Mardavig
|
I was doing a little prep and everyone one of your enemies failed their Ref saves this turn, so none of them are able to move.
None of them are in the first range increment of javelins either. They tear at the swamp weeds grabbing them for a few seconds and then all pull their javelins. The sole remaining warrior already had a javelin in hand he throws it at the closest target, Sebastian, and misses.
So you guys are effectively free to do anything you want this round.
| Anton Medvyed |
Arriving a bit late, 'cause mine internet connection is having a lot of technical problems. Also can't open the map from here.
If I don't missed mine action during Round 6:
Anton moves 20 ft to get a best position (move action) and then shoots to the nearest lizard (not the one engaged in melee and killed by Etienne and Sebastien)
Longbow attack: 1d20 + 6 + 1 + 1 ⇒ (17) + 6 + 1 + 1 = 25
Damage: 2d6 ⇒ (2, 3) = 5
No idea if the enemy is within 30ft to add Point Blank Shot
On round 7
Anton moves 20 ft (if he can) No idea where the entangle area ends and then shoot to the same lizard (if alive) or to the next one
Longbow attack: 1d20 + 6 + 1 + 1 ⇒ (19) + 6 + 1 + 1 = 27
Damage: 2d6 ⇒ (4, 4) = 8
EDIT, the second shot is a Critical due to Aspect of the Falcon
1d52: 1d52 ⇒ 38
38 Piercing: Clean Through - Normal damage and 1d6 bleed and 1 Con drain
extra damage: 1d6 ⇒ 2
| Turin Baelor |
Moving up to Sebastian Turin speaks, We need to get at that boy, this will help.
Turin roughly grabs his ally by the shoulder and inscribes a strange series of surprisingly precise arcane symbols on his armor...
Sebastian now benefits from Bull's strength.
| Turin Baelor |
Turin using the last spell energy he has decides to make the two remaining shots in his crossbow especially deadly...
Strange, blue runes light up the crossbow and Turin sets up to deliver them by going prone on the palisade...
Applying Ricochet Shot to my repeating crossbow...
| Carter Ma'Anubis |
Sorry, forgot my action in the free round.
Realizing he won't close the distance in time without the lizards coming to meet him, he picks up a rock and throws it.
1d20 + 29 ⇒ (13) + 29 = 42
1d6 + 6 ⇒ (3) + 6 = 9
A streak of blue follows it as it curves around and strikes the nearest lizard man in the jaw, in a burst of electric blue glyphs.
Could someone place me five spaces to the right of Miyuki?
Mardavig
|
I moved Etienne and Carter as per their requests.
At the sight of their warriors fallen 5 of the lizardfolk manage to wrench themselves free of the entangling weeds to struggle forwards a bit. The two monitor like lizards remain rooted in place.
They hurl their javelins. One strikes Carter for 6 damage. None of the others come anywhere anyone else. They begin making shrieking, frustrated cries.
They end up looking like this.
Group B.
| Sebastian Callen |
| Carter Ma'Anubis |
Sorry I missed my turn. I've been unreasonably busy with school.
Carter throws another rock.
1d20 + 9 ⇒ (8) + 9 = 17
1d6 + 6 ⇒ (5) + 6 = 11
Mardavig
|
Carter bounces a rock off the lead Lizardman, bloodying him and then some.
The four closest lizardman are now in range to throw their javelins at Carter. One hits for 6 damage
Group B.
| Sebastian Callen |
Sebastian moves forward next to Carter. He reaches into his source of power, his faith, to heal his compatriot.
Replace Magic Weapon with Cure Light Wounds.
Spells: 0 lvl Create Water, Detect Magic, Light, Purify Food and Drink
1st lvl: Divine Favor, Shield of Faith, Pro. from Evil, Magic Weapon
2nd lvl: Bull's Str, Weapon of Awe
CLW: 1d8 + 4 ⇒ (3) + 4 = 7
He then spins his sword in his hand, teeth set in a grimace, and awaits the charge of the lizards...
