The Flaxseed Lodge Core Campaign (Inactive)

Game Master Mike Tuholski

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Campaign scenario outline


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Grand Lodge

Cleric 7 (HP: 59/59), Init: +0, AC: 23 T: 11, FF: 22, Perception +21, F: +8, R: +4, W: +11, CMB: +8, CMD: 19, Concentration +13/17
Per Diem & Charges:
  • Channel: (4d6 DC 14) 4/4, Agile Feet 8/8, Bit of Luck 8/8, 5* re-roll 1/1, Nemesis: 1/1, Wand CLW: 44/50
  • Pandoor is spotty this week. So if I may...

    Pandoor hops in either surprise or excitement. He begins a tremendous performance, spurring on the enlarged and lucky paladin-sorcerer. Inspire Confidence

    J'espère que c'est ce que vous voulez faire, mon ami!

    The Exchange

    Halfling Infatiguable Story Teller 6 | HP: 45/45 | AC: 19 | T: 14 | FF: 16 | CMD: 14 | Fort: +6 | Ref: +11 | Will: +9 (+2 vs fear, +4 vs bardic performance, sonic, and language-dependent effects) | Init: +3 | Perc: +12 | Sense Motive: +17 | Speed: 20 ft.
    Tracked resources:
    Spells: 0 - 6 ; 1st - 6/6 ; 2nd - 4/4 ; Bardic Performances: 21/21 ; Lore Master: 1/1

    Merci! That's what Pandoor does ^^

    Silver Crusade

    Paladin 3, Sorcerer 2, DD 1 HP 42/57 | AC 20 T 13 FF 18 | F +9 R +6 W +10 | Init +4 | Perception +9* | 10ft Courage Aura
    Resources:
    LoH 4/4, Smite 0/1, Claws 5/6, Spells L1: 3/5

    I presume that's inspire courage.

    Grand Lodge

    Halfling Diviner 6 | HP 11/32 | AC 17 T 13 FF 15 | CMD 13 | Fort +6 Ref +6 Will +7 (+2 against fear) | Init +5 (always acts in surprise) | Perc +5 | diviner's fortune +3: 8/8

    W tej grze myślę że, nie ma innych Polaków, z wyjątkiem mnie! :(

    The Exchange

    Halfling Infatiguable Story Teller 6 | HP: 45/45 | AC: 19 | T: 14 | FF: 16 | CMD: 14 | Fort: +6 | Ref: +11 | Will: +9 (+2 vs fear, +4 vs bardic performance, sonic, and language-dependent effects) | Init: +3 | Perc: +12 | Sense Motive: +17 | Speed: 20 ft.
    Tracked resources:
    Spells: 0 - 6 ; 1st - 6/6 ; 2nd - 4/4 ; Bardic Performances: 21/21 ; Lore Master: 1/1
    Falco Flaxseed wrote:
    W tej grze myślę że, nie ma innych Polaków, z wyjątkiem mnie! :(

    I guess, but that's a revelation! :D I'm not french, though, I'm Swiss.

    Syrak: Yes, Inspire Courage :)


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    Point of order, as Dorvhan and I have discussed this elsewhere: the bit of luck domain ability is a spell-like ability, not a supernatural one, so it would provoke. However, as Dorvhan can automatically make the DC 17 concentration check, it is moot.

    Falco starts a summon spell!

    Pandoor tells an amusing story about two babaus who couldn't hit the broad side of a barn!

    Dorhvan touches Syrak, who gets lucky (giggity)!

    Round 2
    Syrak
    Babaus +
    Falco
    Pandoor
    Dorvhan

    Syrak is up!

    Silver Crusade

    Paladin 3, Sorcerer 2, DD 1 HP 42/57 | AC 20 T 13 FF 18 | F +9 R +6 W +10 | Init +4 | Perception +9* | 10ft Courage Aura
    Resources:
    LoH 4/4, Smite 0/1, Claws 5/6, Spells L1: 3/5

    Syrak continues to work on the Green fiend.

