The Reclamation of Zahvroma (Inactive)

Game Master Signore di Fortuna

Chapter 7: To Forge The Future Combat Map


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"I don't understand what I did, but if it helped...then I'm glad I did it."

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Female Aasimar Warpriest 12; Mythic tier 3rd (Marshal); HP: 102/102; AC: 25(28), FF: 19, T: 14; Init: +5, Fort: +12, Ref: +7, Will: +15; Perception: +9

She looks up from her packing for a moment, "I think that some things just come more naturally to some than to others, and some things take a long time to learn. No one expects you to understand everything right away. You'll learn as you go, and we're all here to help you in whatever way you need. Just don't be afraid to ask for help. We believe in you, but more importantly, you need to believe in the you that we believe in. Does that make sense? Sometimes I can ramble a bit....." She blushes slightly as she goes back to packing things up.

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Tiefling Spirit Ranger 14, Trickster Tier 4
Stats:
Init: +11* | HP: 170/170 | AC: 21 | FF: 16 | Fort: +13 | Ref: +15 | Will: +11 | Perception: +20* | Surge 11/11 | Spirit Bond 3/3

Cyna leaves Orias to clean himself up while she tracks down the others.

After finding Arista she asks. "I don't suppose your magic bag has something Orias can wear?"


Toni laughs. "Sounds pretty good to me."

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Female Aasimar Warpriest 12; Mythic tier 3rd (Marshal); HP: 102/102; AC: 25(28), FF: 19, T: 14; Init: +5, Fort: +12, Ref: +7, Will: +15; Perception: +9

She looks at Cyna apologeticly, "I'm sorry, I don't have men's clothing. I guess I can go back to see Magnus and ask him if they have any extra clothing lying around."

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Female Anizari Magus (Bladebound) 8 : Mythic tier 3 Champion

"I'll try to make a point of trying to keep the clothes of the next guy I have to kill intact...although arrows are better for that than swords." Sādhanā says only half joking.


"I can fix clothes," Toni pipes up.


Female Aasimar Warpriest 12; Mythic tier 3rd (Marshal); HP: 102/102; AC: 25(28), FF: 19, T: 14; Init: +5, Fort: +12, Ref: +7, Will: +15; Perception: +9

She smiles and looks at her, "Yeah, we can see that. They look really nice too. So, do we try to find some before we leave, or just kill the next poor bastard we come across?

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Toni puhhs. "I mean I can magically fix clothes."

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Female Aasimar Warpriest 12; Mythic tier 3rd (Marshal); HP: 102/102; AC: 25(28), FF: 19, T: 14; Init: +5, Fort: +12, Ref: +7, Will: +15; Perception: +9

Arista just giggles.

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Female Anizari Magus (Bladebound) 8 : Mythic tier 3 Champion

"Well that's a useful skill." Sādhanā says with a chuckle.


"I'm sure I could fix other things too..." Toni says, rolling her eyes. "I'm just saying Cyna can bring me his clothes and I'll patch them up. No need to murder somebody for their shirt and pants."


Female Aasimar Warpriest 12; Mythic tier 3rd (Marshal); HP: 102/102; AC: 25(28), FF: 19, T: 14; Init: +5, Fort: +12, Ref: +7, Will: +15; Perception: +9

"Sorry, we have a strange sense of humor, but you'll get used to it after a while. I blame my fits on pregnancy hormones." She laughs a little.

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"Heh, alright," Toni smirks.


Female Anizari Magus (Bladebound) 8 : Mythic tier 3 Champion

"I wouldn't murder somebody for thier clothes, I'm just saying the next evil bastard that decides he's going to kill us won't be needing clothes when he goes to the boneyard." Sādhanā's respose is playfully indignant.


Tiefling Spirit Ranger 14, Trickster Tier 4
Stats:
Init: +11* | HP: 170/170 | AC: 21 | FF: 16 | Fort: +13 | Ref: +15 | Will: +11 | Perception: +20* | Surge 11/11 | Spirit Bond 3/3

Cyna laughs. "It doesn't really need fixed, mostly it's the blood..."


