The Laughing Wolf Inn

Game Master Thomi Gallowshade

A meeting place for layabouts, brigands, sots, wenches and ne'er-do-wells of an adventurous nature, who are interested in placing themselves in great peril in return for the promise of loot and career advancement.


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Male Svarog Inquisitor 3/Cavalier 2/AC 18/ HP 24 (37); Lryhla's AC 21/ HP 19 (19)

There is nothing here. Let's move to the door.

Gezzo moves down the hallway. He looks over the door and then raises a hand to concentrate on what is beyond.

Cast Detect Magic, Detect Evil/Good/Lawful/Chaos.

Perception: 1d20 + 15 ⇒ (14) + 15 = 29
Lryhla's Scent: 1d20 + 5 ⇒ (18) + 5 = 23

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Gezzo:
Your Detect Magic spell detects an aura of strong power emanating from the door. You can make a Knowledge (arcana) skill check to try and determine the school of magic involved. You do not detect the presence of any particular alignment. Your view of the door shows it to be of solid steel, burnished over time by rust and dirt. It does not contain any apparent handle, latch, or other evidence of an opening device. In the upper center of the metal is a circular indentation approximately 3 inches in diameter. Within the indentation are several randomly placed holes of circular, triangular and square shapes.


Male Svarog Inquisitor 3/Cavalier 2/AC 18/ HP 24 (37); Lryhla's AC 21/ HP 19 (19)

There's something...something powerful...on the other side.

He makes a quick sign across his brow and asks for assistance from his god.

Cast Guidance on himself.

Arcana: 1d20 + 9 + 1 ⇒ (7) + 9 + 1 = 17


Male Valgaardian Human Possessed Oracle 6
Quick Reference:
[HP 50/54 | AC 16/11/15 | CMB +6, CMD 17 | Fort +4, Ref +3, Will +5 (+7 against ench) | Init +1; Perception +6 (darkvision 60 ft.)]

Flug follows quietly, head bowed and his cloak of darkness hiding his expression.

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Gezzo:
Your knowledge of arcana leads you to believe the aura stems from the school of Conjuration. There is probably a subschool aura present as well, but you are not certain what it represents.


Female Human Rogue 6

I am standing with the rest of the group at the southern door watching Gezzo. I start thinking and piecing together previous bits of information from the last few days and it suddenly dawns on me what the key to this may be! I say to my companions,

Hey, you all! I just had a thought! Flug, back after the fight when Jost was killed and you looted his body, didn't you find a circular amulet with depressions and projections on one side of it? And Celif, when you inspected this door the first time, didn't you mention finding a circular depression with surrounding shapes? Do you suppose the amulet is the key to this door? I bet Jost stole it from the Abbott after he killed him! What do you think?

I pause for a response, then go on to say,

And maybe what's behind this door is the solution to restoring the balance of the elements in the temple - the Light and the Dark.


Female Èuraith Cleric 6
Quick Stats:
HP 35/37 (0 NL) | AC 17 [+2=19 SoF]; T 12; FF 15 [+2=17 SoF] | CMD 16 | Fort +6 | Ref +4 | Will +7; +2 vs. fear and enchantments | Init +2 | Percept +10; LLV | CE 8/9 | RV 6/6 | ToG 5/5

"I did..." says Celif thoughtfully.


Male Svarog Inquisitor 3/Cavalier 2/AC 18/ HP 24 (37); Lryhla's AC 21/ HP 19 (19)

Something conjured is on the other side. I don't know what, but it doesn't seem to be evil...or good for that matter. We should proceed with caution.

Gezzo speaks as he makes some arcane signs in the air.

Ready to cast Protection from Evil, True Strike, Guidance and Resistance. He'll cast them in that order, right before the door opens.


Male Valgaardian Human Possessed Oracle 6
Quick Reference:
[HP 50/54 | AC 16/11/15 | CMB +6, CMD 17 | Fort +4, Ref +3, Will +5 (+7 against ench) | Init +1; Perception +6 (darkvision 60 ft.)]

Flug quietly hands Imowen the amulet.


Male Svarog Inquisitor 3/Cavalier 2/AC 18/ HP 24 (37); Lryhla's AC 21/ HP 19 (19)

Gezzo looks back at Imowen and then gives her a nod in the direction of the door.

Well...give it try. he says in a whisper.


Female Human Rogue 6

I look at Flug then the amulet, Gezzo then the door. I walk over to the door and find the circular depression on it, and after looking at the amulet I place its uneven side against the depression, turning the amulet until it slips into the shaped depression!

It fits! Here we go . . . I say as I push against the door.