    Attack on Green: 1d20 + 12 ⇒ (2) + 12 = 14
    Lucky Green: 1d20 + 12 ⇒ (12) + 12 = 24

    damage: 2d8 + 17 ⇒ (7, 7) + 17 = 31

    Before stepping back to try and confound their flanking attacks.

    Grand Lodge

    Halfling Diviner 6 | HP 11/32 | AC 17 T 13 FF 15 | CMD 13 | Fort +6 Ref +6 Will +7 (+2 against fear) | Init +5 (always acts in surprise) | Perc +5 | diviner's fortune +3: 8/8
    Pandoor Flaxseed wrote:
    I guess, but that's a revelation! :D I'm not french, though, I'm Swiss.

    Well my last name is Tuholski. But I'm just an American Pole, though about half my town is Polish and I've got friends over in Poland.

    Grand Lodge

    Cleric 7 (HP: 59/59), Init: +0, AC: 23 T: 11, FF: 22, Perception +21, F: +8, R: +4, W: +11, CMB: +8, CMD: 19, Concentration +13/17
    Per Diem & Charges:
  • Channel: (4d6 DC 14) 4/4, Agile Feet 8/8, Bit of Luck 8/8, 5* re-roll 1/1, Nemesis: 1/1, Wand CLW: 44/50
  • Funny how language knowledge and study seems to be common in Pathfinder.


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    Is this where I mention that my wife's family became Deering from Derrinski when they got to America from Poland, or that my grandfather's family changed the pronunciation of my decidedly-German surname to rath-UN-dee at Ellis Island cos in 1922 it was acceptable to be Italian but not so much to be German?

    By the way, I can't believe I'm playing this game with a bunch of nerds. :-P

    Syrak's glaive takes the kiss of Desna and hits Green!

    Falco suddenly feels a painful sting, and looks down at his arm to see a tiny winged demon with ram horns that curl back from its twisted head, its body is thin and wiry! The halfling knows a quasit when he sees one!

    claw, attacking from invisible: 1d20 + 7 ⇒ (2) + 7 = 9
    dmg (minimum 1): 1d3 - 1 ⇒ (1) - 1 = 0 plus Fort save for poison
    EDIT: or not. LOL

    The demons go to work on Syrak! Green moves around the stalagmite so only gets a single attack...
    Green longspear (primary): 1d20 + 12 ⇒ (12) + 12 = 24
    Green longspear dmg: 1d8 + 7 ⇒ (8) + 7 = 15

    ...while Orange, being the new black, five foots and full attacks the oversized Paladin!

    Orange longspear (primary): 1d20 + 12 ⇒ (11) + 12 = 23
    Orange longspear dmg: 1d8 + 7 ⇒ (5) + 7 = 12

    Orange longspear (iterative): 1d20 + 7 ⇒ (2) + 7 = 9
    Orange longspear dmg: 1d8 + 7 ⇒ (3) + 7 = 10

    Orange bite: 1d20 + 7 ⇒ (8) + 7 = 15
    Orange bite dmg: 1d6 + 2 ⇒ (3) + 2 = 5

    DC 35 Perception:
    You can hear spellcasting from further ahead in the inky darkness. Perhaps up in the air...?

    GM stuff:
    G 53

    Round 2
    Syrak — more glaive
    Babaus + attacks
    Falco
    Pandoor
    Dorvhan

    Falco, Pandoor, Dorvhan!

    Grand Lodge

    Cleric 7 (HP: 59/59), Init: +0, AC: 23 T: 11, FF: 22, Perception +21, F: +8, R: +4, W: +11, CMB: +8, CMD: 19, Concentration +13/17
    Per Diem & Charges:
  • Channel: (4d6 DC 14) 4/4, Agile Feet 8/8, Bit of Luck 8/8, 5* re-roll 1/1, Nemesis: 1/1, Wand CLW: 44/50
  • Perception: 1d20 + 20 ⇒ (20) + 20 = 40

    "There are more! We've got a spell caster around here somewhere! Deeper in and already not on the ground"

    Dorvhan moves into the cavern Drawing an AoO. He knows that Falco has help coming now, so he tries to head off the new danger before it gets worse.

