The King's Patron - Dragon Hunters - Fox's Antlers

Game Master Mardavig

Team horny fox


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RETIRED

Carter checks the Pfsrd for the contents of his Alchemist's Kit, which does in fact include ink and pen.
"I may just..."
He rushes to his saddle bags and looks through them quickly.
He finds a small wooden pallette with black and red ink and a reed pen.
"I thought I might still have this."
He returns to the arrow and quickly writes "DANGER. Don't approach. Lizards killed Sebastian."
This is all he can fit in the note.
"Anyone got a bow now?"


Male Half-orc (Quarter-Orc, looking more human than half orc) Druid of Erastil (Urban druid) 5 [HP 42/42 | AC:16 | T:12 | FF:14 | CMB: +2 | CMD: +14 | Fort:+6 | Ref:+3 | Will:+8 (+1 Will saves vs fey spells and effects, +2 saves vs. divinations and enchantments) | Init:+2 | Perc: +12 | Speed 20]

Anton smiles to Carter, showing his Masterwork Longbow.


HP 28/28, AC 16/13/13, F 2+. R 4+, W 4+, Init 3+, Perception 11+

Anton can we assume that you prepared spells today to heal the party? Also GM is it now time to level up to five?


Male Half-orc (Quarter-Orc, looking more human than half orc) Druid of Erastil (Urban druid) 5 [HP 42/42 | AC:16 | T:12 | FF:14 | CMB: +2 | CMD: +14 | Fort:+6 | Ref:+3 | Will:+8 (+1 Will saves vs fey spells and effects, +2 saves vs. divinations and enchantments) | Init:+2 | Perc: +12 | Speed 20]

Coming back online tonight after the working school trip, so I quickly responded to the urgent massages of Carter.
I'll update Anton to the 5th level in the next days. Anyway, Anton has the wand of Cure Light Wounds to refill all the needed hp, plus his ability in healing with heal checks.
Asking the GM: how do we handle with massive uses of cures with the wands? Did I have to roll all of them?

Lantern Lodge

Yes, feel free to level up to 5.

Lantern Lodge

As Carter finishes his missive a bird, recognizable as White Eagle's companion arrives carrying a scroll case. Before anton has a chance to put his bow to the test Carter slides the paper into the tube and the bird alofts to other side of the river.


Male Half orc Warpriest 1

"looks as if more people here! I want to get Sebastians body back!"


RETIRED

"Can we take them on so soon after? I'm gonna need a lot more rocks..."
He smirks.


HP 28/28, AC 16/13/13, F 2+. R 4+, W 4+, Init 3+, Perception 11+

Turin calmly quaffs a strange potion he had made the night before with Carter's alchemy equipment...

Leveled up to five, created a potion of lesser restoration to heal the con damage, cost of potion is 225 and has been deducted from Turin's gold supply... Question of note since this seems to be about afternoon in game time does anyone want scrolls or potions from Turin? Also I will note that Turin now has the Craft Magic Arms and Armor feat, once were safe and sound does anyone want Turin to manufacture armor and weapons for them (at half market prices)?


RETIRED

Could've asked first... :P


HP 28/28, AC 16/13/13, F 2+. R 4+, W 4+, Init 3+, Perception 11+

Turin is simply use to making his own gear and stuff, it's called Numerian stubbornness... Note that if no one wants scroll or potions that Turin will manufacture a scroll or two (remember that Turin can makes magic items drawing from any spell list up to 3rd levels spells at this point in time).

And I forgot my use magic device roll for creating that potion1d20 + 17 ⇒ (18) + 17 = 35=success

Artificer class page link is here, https://sites.google.com/site/eberronpathfinder/conversion-info/classes/art ificer


The Work Hunters (as that party usually calls themselves these days) begin to haul some large logs out from the bog and begin to attempt to stealthily come across the river.

(We shall see what their stealth checks yield)

-Posted with Wayfinder


A pair of slimy logs wash ashore and the Work hunters scuttle up off the shore into the forest with you, out of sight of the village.

say hello folks, because it's a crossover.

-Posted with Wayfinder


Female Human Pistolero Lev 5 HP 28/39 | AC 20 (FF 15 T 16) Init+7, Saves (Fort+5,Reflex+8,Will+4) Grit 1/3 | Per +11

Hello Folks

Moving carefully Jenya comes close. She nods to everyone but addresses Carter. Uh.. Carter? New look for you. What's this about Sebastien dying?


M Half-Elf Summoner lvl 5 Hp 47/47 AC 13,11,12 Fort: +3, Ref +2, Will +3 Perc.+1 Init. +1 +2 vs enchantment Immune to sleep effects

" 'ello people."
Kyras looks serious and, looking at the injured party.

