The Legacy of Marianasu - DM Downrightamazed

Game Master downrightamazed

The great captain Korius Merit, of the Paladine of Izmir, summons a group of warriors of the air to retrieve twelve evil artifacts; the legendary Abominations of the long-dead archmage Marianasu.


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Sir Damian Lamorak wrote:
DM Downrightamazed wrote:

Word up!

Also, with Syl on hiatus for a bit, I'm gonna be introducing two sort-of subs in the next few days. So don't be surprised if havocxiii and cyraxiii and aliases of same start hanging around here OOC.

One of them want to be my cohort?

The story hook I'm using to introduce them will definitely allow for that, but I'll let you guys play it out in-game and decide amongst yourselves. They've been following this thread for a while so they know the story pretty well.


Male Human Battle Herald 11

I think it'd be hilarious if Dolo turned Glorfindel invisible and flew around like Wonder Woman in the invisible jet.


Male DraRid 9 - HP 66/66 AC 23, T 14, Flat 19 - F+7 R+10 W+6 Init +4; Senses: Superior Low-Light Vision (X4), Darkvision 60ft; Per +14

Lmao that would be great if Dolo did that!

@DRA: is their any frontier kingdoms that have fell since the start of the war? If so it would be neat to learn about some of them and use one for my background so it is a little more legit. So long as that is cool with you =)


DM DRA - I'm still not sold on Rend for my eidolon evolution at 7th. Seems pricey for the net result. Let me think a bit more on it.


Male Elf Witch 5 / Ranger 1/ Eldritch Knight 5

still have one thing left selecting a new hex!


Kalderaan wrote:
DM DRA - I'm still not sold on Rend for my eidolon evolution at 7th. Seems pricey for the net result. Let me think a bit more on it.

Okay. I decided to keep Black Tentacles over Greater Invis. No Wonder Woman routine yet.

I will be replacing Rend for Glor. I've narrowed it down to one of the following:

1. +2 strength
2. Energy Attacks - acid or electrical
3. Gore

All are better and less circumstantial than Rend. Will have it decided by Monday. Any suggestions?


Male Silastrix Magus (Bladebound Kensai) 11 (HP 83/83 AC 30, T 23, Flat 11 - F+9 R+9 W+8 Init +12; Senses: Darkvision 60ft Low-Light Vision (X2), Per +13

HP:6d8 + 29 ⇒ (2, 8, 6, 5, 2, 8) + 29 = 60
Also I'd probably go with gore or the +2. Though is the elemental damage with melee attacks or a breath weapon?

Havoc here.


Maiathreen Gyssearnith wrote:

HP:6 d8 + 29

Also I'd probably go with gore or the +2. Though is the elemental damage with melee attacks or a breath weapon?

Havoc here.

Gore would give me an extra attack. Disadvantage - Have to hit.

Energy attacks would go on all three of my natural attacks. Disadvantage - immunity.

Strength - +1 to hit and damage on all natural attacks.

All have their pros/cons. All are better than rend.


Min Bein'Meleth Rámalóce wrote:

Lmao that would be great if Dolo did that!

@DRA: is their any frontier kingdoms that have fell since the start of the war? If so it would be neat to learn about some of them and use one for my background so it is a little more legit. So long as that is cool with you =)

No kingdoms have fallen, actually, just lots of poor (and poorly defended) towns and villages. The Explored Land doesn't have much in the way of royalty, to be honest. What are you looking for to make things more legit? I can suggest something if you can give me a more specific kind of hook that you're looking to use.


Male Silastrix Magus (Bladebound Kensai) 11 (HP 83/83 AC 30, T 23, Flat 11 - F+9 R+9 W+8 Init +12; Senses: Darkvision 60ft Low-Light Vision (X2), Per +13

@Dolo: I'd go for the +2 to strength it is never situational it is a net +1 to attack and damage. Not as much damage as gore but is far more reliable.