    "Desna reveal all that is hidden!" He casts Invisibility Purge. The purge extends to 30' from Dorvhan.


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    Template added.
    Dorvhan's spell does not reveal anything the party cannot already see.

    Silver Crusade

    Paladin 3, Sorcerer 2, DD 1 HP 42/57 | AC 20 T 13 FF 18 | F +9 R +6 W +10 | Init +4 | Perception +9* | 10ft Courage Aura
    Resources:
    LoH 4/4, Smite 0/1, Claws 5/6, Spells L1: 3/5

    I moved the template layer to just above the map.

    Syrak swipes at the green demon as he repositions.

    AoO: 1d20 + 12 ⇒ (9) + 12 = 21
    Lucky AoO: 1d20 + 13 ⇒ (4) + 13 = 17

    damage: 2d8 + 17 ⇒ (6, 4) + 17 = 27

    Syrak takes a couple of nasty blows from the demons, and thus lays on hands to help himself.

    LoH: 1d6 ⇒ 5

    Syrak looks over his shoulder as he almost steps on the bard
    "Little space please?" Syrak asks Pandoor hurridely.

    Syrak readies for Pandoor to move so that he can step north and glaive Green again comfortably.

    ready:

    readied Glaive: 1d20 + 12 ⇒ (20) + 12 = 32
    damage: 2d8 + 17 ⇒ (4, 7) + 17 = 28

    glaive confirm: 1d20 + 13 ⇒ (13) + 13 = 26
    extra crit damage: 4d8 + 34 ⇒ (5, 4, 8, 6) + 34 = 57

    85 if it confirms.


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    Syrak's AoO cuts down Green! Readied action can go against Orange.

    Silver Crusade

    Paladin 3, Sorcerer 2, DD 1 HP 42/57 | AC 20 T 13 FF 18 | F +9 R +6 W +10 | Init +4 | Perception +9* | 10ft Courage Aura
    Resources:
    LoH 4/4, Smite 0/1, Claws 5/6, Spells L1: 3/5

    Syrak will instead drop his glaive, pop claws and try and dismantle the annoying little flyer that attacked Falco.

    power claw: 1d20 + 11 ⇒ (3) + 11 = 14
    damage: 1d6 + 6 + 4 + 2d6 ⇒ (1) + 6 + 4 + (1, 6) = 18

    power claw: 1d20 + 11 ⇒ (1) + 11 = 12
    damage: 1d6 + 6 + 4 + 2d6 ⇒ (5) + 6 + 4 + (1, 2) = 18

    vicious return damage: 2d6 ⇒ (6, 5) = 11

    Likely missing twice.


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |
    Syrak Divinion wrote:
    Likely missing twice.

    Yep.

    Grand Lodge

    Halfling Diviner 6 | HP 11/32 | AC 17 T 13 FF 15 | CMD 13 | Fort +6 Ref +6 Will +7 (+2 against fear) | Init +5 (always acts in surprise) | Perc +5 | diviner's fortune +3: 8/8

    Falco finishes his spell and summons forth a good outsider, a lantern archon, to assist the party. The archon tries to help Falco by shooting light beams at the quasit.

    ranged touch: 1d20 + 3 ⇒ (10) + 3 = 13
    damage: 1d6 ⇒ 2

    ranged touch: 1d20 + 3 ⇒ (1) + 3 = 4
    damage: 1d6 ⇒ 5

    Meanwhile Falco sidesteps the quasit and gives Syrak more guidance.

    Diviner's Fortune for +3!


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    The archon's beam narrowly misses the demon familiar!

    Someone wanna bot Pandoor?