"Seein as Sebastian is not wit you, i assume de worst 'ere. Sorry for de loss, sad news to 'ear of."


RETIRED

Carter had taken this form a few times at Freewater, assisting with construction and heavy lifting, but Jenya may not have seen him like this before if she's not a mingler.
"Um. Yes. We heard cries from the village there. We went to assist and found this boy." He indicates the boy he had dug out. "He's one of ours. In our rescue attempt, we were outmatched. Most of us barely escaped alive. Sebastian was not so lucky."
He looks down sadly.


Human map

White Eagle made sure that the logs were sufficiently secure to prevent raising any suspicions. it seems that he is probably the only one that manged to make it across and barely got wet. navigating the logs with the skilled expertise of a professional logger, huntsman, and tracker.

his stealth during the crossing so good his own group never knew he was with them.

after a few minutes, Elangomat rejoins the group, having flown one more pass over the village then circling around to join White Eagle.

Elangomat's perception for any changes to what he saw from before: 1d20 + 18 ⇒ (7) + 18 = 25

noticing the boy, White eagle approaches him. kneeling down to see him eye to eye, Are you the boy named Tig?


HP 28/28, AC 16/13/13, F 2+. R 4+, W 4+, Init 3+, Perception 11+

Fellows this "Sebastian" whatever he was to you is most assuredly dead, do not grieve for that which cannot be fixed... We still have a job to do, before we proceed against the lizards does anyone want something "special"? I can manufacture some potions or scrolls if time permits and you are willing to reimburse me for lost materials.


Female Human Keleshite Oracle 3/ Cleric of the Queen of Ravens 2
Tracked:
AC 21/11/20 HP 19/28, Channels 5/5 Bleeding Touch 6/6 Oracle Spells 5/6 1st.

Raven nods to everyone. "Just want to get this over with.", she says, keeping a strong grip on Ravenclaw.


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

She looks them over. This was bad. Losing a member of your team is hard. Makes one doubt but they are just as determined to get the body back

"Let's do this right. What do you know of their camp? Numbers we can expect? Non combatants? Towers? Spell casters? I do not wish to go in blind. Speaking of blind. Should we wait till evening? I can drop a very deep darkness over some areas to cause confusion. If someone van cast silence it will be even better"


HP 28/28, AC 16/13/13, F 2+. R 4+, W 4+, Init 3+, Perception 11+

Oh the rotten lizards have a few spellcasters alright, I can manufacture the item your wanting but as I said previously I'll need reimbursement for the materials used. I ain't a charity.

Turin can make a scroll of silence, cost will be base value (125 gp) not market value.


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

Can only do my SPA, can't actually cast spells, hence asking for someone to do it :p


Human map

After ensuring the boy is in fact Tig, the boy they were searching for, Chief White Eagle looks to Turin, I do not believe we have met.


HP 28/28, AC 16/13/13, F 2+. R 4+, W 4+, Init 3+, Perception 11+

Turin turns to the strange man who addressed him and speaks, his tone is neutral and blunt. Turin Baelor, you?


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

Description time!

Zartana is a Drow, no mistaking that. Black skin, silver hair. She is dressed in fine clothing, not a dress, practical, but very fine. She is wearing what seems to be a mithral chain shirt. She is now holding a very ornate composite bow. Also draped across her shoulders is what seems to be a coat of white fur, if inspected one will see it is that of a worg


Human map

White Eagle is a large man, dressed in simple leathers definitely a man of nature, as well as a skilled warrior. armed with a ranseur, a longbow and a couple of tomahawks (hand axe)

I am Chief White Eagle, Shaman and healer of the Arcadian Nation. One of the founders of the new nation of Embermark


HP 28/28, AC 16/13/13, F 2+. R 4+, W 4+, Init 3+, Perception 11+

It's hard to tell the look upon Turin's face as the Chief speaks, his face you notice is like chiseled stone as he stands clad in well made studded black leathers. The white skin of his face seems to have taken on a granite like texture as if Turin were originally made of stone that was chiseled by a master stonemason.

You see the stock of a crossbow over his shoulder in addition to a pack as well...

Turin's tone is questioning and neutral, Embermark you say? Never heard of it but considering these are the Stolen Lands that ain't surprising. So what is this dominion like?


M Half-Elf Summoner lvl 5 Hp 47/47 AC 13,11,12 Fort: +3, Ref +2, Will +3 Perc.+1 Init. +1 +2 vs enchantment Immune to sleep effects

Sizing up the composed man is a brash looking young half-elf of average height(6ft 2"?). Green hair and yellow irises in black eyes. Standing in a traveler's outfit he usually wouldn't draw attention, were it not for the young woman next to him.


That otherwordly one be me.
A young woman with green hair and a turqoise skin stands next to him.
Sharp claws and 2 crimson red wings are her main features.

