The Flaxseed Lodge Core Campaign (Inactive)

Game Master Mike Tuholski

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Campaign scenario outline


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The Exchange

Halfling Infatiguable Story Teller 6 | HP: 45/45 | AC: 19 | T: 14 | FF: 16 | CMD: 14 | Fort: +6 | Ref: +11 | Will: +9 (+2 vs fear, +4 vs bardic performance, sonic, and language-dependent effects) | Init: +3 | Perc: +12 | Sense Motive: +17 | Speed: 20 ft.
Tracked resources:
Spells: 0 - 6 ; 1st - 6/6 ; 2nd - 4/4 ; Bardic Performances: 21/21 ; Lore Master: 1/1

By the way, did Tek decide to stop the campaign? I didn't see anything on the boards...

Grand Lodge

Halfling Diviner 6 | HP 11/32 | AC 17 T 13 FF 15 | CMD 13 | Fort +6 Ref +6 Will +7 (+2 against fear) | Init +5 (always acts in surprise) | Perc +5 | diviner's fortune +3: 8/8

No, I messaged him last Monday and haven't heard back yet. I didn't mean to leave him behind but I wanted to keep the campaign going and his posting has been pretty infrequent for the past few months. If he wants to catch back up in the next game I guess he can do that but we'll wait to see when he comes back I guess.

The Exchange

Halfling Infatiguable Story Teller 6 | HP: 45/45 | AC: 19 | T: 14 | FF: 16 | CMD: 14 | Fort: +6 | Ref: +11 | Will: +9 (+2 vs fear, +4 vs bardic performance, sonic, and language-dependent effects) | Init: +3 | Perc: +12 | Sense Motive: +17 | Speed: 20 ft.
Tracked resources:
Spells: 0 - 6 ; 1st - 6/6 ; 2nd - 4/4 ; Bardic Performances: 21/21 ; Lore Master: 1/1

Ok, I hope everything's all right for him. I know he is not a fast poster but still...
Thanks for the info, anyway :)

Grand Lodge

Halfling Diviner 6 | HP 11/32 | AC 17 T 13 FF 15 | CMD 13 | Fort +6 Ref +6 Will +7 (+2 against fear) | Init +5 (always acts in surprise) | Perc +5 | diviner's fortune +3: 8/8

Tek's been around for several years now (I think he started about the same time as me) and we were generally two of the fastest GMs on the boards but for the past few months I think he's just been too busy and his posting has really dropped off. I slowed down a lot last year too, at least until I thinned out my games to make them more manageable with my schedule (and I'm still trying to wean myself down tbh; I'm looking forward to two of my APs wrapping up in the next six months or so).

Grand Lodge

Cleric 7 (HP: 59/59), Init: +0, AC: 23 T: 11, FF: 22, Perception +21, F: +8, R: +4, W: +11, CMB: +8, CMD: 19, Concentration +13/17
Per Diem & Charges:
  • Channel: (4d6 DC 14) 4/4, Agile Feet 8/8, Bit of Luck 8/8, 5* re-roll 1/1, Nemesis: 1/1, Wand CLW: 44/50
  • I completely feel you. Now that I've completed my 5 star qualifications, I'm trying to cap myself off at a reasonable quantity. My goal is to get it such that I play and run one of each of AP, core, and standard at any given moment.

    So far I'm.... bad at it.

    -Posted with Wayfinder

    Liberty's Edge

    Active Buffs:
    Undead: Darkvision; Bite/Claw (x2); +1 Nat AC
    Pathfinder-in-Training HP: 43/49 | AC 29* | T 15 | FF 26* | Fort +7 | Ref +8 | Will +4 | CMD 19 | Initiative +5 | Perception +11 | Survival +9 | Kn.(Dun) +6; (Nat) +8; (Rel) +8 | Acro. +10 | Climb +8
    Resources:
    Spells: 2/2 | CLW: 40/50

    I am having the same troubles, but my games have definitely coalesced around a few key choices.


    The Flaxseed Pathfinder Lodge

    Boom! 11 days, a new record!

    I know that's setting the bar pretty high so I don't expect all our future scenarios to be that fast; Prince of Augustana is pretty linear and the combats were simple. But hopefully it sets an example of how fast we could move (or could have been moving for the long-timers here). Nice work everyone!