6d10 + 24 ⇒ (8, 8, 8, 7, 5, 4) + 24 = 64


Male Silastrix Magus (Bladebound Kensai) 11 (HP 83/83 AC 30, T 23, Flat 11 - F+9 R+9 W+8 Init +12; Senses: Darkvision 60ft Low-Light Vision (X2), Per +13

Message from Cyra:
Character is mostly done will be complete tomorrow only have fluffy stuff left.
Message end:

Can't wait to join a game of flyers it will definitely be a change. :) Cyra's machine gun of death is mostly finished. My character will be a secondary combatant once Damian and Min have the enemies attention then Mai will fly in quickly hit and move unless they need him to flank then he will stay in the thick of it. Livain (Cyra's archer) will pin cushion the enemy from afar.


Maiathreen Gyssearnith wrote:
@Dolo: I'd go for the +2 to strength it is never situational it is a net +1 to attack and damage. Not as much damage as gore but is far more reliable.

Thanks for the advice. I like the passive bonus from the STR increase. Helps with CMB/CMD, to hit, and damage as well.

I can always evolution surge for the situational evolutions such as energy attacks and such.


Maiathreen Gyssearnith wrote:

Message from Cyra:

Character is mostly done will be complete tomorrow only have fluffy stuff left.
Message end:

Can't wait to join a game of flyers it will definitely be a change. :) Cyra's machine gun of death is mostly finished. My character will be a secondary combatant once Damian and Min have the enemies attention then Mai will fly in quickly hit and move unless they need him to flank then he will stay in the thick of it. Livain (Cyra's archer) will pin cushion the enemy from afar.

Sweet. Lemme know as soon as everything's ready and I'll start working you in.


Male Silastrix Magus (Bladebound Kensai) 11 (HP 83/83 AC 30, T 23, Flat 11 - F+9 R+9 W+8 Init +12; Senses: Darkvision 60ft Low-Light Vision (X2), Per +13
DM Downrightamazed wrote:
Maiathreen Gyssearnith wrote:

Message from Cyra:

Character is mostly done will be complete tomorrow only have fluffy stuff left.
Message end:

Can't wait to join a game of flyers it will definitely be a change. :) Cyra's machine gun of death is mostly finished. My character will be a secondary combatant once Damian and Min have the enemies attention then Mai will fly in quickly hit and move unless they need him to flank then he will stay in the thick of it. Livain (Cyra's archer) will pin cushion the enemy from afar.

Sweet. Lemme know as soon as everything's ready and I'll start working you in.

Will do boss man. Also which height do you use for elves here? 5 foot nothing elves or the tall pathfinder elves?


Tall, definitely. Minimum height 5'10", max 6'10" or so. Average in the 6'5"-ish range for males, 6'-ish for females.


Male Silastrix Magus (Bladebound Kensai) 11 (HP 83/83 AC 30, T 23, Flat 11 - F+9 R+9 W+8 Init +12; Senses: Darkvision 60ft Low-Light Vision (X2), Per +13

That gives me what roughly a 20 ft 4in wingspan or so.


Maiathreen Gyssearnith wrote:
That gives me what roughly a 20 ft 4in wingspan or so.

Well that rules out going anywhere incognito. ;-)


Male Silastrix Magus (Bladebound Kensai) 11 (HP 83/83 AC 30, T 23, Flat 11 - F+9 R+9 W+8 Init +12; Senses: Darkvision 60ft Low-Light Vision (X2), Per +13

I think with a dragonrider incognito is already out the door. His black obsidian scales probably don't help either.


Male DraRid 9 - HP 66/66 AC 23, T 14, Flat 19 - F+7 R+10 W+6 Init +4; Senses: Superior Low-Light Vision (X4), Darkvision 60ft; Per +14

I guess for my previous question DRA: I was just wanting to find a frontier community that had been wiped out and using that as the basis for where Min and Lin met and other fluff for my background. Just looking for some details I could add, so that I don't accidentally impose something on your world.

Sorry for the wait, been a busy work week >.<;, I will get this all rolled into the main character sheet once I get more time.

