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kyra will take a swing at shiney (?) the one that's currently in front of her on the map. and then back away.
+1 scimitar: 1d20 + 6 ⇒ (20) + 6 = 261d6 + 3 ⇒ (4) + 3 = 7
confirmation: 1d20 + 6 ⇒ (15) + 6 = 211d6 + 3 ⇒ (3) + 3 = 6
possibly a crit, dunno its AC. damage would be 7 + 6 regular +2 fire damage from Flame of the Dawnflower. 15 total.
if that drops it, kyra will move away.
if not, kyra will 5 ft. step back.

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kyra looks confused.
was harsk asking for something else? if you want to retreat, now's a great time for that too, you'll provoke AoOs, but we can retreat so lem can land his sleep spell, maybe. i'm still in a great position for you to retreat and cover you.

Seelah_PbP |

Seelah takes her action, moves 20 feet, then attacks Bitey, hoping to free more space to spread out.
Longsword to Bitey: 1d20 + 9 ⇒ (7) + 9 = 161d8 + 4 ⇒ (5) + 4 = 9
"Consider my 'holy butt' summoned."

Harsk, Dwarven Ranger |

Kyra, you didn't do anything wrong, I just don't have enough time to keep up with what is going on and I thought we were pushing INTO the room, not retreating. The confusion is all me. :)
On that note - I really don't have enough time in my day to do PBP play and I am going ot need to leave this game.
I think this party is really funny and the RP is a blast ("Consider my holy butt summoned LOL). So I regret it a bit but if I'm going to go, I need to do it now before we get into the dungeon.
Hopefully, as the game has just started, grabbing a replacement will be easy. Best of luck to you all, and even Auke in his attempts to stop you! >:)

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I am a tad nervous myself, working 8 hours and sleeping 4 is putting me behind on this game and when I do post I screw up. I'm sticking with it, and I wish Harsk could stay, I really enjoy his posts, I just think this is a very different flavour of pbp than either of us were expecting. As for my "next 8 hours", just have me shooting whatever is closest to me, Droog attacking, and when it's over with trying to investigate the goblins closer.

GM Auke |

Purple continues his journey to the exit.
Green, Red and Yellow attack the newest arrival! (Seelah)
Bite: 1d20 + 3 ⇒ (11) + 3 = 14 Miss
Claw: 1d20 + 3 ⇒ (17) + 3 = 20 Miss
Claw: 1d20 + 3 ⇒ (19) + 3 = 22 Hit
Claw: 1d20 + 3 ⇒ (10) + 3 = 13 Miss
Claw: 1d20 + 3 ⇒ (10) + 3 = 13 Miss
Claw: 1d20 + 3 ⇒ (7) + 3 = 10 Miss
Claw: 1d20 + 3 + 1 ⇒ (5) + 3 + 1 = 9 Miss
Claw: 1d20 + 3 + 1 ⇒ (20) + 3 + 1 = 24 Threat
Confirmation: 1d20 + 3 + 1 ⇒ (15) + 3 + 1 = 19 Miss
Damage Total: 2d4 + 4 ⇒ (1, 4) + 4 = 9
Lem finishes his sleep spell (placing the area in such a way speedy and Army are in it).
Willsafe Speedy: 1d20 + 1 ⇒ (19) + 1 = 20 Succes
Willsafe Army: 1d20 + 1 ⇒ (9) + 1 = 10 Failure
The three armed goblin falls asleep!
Lem
Lini
Droogami
Orange
Kyra
Seelah
Biter
Harsk
Orange
Blue
Yellow

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completely oblivious that one of them is making his way out of the dungeon altogether
kyra will delay on her turn, to act after Seelah,
Step in a bit more
Lini! we've got room for Droo if he doesn't mind drawing a little fire!

GM Auke |

I'll ghost a bit to speed things up.
Lem, Lini and Droogami delay for a moment
Scaly attacks Harsk
Claw: 1d20 + 3 ⇒ (4) + 3 = 7
Claw: 1d20 + 3 ⇒ (7) + 3 = 10
Seelah attacks bitey
To Hit: 1d20 + 9 ⇒ (18) + 9 = 27 Hits
Damage: 1d8 + 4 ⇒ (5) + 4 = 9 Drops the goblin!
Kyra steps in and attacks Speedy
To Hit: 1d20 + 6 ⇒ (1) + 6 = 7 Misses
Lini draws a scroll of barkskin and casts it on Droogami, before sending him to attack the speedy goblin.
Droogami attacks, but provokes from speedy
Speedy AoO: 1d20 + 3 + 1 ⇒ (15) + 3 + 1 = 19 Misses (due to the Barkskin)
Droogami retaliates
To Hit: 1d20 + 8 ⇒ (14) + 8 = 22 Hits
Damage: 1d6 + 3 ⇒ (4) + 3 = 7 Seriously injures the Goblin
Trip: 1d20 + 3 ⇒ (14) + 3 = 17 and trips it!
The goblins start whimpering!
Biter
Harsk
Green (prone & surrendering)
Purple (fleeing)
Red (surrendering)
Yellow (asleep)
Lem (delay)
Seelah
Kyra
Lini
Droogami