    The Flaxseed Pathfinder Lodge

    Also, as everyone levels up let me know any changes in initiative or perception.

    For the new participants: on the "campaign info" tab I keep dice sets for init and perc ready to go for your copying-pasting ease. I also keep everyone's PFS numbers there so when it's your turn to report it everything is ready to go.

    If anyone has a Day Job (or picks one up in the future) it would probably be easiest if we just assume T10 and put that on the same page to make things easier for the GM come chronicle time.

    Grand Lodge

    Cleric 7 (HP: 59/59), Init: +0, AC: 23 T: 11, FF: 22, Perception +21, F: +8, R: +4, W: +11, CMB: +8, CMD: 19, Concentration +13/17
    Per Diem & Charges:
  • Channel: (4d6 DC 14) 4/4, Agile Feet 8/8, Bit of Luck 8/8, 5* re-roll 1/1, Nemesis: 1/1, Wand CLW: 44/50
  • Gotcha. I'm AFK today, but I'll get everything together by tomorrow. That was super fast and still a great time. I'll be ready. Dorvhan is now level 2 and only 1 XP behind.

    Silver Crusade

    Paladin 3, Sorcerer 2, DD 1 HP 42/57 | AC 20 T 13 FF 18 | F +9 R +6 W +10 | Init +4 | Perception +9* | 10ft Courage Aura
    Resources:
    LoH 4/4, Smite 0/1, Claws 5/6, Spells L1: 3/5

    I volunteered to run Decline of Glory next. I probably won't get it started until Monday.

    Liberty's Edge

    Active Buffs:
    Undead: Darkvision; Bite/Claw (x2); +1 Nat AC
    Pathfinder-in-Training HP: 43/49 | AC 29* | T 15 | FF 26* | Fort +7 | Ref +8 | Will +4 | CMD 19 | Initiative +5 | Perception +11 | Survival +9 | Kn.(Dun) +6; (Nat) +8; (Rel) +8 | Acro. +10 | Climb +8
    Resources:
    Spells: 2/2 | CLW: 40/50

    Sounds good!

    Paeter is ready!

    The Exchange

    Halfling Infatiguable Story Teller 6 | HP: 45/45 | AC: 19 | T: 14 | FF: 16 | CMD: 14 | Fort: +6 | Ref: +11 | Will: +9 (+2 vs fear, +4 vs bardic performance, sonic, and language-dependent effects) | Init: +3 | Perc: +12 | Sense Motive: +17 | Speed: 20 ft.
    Tracked resources:
    Spells: 0 - 6 ; 1st - 6/6 ; 2nd - 4/4 ; Bardic Performances: 21/21 ; Lore Master: 1/1

    Didn't play that one yet. :) Pandoor will soon be ready!

    The Exchange

    Halfling Infatiguable Story Teller 6 | HP: 45/45 | AC: 19 | T: 14 | FF: 16 | CMD: 14 | Fort: +6 | Ref: +11 | Will: +9 (+2 vs fear, +4 vs bardic performance, sonic, and language-dependent effects) | Init: +3 | Perc: +12 | Sense Motive: +17 | Speed: 20 ft.
    Tracked resources:
    Spells: 0 - 6 ; 1st - 6/6 ; 2nd - 4/4 ; Bardic Performances: 21/21 ; Lore Master: 1/1

    Pandoor's perception bumped to +9. And he's ready to rock!

    Grand Lodge

    Cleric 7 (HP: 59/59), Init: +0, AC: 23 T: 11, FF: 22, Perception +21, F: +8, R: +4, W: +11, CMB: +8, CMD: 19, Concentration +13/17
    Per Diem & Charges:
  • Channel: (4d6 DC 14) 4/4, Agile Feet 8/8, Bit of Luck 8/8, 5* re-roll 1/1, Nemesis: 1/1, Wand CLW: 44/50
  • Info for the Campaign tab.

    Initiative:
    dice=Dorvhan]d20+0[/dice]

    Perception:
    dice=Dorvhan]1d20+9[/dice]

    The Crew:
    Dorvhan Thunderstriker 1824-31/Grand Lodge

    Grand Lodge

    Cleric 7 (HP: 59/59), Init: +0, AC: 23 T: 11, FF: 22, Perception +21, F: +8, R: +4, W: +11, CMB: +8, CMD: 19, Concentration +13/17
    Per Diem & Charges:
  • Channel: (4d6 DC 14) 4/4, Agile Feet 8/8, Bit of Luck 8/8, 5* re-roll 1/1, Nemesis: 1/1, Wand CLW: 44/50
  • I'm still level 2, what's the subtier for Decline of Glory?


