The Eye of Eons (Inactive)

Game Master Chyrone

The tradeport city of Kharum is Varisia's center of commerce.
From the shadows events are set in motion which, unless intervened, will mean the end of Kharum and much more.

Eons loot sheet


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Loot sheet No plunder, no pay Battle map--Misc info slides

The 2nd in command sees her glare and maintains the same reserved face, merely glancing back.
That attitude will get you into trouble some day if you're uncareful., he then turns around and heads for the main hall.

As you arrive at the Kromm brothers' house, the sun is almost gone, the lights coming from the occasional lantern hanging from the walls.
The larger of the two opens carefully, not expecting guests.
"Well if it isn't our trio....more even....from before. Come in and have a seat."
He sits down himself, "What can we help you with at this hour?"


Status:
HP: 53/53; AC: 21, T: 14, FF: 17; CMD: 24; Fort: 6, Ref: 6, Will: 4; Init +6; Perception +18
Human Fighter (Mobile Fighter) 7

Grint nods approvingly and comes inside, letting Elsa and Malena get in first, then entering himself.

When he takes a seat on a simple chair he comes straight to the point.
"We've heard of a man that might have more information about who gave the order to steal from you and the other founder families in the city. According to the guards some high-standing people might have heard of him. We thought we might ask you first if you've ever heard of a man named 'the Broker'?"


Loot sheet No plunder, no pay Battle map--Misc info slides

The other brother was drinking something and pauses.
Callum leans back in his chair.
"You're talking some risky stuff. You are correct about that person knowing things. Nobody knows if it's a man or a woman. It's a double edged blade it is, as anybody can request and buy information, either via currency or a favor. But our knowing is based on rumors. There was once, closeby actually, a group of thugs nighly uncatchable. Saying was it wasn't the guards who did it, but somehow they obtained information that lead to the thugs' arrest.

As to knowing the direct means to contact this individual, i am afraid i can't help you with that. Finding the person has yet been impossible, there's always a mediator to make the contact on behalf of."

Sense Motive 15

Spoiler:

He's saying the direct means.


F Human (Varisian) Bard/1 (HP: 5/15 ; AC 13, Touch 11, Flat-footed 12; Fort +0, Ref +4, Will +5; CMB +1, CMD 12; Init +1; Perception +7)

Malena says, "We know that the Broker is a potentially dangerous individual, and that he, or she, or it, will buy or sell any information. Whoever's behind these thefts, though, is going to great lengths to hide who they are. The thieves have been given small pills, alchemical items that erase their memory. We think that going to the Broker may be our best lead now. We're not surprised we won't be able to contact him directly... but we would be grateful if you could give us the information necessary to contact what intermediary one contacts for purposes of obtaining information."


Loot sheet No plunder, no pay Battle map--Misc info slides

The brothers look at eachother briefly.
"We haven't done so ourselves, but it is said placing a nail at the back of a specific tree in one of the back alleys near the wall is your cue of asking for a meet. It seems you'll be contacted and be told a meeting place.

That's all we know."


F Human (Varisian) Bard/1 (HP: 5/15 ; AC 13, Touch 11, Flat-footed 12; Fort +0, Ref +4, Will +5; CMB +1, CMD 12; Init +1; Perception +7)

"Just a nail?" Malena asks. "Do we leave any contact information with it, or are they somehow able to figure out who left the nail?"


Loot sheet No plunder, no pay Battle map--Misc info slides

"A bent nail with the head downwards. Oh they'll figure out who put it there, one of the many mysteries around that figure."
He hands you one, a nail which seems to have been used too much for various purposes.


Status:
HP: 53/53; AC: 21, T: 14, FF: 17; CMD: 24; Fort: 6, Ref: 6, Will: 4; Init +6; Perception +18
Human Fighter (Mobile Fighter) 7

"Any hints on which tree it is and which alley?" Grint asks the brothers.


Loot sheet No plunder, no pay Battle map--Misc info slides

"Not exactly, but there's just two red trees somewhere north of here, i guess that'd be your best bet. There are plenty of streets and alleyways."
He roughly sketches a layout of a few streets with houses near the walls and hands it to you.


F Human Monk/3 (HP 24/24 | AC:21 | T:17 | FF:18 | CMB:6 [8 vs. Grapple/Pin] | CMD:22 | Fort:+4 | Ref:+5 | Will:+7 | Enchant:+2 | Init:+2 | Perc:+8 | Speed 40)

What kind of freak keeps nails in his pocket...?