"So, are you a smith? You sound proud when talking about crafting."


Human map

White Eagle tries not to laugh, you travel with this group now, and yet do not know of the new nation? they too are founders.


HP 28/28, AC 16/13/13, F 2+. R 4+, W 4+, Init 3+, Perception 11+

@Alanya, more then just a smith that I can assure you. I don't just make weapons and armor, potions and what you might term "scrolls" are well within my purview. In addition to many other items.

@white Eagle I heard of a barony but no other details, considering the fact that I am the leader of a bunch of Numerian refugees however I need to know what I am getting into...

For the record I can make potions, scrolls, wondrous items and magic weapons and armor at this point. I can also make Schema (https://sites.google.com/site/eberronpathfinder/conversion-info/magical-it ems/schema)as well.


Male Half-orc (Quarter-Orc, looking more human than half orc) Druid of Erastil (Urban druid) 5 [HP 42/42 | AC:16 | T:12 | FF:14 | CMB: +2 | CMD: +14 | Fort:+6 | Ref:+3 | Will:+8 (+1 Will saves vs fey spells and effects, +2 saves vs. divinations and enchantments) | Init:+2 | Perc: +12 | Speed 20]

previously
Anton nods towards the newcomers, happy to see them joining.
"May the Old Deadeye bless you, mine friends. It's good to see you all.
for the rest he stays very silent, looking back to the island and whispering some prayers.

later during the conversation
"We were more focused on the child's screams and preparing to fight, and so avoided the formal presentations when we met. We fought together, and in the last night... after the loss of Sebastien... nobody wanted to talk more.
Vengeance is not in mine soul, but I really want to rescue the remains of our ally, so we can properly bury them. As High Priest of Emmermark this is mine duty, and I think Raven will agree with this too."


M Half-Elf Summoner lvl 5 Hp 47/47 AC 13,11,12 Fort: +3, Ref +2, Will +3 Perc.+1 Init. +1 +2 vs enchantment Immune to sleep effects

Kyras looks sideways at Raven, refraining from comment to give her the space to do so first.
It is sad, to know one whom is a colleague in something big, be killed.

After hers,
"Were dere any dead wit'in deir own group? Or maybe some point in de defense dat is weak?"


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

"I suggest we use attrition. Piece by piece we move in. I will provide support from a back position. But do not get caught between them. We need to make sure our retreat is secure"

-Posted with Wayfinder


"Well couldn't you, if retreat need be, set huts on fire with burning arrows?"


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

"I can. I just hope it works."

-Posted with Wayfinder


M Half-Elf Summoner lvl 5 Hp 47/47 AC 13,11,12 Fort: +3, Ref +2, Will +3 Perc.+1 Init. +1 +2 vs enchantment Immune to sleep effects

Just for the sake of it.

To recall any historical battle tactics the group could benefit from.
Kn. History: 1d20 + 6 ⇒ (19) + 6 = 25

To recall anything special about lizardfolk.
Kn. Geography: 1d20 + 6 ⇒ (6) + 6 = 12


Female Human Pistolero Lev 5 HP 28/39 | AC 20 (FF 15 T 16) Init+7, Saves (Fort+5,Reflex+8,Will+4) Grit 1/3 | Per +11

Carter, yeah I was struggling to remember if there was some point where Jenya would have seen Carter transformed. Let's just say Jenya happened to be on the other side of town everytime Carter was helping with the construction.

Jenya, Jenya Poole Jenya introduces herself to Turin. Best way to know about Emermark is to visit our capital Freewater. But that's for later.

Then she motions to the hostile enemy camp
I don't think they'll be expecting a larger group to hit them and that works for us. Chief and Elangomat have also scouted what the lizardfolk are doing in there so we'll know that too when we start our attack.

Zartana, can you cast your darkness spell on something like an arrow and hit them with it? We should be able to take out some of their archers or casters out of the fight that way.

What are their numbers like? I say we hit them either now to maintain surprise or at twilight to disorient them.

Lantern Lodge

@White Eagle Elangomat scouted the village again and reports that the lizardfolk do not appear ot have noticed the Worg Hunters crossing the river.

"Tig Tonnerson," says the young boy. He's holding Miyuki's fox around the chest as he stands there. He wipes his nose on his bare arm and reaches a hand out to shake White Eagle's. "Tig Tonnerson of Freewater Mister Eagle," he says.

@Kyras

History:
The lizardfolk have a very defensible position, but few resources to draw upon. Historically the least costly solution would be to set up a siege and starve them out. But that implies you have the manpower and resources to sustain such an action on your own. The type of mud and stick buildings the lizardfolk use are relatively resistant to simple fire arrows and would require heavier siege attacks to destroy.