    Grand Lodge

    Cleric 7 (HP: 59/59), Init: +0, AC: 23 T: 11, FF: 22, Perception +21, F: +8, R: +4, W: +11, CMB: +8, CMD: 19, Concentration +13/17
    Per Diem & Charges:
  • Channel: (4d6 DC 14) 4/4, Agile Feet 8/8, Bit of Luck 8/8, 5* re-roll 1/1, Nemesis: 1/1, Wand CLW: 44/50
  • Pandoor continues his inspirational performance. Within the words he weaves a spell to addle the babau. Daze Monster, Will DC 19


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    Pandoor will need a spell resistance check on that!
    SR: 1d20 + 11 ⇒ (10) + 11 = 21 Success!
    DC 19 Will: 1d20 + 5 ⇒ (3) + 5 = 8 Nicely done!

    Orange does not attack, standing slackjawed with a bit of Abyssal drool dripping from its mouth!

    Suddenly a cold, cloying miasma of greasy darkness appears over the party, though the demons completely ignore its ill effects!
    good creature damage: 3d8 ⇒ (1, 4, 5) = 10 and sickened rounds: 1d4 ⇒ 1
    good outsider damage: 7d6 ⇒ (3, 2, 5, 2, 5, 3, 4) = 24 and sickened rounds: 1d4 ⇒ 2
    Will save to halve damage and negate the sickened condition.

    You guys are up!

    Grand Lodge

    Cleric 7 (HP: 59/59), Init: +0, AC: 23 T: 11, FF: 22, Perception +21, F: +8, R: +4, W: +11, CMB: +8, CMD: 19, Concentration +13/17
    Per Diem & Charges:
  • Channel: (4d6 DC 14) 4/4, Agile Feet 8/8, Bit of Luck 8/8, 5* re-roll 1/1, Nemesis: 1/1, Wand CLW: 44/50
  • Will: 1d20 + 11 ⇒ (19) + 11 = 30 Not sure the DC, but I think I'm safe.

    Dorvhan withstands the worst of it. He casts a spell of Divine Favor upon himself and gets closer to the dazed monster.

    "Syrak, I'mma going to give you something extra special after you kill this thing!"

    Silver Crusade

    Paladin 3, Sorcerer 2, DD 1 HP 42/57 | AC 20 T 13 FF 18 | F +9 R +6 W +10 | Init +4 | Perception +9* | 10ft Courage Aura
    Resources:
    LoH 4/4, Smite 0/1, Claws 5/6, Spells L1: 3/5

    will save: 1d20 + 10 ⇒ (16) + 10 = 26

    Syrak ignores the worst of the miasma and full attacks the demon with both claws too lost in battle to respond to Dorvhan.

    flanking power claw: 1d20 + 13 ⇒ (8) + 13 = 21
    damage: 1d6 + 6 + 4 + 2d6 ⇒ (4) + 6 + 4 + (2, 3) = 19

    flanking power claw: 1d20 + 13 ⇒ (15) + 13 = 28
    damage: 1d6 + 6 + 4 + 2d6 ⇒ (4) + 6 + 4 + (5, 1) = 20

    vicious feedback: 2d6 ⇒ (6, 3) = 9

    Syrak Lays on Hands himself

    LoH: 1d6 ⇒ 4


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    Yeah, sorry, DC is 19.

    EDIT: Also apologize for not doing the Will saves on the spot; I was trying to get the post out before work.

    Grand Lodge

    Cleric 7 (HP: 59/59), Init: +0, AC: 23 T: 11, FF: 22, Perception +21, F: +8, R: +4, W: +11, CMB: +8, CMD: 19, Concentration +13/17
    Per Diem & Charges:
  • Channel: (4d6 DC 14) 4/4, Agile Feet 8/8, Bit of Luck 8/8, 5* re-roll 1/1, Nemesis: 1/1, Wand CLW: 44/50
  • Dorvhan shouts at Syrak, "Fly or heal my friend?"

    Silver Crusade

    Paladin 3, Sorcerer 2, DD 1 HP 42/57 | AC 20 T 13 FF 18 | F +9 R +6 W +10 | Init +4 | Perception +9* | 10ft Courage Aura
    Resources:
    LoH 4/4, Smite 0/1, Claws 5/6, Spells L1: 3/5

    "Healing!" Syrak shouts back, his self inflicted wounds adding to his pile of problems.