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Imowen approaches the steel door and inserts the medallion of the amulet into the circular depression. A slight humming sound is heard, and then the amulet falls free from the door. Almost silently, the door rises vertically and disappears into the top of its frame, and a bright light emanates from the room beyond.

The room is cubical, 35 feet long, 35 feet wide, and 35 feet high. Steel doors are present in the middle of the east, south and west walls. The room is lit with the glow from a crystal orb atop a strange device in the center of the room. The walls, floor and ceiling of this room appear to be constructed of a hard glass-like white substance. They glow with a diffuse light that emanates from all directions.

A picture of the device has been added to the FB group.


Female Human Rogue 6

I peer into the room, my mouth hanging wide open from watching the door open and then seeing the amazing interior! I say, Hey you all, check this out! It's awesome!

I slowly walk into the room and head toward the device in the center.


Male Dasun (half-orc) Oracle 6

Cast Guidance on myself again.

Let me take a look at at.

Perception: 1d20 + 6 + 1 ⇒ (11) + 6 + 1 = 18


Male Svarog Inquisitor 3/Cavalier 2/AC 18/ HP 24 (37); Lryhla's AC 21/ HP 19 (19)

Gezzo looks around the corner of the door into the room. He then carefully proceeds towards the device in the center.

Perception: 1d20 + 15 ⇒ (3) + 15 = 18
Lryhla's Perception w/ scent: 1d20 + 5 ⇒ (20) + 5 = 25

Knowledge checks to try and understand the device.

Knldg:Arcana: 1d20 + 9 ⇒ (18) + 9 = 27
Knldg:Dungeon: 1d20 + 7 ⇒ (8) + 7 = 15

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Imowen enters the room in a carefree manner, not even checking for hazards or traps! :) Fortunately, nothing adverse happens as she approaches the strange device in the center of the room.

Rufina seems mesmerized by the room. She slowly enters, and when halfway to the device she kneels on the floor, closes her eyes, raises her hands toward the device, and begins a whispering chant...

Nastrod, Gezzo and Lryhla approach the device, and begin examining it:

Lryhla sniffs it, and then seems bored...

Nastrod and Gezzo note the following about the features of the device: Please look at the picture on the FB site, if you haven't done so already.

  • The orb atop the device glows faintly with a white light, occasionally flickering in intensity.
  • A large gauge of some sort is present on the face of the device, it's measurement arrow pointing to the left.
  • Across the bottom front of the device are five circular openings. Two openings appear to have white crystalline objects inserted into them, while the other three openings are empty.

Nastrod and Gezzo:
Your perception while looking about allows you to see another object in the room, very difficult to see as it is almost the same color as the white light emanating from the walls, ceiling and floor. Near the ceiling, in the southwest corner of the room, you see some sort of tiny, faint glowing object. It is a round shape no larger than an apple, that moves slowly, stopping occasionally, then moving some more.

Gezzo:
Your knowledge leads you to believe that the device is some sort of hybrid, a combination of arcane (or perhaps divine) and mechanical construction. It is apparently not working at full capacity, as evidenced by the position of the gauge.


Female Èuraith Cleric 6
Quick Stats:
HP 35/37 (0 NL) | AC 17 [+2=19 SoF]; T 12; FF 15 [+2=17 SoF] | CMD 16 | Fort +6 | Ref +4 | Will +7; +2 vs. fear and enchantments | Init +2 | Percept +10; LLV | CE 8/9 | RV 6/6 | ToG 5/5

Sorry all, work got unexpectedly hectic for several days.

"Wow," Celif says breathlessly as the room as revealed. She brings forth the ability to see magic, and looks about the room. Detect Magic, held for maximum information. No doubt the whole room's going to light up...

Spellcraft: 1d20 + 6 ⇒ (7) + 6 = 13 +2 more if she's detecting magic item properties.

She cautiously follows others into the room and begins studying the various features.

Perception: 1d20 + 9 ⇒ (3) + 9 = 12 Specifically trying to determine what features, if any, seem newly added or changed (e.g. the meter, the crystal objects).

She looks closely at the gauge. "Perhaps this indicates balance? Or rather, the lack thereof?"


Male Svarog Inquisitor 3/Cavalier 2/AC 18/ HP 24 (37); Lryhla's AC 21/ HP 19 (19)

Gezzo looks at the dials and gauge. He taps the surface of the gauge and looks to see if the needle moves.

This doesn't look like it is functioning at full strength. I don't know if that has anything to do with imbalance, but if we could get it working it might make a difference.

