The Infernal Vault Table 1 (Inactive)

Game Master Baerlie

Townhouse Map


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Grand Lodge

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Open for discussion.

Scarab Sages

Hp 9/9 AC 19 (+5 Perc; +1 Init; Fort +2, Ref +1, Will +7)

quick question DM:

this adventure like (First Ste/ Gods mouth heresy) can be played many time with different characters correct?

Silver Crusade

Male Tengu Monk 3 -- HP: 21/21 | AC: 18 | T: 17 | FF: 14 | CMD: 17* | Fort: +3 | Ref: +6 | Will: +6* | Init: +3 | Perc: +10L

Wow, that was a fast start! :)

GM:
Would the Silver Crusade faction's goal be the same as the Andoran faction's?

Grand Lodge

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Silver Crusade does not have a faction goal defined in this scenario, but since the start of season 5 there are no official faction goals any more, they changed it to 'secondary success conditions', but they are secret ;) But you can of course try to complete the faction goals for the flavour of the game.

Silver Crusade

Male Tengu Monk 3 -- HP: 21/21 | AC: 18 | T: 17 | FF: 14 | CMD: 17* | Fort: +3 | Ref: +6 | Will: +6* | Init: +3 | Perc: +10L

Thanks. I don't play PFS often enough to keep up well... I still think of Kuaizi as being from his original faction, the now defunct Lantern Lodge. Lol.

I'm also glad to finally have a proper healer in the group, thanks for sticking with us Nuada. Last PFS game I was in, I was the primary healer... and I used up all my healing potions, lol.

GM Baerlie:
Speaking of potions, I want to buy two cure light wounds potions before we begin. Is that fine?

Liberty's Edge

female Human Software Developer 12

Yes, thats fine!

-Posted with Wayfinder

Grand Lodge

M Aasimar, Garuda-Blooded
spells:
Active Mage Armor, Heroism, False Life,Ca4/4
Arcanist(Occultist)-5 Evangelist 5
Stats:
hp 82/82 AC 18|T 14 |FF 15, F +9|R +9|W +9, Init +3, Per +20

I have been main healer for 5 secenarios so far. ;-) Wand of infernal healing and celestial bloodline is not to bad.

Grand Lodge

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I'm waiting for the last girl/guy joining the group, I already wrote him or her a PM. Just in case, do you want to continue with 5 players if he's not answering?

The Exchange

Female Human Fighter 2 - HP 22/22 : AC 21 CMD 17 Touch 11 Flat 19 : fauchard+7; 1d10+6/18-20x2 : PA fauchard +6; 1d10+9/18-20x2 : chakram +3;1d8+4/20x2 : F +5 R +1 W +0 : INIT +1 Perc +0 CMB +6 (+8 trip)

I don't see why not. As long as they make it in time for the first combat, they would not miss very much.

The Exchange

Female Human Fighter 2 - HP 22/22 : AC 21 CMD 17 Touch 11 Flat 19 : fauchard+7; 1d10+6/18-20x2 : PA fauchard +6; 1d10+9/18-20x2 : chakram +3;1d8+4/20x2 : F +5 R +1 W +0 : INIT +1 Perc +0 CMB +6 (+8 trip)

Do the Sczarni have a faction goal for this scenario?

Grand Lodge

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Wibeke Skarinsdottr wrote:
Do the Sczarni have a faction goal for this scenario?

Nope ;(

Silver Crusade

Male Tengu Monk 3 -- HP: 21/21 | AC: 18 | T: 17 | FF: 14 | CMD: 17* | Fort: +3 | Ref: +6 | Will: +6* | Init: +3 | Perc: +10L

I'm cool with 5. Or 6. :)

The Exchange

Human Wizard 5 / Arcane Savant 3 | HP 58/58 | AC 16; Tch 11; FF 15 | F +6; R +5; W +8 | CMB +2; CMD 13 | Speed 30 ft | Init +5 | mwk Quarterstaff: +3 (1d6-1) | Perc +13

Hey all:

I am going to be less available for the next two days (going on an out-of-game rafting camp out).

I am going to try to post Thursday a.m. and Saturday p.m., but will otherwise be unavailable during that window. I shouldn't miss any other time during the campaign.

Please bot me or any players can feel free to act for me.

Thanks!