    The Exchange

    Halfling Infatiguable Story Teller 6 | HP: 45/45 | AC: 19 | T: 14 | FF: 16 | CMD: 14 | Fort: +6 | Ref: +11 | Will: +9 (+2 vs fear, +4 vs bardic performance, sonic, and language-dependent effects) | Init: +3 | Perc: +12 | Sense Motive: +17 | Speed: 20 ft.
    Tracked resources:
    Spells: 0 - 6 ; 1st - 6/6 ; 2nd - 4/4 ; Bardic Performances: 21/21 ; Lore Master: 1/1

    "YOUHOUHOU! That's a neat fight! You're doing the job, lad!" shouts Pandoor, nudging Syrak.

    Will save DC 19: 1d20 + 9 ⇒ (10) + 9 = 19

    Pandoor is caught off guard by the miasma but shakes off most of the damage.

    "Oh, wow, it was close! Stay still!" and he casts another of his dazing spell but on the other monster.

    SR?: 1d20 + 6 ⇒ (19) + 6 = 25

    DAZE MONSTER: (still) a Will save DC 19

    Thank you for botting Pandoor, I'm almost back.

    Grand Lodge

    Halfling Diviner 6 | HP 11/32 | AC 17 T 13 FF 15 | CMD 13 | Fort +6 Ref +6 Will +7 (+2 against fear) | Init +5 (always acts in surprise) | Perc +5 | diviner's fortune +3: 8/8

    Falco's extraplanar ally fires more rays at the qlipoth.

    ranged touch: 1d20 + 3 ⇒ (1) + 3 = 4
    damage: 1d6 ⇒ 1

    ranged touch: 1d20 + 3 ⇒ (13) + 3 = 16
    damage: 1d6 ⇒ 6

    Meanwhile Falco continues to give Syrak insight.

    More Diviner's Fortune for +3! I've still got two more left too.


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    Falco, both you and the archon need a DC 19 Will save vs. the unholy blight before any of your actions go off, please.

    Grand Lodge

    Cleric 7 (HP: 59/59), Init: +0, AC: 23 T: 11, FF: 22, Perception +21, F: +8, R: +4, W: +11, CMB: +8, CMD: 19, Concentration +13/17
    Per Diem & Charges:
  • Channel: (4d6 DC 14) 4/4, Agile Feet 8/8, Bit of Luck 8/8, 5* re-roll 1/1, Nemesis: 1/1, Wand CLW: 44/50
  • Bot rolling for momentum

    Falco Will: 1d20 + 7 ⇒ (18) + 7 = 25
    Lantern Archon Will: 1d20 + 2 ⇒ (14) + 2 = 16

    Grand Lodge

    Halfling Diviner 6 | HP 11/32 | AC 17 T 13 FF 15 | CMD 13 | Fort +6 Ref +6 Will +7 (+2 against fear) | Init +5 (always acts in surprise) | Perc +5 | diviner's fortune +3: 8/8

    Oh sorry. Thought I was outside the effects but I guess I got my icon confused with Pandoor. Eyes must be getting worse.


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    Falco avoids the worst of it, but not so much the lantern archon, which vanishes at the unholy blight, so no light rays.

    Falco divinely fortunes Syrak!

    DC 19 Will: 1d20 + 5 ⇒ (7) + 5 = 12
    Pandoor successfully dazes the babau!

    Syrak tears into Orange and calls for healing!

    GM stuff:
    O 36

    Dorvhan!

