The Reclamation of Zahvroma
(Inactive)
Game Master
Signore di Fortuna
Chapter 7: To Forge The Future Combat Map
Sādhanā sees a strong necromantic aura within Scessa. Tesia realizes the tiefling is suffering from anemia and has several broken bones.
-Posted with Wayfinder
Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16
She inhales sharply upon the revelation. Looking over at the others she says, "He's suffering from severe blood loss, and several broken bones. I don't think I can transport him in this condition and he needs help quickly....Ulli is the only one I know of that can mend his bones. I'm not sure what I should do." She says, trying to keep her emotions in check.
Female Human (Anizari) Female Human (Anizari) Magus (Bladebound) 14 : Mythic tier 4th (Champion ); HP: 160/160; AC:34 FF:30, T:15; Init:+5, Fort: +12, Ref: +6, Will: +10; Perception:+4(+6)
"There's a strong aura of necromantic energy around you Scessa, most likely connected to the poison you given." Sādhanā says with a frown. Turning to hear Tesia's assessment she considers the man's condition.
Knowledge religion: 1d20 + 15 ⇒ (4) + 15 = 19
"I think Celia probably could as well, but either of them would have to know to prepare that spell. That means we con probably get one of them to heal him tomorrow morning, but it may not be safe to move him before then." the magus says.
Cynafae Singer ♀ Tiefling Evangelist of Sarenrae 12
"I don't have anything that can help with poison or major injuries either." Fae says.
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♀ Tiefling Spirit Ranger 14, Trickster Tier 4
Cyna steps forward and says. "I'll try to deal with the poison."
Spirit Bond: Cast Neutralize Poison
CL: 1d20 + 11 ⇒ (6) + 11 = 17 Surge: 1d6 ⇒ 3
Cyna's spell rids Scessa of the poison, but her scales and eyes remain as they were.
You hear a loud rumble coming from upstairs and the ground under you tilts slightly.
Female Gnome Rogue 13; Mythic Tier 3rd (Trickster) HP: 115/115; AC: 26, FF: 19, T: 17; Fort: +8, Ref: +16, Will +7 (+4 vs fear); Perception: +19; Init: +8
"What was that?" the gnome asks.
Female Tiefling Sorcerer 13; Mythic Tier 3rd (Archmage) HP: 92/92; AC: 21, T: 14, FF: 17; Fort: +8, Ref: +10, Will: +10, Init: +12, Perception: +11
"I don't know, but, if that keeps happening, this tower might fall."
Female Gnome Rogue 13; Mythic Tier 3rd (Trickster) HP: 115/115; AC: 26, FF: 19, T: 17; Fort: +8, Ref: +16, Will +7 (+4 vs fear); Perception: +19; Init: +8
"Into the abyss right below us...great."
Female Tiefling Sorcerer 13; Mythic Tier 3rd (Archmage) HP: 92/92; AC: 21, T: 14, FF: 17; Fort: +8, Ref: +10, Will: +10, Init: +12, Perception: +11
"Either we investigate or we get out of here," Sienna states. "I don't think there's much else we can accomplish here. Unless you sense something else, Pandi."
Pandi shakes her head, clearly concerned for her friends.

Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16
Feeling at a loss as to what to do she shakes her head, "I don't think there's anything we can do here, and they need more serious care than we can provide at the moment." She says, clearly upset that they can do nothing to stop the thing that was providing protection to so many from falling. She thinks for a second, "We need to get out of here now, I don't think we have time to putz around. We need to move him as safely as possible." She looks at Sadhana, "Do you think you could teleport Pandi and the two injured directly to the temple so Ulli could help them? It's safer than moving him and Pandi, you explain what we found and let them know that the rest of us will be along shortly and that we'll pay whatever they need us to to help them." Thinking again she adds, "Sadhana...I hate to ask it but maybe you could run by the school and ask Michael for another scroll or two? Then you could come back here and we could wait for you outside the tower...well, away from danger of falling in the abyss...so the other side of the bridge...the first gate house?" She looks at the others, "I could fly the rest of us over there if we need to move quickly." She says as she tries to think of everything.
Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16
Does that make sense? I'm just trying to think of the quickest and safest way to get them out of the tower and keep us all from falling into an abyss.
Cynafae Singer ♀ Tiefling Evangelist of Sarenrae 12
"I'll take the prisoners and someone who knows where to take them since my spell doesn't have the risk of a scroll." Fae says.
Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16
She nods, "That would probably be a better idea. Pandi, you know where the temple is right?"
"Yeah," Pandi answers. "I'll go."
Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16
Looking through the bag she pulls out a scroll and holds it out to Sienna, "I'm sorry...there's so much stuff in this bag that I forgot this was in there. It's a scroll of teleportation....but I don't think it's as powerful as the one Michael makes. Could you use it?"