Silver Crusade

Male Tengu Monk 3 -- HP: 21/21 | AC: 18 | T: 17 | FF: 14 | CMD: 17* | Fort: +3 | Ref: +6 | Will: +6* | Init: +3 | Perc: +10L

I just realized I've been shortchanging my flurry attack rolls by 1. I'm thinking of the two weapon fighting rules, lol.

Not that it makes a difference in the present combat though.

Scarab Sages

Hp 9/9 AC 19 (+5 Perc; +1 Init; Fort +2, Ref +1, Will +7)

Hello to all

I will be away until Tuesday so expect very very little posting from me.

Please bot me if needed

Tks

(traveling today and Tuesday, so i might be posting from phone)

Grand Lodge

M Aasimar, Garuda-Blooded
spells:
Active Mage Armor, Heroism, False Life,Ca4/4
Arcanist(Occultist)-5 Evangelist 5
Stats:
hp 82/82 AC 18|T 14 |FF 15, F +9|R +9|W +9, Init +3, Per +20

OOk ;-)

Silver Crusade

Male Tengu Monk 3 -- HP: 21/21 | AC: 18 | T: 17 | FF: 14 | CMD: 17* | Fort: +3 | Ref: +6 | Will: +6* | Init: +3 | Perc: +10L

What's the significance of the Andoran flag to our mission again? I must have missed that, thanks.

And the Taldan dagger... do we think that's what was used to kill the guy with the Chelaxian city plans?

Grand Lodge

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The Andoran flag is not really needed to accomplish your mission, but if you want to do the faction missions the Andoran flag has to be recovered. It's the same with the assassin's blade.

I know that there are no faction missions any more, but it adds some nice side missions :)

It's not clear what killed the guy with the city plans.

Silver Crusade

Male Tengu Monk 3 -- HP: 21/21 | AC: 18 | T: 17 | FF: 14 | CMD: 17* | Fort: +3 | Ref: +6 | Will: +6* | Init: +3 | Perc: +10L

Ah thanks, I totally forgot about them. :)

Silver Crusade

Male Tengu Monk 3 -- HP: 21/21 | AC: 18 | T: 17 | FF: 14 | CMD: 17* | Fort: +3 | Ref: +6 | Will: +6* | Init: +3 | Perc: +10L
GM Baerlie wrote:
The GM doesn't want to offend somebody, it's an evil guy talking out of her!

Absolutely no offense taken. I invested no ranks in Intimidate precisely to make his intimidation efforts more comedic than effective. ;D

Silver Crusade

Male Tengu Monk 3 -- HP: 21/21 | AC: 18 | T: 17 | FF: 14 | CMD: 17* | Fort: +3 | Ref: +6 | Will: +6* | Init: +3 | Perc: +10L
Adsal wrote:
lets hope the guards cmd is max14 or you f ailed

I know, but a little optimism never hurts. ;)

At least he can't AoO me, unless he has Improved Unarmed Strike...

Grand Lodge

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We are close to the end of the scenarion. Please fill out this form if you haven't already so I can prepare the chronicles.

Scarab Sages

Hp 9/9 AC 19 (+5 Perc; +1 Init; Fort +2, Ref +1, Will +7)

I was not playing for for PFS credit :)

The Exchange

Human Wizard 5 / Arcane Savant 3 | HP 58/58 | AC 16; Tch 11; FF 15 | F +6; R +5; W +8 | CMB +2; CMD 13 | Speed 30 ft | Init +5 | mwk Quarterstaff: +3 (1d6-1) | Perc +13

Form filled out and submitted!

Thanks for running a great adventure, GM Baerlie!

Silver Crusade

Male Tengu Monk 3 -- HP: 21/21 | AC: 18 | T: 17 | FF: 14 | CMD: 17* | Fort: +3 | Ref: +6 | Will: +6* | Init: +3 | Perc: +10L
GM Baerlie wrote:
Hm, good question. I could not find something in the rules. It's written "If insufficient room is available for the desired growth, the creature attains the maximum possible size and may make a Strength check (using its increased Strength) to burst any enclosures in the process. If it fails, it is constrained without harm by the materials enclosing it — the spell cannot be used to crush a creature by increasing its size." I would not say an adjacent creature is an 'enclosure'. I think the best solution is to grow and push away the yellow skeleton, like I put it on the map. Or does somebody have a better idea or better rules knowledge?