    Grand Lodge

    Cleric 7 (HP: 59/59), Init: +0, AC: 23 T: 11, FF: 22, Perception +21, F: +8, R: +4, W: +11, CMB: +8, CMD: 19, Concentration +13/17
    Per Diem & Charges:
  • Channel: (4d6 DC 14) 4/4, Agile Feet 8/8, Bit of Luck 8/8, 5* re-roll 1/1, Nemesis: 1/1, Wand CLW: 44/50
  • "Well done! Syrak I'm coming!" Dorvhan edges himself closer to Syrak, swinging once with his axe as he does Swing and then 5' step. Will cure on next round. ATK: 1d20 + 7 + 2 + 2 ⇒ (6) + 7 + 2 + 2 = 17 for DMG if hit: 1d10 + 3 + 5 ⇒ (9) + 3 + 5 = 17


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    Correction to make here: according to daze, "after a creature has been dazed by this spell, it is immune to the effects of this spell for 1 minute." This is not contraindicated in the description of daze monster, so the spell would not work.

    Pandoor can take a different course of action on his turn.

    The Exchange

    Halfling Infatiguable Story Teller 6 | HP: 45/45 | AC: 19 | T: 14 | FF: 16 | CMD: 14 | Fort: +6 | Ref: +11 | Will: +9 (+2 vs fear, +4 vs bardic performance, sonic, and language-dependent effects) | Init: +3 | Perc: +12 | Sense Motive: +17 | Speed: 20 ft.
    Tracked resources:
    Spells: 0 - 6 ; 1st - 6/6 ; 2nd - 4/4 ; Bardic Performances: 21/21 ; Lore Master: 1/1

    Oh indeed! Well...

    Pandoor makes a wand pop in his hand and gently taps Syrak's back.

    CLW wand: 1d8 + 1 ⇒ (2) + 1 = 3


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    Pandoor gives a bit of healing to Syrak!

    Orange full-attacks the paladin!
    Orange longspear (primary): 1d20 + 12 ⇒ (3) + 12 = 15
    Orange longspear dmg: 1d8 + 7 ⇒ (5) + 7 = 12

    Orange longspear (iterative): 1d20 + 7 ⇒ (15) + 7 = 22
    Orange longspear dmg: 1d8 + 7 ⇒ (5) + 7 = 12

    Orange bite: 1d20 + 7 ⇒ (10) + 7 = 17
    Orange bite dmg: 1d6 + 2 ⇒ (2) + 2 = 4

    Pandoor:
    Pandoor feels a mist being drawn across his eyes as he becomes the target of a blindness spell!
    DC xx Fort save: 1d20 + 6 ⇒ (11) + 6 = 17
    Wanna use your reroll?

    The quasit (whom your GM forgot to have move back into Falco's square last round) moves back into Falco's square this round and attacks! Provokes from Falco if he has a weapon out.
    claw: 1d20 + 7 ⇒ (16) + 7 = 23
    dmg (minimum 1): 1d3 - 1 ⇒ (2) - 1 = 1
    DC xx Fort save vs poison, never reroll: 1d20 + 6 ⇒ (10) + 6 = 16
    The bite burns, but Falco shakes off the numbness!

    You guys are up! Also, Pandoor has a pending decision in his spoiler.

    Grand Lodge

    Cleric 7 (HP: 59/59), Init: +0, AC: 23 T: 11, FF: 22, Perception +21, F: +8, R: +4, W: +11, CMB: +8, CMD: 19, Concentration +13/17
    Per Diem & Charges:
  • Channel: (4d6 DC 14) 4/4, Agile Feet 8/8, Bit of Luck 8/8, 5* re-roll 1/1, Nemesis: 1/1, Wand CLW: 44/50
  • Dorvhan keeps his defenses up Defensive: 1d20 + 12 ⇒ (19) + 12 = 31 as he releases a potent spell to heal Syrak CSW: 3d8 + 6 ⇒ (4, 3, 4) + 6 = 17

    Silver Crusade

    Paladin 3, Sorcerer 2, DD 1 HP 42/57 | AC 20 T 13 FF 18 | F +9 R +6 W +10 | Init +4 | Perception +9* | 10ft Courage Aura
    Resources:
    LoH 4/4, Smite 0/1, Claws 5/6, Spells L1: 3/5