He walks around the room looking for something that might fit the holes along the bottom of the device while making his way to the nearly invisible, floating object. Once there, he examines it closely.


Male Valgaardian Barbarian 5

So.. Smash it?


Female Èuraith Cleric 6
Quick Stats:
HP 35/37 (0 NL) | AC 17 [+2=19 SoF]; T 12; FF 15 [+2=17 SoF] | CMD 16 | Fort +6 | Ref +4 | Will +7; +2 vs. fear and enchantments | Init +2 | Percept +10; LLV | CE 8/9 | RV 6/6 | ToG 5/5

Celif peers at the meter again. "I'll take your word for it, I don't know anything about this stuff. I just thought maybe this was light at one end and darkness at the other, and the pointer was supposed to be centered."

She looks up from the gauge and watches Gezzo for a few moments. "What are you doing?"


Male Svarog Inquisitor 3/Cavalier 2/AC 18/ HP 24 (37); Lryhla's AC 21/ HP 19 (19)

There's a...thing...here. Gezzo responds to Celif. He points a finger and moves it in a circle outlining the object. It's got to have a purpose for this machine. I just don't know what...

He talks absently while looking around for the reason of the objects movement.


Male Valgaardian Human Possessed Oracle 6
Quick Reference:
[HP 50/54 | AC 16/11/15 | CMB +6, CMD 17 | Fort +4, Ref +3, Will +5 (+7 against ench) | Init +1; Perception +6 (darkvision 60 ft.)]

Flug follows and takes a look around before standing in a corner. The glow inside the room only makes the shadow that covers him more eerie.


Female Èuraith Cleric 6
Quick Stats:
HP 35/37 (0 NL) | AC 17 [+2=19 SoF]; T 12; FF 15 [+2=17 SoF] | CMD 16 | Fort +6 | Ref +4 | Will +7; +2 vs. fear and enchantments | Init +2 | Percept +10; LLV | CE 8/9 | RV 6/6 | ToG 5/5

Celif blinks at Gezzo, then looks where he indicated, trying to discern the "thing."

Perception: 1d20 + 9 ⇒ (16) + 9 = 25

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Celif:
Your detect magic spell leads you to detect a powerful aura of Conjuration. There is also a subschool aura present as well, of Instantaneous Creation. The aura is present throughout the room, no matter which direction you turn...

Gezzo and Celif point out the presence of another object in the room to the rest of the party. It is very difficult to see as it is almost the same color as the white light emanating from the walls, ceiling and floor. Near the ceiling, in the southwest corner of the room, you see some sort of tiny, faint glowing object. It is a round shape no larger than an apple, that moves slowly, stopping occasionally, then moving some more.


Male Svarog Inquisitor 3/Cavalier 2/AC 18/ HP 24 (37); Lryhla's AC 21/ HP 19 (19)

Gezzo reaches up and gently touches the object.

What are you? He quietly says as he studies the floating object.


Female Èuraith Cleric 6
Quick Stats:
HP 35/37 (0 NL) | AC 17 [+2=19 SoF]; T 12; FF 15 [+2=17 SoF] | CMD 16 | Fort +6 | Ref +4 | Will +7; +2 vs. fear and enchantments | Init +2 | Percept +10; LLV | CE 8/9 | RV 6/6 | ToG 5/5

"Maybe it goes in one of the empty cubbyholes in the machine?" Celif offers, trying to be helpful. "I don't know what thing thing is, but a conjuration aura fills the entire room... I can't even tell where it's coming from."

"And there's something else," she says as she looks at the machine thoughtfully. "I don't usually pick up on sub-schools, but... Instantaneous Creation's involved somehow."


Male Svarog Inquisitor 3/Cavalier 2/AC 18/ HP 24 (37); Lryhla's AC 21/ HP 19 (19)

Knowledge roll to see if Gezzo knows anything about instantaneous creation.

Knwldg(Arcana): 1d20 + 9 ⇒ (19) + 9 = 28

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Gezzo:
A Conjuration creation spell manipulates matter to create an object or creature in the place the spell caster designates. If the spell has an instantaneous duration, the created object or creature is merely assembled through magic. It lasts indefinitely and does not depend on magic for its existence.

Gezzo extends his hand towards the glowing object, and it swiftly rises upwards out of reach. It begins flickering, its emanating light changing from gentle pulses to brighter sparks of light, as it makes noises no louder than a whisper...

Does anyone speak Celestial?