Min level 7 dragonrider

BAB +7

Abilities: Summon Steed 2/day

Feats +1:
In Harm’s Way (Combat)
You put yourself in danger’s path to save your allies.
Prerequisite: Bodyguard.
Benefit: While using the aid another action to improve
an adjacent ally’s AC, you can intercept a successful
attack against that ally as an immediate action, taking
full damage from that attack and any associated effects
(bleed, poison, etc.). A creature cannot benefit from this
feat more than once per attack.

Skill points: 2 Class + 1 Int
Skills to be advanced:
Fly +1
Heal +1
Knowledge (Geography) +1

Lin Level 7 Dragon Companion
+1 Natural Armor Bonus


Maiathreen Gyssearnith wrote:
I think with a dragonrider incognito is already out the door. His black obsidian scales probably don't help either.

Hahaa, oh I know it. This is definitely not the sneaky party, so it's going to be fun when you guys get into the stealth encounters that are written.


Male Silastrix Magus (Bladebound Kensai) 11 (HP 83/83 AC 30, T 23, Flat 11 - F+9 R+9 W+8 Init +12; Senses: Darkvision 60ft Low-Light Vision (X2), Per +13

Clearly Dolo needs to prep some invisibility spells as it is not a part of words of power at this time.


@Min: Oh, I gotcha. Aywhere in Hallas, really, would be good since that land is overrun. Fonte Boa on the western end of the Mana river would be good, as would Boca do Acre down on the borders of Goreme. Alternately, if you wanted a fiercer, darker, wilder flavor, being from any of the towns in the area between Rass-La and The Frost Kingdom is good, as well. That whole area up around Budennovsk and Zelenokumsk is right on the front lines.

In general I have no problem with PCs imposing details as long as the scope doesn't get excessive. I designed the Explored Land specifically around my DMing style where I can extemporaneously provide PCs with as much or little detail as they need, that's part of why I left blank areas in the map; so others have some imagination wiggle room. Some players really badly want to control every specific thing about their past, and others just want to be told where they're from and they'll just deal with specifics, you know how it goes. I'm totally fine with either approach so I like to have that flexibility. So yeah, never be afraid to introduce a cool detail, as long as you're not like making up a new metropolis or a new god; macro-level things like that I'd say we at least need to talk about, but anything small and/or character-specific is generally gonna be okay with me.


Male Silastrix Magus (Bladebound Kensai) 11 (HP 83/83 AC 30, T 23, Flat 11 - F+9 R+9 W+8 Init +12; Senses: Darkvision 60ft Low-Light Vision (X2), Per +13

@DRA: Just want to say I think that is one of my favorite parts about your style is you aren't trying to control how our characters started. Heck you let me start a whole experimental breeding program just to bring about two characters. So I say good job.


:-D

Thanks, man! It helps that so far all my players have had sweet ideas that add a lot of cool stuff to the world. I can see your breeding program leading to some pretty nifty encounters down the line, for example, so kudos to you and to everyone still playing in my games. ^_^


Male Silastrix Magus (Bladebound Kensai) 11 (HP 83/83 AC 30, T 23, Flat 11 - F+9 R+9 W+8 Init +12; Senses: Darkvision 60ft Low-Light Vision (X2), Per +13
DM Downrightamazed wrote:

:-D

Thanks, man! It helps that so far all my players have had sweet ideas that add a lot of cool stuff to the world. I can see your breeding program leading to some pretty nifty encounters down the line, for example, so kudos to you and to everyone still playing in my games. ^_^

Why do I suddenly feel worried/nervous?


Male DraRid 9 - HP 66/66 AC 23, T 14, Flat 19 - F+7 R+10 W+6 Init +4; Senses: Superior Low-Light Vision (X4), Darkvision 60ft; Per +14
DM Downrightamazed wrote:

@Min: Oh, I gotcha. Aywhere in Hallas, really, would be good since that land is overrun. Fonte Boa on the western end of the Mana river would be good, as would Boca do Acre down on the borders of Goreme. Alternately, if you wanted a fiercer, darker, wilder flavor, being from any of the towns in the area between Rass-La and The Frost Kingdom is good, as well. That whole area up around Budennovsk and Zelenokumsk is right on the front lines.