    Syrak feel reinvigorated as he takes advantage of the divine fortune and his final round of claws as he assaults the demon.

    power claw: 1d20 + 14 ⇒ (8) + 14 = 22
    damage: 1d6 + 6 + 4 + 2 + 2d6 ⇒ (6) + 6 + 4 + 2 + (5, 4) = 27

    power claw: 1d20 + 14 ⇒ (9) + 14 = 23
    damage: 1d6 + 6 + 4 + 2 + 2d6 ⇒ (5) + 6 + 4 + 2 + (6, 5) = 28

    viciousu feedback: 2d6 ⇒ (6, 2) = 8

    LoH: 1d6 ⇒ 1
    Syrak uses his final Lay on hands for the day as he continues to assault himself as well as his enemies.

    Grand Lodge

    1 person marked this as a favorite.
    Halfling Diviner 6 | HP 11/32 | AC 17 T 13 FF 15 | CMD 13 | Fort +6 Ref +6 Will +7 (+2 against fear) | Init +5 (always acts in surprise) | Perc +5 | diviner's fortune +3: 8/8

    Weapon? I'm a wizard! I don't take out such plebian things if I can avoid it. ;)

    Falco backs away from the quasit (can't edit map atm) , takes out a scroll, and then covers the quasit in glitter so it can't disappear!

    DC 13 Will against blindness for glitterdust from the scroll.

    Edit: corrected! Syrak is right I think. Forgot it's not 1st level.

    Silver Crusade

    Paladin 3, Sorcerer 2, DD 1 HP 42/57 | AC 20 T 13 FF 18 | F +9 R +6 W +10 | Init +4 | Perception +9* | 10ft Courage Aura
    Resources:
    LoH 4/4, Smite 0/1, Claws 5/6, Spells L1: 3/5

    should be 13 from the scroll I think

    The Exchange

    Halfling Infatiguable Story Teller 6 | HP: 45/45 | AC: 19 | T: 14 | FF: 16 | CMD: 14 | Fort: +6 | Ref: +11 | Will: +9 (+2 vs fear, +4 vs bardic performance, sonic, and language-dependent effects) | Init: +3 | Perc: +12 | Sense Motive: +17 | Speed: 20 ft.
    Tracked resources:
    Spells: 0 - 6 ; 1st - 6/6 ; 2nd - 4/4 ; Bardic Performances: 21/21 ; Lore Master: 1/1

    @GM: I'll roll with this one ^^

    If Pandoor is able to act
    He further heals his buddy.

    CLW wand: 1d8 + 1 ⇒ (7) + 1 = 8


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    Syrak polishes off Orange!

    Pandoor's eyes go milky white as he is afflicted by blindness, as a sinister female voice from far to the west describes, in clinical detail, what has just happened to Pandoor's vision and how such an effect is permanent!

    DC 13 Will: 1d20 + 4 ⇒ (4) + 4 = 8
    The quasit shrieks abyssally as its eyes become caked with glittery dust! (Pandoor feels zero sympathy.)

    Dorvhan delivers some healing to the Paladin! Pandoor manages to deliver some too (unless Pandoor wants to do another action instead)!

    The quasit swings its claws futilely at the place where Falco was, then tries to clear its eyes at the end of its turn!
    DC 13 Will: 1d20 + 4 ⇒ (4) + 4 = 8

    Syrak:
    Syrak feels his muscles begin to stiffen as he becomes the target of a hold person spell!
    DC 16 Will save, never reroll: 1d20 + 10 ⇒ (4) + 10 = 14

    You guys are up!

    Grand Lodge

    Cleric 7 (HP: 59/59), Init: +0, AC: 23 T: 11, FF: 22, Perception +21, F: +8, R: +4, W: +11, CMB: +8, CMD: 19, Concentration +13/17
    Per Diem & Charges:
  • Channel: (4d6 DC 14) 4/4, Agile Feet 8/8, Bit of Luck 8/8, 5* re-roll 1/1, Nemesis: 1/1, Wand CLW: 44/50
  • "Syrak, there's one more in here somewhere and it's a spellcaster! Go forth! Find her!" Dorvhan casts Fly on Syrak.