    The Flaxseed Pathfinder Lodge

    3 + 3 + 3 + 2 = 11 / 4 = 2.75 rounded to 3.

    Because Decline of Glory is 1-7 it actually has a 3-4 tier so that's where we are I think.

    Grand Lodge

    Cleric 7 (HP: 59/59), Init: +0, AC: 23 T: 11, FF: 22, Perception +21, F: +8, R: +4, W: +11, CMB: +8, CMD: 19, Concentration +13/17
    Per Diem & Charges:
  • Channel: (4d6 DC 14) 4/4, Agile Feet 8/8, Bit of Luck 8/8, 5* re-roll 1/1, Nemesis: 1/1, Wand CLW: 44/50
  • Gotcha.

    The Exchange

    Halfling Infatiguable Story Teller 6 | HP: 45/45 | AC: 19 | T: 14 | FF: 16 | CMD: 14 | Fort: +6 | Ref: +11 | Will: +9 (+2 vs fear, +4 vs bardic performance, sonic, and language-dependent effects) | Init: +3 | Perc: +12 | Sense Motive: +17 | Speed: 20 ft.
    Tracked resources:
    Spells: 0 - 6 ; 1st - 6/6 ; 2nd - 4/4 ; Bardic Performances: 21/21 ; Lore Master: 1/1

    I will be out of town tomorrow and monday. I'll be back monday evening, feel free to GMPC Pandoor. :)


    Sorry about that. I am travelling at the moment and fully expected to be able to post over the last few days, but my luggage with the laptop and phone chargers got lost. I'm back now, though!

    The Exchange

    Halfling Infatiguable Story Teller 6 | HP: 45/45 | AC: 19 | T: 14 | FF: 16 | CMD: 14 | Fort: +6 | Ref: +11 | Will: +9 (+2 vs fear, +4 vs bardic performance, sonic, and language-dependent effects) | Init: +3 | Perc: +12 | Sense Motive: +17 | Speed: 20 ft.
    Tracked resources:
    Spells: 0 - 6 ; 1st - 6/6 ; 2nd - 4/4 ; Bardic Performances: 21/21 ; Lore Master: 1/1

    Just a heads up to say that I'll be in vacation from tomorrow till sunday evening. Please GMPC Pandoor as needed (insipre courage and such). :)

    Grand Lodge

    Cleric 7 (HP: 59/59), Init: +0, AC: 23 T: 11, FF: 22, Perception +21, F: +8, R: +4, W: +11, CMB: +8, CMD: 19, Concentration +13/17
    Per Diem & Charges:
  • Channel: (4d6 DC 14) 4/4, Agile Feet 8/8, Bit of Luck 8/8, 5* re-roll 1/1, Nemesis: 1/1, Wand CLW: 44/50
  • I'm away for the weekend until pretty much Monday morning. I'll pick up then. If I'm a player, feel free to GMPC me. If I'm the GM, I'll be back ASAP!

    Grand Lodge

    1 person marked this as a favorite.
    Cleric 7 (HP: 59/59), Init: +0, AC: 23 T: 11, FF: 22, Perception +21, F: +8, R: +4, W: +11, CMB: +8, CMD: 19, Concentration +13/17
    Per Diem & Charges:
  • Channel: (4d6 DC 14) 4/4, Agile Feet 8/8, Bit of Luck 8/8, 5* re-roll 1/1, Nemesis: 1/1, Wand CLW: 44/50
  • Hey guys, I'm back and ready to go. That being said, This week is going to be insanely busy for me a few days.

    Wednesday: Driving down to NYC to see Iron Maiden. I won't be checking the boards at ALL Wednesday until Thursday afternoon.

    Weekend: Normally I'm pretty good about posting on the weekends, but I'm the chief referee for a tournament this weekend, and my tournament weekend begins right after school Friday, so I'll be off the boards Friday afternoon until Monday morning.