Female Human (Anizari) Female Human (Anizari) Magus (Bladebound) 14 : Mythic tier 4th (Champion ); HP: 160/160; AC:34 FF:30, T:15; Init:+5, Fort: +12, Ref: +6, Will: +10; Perception:+4(+6)
"It's definitely safer if Fae takes them back. I don't think he would survive a teleportation mishap." Sādhanā says, looking up as the structure shakes once again.
Knowledge Engineering: 1d20 + 10 ⇒ (11) + 10 = 21
Sādhanā is sure that whatever is happening to the tower is coming from the outside this time.
Female Aasimar Warpriest 12; Mythic tier 3rd (Marshal); HP: 102/102; AC: 25(28), FF: 19, T: 14; Init: +5, Fort: +12, Ref: +7, Will: +15; Perception: +9
So....after Fae leaves with the injured, should we go outside and look at it before leaving? In case it's not just a land erosion thing?
Female Tiefling Sorcerer 13; Mythic Tier 3rd (Archmage) HP: 92/92; AC: 21, T: 14, FF: 17; Fort: +8, Ref: +10, Will: +10, Init: +12, Perception: +11
Sienna takes the scroll. "I can use it, but I don't think I can take many people with it."
Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16
She calculates how many of them are left in her head, "Okay, so there are six of us left after Fae takes the others. So...you could maybe take me and Cyna, and then Sadhana could take Ylrhea and Rhy? Does that sound okay to everyone? That way we avoid multiple trips. I was just thinking...after Fae leaves with them, should we take a look outside at what's happening to the tower so we can give a better assessment of the situation to Barclay when we get back? I mean...if it's really the land shifting that's causing the problem...I'm not sure that anything can be done about it, save from getting a whole lot of druids to come here and try to "push" the earth back into place. I don't even know if something like that would be possible." She says while biting on her lower lip.
Female Human (Anizari) Female Human (Anizari) Magus (Bladebound) 14 : Mythic tier 4th (Champion ); HP: 160/160; AC:34 FF:30, T:15; Init:+5, Fort: +12, Ref: +6, Will: +10; Perception:+4(+6)
"Whatever is happening to the tower is coming from outside!" Sādhanā says urgently. Maybe we can handle it once Fae and Pandi take them to safety. If nothing else I'll pop outside and see what it is."[/b]
Female Gnome Rogue 13; Mythic Tier 3rd (Trickster) HP: 115/115; AC: 26, FF: 19, T: 17; Fort: +8, Ref: +16, Will +7 (+4 vs fear); Perception: +19; Init: +8
"You're not going by yourself, if something from outside is making the tower move," Ylrhea says.
You hear another loud crash as the walls shake and the floor tilts again.
Female Tiefling Sorcerer 13; Mythic Tier 3rd (Archmage) HP: 92/92; AC: 21, T: 14, FF: 17; Fort: +8, Ref: +10, Will: +10, Init: +12, Perception: +11
"I think we're running out of time here," Sienna says.
Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16
She nods, "That's right. We can go out there together. Fae...could you please let Ulli know that we'll be back just as soon as we verify the cause of the damage? I'm going back up." She says before turning and hurrying back up the stairs to the door outside.
Female Human (Anizari) Female Human (Anizari) Magus (Bladebound) 14 : Mythic tier 4th (Champion ); HP: 160/160; AC:34 FF:30, T:15; Init:+5, Fort: +12, Ref: +6, Will: +10; Perception:+4(+6)
"Alright. Sienna how many can you take?" Sādhanā asks quickly.
Female Tiefling Sorcerer 13; Mythic Tier 3rd (Archmage) HP: 92/92; AC: 21, T: 14, FF: 17; Fort: +8, Ref: +10, Will: +10, Init: +12, Perception: +11
"I can take three others with me," Sienna says.
Female Human (Anizari) Female Human (Anizari) Magus (Bladebound) 14 : Mythic tier 4th (Champion ); HP: 160/160; AC:34 FF:30, T:15; Init:+5, Fort: +12, Ref: +6, Will: +10; Perception:+4(+6)
"Be ready to if we need to." she replies as the begin running up the stairs.
Female Tiefling Sorcerer 13; Mythic Tier 3rd (Archmage) HP: 92/92; AC: 21, T: 14, FF: 17; Fort: +8, Ref: +10, Will: +10, Init: +12, Perception: +11
Sienna casts a spell to read the spell.
Female Sylph Sorceress (Stormborn) 14 Mythic Tier 3rd: Archmage. HP: 80/80. AC: 22 touch 20 FF: 16. Fort: +7 Reflex: +7 Will: +9. Electricity res: 5 Sonic res:5
Rhadaya flies up thye stairs above Tes, keeping pace with her wife as they race to get outside.