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    Dorvhan is about to cast the spell when he realizes Syrak hasn't answered him. And hasn't moved.

    Not going to be a jerk GM and say you didn't notice that Syrak is paralyzed.

    Grand Lodge

    Cleric 7 (HP: 59/59), Init: +0, AC: 23 T: 11, FF: 22, Perception +21, F: +8, R: +4, W: +11, CMB: +8, CMD: 19, Concentration +13/17
    Per Diem & Charges:
  • Channel: (4d6 DC 14) 4/4, Agile Feet 8/8, Bit of Luck 8/8, 5* re-roll 1/1, Nemesis: 1/1, Wand CLW: 44/50
  • Ha, I didn't read the spoiler since it didn't have my name on it. Dorvhan would definitely have noticed that :-)

    Did I say Fly? I meant: Dispel Magic!

    Caster Level check: 1d20 + 6 ⇒ (15) + 6 = 21


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    I totally read that as dispel magic, yeah. :-)

    Dorvhan dispels Syrak's paralysis, and can hear a string of harsh words he doesn't understand emitting from the darkness. (Anyone who knows Undercommon can speak to what the voice just called Dorvhan's mother.)

    Syrak, Pandoor, Falco!

    Silver Crusade

    Paladin 3, Sorcerer 2, DD 1 HP 42/57 | AC 20 T 13 FF 18 | F +9 R +6 W +10 | Init +4 | Perception +9* | 10ft Courage Aura
    Resources:
    LoH 4/4, Smite 0/1, Claws 5/6, Spells L1: 3/5

    Syrak gets a bit of healing and stops moving for a moment before Dorvhan fixed him

    "Thanks." calls out Syrak as his claws retract.

    Syrak will pick up his glaive and head west.

    "I still don't see her. I may need your revealing spell and your eyes Dorvhan."

    The Exchange

    Halfling Infatiguable Story Teller 6 | HP: 45/45 | AC: 19 | T: 14 | FF: 16 | CMD: 14 | Fort: +6 | Ref: +11 | Will: +9 (+2 vs fear, +4 vs bardic performance, sonic, and language-dependent effects) | Init: +3 | Perc: +12 | Sense Motive: +17 | Speed: 20 ft.
    Tracked resources:
    Spells: 0 - 6 ; 1st - 6/6 ; 2nd - 4/4 ; Bardic Performances: 21/21 ; Lore Master: 1/1

    Oh well... I shouldn't have thought that 17 was high enough...

    Pandoor continues to inspire courage but flails aimlessly.

    "WOaW A DARKNESS SPELL? What is it, guys? I can't see anything! Syrak do you need more o' my stick?" he shouts.

    I don't really know what I'm good at while blind...

    Grand Lodge

    Halfling Diviner 6 | HP 11/32 | AC 17 T 13 FF 15 | CMD 13 | Fort +6 Ref +6 Will +7 (+2 against fear) | Init +5 (always acts in surprise) | Perc +5 | diviner's fortune +3: 8/8

    "Never mind the dark," Falco says as he pulls out a small vial and dumps it on Syrak's armor, making the paladn glow as bright as the sun.

    Oil of daylight!


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    The introduction of daylight will make for all sorts of fun shenanigans shortly. >:-)

    However, it looks to me like it would take a double move for Falco to get to Syrak, let alone apply it as a Standard action. I'd be fine with him putting it on himself or Pandoor (who wouldn't be able to see with it anyway), though.

    Grand Lodge

    Halfling Diviner 6 | HP 11/32 | AC 17 T 13 FF 15 | CMD 13 | Fort +6 Ref +6 Will +7 (+2 against fear) | Init +5 (always acts in surprise) | Perc +5 | diviner's fortune +3: 8/8

    Yeah, forgot to check the map and thought Falco was still next to Syrak. Falco will just put it on himself.

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