
| Arista Milocathe | 
 
	
 
                
                
              
            
            She smirks a bit, "Well, lets not disappoint him then." She emphasizes her point by gripping her sword tighter and lifting it slightly in the air.
-Posted with Wayfinder

| Arista Milocathe | 
 
	
 
                
                
              
            
            Arista says nothing, but merely nods as she attempts to mentally prepare herself for whatever they might find beyond the doors.
-Posted with Wayfinder

| GM Henry Fortuna | 
 
	
 
                
                
              
            
            The Unseen Servant opens the door and reveals a small chamber. This dingy room has four small skeletons chained to a wall, a bowl of now-rotted food just beyond their reach. Four small creatures with animal skulls for heads stand in front of you, sobs emanating from them.
"Stay with us...we are so lonely..." one of the creatures says.
Initiative:
Sādhanā: 1d20 + 4 ⇒ (12) + 4 = 16
Arista: 1d20 + 3 ⇒ (10) + 3 = 13
Cyna: 1d20 + 7 ⇒ (10) + 7 = 17
Drago: 1d20 + 4 ⇒ (11) + 4 = 15
Tarja: 1d20 + 3 ⇒ (2) + 3 = 5
Ylrhea: 1d20 + 6 ⇒ (3) + 6 = 9
Sienna: 1d20 + 7 ⇒ (12) + 7 = 19
Attic Whisperers: 1d20 + 8 ⇒ (8) + 8 = 16
Round 1: Sienna, Cyna, Attic Whisperers, Sādhanā, Drago, Arista, Ylrhea Tarja

| Sienna Teriton | 
 
	
 
                
                
              
            
            "Gods, they're creepy!" Sienna exclaims, unleashing a barrage of missiles against one of the closer ones.
Magic Missile: 4d4 + 4 ⇒ (3, 3, 1, 3) + 4 = 14

| Arista Milocathe | 
 
	
 
                
                
              
            
            I know.....she's totally Cordyesk like that. Maybe Henry is just doing it subconsciously since I subjected him to it so much. Lol
-Posted with Wayfinder

| Cyna Singer | 
 
	
 
                
                
              
            
            Reference is beyond me. I'm assuming these are undead, if not -2 hit and dam
Attack: 1d20 + 15 + 2 - 2 - 2 ⇒ (4) + 15 + 2 - 2 - 2 = 17
Attack: 1d20 + 15 + 2 - 2 - 2 ⇒ (10) + 15 + 2 - 2 - 2 = 23
Attack: 1d20 + 15 + 2 - 2 - 2 ⇒ (13) + 15 + 2 - 2 - 2 = 26
Attack: 1d20 + 10 + 2 - 2 - 2 ⇒ (1) + 10 + 2 - 2 - 2 = 9
Damage: 1d8 + 10 ⇒ (8) + 10 = 18
Damage: 1d8 + 10 ⇒ (8) + 10 = 18
Cyna takes note of the size of the undead before them. "This is not a good sign." she says aloud before taking aim at the closest one.

| GM Henry Fortuna | 
 
	
 
                
                
              
            
            Cyna and Sienna take down one of the little undead. Sādhanā recognizes them as Attic Whisperers, undead formed from children who died of neglect. They possess an aura which can affect a person's ability to attack, damage or resist their attacks. Attic Whisperers can steal people's voices and their breath, causing them to fall asleep.
The attic whisperers move up to attack the front line. Everyone is in the aura of sobs which gives a -1 to attack, damage and will saves.
A2 vs Sādhanā: 1d20 + 9 ⇒ (7) + 9 = 16
A3 vs Arista: 1d20 + 9 ⇒ (15) + 9 = 24; Damage: 1d4 - 1 ⇒ (1) - 1 = 0; 1 non-lethal damage and a DC 16 Will Save.
A4 vs Ylrhea: 1d20 + 9 ⇒ (2) + 9 = 11
Round 1: Sienna, Cyna, Attic Whisperers, Sādhanā, Drago, Arista, Ylrhea, Tarja

| Arista Milocathe | 
 
	
 
                
                
              
            
            Will Save: 1d20 + 11 ⇒ (3) + 11 = 14
Surge!!: 1d6 ⇒ 3
What the damn hell is thing doing?!
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| Arista Milocathe | 
 
	
 
                
                
              
            
            I surged, I was just having technical difficulties with my damn phone.
-Posted with Wayfinder

| Sādhanā Risbane | 
 
	
 
                
                
              
            
            Saddened by the knowledge of what it required to create the things in fron of her, Sādhanā goes through a familiar menatal excercise, forging her inner turmoil into an icy anger that guides her blade as she attacks the creature before her.
1d20 + 14 - 1 ⇒ (10) + 14 - 1 = 23
1d8 + 5 - 1 ⇒ (8) + 5 - 1 = 12
1d20 + 19 - 1 ⇒ (16) + 19 - 1 = 34
1d8 + 5 - 1 ⇒ (2) + 5 - 1 = 6
Swift action 1 Arcane point, enhance Oblivion. Full attack

| Arista Milocathe | 
 
	
 
                
                
              
            