Seelah_PbP |

Was my first hit on Bitey not enough to drop him, or did I miss? Either you missed my post, or I acted twice in one round. >_>
Also, minor issue I didn't want to fight about before, but if someone is ten feet up, and I occupy a five-feet square, shouldn't I be able to hit it? The squares are adjacent diagonally.

GM Auke |

Was my first hit on Bitey not enough to drop him, or did I miss? Either you missed my post, or I acted twice in one round. >_>
Also, minor issue I didn't want to fight about before, but if someone is ten feet up, and I occupy a five-feet square, shouldn't I be able to hit it? The squares are adjacent diagonally.
[G] 10 feet up
[E] 05 feet up
[P] 00 ground level
G=Goblin, E=Empty, P=Paladin
If the goblin was 5 feet up you could have hit it, but he was 10 feet up, so there was a complete square between the paladin and the goblin.

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Lini sighs and runs her fingers through her long green hair. This is far from ideal, but I'll make due. Walking over to Speedy "Could you describe the person who did this to you, nine hells, what DID they do to you? trying to compose herself "Ok, better question, when is the last time you saw whoever did this to you, are they still here?"
Lini continues glancing around the room for anything that might explain how this happened to them, be it surgery, magic, alchemy, or some combination.
Perception: 1d20 + 12 ⇒ (1) + 12 = 13

Harsk, Dwarven Ranger |

You'll need 4 CLW wand charges to heal everyone up. I assume Kyra will use her wand this time.
Yeah so let's heal up and then (after you all find out any information you can) head down those stairs. That stupid doll is probably going to be waiting for us but if we turn around it'll be at our backs.
Harsk grumbles loudly "Mutatated watermelon heads. Can't wait do a good deed for the day and end their sufferin"

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not sure if any of my searches remained canon, so I'll say I am searching the room to identify what happened here, Heal is +11, Nature +11, Perception +12, Spellcraft +8, I'll let you roll however many times need be. I am intentionally staying out of the Knowledge(local) parts because I have been doing a LOT of talking and I want someone else to get a chance to shine, an area my character has no skill in is a great chance at that.

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Let's make sure the 'dolly' doesn't untie our little 'friends' here while we move on... Harsk, care to put them out of their misery?
Lem says, as he takes out his short sword.

Seelah_PbP |

"Shame it had to be this way. Hope the little blighters are in a better place right now."
I take point, open the next door? I presume everyone moves up to me before initiating combat. >_>

GM Auke |

not sure if any of my searches remained canon, so I'll say I am searching the room to identify what happened here, Heal is +11, Nature +11, Perception +12, Spellcraft +8, I'll let you roll however many times need be. I am intentionally staying out of the Knowledge(local) parts because I have been doing a LOT of talking and I want someone else to get a chance to shine, an area my character has no skill in is a great chance at that.
It seems this roomw was used to hold goblins captive while they were expirimented on.
As you search the room you find a beltpouch with 14 gp, 8sp and a severed human finer still wearing an emerald-faceted ring worth 200gp.

GM Auke |

As Seelah and Harsk follow the stairs to the SE they see the following:
This grand chamber appears to be some sort of observation laboratory. The northern section is raised, and contains rotten benches for watching the experiments below. The southern half of the chamber is dominated by a dais on which is set a heavily stained table. It appears that something has dug through the walls of this room, creating two tunnels out of the chamber.
Staircases to the northwest and northeast lead out of the viewing area, and wooden doors flank the southwest and southeast sides of the dais. Large stone doors stand south of the dais.
A trio of dire rats have claimed this room as their living quarters.

Harsk, Dwarven Ranger |

Let's not confuse evil goblins who are doing anything to survive with fair combatants who were taken prisoner. They're also a hated race of 1) dwarves and 2) Iomedae. So I'm pretty sure we're good, not bad. Unless there's a Goblin rehab center somewhere in Absalom the PFS didn't tell us about. Or a Goblin jail? =)
Just filling the time with chatter while waiting for everyone to move their tokens. Not sure how to proceed with the rats in the room.