    The Exchange

    Halfling Infatiguable Story Teller 6 | HP: 45/45 | AC: 19 | T: 14 | FF: 16 | CMD: 14 | Fort: +6 | Ref: +11 | Will: +9 (+2 vs fear, +4 vs bardic performance, sonic, and language-dependent effects) | Init: +3 | Perc: +12 | Sense Motive: +17 | Speed: 20 ft.
    Tracked resources:
    Spells: 0 - 6 ; 1st - 6/6 ; 2nd - 4/4 ; Bardic Performances: 21/21 ; Lore Master: 1/1

    Oh god! I just realized I said to each game that I was away till sunday while I meant friday! So sorry! I'm back.


    Aspenthar

    I just figured you had to have meant next Sunday, glad to have you back.

    Grand Lodge

    Cleric 7 (HP: 59/59), Init: +0, AC: 23 T: 11, FF: 22, Perception +21, F: +8, R: +4, W: +11, CMB: +8, CMD: 19, Concentration +13/17
    Per Diem & Charges:
  • Channel: (4d6 DC 14) 4/4, Agile Feet 8/8, Bit of Luck 8/8, 5* re-roll 1/1, Nemesis: 1/1, Wand CLW: 44/50
  • Hey guys, I'm ready for Song of the Sea Witch next (a VERY short scenario.) After that we have a pair of open requests. I don't mind doing Overflow Archives as I've run it in standard recently. I'll keep the GM hat on for Cyphermage too.

    Any takers for Sanos Abduction?

    Grand Lodge

    Halfling Diviner 6 | HP 11/32 | AC 17 T 13 FF 15 | CMD 13 | Fort +6 Ref +6 Will +7 (+2 against fear) | Init +5 (always acts in surprise) | Perc +5 | diviner's fortune +3: 8/8
    Dorvhan Thunderstriker wrote:

    Hey guys, I'm ready for Song of the Sea Witch next (a VERY short scenario.) After that we have a pair of open requests. I don't mind doing Overflow Archives as I've run it in standard recently. I'll keep the GM hat on for Cyphermage too.

    Any takers for Sanos Abduction?

    Thanks for volunteering on three of the next four scenarios!

    I'd prefer to play Sanos Abduction. I specifically recommended it so Falco can get Riddywhipple as a familiar so I'd like to play him and create a rapport so the adoption later on makes sense from an RP perspective. With Falco being such a grump I think it will make for a funny combination.

    Grand Lodge

    Cleric 7 (HP: 59/59), Init: +0, AC: 23 T: 11, FF: 22, Perception +21, F: +8, R: +4, W: +11, CMB: +8, CMD: 19, Concentration +13/17
    Per Diem & Charges:
  • Channel: (4d6 DC 14) 4/4, Agile Feet 8/8, Bit of Luck 8/8, 5* re-roll 1/1, Nemesis: 1/1, Wand CLW: 44/50
  • That does actually sound pretty amusing....

    I'd also like to play, since I'm doing 3 of the next 4. :-)

    The Exchange

    Halfling Infatiguable Story Teller 6 | HP: 45/45 | AC: 19 | T: 14 | FF: 16 | CMD: 14 | Fort: +6 | Ref: +11 | Will: +9 (+2 vs fear, +4 vs bardic performance, sonic, and language-dependent effects) | Init: +3 | Perc: +12 | Sense Motive: +17 | Speed: 20 ft.
    Tracked resources:
    Spells: 0 - 6 ; 1st - 6/6 ; 2nd - 4/4 ; Bardic Performances: 21/21 ; Lore Master: 1/1

    I'm GM'ing Sanos Abduction in standard and just GM'd this week-end (IRL) Song of the sea witch. I can take one of the two so that DMS doesn't have to GM all the way :)

    Grand Lodge

    Cleric 7 (HP: 59/59), Init: +0, AC: 23 T: 11, FF: 22, Perception +21, F: +8, R: +4, W: +11, CMB: +8, CMD: 19, Concentration +13/17
    Per Diem & Charges:
  • Channel: (4d6 DC 14) 4/4, Agile Feet 8/8, Bit of Luck 8/8, 5* re-roll 1/1, Nemesis: 1/1, Wand CLW: 44/50
  • I started prepping Sea Witch already if you don't mind Sanos!