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Female Gnome Rogue 13; Mythic Tier 3rd (Trickster) HP: 115/115; AC: 26, FF: 19, T: 17; Fort: +8, Ref: +16, Will +7 (+4 vs fear); Perception: +19; Init: +8
Ylrhea looks at Pandi, Fae and the two prisoners. "We'll meet up with you later."
She then turns to follow her fiancee up the stairs.
Cynafae Singer ♀ Tiefling Evangelist of Sarenrae 12
Fae gathers everyone around her and casts Word of Recall, returning the small group to Valwick in an instant.
Fae, Pandi and the others arrive at the temple, which is empty save for Ashram, who is trimming the wicks of the candles.
♂ Human Cleric 6/Hierophant 1 HP:37/37; AC:18, T:10, FF:18; Init +1, Perception +4, F:+6, R:+2, W:+9 (Immune to disease)
"What...what's going on?" the bewildered cleric asks Fae and Pandi.
"We went to the Tower of Order and found these two locked up," Pandi answers. "We couldn't heal them so we brought them here as quick as we could."
♂ Human Cleric 6/Hierophant 1 HP:37/37; AC:18, T:10, FF:18; Init +1, Perception +4, F:+6, R:+2, W:+9 (Immune to disease)
Ashram nods. "I'll go get Ulli."
He heads through the dormitory door with all haste.
"Did you want to stay, Fae?" Pandi asks after Ashram leaves.
Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16
Once they get outside, Tesia looks around for the cause of the disturbance of the tower.
Perception: 1d20 + 28 ⇒ (3) + 28 = 31
Reaching the doors of the tower, the group sees a sixty foot tall monstrosity formed from humanoid bodies. A figure clad in black wearing a Necromancer's mask directs the colossus to further damage the tower. The figure is surrounded by four skeletons with massive hooks and chains embedded in their chests.
Female Gnome Rogue 13; Mythic Tier 3rd (Trickster) HP: 115/115; AC: 26, FF: 19, T: 17; Fort: +8, Ref: +16, Will +7 (+4 vs fear); Perception: +19; Init: +8
"Umm, maybe we shouldn't get into this fight?"
Female Tiefling Sorcerer 13; Mythic Tier 3rd (Archmage) HP: 92/92; AC: 21, T: 14, FF: 17; Fort: +8, Ref: +10, Will: +10, Init: +12, Perception: +11
Sienna shrugs. "We should probably try and save the tower. And figure out who that is."
Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16
She sighs, "If we don't do something they'll destroy the tower and everything we've worked so hard for will be for nothing. I'm with Sienna...we kick their evil asses back to the nine hells."
Cynafae Singer ♀ Tiefling Evangelist of Sarenrae 12
"I think I should, I don't have the magic to go back and help." Fae answers.
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♀ Tiefling Spirit Ranger 14, Trickster Tier 4
"My kind of plan. Less talking more ass kicking." Cyna says drawing her bow.
Female Sylph Sorceress (Stormborn) 14 Mythic Tier 3rd: Archmage. HP: 80/80. AC: 22 touch 20 FF: 16. Fort: +7 Reflex: +7 Will: +9. Electricity res: 5 Sonic res:5
Rhadaya hovers above Tesia, eyes crackling with lightning. "Just give the word."
Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16
She nods, "Anything we need to do to prepare before bringin' the pain?"

Female Human (Anizari) Female Human (Anizari) Magus (Bladebound) 14 : Mythic tier 4th (Champion ); HP: 160/160; AC:34 FF:30, T:15; Init:+5, Fort: +12, Ref: +6, Will: +10; Perception:+4(+6)
Sādhanā's expression is one of pure focus as she first glances at Ylrhea, then up at the monstrosity, while drawing Oblivion. "All in. Get any protective spells and measure syou have up, hit them with everything, but be ready to fall back if we need to."
"Open with the heaviest ranged attacks we've got, those of us who need to get in close, take the time to prep your defenses. Give them something other than the tower to worry about so that big thing needs to go down first!" as she says it she chants a spell, her skin turning a granite like color, her tattoos more pronounced like glittering blue gemstones.
Drawing out a wand she turns to her fiancee, activating it with a push of her will, her love's skin toughening like tree bark.
Buffs: (all within 100ft)
Bless - +1 morale bonus on attack rolls and on saving throws against fear effects.
Prayer - +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls.
Status (on me. Everyone within 100 ft knows my full condition)
Yrhea:
Barkskin - +2 Nat Armor (30 mins)
(self)
Stoneskin - DR 10/adamantine (120pt limit/ or 2 hours)
UMD DC 20: 1d20 + 17 ⇒ (5) + 17 = 22
Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16
She nods, "If we can stop the freak in the mask, that thing should stop too."
I'll have to see what I have to protect us with when we get up. My head is still hurting pretty bad and we're going to bed. Maybe it'll be better when I get up.
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