On me: Shield of Faith, Divine Favor, Bull's Str, Bless
| Turin Baelor |
On his next turn Turin Baelor aims for the clump of Javelin carrying lizardmen and fires... Turin Baelor's aim is to kill as many of them as possible...
attack 11d20 + 8 ⇒ (12) + 8 = 20, damage2d6 ⇒ (4, 5) = 9
Ricochet1d20 + 8 ⇒ (12) + 8 = 20, damage2d6 ⇒ (2, 3) = 5
attack 21d20 + 8 ⇒ (14) + 8 = 22, damage2d6 ⇒ (6, 2) = 8
Ricochet1d20 + 8 ⇒ (15) + 8 = 23, damage2d6 ⇒ (4, 3) = 7
| Carter Ma'Anubis |
And I seriously just did it again.... -_-
Rock: 1d20 + 9 ⇒ (4) + 9 = 13
1d6 + 6 ⇒ (4) + 6 = 10
[Ooc]I think that misses anyways. Sorry. I'll try to keep up now. School is killing me.
Mardavig
|
One of the Lizardfolk breaks free of the weeds.
The two lizards burst free from their bonds and charge Carter and Sebastien.
Just then from out of the central hut spills out a group of three Lizardfolk, these three have beautiful iridescent teal scales, and wear chains of gold on their bodies as jewelry. Behind them comes a massively muscled Lizardman sporting a wickedly sharp looking trident. He in turn is flanked by two albino crocodiles, whose eyes twinkle like rubies.
As this lizardman emerges, he brandishes his trident and lets out a mighty roar. All the other Lizardfolk brandish their own weapons and cheer: "Vesh-khet!"
The two crocodiles race forward, slipping between the bonds of the entagling swamp weeds. They move with frightening speed.
One of the teal lizardfolk is also able to break free of the mess.
The lead Lizardman is unable to tear himself away from the weeds. He lets out a mighty, intimidating roar. He hits a 27 on his demoralize roll. So if your demoralize DC (10+your level+your wis mod+any bonuses to saves vs fear(bless)) is less than 27 you are shaken for one round. Less than 22, shaken for 2 rounds, 17 3 rounds ect.
The two lizards attack Carter and Sebastien. One manages to bite Carter. He takes 10 damage He is also subject to a grab, which fails, and poison, which requires a dc 14 fort save.
Two of the plain lizardfolk are close enough to use their javelins, but both miss.
The map looks something like this
I am your greatest supporter, but the odds are tilting against you, even with the massively effective entangle. I am going to make it clear that you guys can retreat. It is dark and the lizardfolk don't have great night vision, they don't have great ranged attacks. The entangles will last for another minute minus 10 rounds, so there is little chance they would pursue you before sunrise.
You could book it back to Freewater, raise the troops and come back here in force. The wyvern would probably be able to fly at that point. You would have the strength of your allies to draw upon.
The downside is that you wold almost certainly have to abandon the boy, for now.
That being said, Carter swings his rock down on the lizard and misses (unless you would supplement a different attack.)
Anton fires his bow and misses.
Sebastien, Etienne are up.
| Sebastian Callen |
Sebastian looks around. Miyuki struggling to free the boy, Carter taking his hit, the lizardmen numbers starting to grow...and then the king. It takes only an instant.
"Go! Carter!, Miyuki, Anton! Follow Turin and go! I'll hold them here! NOW! While you have the entangling vines up! Get to Freewater and bring the others!"
He turns to face the scaly death approaching, and snaps off a salute, sword held high. "Lady of Swords, Death to our enemies!" He cries out, and his sword shines out with a brilliant light.
Use Fervor to cast Weapon of Awe
He strikes at the crocodile Etienne hit.
att: 1d20 + 10 ⇒ (5) + 10 = 15 dmg: 1d8 + 4 ⇒ (2) + 4 = 6
On me Shield of Faith, Bless, Bulls Str, Divine Favor, Wep of Awe
| Turin Baelor |
Turin grimaces as he hears the challenge and speaks to the closest ally, Anton... Quietly
Don't be surprised or raise the alarm if I disappear... I have some friends up the trail, numbering one hundred strong. If you can hold out I can get them, do you have some way to alert your comrades via magic to what I plan to do?
Mardavig
|
Etienne, make a ref save as you enter the entangling weeds. If you make the dc 14 save you charge the lizard beside Sebastian and Hit
I assume Sebastian is striking the lizard in front of him? Which means he also hits. the creature is bloodied.
Round 10
Group A: Miyuki issues her challenge, but it goes unheeded. The Lizard king merely roars back something in draconic. A long string of unintelligible rattles the only part that seems comprehensible is "Stish-Ack"
Turin Confers with Anton, who replies "I do not friend, I fear that if you leave us you may not find us in good health when you return.
Turin, resolve your action and then it's the lizardfolk's turn.
Don't forget to check to see if you were shaken by the Lizard King's demoralization
| Sebastian Callen |
My DC is an 18, near as I can figure.