Lyssa stays quiet, letting those who know the Kromm brothers do the talking. When a map's sketched she takes a quick look at it. "I recognize this place. I saw it when I'd just entered town."

Knowledge (Local): 1d20 + 5 ⇒ (15) + 5 = 20

Lyssa moves over to the door and motions the others to follow. "Thank you for your time, mister Kromm and mister Kromm, and this valuable information!"

I want to get out of here before he starts pulling my nails off...


Loot sheet No plunder, no pay Battle map--Misc info slides

:) Whoever said the guy had it in his pocket? An artisan's workingclothes need to be fine after all. This particular section is in the NW part of the specialist quarter, that's a bit further from the "just entered" distance.

Lyssa

Spoiler:

This part of the specialist quarter is commonly used by young couples to meet at "the red twin trees". Aside from it rumors circulate these two trees are the point where you put a nail in one of them to signal a request for a meeting with an agent of The Broker.

"You're welcome. By the way, you are coming to the meeting tomorrow evening aren't you?"


Female Elf Oracle (HP 20/21 | AC:19 | T:14 | FF:11 | CMB:0 | CMD:14 | Fort:+1 | Ref:+5 | Will:+4 | Init:+4 | Perc:+2 | Speed 30)
spells:
Spells level 1 4/6 | Death's touch 3/6

She addresses the whole group after having been silent for the most of the conversation.

"Shall we try out this new information then?"

She turns to the family and nods.

"Many thanks to you for sharing this with us. We will try to be there tomorrow."

She starts off towards the door and grabs Lyssa's arm along the way. She whispers to her upon leaving the house.
"You look really annoying, what's wrong?"


F Human (Varisian) Bard/1 (HP: 5/15 ; AC 13, Touch 11, Flat-footed 12; Fort +0, Ref +4, Will +5; CMB +1, CMD 12; Init +1; Perception +7)

Malena takes the proffered nail. "Yes, let's be going, and try to make contact with this mytserious Broker."

Outside, she cocks a half-smile at Sabel saying that Lyssa looks "annoying". While she might tend to agree, she does not say so out loud. She's more worried about why Lyssa is so annoyed....


Loot sheet No plunder, no pay Battle map--Misc info slides

I'll move it forward then.

The visit to the Kromm brothers didn't last long and you head out still early in the evening. With the crude map of Callum you manage to find your way to the two trees located some streets north. After some closer examination the right tree has numerous holes in the back.

Sense Motive 15

Spoiler:

You get the feeling you're being watched.

Perception 12

Spoiler:

You estimate the roofs to be scaleable, but you see is no visible point to do so.

Perception 15

Spoiler:

You think a shadow just moved.


Status:
HP: 53/53; AC: 21, T: 14, FF: 17; CMD: 24; Fort: 6, Ref: 6, Will: 4; Init +6; Perception +18
Human Fighter (Mobile Fighter) 7

Sense motive: 1d20 + 2 ⇒ (9) + 2 = 11
Perception: 1d20 + 7 ⇒ (9) + 7 = 16

"Well here it is. Assuming the tree with the holes in it is the right one, let's make our own mark for now. Give me the nail and I'll whack it in with the back of my sword."

Grint says as he makes his way to the back of the tree.
As he looks around to check if nobody is watching he sees the shadow move in the corners of his eyes.

"I guess we're being watched." He mutters to anyone who is in earshot.
"I saw someone's shadow move, someone's lurking around here."


Female Human Kinecticist (HP 67) | AC:21 | T:13(15) | FF:15 | CMB:4 | CMD:15 | Fort:+9| Ref:+8 | Will:+3 | Init:+3 | Perc:+10 | Speed 30) Consumables ELSA

They know!

The Jadwiga whirls around, prepared to fling ice at whomever lurks.

Perception: 1d20 + 2 ⇒ (10) + 2 = 12


Female Elf Oracle (HP 20/21 | AC:19 | T:14 | FF:11 | CMB:0 | CMD:14 | Fort:+1 | Ref:+5 | Will:+4 | Init:+4 | Perc:+2 | Speed 30)
spells:
Spells level 1 4/6 | Death's touch 3/6

Sabel responds to Grint's whisper.
"Who do you think it might be? The bloody cat again maybe?"
She reaches for her bow, ready for an attack.


F Human (Varisian) Bard/1 (HP: 5/15 ; AC 13, Touch 11, Flat-footed 12; Fort +0, Ref +4, Will +5; CMB +1, CMD 12; Init +1; Perception +7)

As she hands Grint the nail, Malena whispers, "I think I saw it as well. Let's just wait and watch; if we don't see any more, we should move on. It may be that whatever we're picking up is whoever watches the tree, and we aren't supposed to overreact to it...."