I'm not 100% sure myself, but a free bull rush sans AoO to adjacents (as you've done) works for me.

Form submitted. Thanks, this was too quick, very enjoyable. :)


Human Psychomancer

I've been sick this weekend and it is not letting up. Please bot me for the next 24 hours. Antibiotics should kick in by then. Thank you.

Grand Lodge

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I'll do that. Get well soon!

Grand Lodge

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The Chronicles are prepared, last thing I need is the dayjob rolls :)

The Exchange

Human Wizard 5 / Arcane Savant 3 | HP 58/58 | AC 16; Tch 11; FF 15 | F +6; R +5; W +8 | CMB +2; CMD 13 | Speed 30 ft | Init +5 | mwk Quarterstaff: +3 (1d6-1) | Perc +13

day job scribe: 1d20 + 4 ⇒ (12) + 4 = 16

Grand Lodge

M Aasimar, Garuda-Blooded
spells:
Active Mage Armor, Heroism, False Life,Ca4/4
Arcanist(Occultist)-5 Evangelist 5
Stats:
hp 82/82 AC 18|T 14 |FF 15, F +9|R +9|W +9, Init +3, Per +20

CraftScribe: 1d20 + 15 ⇒ (13) + 15 = 28

Silver Crusade

Male Tengu Monk 3 -- HP: 21/21 | AC: 18 | T: 17 | FF: 14 | CMD: 17* | Fort: +3 | Ref: +6 | Will: +6* | Init: +3 | Perc: +10L

"Ah! Thael-san, Adsal-san, we should discuss the finer merits of writing and record keeping over a nice lunch of bean sprouts, cabbage, and rice noodles!"

Day job check:
Profession(scribe): 1d20 + 7 ⇒ (6) + 7 = 13


Human Psychomancer

I'm back! Thanks for watching over me.

The Exchange

Female Human Fighter 2 - HP 22/22 : AC 21 CMD 17 Touch 11 Flat 19 : fauchard+7; 1d10+6/18-20x2 : PA fauchard +6; 1d10+9/18-20x2 : chakram +3;1d8+4/20x2 : F +5 R +1 W +0 : INIT +1 Perc +0 CMB +6 (+8 trip)

Dayjob roll

Profession (mercenary) 1d20 + 4 ⇒ (16) + 4 = 20

Grand Lodge

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Nuada Desotis wrote:
I was not playing for for PFS credit :)

According to the guide, I have to send you a chronicle with no rewards (0XP, 0GP etc.), just drop me your PFS #.

Silver Crusade

Male Tengu Monk 3 -- HP: 21/21 | AC: 18 | T: 17 | FF: 14 | CMD: 17* | Fort: +3 | Ref: +6 | Will: +6* | Init: +3 | Perc: +10L

Post forthcoming. I'm going to assume I get an AoO vs Celeena for casting in melee? There was no mention of her casting defensively. I'll await her Concentration check to see if her magic missile against me fizzled before I deduct hp...

Grand Lodge

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She used a wand, I just looked up the rules, activating a magic item (except potions and oils) does not provoke an AoO.

Silver Crusade

Male Tengu Monk 3 -- HP: 21/21 | AC: 18 | T: 17 | FF: 14 | CMD: 17* | Fort: +3 | Ref: +6 | Will: +6* | Init: +3 | Perc: +10L
GM Baerlie wrote:
She used a wand, I just looked up the rules, activating a magic item (except potions and oils) does not provoke an AoO.
Adsal wrote:
Sorry mate no aoo. She is using a wand.

Ah yes, I missed the the word "wand" in your post GM Baerie, nevermind! What a waste of a 20!

GM Baerlie wrote:
And you should roll to confirm you threat!

Apparently, I was very sleepy during my last post, lol.

Grand Lodge

M Aasimar, Garuda-Blooded
spells:
Active Mage Armor, Heroism, False Life,Ca4/4
Arcanist(Occultist)-5 Evangelist 5
Stats:
hp 82/82 AC 18|T 14 |FF 15, F +9|R +9|W +9, Init +3, Per +20

Happens.. hands Kuaizi a mug of coffee

Grand Lodge

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Chronicles are on their way, just in case you want to join a game this weekend :) Please check them if they are correct. I added the day job amount to the GP gained amount, there is no additional field for day jobs in the older chronicle aheets.