In general I have no problem with PCs imposing details as long as the scope doesn't get excessive. I designed the Explored Land specifically around my DMing style where I can extemporaneously provide PCs with as much or little detail as they need, that's part of why I left blank areas in the map; so others have some imagination wiggle room. Some players really badly want to control every specific thing about their past, and others just want to be told where they're from and they'll just deal with specifics, you know how it goes. I'm totally fine with either approach so I like to have that flexibility. So yeah, never be afraid to introduce a cool detail, as long as you're not like making up a new metropolis or a new god; macro-level things like that I'd say we at least need to talk about, but anything small and/or character-specific is generally gonna be okay with me.

Cool Beans! =) Just didn't want to cause a stir lol I enjoy this Pbp way too much to impose on it, but I will have to look the map over again and make sure which of those area's will fit the best. Thank's DRA ^^


Male Silastrix Magus (Bladebound Kensai) 11 (HP 83/83 AC 30, T 23, Flat 11 - F+9 R+9 W+8 Init +12; Senses: Darkvision 60ft Low-Light Vision (X2), Per +13

All right going to make an offer to all players in this game. I can draw your characters weapons if you wish, DRA and Min can vouch for me. Or I can let what I have online do that for me.

Thral's swords

Thral's Longbow

Aria's Gunblade

Requiem

I have more stuff that I plan on putting online it is just taking a little while to do it. Like Maiathreen's sword is ready on paper I just need to scan it.


Male Human Battle Herald 11

Sorry for not posting today. Between in-sevice and Valentine's Day, I had hardly a moment.


Sir Damian Lamorak wrote:
Sorry for not posting today. Between in-sevice and Valentine's Day, I had hardly a moment.

No worries! :-) It's been an oddly light posting day all around, from what I've seen.


Male DraRid 9 - HP 66/66 AC 23, T 14, Flat 19 - F+7 R+10 W+6 Init +4; Senses: Superior Low-Light Vision (X4), Darkvision 60ft; Per +14

Btw it'll be cool to be playing with you again havoc and cyra =D (I was Ninn in Ronin's campaign lol). I am looking forward to what characters you guys are making =D.


Male Silastrix Magus (Bladebound Kensai) 11 (HP 83/83 AC 30, T 23, Flat 11 - F+9 R+9 W+8 Init +12; Senses: Darkvision 60ft Low-Light Vision (X2), Per +13

I think it was light because it was Valentine's day. Min I know you play Ninn :p that's why I was saying you could vouch for my drawings as well, you said was past tense....it is slow but still alive....or at least I think.


Male DraRid 9 - HP 66/66 AC 23, T 14, Flat 19 - F+7 R+10 W+6 Init +4; Senses: Superior Low-Light Vision (X4), Darkvision 60ft; Per +14

Sorry, I didn't mean it like that lol. I'm still in Ronin's game, I look forward to him posting soon. =) I have like 30 tabs open at all times lol so I watch all of my pbp's at once, but I will admit my grammar isn't the best lol so forgive me :P


Male Silastrix Magus (Bladebound Kensai) 11 (HP 83/83 AC 30, T 23, Flat 11 - F+9 R+9 W+8 Init +12; Senses: Darkvision 60ft Low-Light Vision (X2), Per +13

My grammar is horrible as well. As is my script but luckily typing doesn't show my handwriting. Also anyone know of a language that would look good for the words of power have been looking through different translators but nothing jumps out at me. I have a translator on my phone but it translates words into the languages native script rather than roman(?).


I've been using this one that Min pointed out a while back. The algorithm is a bit simplistic but it does a passable job of making things neat. Only complaint is the Abyssal looks a bit much like Dutch to my eyes.