"Hmm, I don't think I can do anything about that," Toni says.


Female Aasimar Warpriest 12; Mythic tier 3rd (Marshal); HP: 102/102; AC: 25(28), FF: 19, T: 14; Init: +5, Fort: +12, Ref: +7, Will: +15; Perception: +9

"Can Ylrhea or Sienna use their magic cleaning fingers to fix it?"

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Female Anizari Magus (Bladebound) 8 : Mythic tier 3 Champion

"The cleaning trick I can do." the magus grins.


Female Aasimar Warpriest 12; Mythic tier 3rd (Marshal); HP: 102/102; AC: 25(28), FF: 19, T: 14; Init: +5, Fort: +12, Ref: +7, Will: +15; Perception: +9

She looks thoughtful for a minute, "Oh....yeah, I must have forgotten. If it's tore up Toni can fix it and if it's dirty then there are a few people that can fix it. It's a good thing too or I'd be throwing away clothes and fighting naked."

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Rikali shakes her head and laughs.


Female Aasimar Warpriest 12; Mythic tier 3rd (Marshal); HP: 102/102; AC: 25(28), FF: 19, T: 14; Init: +5, Fort: +12, Ref: +7, Will: +15; Perception: +9

Arista looks around with an innocent expression, "What? It's the truth...." She shrugs and finishes up packing.

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Female Anizari Magus (Bladebound) 8 : Mythic tier 3 Champion

Sādhanā heads down with Cyna to remove the blood and dirt from the clothing they'd given Orias. "There you go, good as new." she says with a smile.


"I think what Rikali means is TMI: 'Too Much Information'," Toni laughs.


Orias nods and puts the clothing back on after drying off. "I don't feel shame nor cold, so my clothing shouldn't be something to concern yourselves over. I do appreciate it though."


Tiefling Spirit Ranger 14, Trickster Tier 4
Stats:
Init: +11* | HP: 170/170 | AC: 21 | FF: 16 | Fort: +13 | Ref: +15 | Will: +11 | Perception: +20* | Surge 11/11 | Spirit Bond 3/3

Cyna laughs again. "What she said. Thanks for the help."


Female Aasimar Warpriest 12; Mythic tier 3rd (Marshal); HP: 102/102; AC: 25(28), FF: 19, T: 14; Init: +5, Fort: +12, Ref: +7, Will: +15; Perception: +9

She looks confused for a moment, "What does too much information mean? Did I say something wrong?"

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"It just means that you said more than we needed to know."


Female Aasimar Warpriest 12; Mythic tier 3rd (Marshal); HP: 102/102; AC: 25(28), FF: 19, T: 14; Init: +5, Fort: +12, Ref: +7, Will: +15; Perception: +9

Her cheeks darken slightly and she looks down, playing with the tie on her cloak. "I...I'm sorry. Sometimes I just say things without thinking."

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"Hehe, it's okay, Arista," Toni says. "We all do once in a while."


Female Anizari Magus (Bladebound) 8 : Mythic tier 3 Champion

Around what time is it?


About 10 am.


Female Aasimar Warpriest 12; Mythic tier 3rd (Marshal); HP: 102/102; AC: 25(28), FF: 19, T: 14; Init: +5, Fort: +12, Ref: +7, Will: +15; Perception: +9

"Well, I better make sure everyone has their things together before we go." She gathers up her things and takes them to the common area.

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Female Anizari Magus (Bladebound) 8 : Mythic tier 3 Champion

"It's going to be a bit of a trip," Sādhanā says to Orias and Cyna, "But given that we have Reinhardt and Chalandra in the area, putting as much distance between us and here while we have daylight is important."


Female Aasimar Warpriest 12; Mythic tier 3rd (Marshal); HP: 102/102; AC: 25(28), FF: 19, T: 14; Init: +5, Fort: +12, Ref: +7, Will: +15; Perception: +9

Arista has everything pretty much together. Anything that people can't fit in their own bag can fit in the bag that I'm carrying. She's ready to go as soon as everyone else is.