Grand Lodge

M Aasimar, Garuda-Blooded
spells:
Active Mage Armor, Heroism, False Life,Ca4/4
Arcanist(Occultist)-5 Evangelist 5
Stats:
hp 82/82 AC 18|T 14 |FF 15, F +9|R +9|W +9, Init +3, Per +20

wait wait wait
maybe the wizard and the arcanist want to share spells

Grand Lodge

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Sorry! Tell me what you shared after you shared :)

The Exchange

Human Wizard 5 / Arcane Savant 3 | HP 58/58 | AC 16; Tch 11; FF 15 | F +6; R +5; W +8 | CMB +2; CMD 13 | Speed 30 ft | Init +5 | mwk Quarterstaff: +3 (1d6-1) | Perc +13

What do you mean about sharing spells? How does that work?

Grand Lodge

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You can read spells from other PCs spellbooks like you would from a scroll and scribe it in your spellbook. You pay only the price for writing the spell into your book, but not for buying a spell scroll as far as I'm informed.

Grand Lodge

M Aasimar, Garuda-Blooded
spells:
Active Mage Armor, Heroism, False Life,Ca4/4
Arcanist(Occultist)-5 Evangelist 5
Stats:
hp 82/82 AC 18|T 14 |FF 15, F +9|R +9|W +9, Init +3, Per +20

I would like to learn Magic Missle and Protection from evil
And I can offer
Burning Hands Comprehend Languages Crafters Fortune), Disguise self Endure Elements), Hypnotism Identify Magic weapon Ray of Enfeeblement, Shield, Sleep, Snow Ball, Silent Image, Summon Monster I, Unseen Servant

The Exchange

Human Wizard 5 / Arcane Savant 3 | HP 58/58 | AC 16; Tch 11; FF 15 | F +6; R +5; W +8 | CMB +2; CMD 13 | Speed 30 ft | Init +5 | mwk Quarterstaff: +3 (1d6-1) | Perc +13

Great! Sounds fantastic.

How much is the cost to just scribe a spell into your spellbook?

Grand Lodge

M Aasimar, Garuda-Blooded
spells:
Active Mage Armor, Heroism, False Life,Ca4/4
Arcanist(Occultist)-5 Evangelist 5
Stats:
hp 82/82 AC 18|T 14 |FF 15, F +9|R +9|W +9, Init +3, Per +20

I think 10 gold
What familiar now greensting scorpion, raven or Compsognathus

The Exchange

Human Wizard 5 / Arcane Savant 3 | HP 58/58 | AC 16; Tch 11; FF 15 | F +6; R +5; W +8 | CMB +2; CMD 13 | Speed 30 ft | Init +5 | mwk Quarterstaff: +3 (1d6-1) | Perc +13

Alright, I'll do Burning Hands, Comprehend Languages, Crafter's Fortune, Endure Elements, Identify, Shield, Unseen Servant

Can Crafter's Fortune be cast right before Day Job checks to help out?

Do I just take the 70 gold off myself and document what I spent it on on my character sheet, or do I need to have that on the Chronicle Sheet?

Grand Lodge

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Check out page 219 of the Core Rulebook, there is a list. Level 1 spells is 10gp.

I have to put the new spells on the chronicle and sign it, so if you write me who learned which spells, I will put it there and send you an updated Version.

The Exchange

Human Wizard 5 / Arcane Savant 3 | HP 58/58 | AC 16; Tch 11; FF 15 | F +6; R +5; W +8 | CMB +2; CMD 13 | Speed 30 ft | Init +5 | mwk Quarterstaff: +3 (1d6-1) | Perc +13

I'll do these 7 for 70 gold:

Burning Hands, Comprehend Languages, Crafter's Fortune, Endure Elements, Identify, Shield, Unseen Servant

Grand Lodge

M Aasimar, Garuda-Blooded
spells:
Active Mage Armor, Heroism, False Life,Ca4/4
Arcanist(Occultist)-5 Evangelist 5
Stats:
hp 82/82 AC 18|T 14 |FF 15, F +9|R +9|W +9, Init +3, Per +20

Anyone for the confirmation....?

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