    The Exchange

    Halfling Infatiguable Story Teller 6 | HP: 45/45 | AC: 19 | T: 14 | FF: 16 | CMD: 14 | Fort: +6 | Ref: +11 | Will: +9 (+2 vs fear, +4 vs bardic performance, sonic, and language-dependent effects) | Init: +3 | Perc: +12 | Sense Motive: +17 | Speed: 20 ft.
    Tracked resources:
    Spells: 0 - 6 ; 1st - 6/6 ; 2nd - 4/4 ; Bardic Performances: 21/21 ; Lore Master: 1/1

    ok! I'll run Sanos :)


    Aspenthar

    We're almost done with Decline of Glory.

    Day Jobs? Slow/Normal Progression? Any other notes?

    Liberty's Edge

    Active Buffs:
    Undead: Darkvision; Bite/Claw (x2); +1 Nat AC
    Pathfinder-in-Training HP: 43/49 | AC 29* | T 15 | FF 26* | Fort +7 | Ref +8 | Will +4 | CMD 19 | Initiative +5 | Perception +11 | Survival +9 | Kn.(Dun) +6; (Nat) +8; (Rel) +8 | Acro. +10 | Climb +8
    Resources:
    Spells: 2/2 | CLW: 40/50

    NDJ and Normal I think.
    :D

    Grand Lodge

    Cleric 7 (HP: 59/59), Init: +0, AC: 23 T: 11, FF: 22, Perception +21, F: +8, R: +4, W: +11, CMB: +8, CMD: 19, Concentration +13/17
    Per Diem & Charges:
  • Channel: (4d6 DC 14) 4/4, Agile Feet 8/8, Bit of Luck 8/8, 5* re-roll 1/1, Nemesis: 1/1, Wand CLW: 44/50
  • Normal. I am now the same xp as everyone else.

    I'm ready to go as soon as this one wraps up.

    -Posted with Wayfinder

    Grand Lodge

    Halfling Diviner 6 | HP 11/32 | AC 17 T 13 FF 15 | CMD 13 | Fort +6 Ref +6 Will +7 (+2 against fear) | Init +5 (always acts in surprise) | Perc +5 | diviner's fortune +3: 8/8

    No day job for Falco. And I think the original plan was to put everyone's T10 Day Job roll on the "Campaign Info" page with our numbers but I don't think anyone had a day job (yet). Everything else relevant for reporting should be on there and if there is anything that needs to be updated, let me know.

    To those in other games with me: I'll try to update some time tomorrow. I spent the whole weekend tearing out our old sidewalk and then started laying brick for the new one so I'm exhausted. And tomorrow I have to haul all the old concrete to a recycling plant but hopefully that won't take all day.


    Do you want me to report this, or are you taking care of all of it.

    The Exchange

    Halfling Infatiguable Story Teller 6 | HP: 45/45 | AC: 19 | T: 14 | FF: 16 | CMD: 14 | Fort: +6 | Ref: +11 | Will: +9 (+2 vs fear, +4 vs bardic performance, sonic, and language-dependent effects) | Init: +3 | Perc: +12 | Sense Motive: +17 | Speed: 20 ft.
    Tracked resources:
    Spells: 0 - 6 ; 1st - 6/6 ; 2nd - 4/4 ; Bardic Performances: 21/21 ; Lore Master: 1/1

    Take ten for DJ is 23 (perform oratory). And everybody's in normal progression :)

    Grand Lodge

    Halfling Diviner 6 | HP 11/32 | AC 17 T 13 FF 15 | CMD 13 | Fort +6 Ref +6 Will +7 (+2 against fear) | Init +5 (always acts in surprise) | Perc +5 | diviner's fortune +3: 8/8
    Pirate Rob wrote:
    Do you want me to report this, or are you taking care of all of it.

    Let's just have the GM of each game report it to make things easier for me. Thanks!


    Aspenthar

    Sounds good. Will probably still be another few days, this fight has a lot of foes.

    Grand Lodge

    Halfling Diviner 6 | HP 11/32 | AC 17 T 13 FF 15 | CMD 13 | Fort +6 Ref +6 Will +7 (+2 against fear) | Init +5 (always acts in surprise) | Perc +5 | diviner's fortune +3: 8/8
    Pirate GM wrote:
    Sounds good. Will probably still be another few days, this fight has a lot of foes.

    Yeah, waves can be kind of annoying.