            Attempting to not let her emotions get the better of her, she swings her sword at one of the creatures. Right before she swings she calls upon the divine to imbue her sword with Holy power. "Sarenrae, Bless my weapon so that I might undo the evil that has been done here."
Attacking A3, swift action: activating sacred weapon to make it Holy, Free Action: Speak/Pray.
Attack: 1d20 + 14 ⇒ (2) + 14 = 16
2nd Attack: 1d20 + 9 ⇒ (3) + 9 = 12
Even though she tries not to allow her emotions to sway her, the thought of what these children had to endure is almost too much for her and both of her swings miss as her eyes start to become moist.
7/8 rounds of sacred weapon for today

| Ylrhea Corissca | 
 
	
 
                
                
              
            
            Ylrhea attempts to squeeze past the line of attic whisperers with a somersault.
Acrobatics: 1d20 + 20 ⇒ (3) + 20 = 23
On the other side and flanking with Arista, she swings with her daggers.
ST: 1d20 + 12 + 2 - 1 ⇒ (7) + 12 + 2 - 1 = 20; Damage: 1d3 + 3 - 1 ⇒ (2) + 3 - 1 = 4; Sneak Attack: 4d6 ⇒ (3, 5, 5, 1) = 14
DoV: 1d20 + 11 + 2 - 1 ⇒ (2) + 11 + 2 - 1 = 14; Damage: 1d3 + 2 - 1 ⇒ (1) + 2 - 1 = 2; Sneak Attack: 4d6 ⇒ (2, 4, 1, 4) = 11

| Cyna Singer | 
 
	
 
                
                
              
            
            Attack: 1d20 + 15 - 2 - 2 + 2 + 1 ⇒ (13) + 15 - 2 - 2 + 2 + 1 = 27
Attack: 1d20 + 15 - 2 - 2 + 2 + 1 ⇒ (19) + 15 - 2 - 2 + 2 + 1 = 33
Attack: 1d20 + 10 - 2 - 2 + 2 + 1 ⇒ (13) + 10 - 2 - 2 + 2 + 1 = 22
Damage: 1d8 + 1d6 + 11 ⇒ (1) + (2) + 11 = 14 Critical?: 2d8 + 2d10 + 22 ⇒ (4, 1) + (7, 2) + 22 = 36
Damage: 1d8 + 1d6 + 11 ⇒ (3) + (2) + 11 = 16
Damage: 1d8 + 1d6 + 11 ⇒ (2) + (5) + 11 = 18
Damage: 1d8 + 1d6 + 11 ⇒ (6) + (4) + 11 = 21
Cyna takes aim at the lost souls firing at the least damaged of the remaining Undead as she goes.

| Arista Milocathe | 
 
	
 
                
                
              
            
            She nods, "Maybe we should just take a quick look around, and then head back to that other straight corridor where the moaning was coming from. I don't wanna stick around here for too long."

| Arista Milocathe | 
 
	
 
                
                
              
            
            All Arista can manage is a nod before she turns around and walks out of the dismal room.
-Posted with Wayfinder

| Arista Milocathe | 
 
	
 
                
                
              
            
            "Whatever it is I don't like it." She says with a slight quiver to her voice.
-Posted with Wayfinder

| Arista Milocathe | 
 
	
 
                
                
              
            
            "Okay....I think I've seen enough here and even if he did manage to close people up in walls, I'm not taking the time to try and dig them out. Lets go down the hallway on the right and see what we find down there."
-Posted with Wayfinder

| Arista Milocathe | 
 
	
 
                
                
              
            
            Cocking an eyebrow she smiles slightly at them and shrugs a little. "Uhhh okay.....so what should I say?"
She thinks for a moment before calling out, "Umm hello there? Excuse me sir could we talk to you for a moment?"
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| Arista Milocathe | 
 
	
 
                
                
              
            
            She blushes slightly, "Yes.....I guess you would. I was just wondering what you know of this place and how long have you been here?"
-Posted with Wayfinder

| Arista Milocathe | 
 
	
 
                
                
              
            
            She glances at the others with a look of trepidation on her face before turning her attention back on the ghost, "Ahh I see, well I'm hoping whatever it is we can finally get rid of it. I....uh, well thanks. Would you happen to know if there are any little Orc boys around down here?"
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| Sādhanā Risbane | 
 
	
 
                
                
              
            
            As Arista speaks with the spirit Sādhanā wracks her brain for what would tie together the undead, the ability to masquerade as another form and a propensity for hurting children.
Knowledge History: 1d20 + 16 ⇒ (11) + 16 = 27
Knowledge Planes: 1d20 + 11 ⇒ (15) + 11 = 26
Knowledge Religion: 1d20 + 12 ⇒ (16) + 12 = 28

| GM Henry Fortuna | 
 
	
 
                
                
              
            
            "There was a boy who came through several months ago. Vencious brought him to whoever or whatever rules this place now," the ghost replies.
As far as Sādhanā knows, these things aren't related to each other. Perhaps some of this was Lucky One-Eye and the rest was whatever has taken up residence here.

| Arista Milocathe | 
 
	
 
                
                
              
            
            She smirks slightly but there's a hardness to her eyes as well as an icy chill to her voice, "Well, he won't be ruling it for much longer whoever he is. We'll get this taken care of....and if we can we'll try to get to your remains so that they may be put to rest properly. Thank you for all of your help."
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