Female Èuraith Cleric 6
Quick Stats:
HP 35/37 (0 NL) | AC 17 [+2=19 SoF]; T 12; FF 15 [+2=17 SoF] | CMD 16 | Fort +6 | Ref +4 | Will +7; +2 vs. fear and enchantments | Init +2 | Percept +10; LLV | CE 8/9 | RV 6/6 | ToG 5/5
Story Master wrote:
Does anyone speak Celestial?

Celif raises her hand.

"Shh! Listen!"


Male Svarog Inquisitor 3/Cavalier 2/AC 18/ HP 24 (37); Lryhla's AC 21/ HP 19 (19)

Gezzo quickly withdraws his hand as the object rises. He looks up at the object and talks over his shoulder.

Well that would explain how this place was made, Celif. The aura is all around us. The room was constructed completely by magic. But, whose magic?

Bah! I haven't been keeping up with my languages...

Bah, twice! You beat me to the post button, Celif. But, I suppose that goes along with Gezzo's personality.


Female Human Rogue 6

After the initial amazement wears off, I come to my senses and follow what my companion are saying and doing.

To Celif and Gezzo I say, Perhaps that floating object is spying on us, watching us.

Then my attention is draw to Rufina, still kneeling on the floor chanting. I say,
Rufina, why are you down on the floor and what are you doing?


Male Dasun (half-orc) Oracle 6

"Sounds familiar. . ."
Cast Guidance on myself
Linguistics: 1d20 + 3 + 1 ⇒ (6) + 3 + 1 = 10

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Rufina: We are in the presence of the...Gods! She resumes her chant...

If You Speak Celestial:
Although very faint, you recognize that the glowing ball is speaking! I am weakened... things are out of balance... find the white crystals...


Female Èuraith Cleric 6
Quick Stats:
HP 35/37 (0 NL) | AC 17 [+2=19 SoF]; T 12; FF 15 [+2=17 SoF] | CMD 16 | Fort +6 | Ref +4 | Will +7; +2 vs. fear and enchantments | Init +2 | Percept +10; LLV | CE 8/9 | RV 6/6 | ToG 5/5

"Shh! SHH!" Celif scolds, frowning and straining to hear the sounds from the floating object.

Then she scrambles over to look at the cubbyholes in the machine. She touches each of the three empty spots in turn.

"It's speaking Celestial. It says we have to replace the three missing white crystals. It's... unbalanced and weak."

She stands and returns to look up at the thing. "మేము ప్రయత్నించండి. వారు ఎవరు లేదా వాటిని పట్టింది పేరు మీకు తెలుసా?"

Celestial:
"We will try. Do you know where they are or who took them?"

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Celif:
Object: Removed... by man... taken through other doors...


Female Èuraith Cleric 6
Quick Stats:
HP 35/37 (0 NL) | AC 17 [+2=19 SoF]; T 12; FF 15 [+2=17 SoF] | CMD 16 | Fort +6 | Ref +4 | Will +7; +2 vs. fear and enchantments | Init +2 | Percept +10; LLV | CE 8/9 | RV 6/6 | ToG 5/5

Her brow furrows as Celif tries to think back to her lessons. "My Celestial's not so great... some of the finer points... I wish I'd paid more attention in class."

She turns to the others. "I asked what happened to the crystals, where they went. It says a man took them... or maybe 'man' like living mortals, the two noun forms are really similar. Anyway, it says they were taken through the... 'other' doors?" She looks around in an effort to understand.


Male Valgaardian Human Possessed Oracle 6
Quick Reference:
[HP 50/54 | AC 16/11/15 | CMB +6, CMD 17 | Fort +4, Ref +3, Will +5 (+7 against ench) | Init +1; Perception +6 (darkvision 60 ft.)]

Flug points at the other steel doors on the walls of the room, different from the one they came through.

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

You all hear a noise behind you, and you notice the door you came in has closed.

A new map has been uploaded.


Male Dasun (half-orc) Oracle 6

Examine the door that closed.

Perception: 1d20 + 6 ⇒ (4) + 6 = 10

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Nastrod looks at the door that closed, and is surprised to see that a doorway is no longer visible...there is just the presence of a wall emanating the white, glowing light...


Female Èuraith Cleric 6
Quick Stats:
HP 35/37 (0 NL) | AC 17 [+2=19 SoF]; T 12; FF 15 [+2=17 SoF] | CMD 16 | Fort +6 | Ref +4 | Will +7; +2 vs. fear and enchantments | Init +2 | Percept +10; LLV | CE 8/9 | RV 6/6 | ToG 5/5

"That can't be good," Celif says quietly.