    Grand Lodge

    Cleric 7 (HP: 59/59), Init: +0, AC: 23 T: 11, FF: 22, Perception +21, F: +8, R: +4, W: +11, CMB: +8, CMD: 19, Concentration +13/17
    Per Diem & Charges:
  • Channel: (4d6 DC 14) 4/4, Agile Feet 8/8, Bit of Luck 8/8, 5* re-roll 1/1, Nemesis: 1/1, Wand CLW: 44/50
  • School is out next week. I'll be around (no exaggeration, the stack of papers I have to correct is more than 2,000 pages long.) I might not be quite as fast as normal, but I'll be here. As always, if I'm the player and I'm taking too long, either message me somehow or bot me.


    Aspenthar

    Decline Chronicle

    I'm lazy and just filled out 1 sheet. Remember we played at 3-4 so those you you who are only level 2 get the average between the first 2 tiers in gold.

    I trust you guys to properly fill out your sheets, including day job etc. If there are any issues I'm happy to put together personalized sheets.

    Grand Lodge

    Cleric 7 (HP: 59/59), Init: +0, AC: 23 T: 11, FF: 22, Perception +21, F: +8, R: +4, W: +11, CMB: +8, CMD: 19, Concentration +13/17
    Per Diem & Charges:
  • Channel: (4d6 DC 14) 4/4, Agile Feet 8/8, Bit of Luck 8/8, 5* re-roll 1/1, Nemesis: 1/1, Wand CLW: 44/50
  • Thank you sir! We'll start the next one tomorrow!

    -Posted with Wayfinder

    The Exchange

    Halfling Infatiguable Story Teller 6 | HP: 45/45 | AC: 19 | T: 14 | FF: 16 | CMD: 14 | Fort: +6 | Ref: +11 | Will: +9 (+2 vs fear, +4 vs bardic performance, sonic, and language-dependent effects) | Init: +3 | Perc: +12 | Sense Motive: +17 | Speed: 20 ft.
    Tracked resources:
    Spells: 0 - 6 ; 1st - 6/6 ; 2nd - 4/4 ; Bardic Performances: 21/21 ; Lore Master: 1/1

    To all my games: I'm struggling to have some wifi from Tuesday. I don't know when it'll be stable. If my character is blocking the game, please bot him or place him in delay. Sorry for that!


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    No worries. In this game at least you guys have the current fight well in hand.


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    I can report this on my own with my own PbP event, but is there one specific to this?

    Grand Lodge

    Halfling Diviner 6 | HP 11/32 | AC 17 T 13 FF 15 | CMD 13 | Fort +6 Ref +6 Will +7 (+2 against fear) | Init +5 (always acts in surprise) | Perc +5 | diviner's fortune +3: 8/8

    No, I've just been letting each GM report it. The numbers are on the campaign info tab.


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Will do! Thanks


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Hey guys, just giving you a heads up now, but I'm going to be completely MIA from Thursday night to Sunday morning. Normally I find time to squeeze in a post or two, but I'm spending the weekend as one member of a 12 person relay team running about 200 miles from Boston to Provincetown. We do it because we're crazy, but my fiancee's mother past away from cancer, so we run to support the ACA.

    There's the very real possibility of wrapping up tomorrow with some solid posting. I'm going to report it ASAP and be ready to go so that you can continue onto the next one and I'll catch up.

    The Exchange

    Halfling Infatiguable Story Teller 6 | HP: 45/45 | AC: 19 | T: 14 | FF: 16 | CMD: 14 | Fort: +6 | Ref: +11 | Will: +9 (+2 vs fear, +4 vs bardic performance, sonic, and language-dependent effects) | Init: +3 | Perc: +12 | Sense Motive: +17 | Speed: 20 ft.
    Tracked resources:
    Spells: 0 - 6 ; 1st - 6/6 ; 2nd - 4/4 ; Bardic Performances: 21/21 ; Lore Master: 1/1

    Thank you for the game, DMS! As I proposed before, I'll GM Sanos Abduction next. I'll post the intro tomorrow morning. :)

    Grand Lodge

    1 person marked this as a favorite.
    Halfling Diviner 6 | HP 11/32 | AC 17 T 13 FF 15 | CMD 13 | Fort +6 Ref +6 Will +7 (+2 against fear) | Init +5 (always acts in surprise) | Perc +5 | diviner's fortune +3: 8/8

    Thanks, GM! I'm looking forward to the next one. Falco will get to meet his future familiar so let's hope they get along it turns into a workable relationship Falco tolerates him.

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