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Female Gnome Rogue 13; Mythic Tier 3rd (Trickster) HP: 115/115; AC: 26, FF: 19, T: 17; Fort: +8, Ref: +16, Will +7 (+4 vs fear); Perception: +19; Init: +8

I'm good to go.


Female Tiefling Sorcerer 13; Mythic Tier 3rd (Archmage) HP: 92/92; AC: 21, T: 14, FF: 17; Fort: +8, Ref: +10, Will: +10, Init: +12, Perception: +11

Same here.


Female Anizari Magus (Bladebound) 8 : Mythic tier 3 Champion

Ready here, I'm sure we can assume Drago and Tarja are as well


You soon gather and head towards the east toward Hesk. It isn't long before you find yourselves in the woods, overgrown and rugged. There is no apparent path here.

Survival checks, if you've got 'em.


Survival: 1d20 + 4 ⇒ (10) + 4 = 14


Rikali: 1d20 + 2 ⇒ (17) + 2 = 19

Drago: 1d20 + 1 ⇒ (1) + 1 = 2


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Tiefling Spirit Ranger 14, Trickster Tier 4
Stats:
Init: +11* | HP: 170/170 | AC: 21 | FF: 16 | Fort: +13 | Ref: +15 | Will: +11 | Perception: +20* | Surge 11/11 | Spirit Bond 3/3

Survival: 1d20 + 15 ⇒ (17) + 15 = 32


Female Aasimar Warpriest 12; Mythic tier 3rd (Marshal); HP: 102/102; AC: 25(28), FF: 19, T: 14; Init: +5, Fort: +12, Ref: +7, Will: +15; Perception: +9

Survival: 1d20 + 4 ⇒ (3) + 4 = 7

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Cyna picks out where heavy movement has been through, though it looks like no one has been by this area in several months. The path of disturbed flora leads eastward without any deviation as if those who moved through went single-file. The ranger also picks up a game trail, leading north. The tracks reveal there should be plenty of deer nearby.


Tiefling Spirit Ranger 14, Trickster Tier 4
Stats:
Init: +11* | HP: 170/170 | AC: 21 | FF: 16 | Fort: +13 | Ref: +15 | Will: +11 | Perception: +20* | Surge 11/11 | Spirit Bond 3/3

Cyna takes a close look at the area around her, quickly finding two separate trails.

"There's a game trail heading north and another trail, made by something else, heading east."


Female Aasimar Warpriest 12; Mythic tier 3rd (Marshal); HP: 102/102; AC: 25(28), FF: 19, T: 14; Init: +5, Fort: +12, Ref: +7, Will: +15; Perception: +9

"Well, East is where Magnus said we'd find Hesk and that damned halfling. I don't really wanna veer too far off from the direction we're supposed to be going in. Maybe we'll get lucky and come across some deer along the way?" She looks around at the others to see what everyone else thinks.

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Female Gnome Rogue 13; Mythic Tier 3rd (Trickster) HP: 115/115; AC: 26, FF: 19, T: 17; Fort: +8, Ref: +16, Will +7 (+4 vs fear); Perception: +19; Init: +8

"We should probably stick to what we came after."


Female Anizari Magus (Bladebound) 8 : Mythic tier 3 Champion

"We can follow the game trail after we're done to supply ourselves on the way back. I'd rather make better time heading to Hesk." Sādhanā agrees.


I'm gonna assume the party is in agreement here.

You move through the tall brush, Ylrhea with a bit more difficulty than the others. It isn't long before you smell fires burning, but you just see faint wisps of black smoke about half a mile ahead.


Female Aasimar Warpriest 12; Mythic tier 3rd (Marshal); HP: 102/102; AC: 25(28), FF: 19, T: 14; Init: +5, Fort: +12, Ref: +7, Will: +15; Perception: +9

"I'm guessing that would be the hobgobblin stronghold he mentioned."

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