Sebastian looks grimly at the Lizard Chief, a bit of the righteous fire taken from him. "No. The others must make it! By the Inheritor, they will!"
I'm taking some free action liberties here...
Sebastian roars: "Lady Miyuki, I didn't ask. I gave you an order!! Turin, Carter, help her get the boy out and run! Go over the wall closest to where he is buried, for god's sake!" Over his shoulder to Anton, he says: Get on the catwalk and cover us as long as you can with your bow. Then run."
Mardavig, my idea was that Etienne and I would fight them on the edge of the Entangle to restrict their numbers, not within it. Its hard to judge on the map. We'd be fighting side by side, because we both have ally-assist abilities, and we can focus them down (in theory). At least that's my plan.
He smiles grimly at Etienne. "You do not have to stay friend. But I am honored to make this stand at your side."
| Carter Ma'Anubis |
Carter drops to all fours and sprints towards Miyuki on his previous turn when he was only described as running.
He starts shovelling dirt with both of his front paws, dropping his sword at his side.
A two dimensional arm made of bandage comes from his collar and holds the back of his long coat out of the way.
It looks like he's done this before, probably experience from digging things out in the desert.
1d20 + 6 ⇒ (13) + 6 = 19
| Sebastian Callen |
Carter drops to all fours and sprints towards Miyuki on his previous turn when he was only described as running.
He starts shovelling dirt with both of his front paws, dropping his sword at his side.
A two dimensional arm made of bandage comes from his collar and holds the back of his long coat out of the way.
It looks like he's done this before, probably experience from digging things out in the desert.
1d20+6
No! Bad dog! Stop digging up the garden! lol! I guess Turin was right.
| Carter Ma'Anubis |
Well, kid's got 270-206 bones. Regular dogs would do it for one, so... He should probably look out for the nails, though...
Mardavig
|
Carter runs off, on the previous round, provoking an attack from the lizard before him. For his trouble he is bitten for 8 damage The grab attempt fails and he must make another fort save. With indredible strength and dirt related proficiency he managed to dig the boy half out of the ground.
On their turn a few more lizard folk are able to move up, the albino crocodiles join the front rant with the lizards.
The lizardfolk king is unable to free himself from his entangle.
Etienne is bitten by one of the lizards he takes 5 damage The lizard clamps down on him with incredible force and he is now grabbed by it. Please make a dc 14 saving fort throw vs poison.
The crocodile attacking Etienne is not so lucky. it becomes battered, taking a penalty to attacks and saves for 1 round.
Both reptile attacking Sebastian miss.
The group of lizardfolk in the middle all throw their javelins, but none of them manage to hit either Sebastian or Etienne, several javelins ricochet off Sebastian's incredible defense.
The Lizardfolk king shrieks in rage. "STISH-AAAAAACK!" and throws a javelin at Carter, which misses. The lizard king seems to have done himself some injury with the force of his throw.
Group B! You are up.
| Sebastian Callen |
Attacking in this priority: lizard wounded last turn, lizard grabbing Etienne (hopefully its the same one), any other wounded lizard, any target.
Sebastian grimaces, and and growls out: "Iomedae, send me your blessing." His sword flashes bright blue, and maintains that thin blue light.
Use Scared Weapon to add +1 enhancement bonus to my longsword. 4/4rounds.
He swings at a lizard in front of him, his blow crashing into the creature's skull with sickening force.
att: 1d20 + 11 ⇒ (18) + 11 = 29 dmg: 1d8 + 6 ⇒ (8) + 6 = 14
| Carter Ma'Anubis |
1d20 + 4 + 2 ⇒ (13) + 4 + 2 = 19Fort
1d20 + 6 ⇒ (12) + 6 = 18digadigadiga.
The bandage that held his coat up tosses it up to another set if bandages that look like a scorpion.
Then it obtain a bottle and pulls the top, giving it to Carter while he continues to dig.
2d8 + 4 ⇒ (3, 2) + 4 = 9
Cure moderate wounds, using his full int because he mixed it without his mutagen.
Mardavig
|
| Turin Baelor |
Turin targets the nearest lizard consort and fires two bolts to kill her...
attack1d20 + 6 ⇒ (19) + 6 = 25, damage2d6 ⇒ (4, 2) = 6
attack1d20 + 6 ⇒ (2) + 6 = 8, damage2d6 ⇒ (5, 1) = 6
crit confirm1d20 + 6 ⇒ (9) + 6 = 15, extra damage4d6 ⇒ (4, 5, 4, 1) = 14