N Medium humanoid (human)
Init +3; Senses Perception +11/13+ (trapfinding)
DEFENSE
AC 16, touch 13, flat-footed 13 (+3 armor, +3 Dex)
hp 28 (5d8+4)
Fort +2, Ref +4, Will +4
OFFENSE
Speed 30 ft.
Melee dagger +3 (1d4/19–20)
Ranged crossbow, repeating +8 (1d8/19–20x3) (+9, 1d8+1 30 feet)
STATISTICS
Str 10, Dex 16, Con 10, Int 19 (16+3), Wis 10, Cha 10
Base Atk +3; CMB +3; CMD 16
Infusions 1st 5/day, 2nd 3/day
Feats Extra Traits, Brew Potion (bonus), Scribe Scroll (bonus), Craft Wondrous Item (bonus), Extraordinary Artisan (bonus), Point Blank Shot, Rapid Shot, Skill Focus (Use Magic Item), Craft Magic Arms and Armor (bonus), Craft Wand (bonus)
Traits Riverlander, Pragmatic Activator, Slippery, Bruising Intellect
Skills Appraise 12+, Knowledge (arcana, engineering) 12+, Craft (alchemy, mechanical) 12+, Perception 11+, Use Magic Device 17+, Disable Device 15+, Spellcraft 12+, Stealth 12+
Favored Class Bonus 1 extra skill point per level
Languages Common, Elven, Dwarven, Androffan, Hallit
Special Infusions, Cantrips, Artificer Knowledge, Artisan Bonus, Trapfinding, Craft Homunculus, Craft Magic Arms and Armor, Retain Essence, Item Augmentation (Charge Storing (Su)), Unravel (Greater Suppression (Su)), Ingenuity (9/9)
equipment 4196 gp, Bracers of falcon's aim (1500 gp), Masterwork Crossbow, repeating (550 gp), dagger (2 gp), Masterwork Thieves Tools (100 gp), 4 cure light wounds potions (100 gp), 4 vanish potions (100 gp), Masterwork Studded Leather Armor (175 gp), 50 cold iron crossbow bolts (100 gp), Component Pouch (2 gp).