultists" that it's time to go. Got it!"
Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7
"Records like ... I know you're kind of a joker, but do you mean like information? On parchment or something? If I didn't know so much about devils and the cities of Hell, I would say you're getting a little soft there my friend, talking about records like you aren't a demon cultist. Can't we be excoriated for stuff like that ... ?" "Where I'm from, we say nephilim; it's a little more inclusive. Doesn't really change that I'm an aasimar travelling with 2 tieflings, but at least in Absalom it really seems to make people feel better about their racism." "For your 'records' my name is Ragathien. The raising an alarm thing is dicey by the way, for you. We're all here, giving our report like good little cultists, suddenly you go off the rails, start going on about anathema, and then go beserk looking through the spellbook we found look for sanctified spells! You really think all of those people up there will hesitate for a second? They won't. They'll truss you up and find one of those velociraptor things to feed you to." "I think we should all really just chat a little."
Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7
Krakas wrote:
"At least this ... person ... was only hateful and not putrid. We have to find the graces of the day where they're hidden." There are some who hear this and ponder whether the oracle had just made a joke
Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7
This has VERY strong aspects of flavor to it, AND very classic aspects of heroism (I won't republish my entire thesis on heroism, but I think the best summary is that I sometimes wish I could be Joespeh Campbell in my next life) In Mythic PF1, I felt like I was always the only one who saw the not only the benefit of Legendary Items, but also how iconic they made the characters. I love this. This is actually kind of like a hybrid of PF1 mythic in some ways, really good ways actually. The mythic versions of feats were always a strong choice I thought; many characters I created had Mythic Iron Will on top of the original. That is awesome. This also addresses the idea that mysthic characters eventually would have mythic attributes. This is a total home run. Nice!
Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7
Qafathiel felt his brow furrow with concern; he felt as though he had known Merlin all his life, and was not about to let that end. He stepped forward and began a prayer to Heaven to release its light on the man. *MOVE - 10'
Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7
This is about as bright as the team has seen Qafa get; he's definately on.
InnerRadienceTorrent 6-Actions: 4d4 + 4d4 ⇒ (1, 1, 4, 1) + (2, 2, 4, 2) = 17 Basic REF Save
Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7
Tabil wrote:
To be honest, I think it gives a lot, and I put a LOT of time into this yesterday. I will link the best resource which summarizes: 7 Minute Mythic For me, the lightbulb really went on when the graphic popped up, because it is functionally exactly the same mechanic as Free Archetype, which I think is exactly what I want; a progression of Mythicness which has a culmination. I will also add that absolutely all of this is built into Pathbuilder at this point for anyone who wants to give it a test drive. I did.
Whatever the move forward direction is, I love this campaign; I just didn't want to take a dump on the new rules because being anti-dev or rejecting new stuff is cool or something. I think there's a lot of goodness here and it might be fun to give it a shot.
Sage's Calling You're already an archive of knowledge, but you're driven to learn more with an unquenchable passion that might never be sated. When you attempt to Recall Knowledge, you can spend a Mythic Point to attempt the check at mythic proficiency. The first time each day that you critically succeed on a Recall Knowledge check against an enemy creature, you regain a Mythic Point. Edicts preserve your knowledge for future generations, seek out lost knowledge in dangerous or forgotten places Anathema destroy books or other repositories of knowledge, lie to hide knowledge from the world
Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7
Thoughts: 1 - the word "turn" is being used in place of the word round, correct? 1 Mythic Point doesn't get you all those bonuses round after round after round for an entire turn, right? 2 - I kept scrolling to the see the rest. That's not it, right? If everyone is the same, I am very much not in favor. I'm not seeing what we pick, I'm not seeing any differentiation, I'm not even seeing where one person might pick to have more Mythic Points versus another who might pick to have a two die upgrade rather than just one die. There will be more bredth, right? Sorry to have to ask questions and express dissent, but I'm not sure why homongenizing the mythic journey would be good. In principle, it's kinda anti-heroic & anti-story. So everyone's a little faster and a little more powerful? In exactly the exact same way? I'll give it refreshingly simple and easy to implement, it has that for sure.
Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7
Whilst we are all meta-sharing ... GM & I have already reviewed Qafathiel's shift to RAGATHIEN as well. I don't have a whole player-ego-surprise linkage to go with that, it's simply the character I have wanted to play for many many years in WotR and it made sense to design what he might look and feel like around the time of our ascension. It made even more sense once I had completed Qafa2.0 to comply with the remaster. So I'm all for it Dorian (and Epsi). Play the character who will flow out of your fingers when you're typing. It's exactly what I was saying to Cody earlier.
Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7
Krakas wrote: I started to describe each of the major events, the library, the manor house, the tirabade residence house, etc then I got self conscious that my post was becoming way way too long lol so i cut it way back. You should totally let that go Cody - there's like ONE perk to PbP other than time to think, and that's the amount of room for exposition which would never be available at either a real or a virtual table top. I don't think TLDR applies here at all; no one's arm is twisted to read anything, and if it's long and they read it, well, they chose to, and that's awesome. Plus there are people here who are here for the RP more than the crunch; I would seriously love to read whatever you make the time to write :)
Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7
Virgil Geryon wrote: Virgil grunts, pushing his way through to the buffet table... Following the very focused orc, Qafathiel says "I am almost as hungry for clean food as I am for healing. I hope someone can fix my face too."
Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7
Qafathiel v2 posted, profile updated!
Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7
TechoWrath wrote:
Whoa ... maybe let me rebuild him fully remastered? FF is definately in the list of spells I picked at 3rd Level, but when we did these initially, Oracle hadn't been remastered :(
Spoiler:
Perception +8; Low-Light Vision Darkvision Languages Chthonian, Common, Diabolic, Draconic, Empyrean, Sussuran Skills Acrobatics +6, Arcana +7, Athletics +0, Deception +8, Diplomacy +8, Intimidation +8, Lore: Heaven +9, Lore: Ragathiel +7, Occultism +7, Religion +10, Society +7, Survival +8 Str +0, Dex +1, Con +0, Int +2, Wis +3, Cha +3 Items Armored Cloak, Backpack, Bedroll, Chalk (10), Flint and Steel, Rope, Rations (2), Torch (5), Waterskin, Soap, Sling Bullets (40) AC 17; Fort +5, Ref +6, Will +10 HP 32 Speed 25 feet Melee Mace +5 (Shove), Damage 1d6 B Ranged Sling +6 (Propulsive), Damage 1d6 B Whispers of Weakness (Cursebound, Divine, Oracle) Voices whisper to you how to best lay a creature low. You target one creature within 60 feet; if it has any weaknesses, you learn them, as well as which of its saving throw modifiers is lowest. You also come to understand its movements, gaining a +2 status bonus to your next attack roll (or skill check made as part of an attack action) against that foe before the end of your turn. The target is then temporarily immune for 1 day. Divine Known Spells DC 18, attack +8; 2nd Inner Radiance Torrent, Admonishing Ray (H+1), Faerie Fire, Ghostly Carrier (3 slots); 1st Heal ☆, Bless, Admonishing Ray, Summon Lesser Servitor, Ill Omen (4 slots); Cantrips Prestidigitation, Detect Magic, Needle Darts, Stabilize, Light, Guidance Focus Spells (2 points) Ancestral Touch Lay on Hands Additional Feats Additional Lore, Angelkin, Blessed One Dedication, Multilingual, Nephilim, Nephilim Eyes, Student of the Canon Additional Specials Curse of Ancestral Meddling, Mystery (Ancestors), Oracular Curse, Revelation Spells, Signature Spells and Gliterdust is actually Krakas, who may be in the same boat |