Geography:
Lizardfolk are not especially complicated creatures. They are ferocious, motivated by simple desires for dominance and food. They often reduce their activity during colder months to almost complete passivity.

Also there a Large blue wyvern. It appears to have been injured in the wings but is sitting there by Etienne, quietly rattling it's throat eyeing the newcomers.


M Half-Elf Summoner lvl 5 Hp 47/47 AC 13,11,12 Fort: +3, Ref +2, Will +3 Perc.+1 Init. +1 +2 vs enchantment Immune to sleep effects

Kyras' moment of absent mindedness over history ends.
"De least costly ay to beatin dem, would be a siege and starve dem. 'owever, i don't see us pullin up siege engines yet. Btw Alanya, given de condition of dose muddy pallisades, i'd reckon any 'ouses dey'd make wit would resist fire arrows."

"Anodder item, lizardfolk are mainly territorial and 'unger driven, non? Compare dem to little lizards, dey reduce deir activity to almost nottin durin cold season monts. Dat said, i'm takin waitin for dem to be cold and sleepy is not de most prefered option."


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

"Its one of my specialties, where the arrow hits, darkness, very dark darkness follows"

Since deeper darkness drops the light level twice, low loight will cause magical darkness and DV will help them nothing. if they have it


Female Human Keleshite Oracle 3/ Cleric of the Queen of Ravens 2
Tracked:
AC 21/11/20 HP 19/28, Channels 5/5 Bleeding Touch 6/6 Oracle Spells 5/6 1st.

Raven, looking like the regal noble representative of Death herself, nods when Anton mentions her name. "The longer we wait, the longer they have to prepare for our coming. At the least, we need to recover Sébastien's body, at the most, crush them back to the swamp they came from."

-Posted with Wayfinder


Female Human Pistolero Lev 5 HP 28/39 | AC 20 (FF 15 T 16) Init+7, Saves (Fort+5,Reflex+8,Will+4) Grit 1/3 | Per +11

Is it early morning right now? Low light conditions or normal daylight?

If we're going to move fast, the let's move fast Jenya says What'll we see in there? she asks the Dragon Hunters.


RETIRED

1d20 + 5 + 4 + 3 + 1 ⇒ (17) + 5 + 4 + 3 + 1 = 30Know nature on lizards/people/lizard people.


Male Half-orc (Quarter-Orc, looking more human than half orc) Druid of Erastil (Urban druid) 5 [HP 42/42 | AC:16 | T:12 | FF:14 | CMB: +2 | CMD: +14 | Fort:+6 | Ref:+3 | Will:+8 (+1 Will saves vs fey spells and effects, +2 saves vs. divinations and enchantments) | Init:+2 | Perc: +12 | Speed 20]

Anton tries to focus his memories on what he knows about lizard people and historical events regarding them

Knowledge History: 1d20 + 7 ⇒ (20) + 7 = 27
Knowledge Local (Humanoids?): 1d20 + 10 ⇒ (19) + 10 = 29

EDIT: Yeah, of course a natural 20 and 19... something I'll not probably see during combat :-D


HP 28/28, AC 16/13/13, F 2+. R 4+, W 4+, Init 3+, Perception 11+

Turin's tone is like Santa bringing the children gifts...if the children were gun nuts and Santa gave out AK-47s that is...

How many of you would like a "special gift"? If so bring out some ammunition for me to treat with my magic this won't be a battle, more like a slaughterhouse...

Turin calmly takes out several jars of ointment from his pack then and sets them upon a large rock at his feet...

Turin will use Weapon Augmentation, Lesser (https://sites.google.com/site/eberronpathfinder/conversion-info/magic/spel ls/v-w/weapon-augmentation#lesser) to turn up to 150 pieces of ammunition into special bane ammo ideally suited for the current foe. Remember that bane gives 2d6 extra damage and makes the weapon count as a +2 weapon against the specified race, in this case lizards.


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

Zartana will hand him her bag of arrows

"Here you go"

-Posted with Wayfinder


HP 28/28, AC 16/13/13, F 2+. R 4+, W 4+, Init 3+, Perception 11+

Turin anoints the first batch of arrows presented to him with a special oil which he had just derived from the spear that had sunk into his shoulder the night before... As he finishes the anointment the arrows seem to glow faintly red, indeed it is the exact shade of lizardfolk blood...

If you look closer:

Little blood colored dots crawl across the arrow points like fleas...

Forty Bane (lizardfolk) arrows for Zartana, can still imprint ten more arrows with this casting so arrow lovers line up if you would please...


Human map

work on handaxe or short spear? or just arrows


HP 28/28, AC 16/13/13, F 2+. R 4+, W 4+, Init 3+, Perception 11+

It can be used on a melee weapon but that means only 1 use per infusion, whereas Turin can do fifty arrows at a time.

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