Male Valgaardian Human Possessed Oracle 6
Quick Reference:
[HP 50/54 | AC 16/11/15 | CMB +6, CMD 17 | Fort +4, Ref +3, Will +5 (+7 against ench) | Init +1; Perception +6 (darkvision 60 ft.)]

Attempt to recognize the celestial-speaking light thing.

Knowledge (planes): 1d20 + 4 ⇒ (7) + 4 = 11

"A-ask the light. Or ch-choose a door."


Male Svarog Inquisitor 3/Cavalier 2/AC 18/ HP 24 (37); Lryhla's AC 21/ HP 19 (19)

Gezzo cocks an eyebrow at Flug's sudden desire to take action. He then turns to the door to the east and cautiously approaches. He looks over the door carefully and then raises a hand as he whispers familiar incantations.

Perception: 1d20 + 15 ⇒ (9) + 15 = 24
Lryhla's perception w/ scent: 1d20 + 5 ⇒ (9) + 5 = 14

Cast Detect Evil/Good and Detect Magic through the east door.

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Gezzo:
Your Detect Magic spell detects an aura of strong power emanating from the door. You can make a Knowledge (arcana) skill check to try and determine the school of magic involved. You do not detect the presence of any particular alignment.

Flug:
You think hard about what the glowing ball of light thing might be, but nothing definitive comes to mind.


Female Èuraith Cleric 6
Quick Stats:
HP 35/37 (0 NL) | AC 17 [+2=19 SoF]; T 12; FF 15 [+2=17 SoF] | CMD 16 | Fort +6 | Ref +4 | Will +7; +2 vs. fear and enchantments | Init +2 | Percept +10; LLV | CE 8/9 | RV 6/6 | ToG 5/5

Celif nods and looks to the light again. "ఏది? మరియు మీరు మేము వచ్చింది తలుపు దగ్గరగా వచ్చింది?"

Celestial:
"Which one? And did you close the door we came in?"

As she waits for a reply, she searches her memory for anything that seems like this phenomenon.

Knowledge (arcana): 1d20 + 7 ⇒ (9) + 7 = 16
Knowledge (history): 1d20 + 7 ⇒ (16) + 7 = 23
Knowledge (planes): 1d20 + 6 ⇒ (20) + 6 = 26
Knowledge (religion): 1d20 + 7 ⇒ (14) + 7 = 21

Then a thought occurs to her. "నువ్వు తాకే అనుకుంటున్నారా? నేను టచ్ ద్వారా ఇతర సంస్థలకు గురించి తెలుసుకోవడానికి."

Celestial:
"Would you allow me to touch you? I learn about other entities through touch."


Male Svarog Inquisitor 3/Cavalier 2/AC 18/ HP 24 (37); Lryhla's AC 21/ HP 19 (19)

There's a strong aura behind this door. What is it...

Gezzo says quietly as he leans closely to the door and concentrates.

Knowledge(Arcana): 1d20 + 9 ⇒ (16) + 9 = 25

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Celif:
Glowing Object: All doors...so weak...no touch...door closed self... You can only assume the door disappeared as part of the magic of the room.

Gezzo:
You surmise the magic detected is the same power and nature of the Conjuration creation aura of the present room.


Male Svarog Inquisitor 3/Cavalier 2/AC 18/ HP 24 (37); Lryhla's AC 21/ HP 19 (19)

The magic beyond this door appears to be the same as the type in this room. Perhaps what we seek is beyond it.

Gezzo says as he looks for a way to open the door.


Female Human Rogue 6

After seeing the door we came in close, I proceed to thoroughly check out the other 3 doors to see if there is a way to open them.

Perception: East door: 1d20 + 11 ⇒ (8) + 11 = 19
West door: 1d20 + 11 ⇒ (2) + 11 = 13
South door: 1d20 + 11 ⇒ (4) + 11 = 15

Then I check the door we came in through.

Perception: North door: 1d20 + 11 ⇒ (11) + 11 = 22


Female Èuraith Cleric 6
Quick Stats:
HP 35/37 (0 NL) | AC 17 [+2=19 SoF]; T 12; FF 15 [+2=17 SoF] | CMD 16 | Fort +6 | Ref +4 | Will +7; +2 vs. fear and enchantments | Init +2 | Percept +10; LLV | CE 8/9 | RV 6/6 | ToG 5/5

Celif frowns. "It says... I'm not sure I understand, it says the crystals went out all the doors." She goes to examine the front of the machine again, then looks around the room. "One crystal through each door?"

"It said it didn't close the door we came in, I asked." She turns to the others. "Friends... whatever this thing is," she says, gesturing at the floating object, "it's very weak. Sick. If we're going to help it, I think we need to hurry."

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