Male Silastrix Magus (Bladebound Kensai) 11 (HP 83/83 AC 30, T 23, Flat 11 - F+9 R+9 W+8 Init +12; Senses: Darkvision 60ft Low-Light Vision (X2), Per +13

I have that one saved but the arcane language one just seems odd to me.


I have to say, this new(?) antagonism between Dolo and Sir Damian is extremely interesting to me. Very cool development.


Male Silastrix Magus (Bladebound Kensai) 11 (HP 83/83 AC 30, T 23, Flat 11 - F+9 R+9 W+8 Init +12; Senses: Darkvision 60ft Low-Light Vision (X2), Per +13

Hmm I'm really curious as to how Dolo will respond to Maiathreen and Livain seeing as they aren't normal.


Male Elf Witch 5 / Ranger 1/ Eldritch Knight 5

Hoping that my new combat feat was worth the investment, it sounds cool could not find the official ruling on it verus blur and displacement, but still I like it.

Has anyone used Elven Accuracy as a feat choice before?


DM Downrightamazed wrote:
I have to say, this new(?) antagonism between Dolo and Sir Damian is extremely interesting to me. Very cool development.

Actually, the animosity is directed at Syl. I just took it out on Damian since he was the first one there. ;D

It'll all work out, I'm sure. It just made sense that Dolo fixates on a task and is dogged in that pursuit. Logic and facts over emotion. Pursuit of academics would have driven his empathy out of him. ;P


Ah! Yeah, that makes sense. Syl's lacuna allows her a reprieve. Heh. Or at least for now. I like seeing Dolo's warring instincts in action; on the one hand Sir Damian is right in that Dolo's the one who insisted on staying on track, but on the other hand he can't resist an opportunity to lecture. Sounds like some prof's I've had in the past. ;-)

Belsarious, I haven't used that feat, got nothin' to offer, sorry.


@Maiathreen and @Livain:can y'all get a profile up for Livain, even if it all it has right now is mechanics? Makes things easier for me...


Female Silastrix Archer 11 - HP 93 AC 24, T 16, Flat 18 - F+7 R+8 W+ 4 Init +8; Senses: Darkvision Low-Light Vision)

Alright mechanics or on this profile rest will show up later.


Male Silastrix Magus (Bladebound Kensai) 11 (HP 83/83 AC 30, T 23, Flat 11 - F+9 R+9 W+8 Init +12; Senses: Darkvision 60ft Low-Light Vision (X2), Per +13

@DRA:
Hope that works as "way cool interactions" ;-p. Only posted twice and haven't even met the group and I already feel pulled into the game.


Male DraRid 9 - HP 66/66 AC 23, T 14, Flat 19 - F+7 R+10 W+6 Init +4; Senses: Superior Low-Light Vision (X4), Darkvision 60ft; Per +14

Heheh it is a very fun Pbp, the creativity put into it is inspiring. =)

@DRA/everyone: Just had a pretty bad fire at home, so my posting may be a little irregular. Just thought I would warn you guys.


Min Bein'Meleth Rámalóce wrote:

Heheh it is a very fun Pbp, the creativity put into it is inspiring. =)

@DRA/everyone: Just had a pretty bad fire at home, so my posting may be a little irregular. Just thought I would warn you guys.

Wow, I hope everyone is safe Min!


Male Elf Witch 5 / Ranger 1/ Eldritch Knight 5

as long as everyone is unharmed that is the thing......


Male Human Battle Herald 11

Yikes. Hopefully everyone is safe and it won't be a huge burden financially to recover.


Male DraRid 9 - HP 66/66 AC 23, T 14, Flat 19 - F+7 R+10 W+6 Init +4; Senses: Superior Low-Light Vision (X4), Darkvision 60ft; Per +14

So far we lost two pets, which is pretty rough. A dog and cat :( but insurance is going to cover the damage so we won't have too much problem rebuilding by the sounds of it. Been a long day so I will chat with you all later. Thanks for your thoughts =)


Min! My deepest sympathies on the loss of your animal friends and the other damage done, that's very sad. :-( I, too, am glad the rest of your family is okay. Best wishes.

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