Status:
HP: 53/53; AC: 21, T: 14, FF: 17; CMD: 24; Fort: 6, Ref: 6, Will: 4; Init +6; Perception +18
Human Fighter (Mobile Fighter) 7

"Could be so Malena, let's just get this thing done with and we'll find out eventually." Grint whispers back to Malena, so softly that only she could hear, so as to not alarm the person or persons watching them.

Grint gives the nail a few good whacks with the back of his sword and aims the head down like the Kromm's told them to do.

Seeing Elsa react all jumpy he tries to calm her down with another believable explanation.
"Relax Elsa, we're done. No need to get spooked up about nothing. I think it might have been that cat again."


Loot sheet No plunder, no pay Battle map--Misc info slides

A mocking voice comes from the alley you took to get to the tree.
"Nah-uh-uh. It seems somebody's trying to get information. But that person's not the only one who's got you in sights. You're not getting out of here that easily. Now, have at thee landlovers."


Your clearing is 20x20ft. The alley you took to this small clearing is 10ft wide and a 2nd to your left is 5ft wide.
There's a figure up on one of the roofs and 1 in each alley. 2 smaller figures are watching from a somewhat lower roof. There's a distance of 30ft to both alleys, with the voice coming likely from what you can guess 45ft away.
The lower roof is 9ft high with raincover of 5ft, the higher roof 11ft and likewise. Width between rooftops are 10ft.
Grint is furthest away from the alleys since he jammed the nail into the tree. The figure in the dark alley has a 50% of missed if fired upon.

Initiatives

Spoiler:

Elsa1d20 + 1 ⇒ (10) + 1 = 11
Grint1d20 + 6 ⇒ (16) + 6 = 22
Hostiles 1d20 + 2 ⇒ (17) + 2 = 19
Malena1d20 + 1 ⇒ (16) + 1 = 17
Lyssa1d20 + 2 ⇒ (1) + 2 = 3
Sabel1d20 + 4 ⇒ (1) + 4 = 5

Round 1
Grint
Hostiles
Malena
Elsa
Sabel
Lyssa


F Human Monk/3 (HP 24/24 | AC:21 | T:17 | FF:18 | CMB:6 [8 vs. Grapple/Pin] | CMD:22 | Fort:+4 | Ref:+5 | Will:+7 | Enchant:+2 | Init:+2 | Perc:+8 | Speed 40)

Lyssa doesn't say much while watching Grint whack the nail in the tree.

He handles that sword like a caveman does his club.

When the voice speaks from the alley Lyssa sighs.

There we go again...


Status:
HP: 53/53; AC: 21, T: 14, FF: 17; CMD: 24; Fort: 6, Ref: 6, Will: 4; Init +6; Perception +18
Human Fighter (Mobile Fighter) 7

Good thing that Grint's better with his bow.
Just to clarify GM, there are 5 visible enemies + a hidden leader?

Grint doesn't hesitate and aims his bow at one of the men on the lower roof, whichever is closest to him.

Ranged Attack, Rapid Shot: 1d20 + 3 ⇒ (15) + 3 = 181d20 + 3 ⇒ (10) + 3 = 13 If the one on the lower roof is within 30 feet, add +1 to Attack and Damage

Damage: 1d8 ⇒ 11d8 ⇒ 1 Snake Eyes


Female Human Kinecticist (HP 67) | AC:21 | T:13(15) | FF:15 | CMB:4 | CMD:15 | Fort:+9| Ref:+8 | Will:+3 | Init:+3 | Perc:+10 | Speed 30) Consumables ELSA

The Jadwiga mumbles a few words and a sphere of light appears on one of Grint's arrows.

Fire it at them, so we can see where they hide.

Casting Light cantrip


Loot sheet No plunder, no pay Battle map--Misc info slides

Pardon there, the leader is in 1 of the alleys, so there are 4 figures you can see and the leader (who is as of yet) harder to see in the shadows ahead. Doublemove for the guy in the left alley, 3move for the leader.

Round 1
Grint shoots at figure #1, hits once as the 2nd flies past its target.
Hostiles {*}, returning the favor:
Leader Fires at Grint, but it goes wide by a foot.
#1 Roofie (-1) Goes prone and aims at Lyssa, misses.
#2(Left alley) Fires at Grint, hits for 2dmg.
#3 Double moves southwards over the roof.
#4 Double moves eastwards and jumps down, fails and lies down motionless. -2/0Lol
Malena <= here
Elsa illuminates Grint's next shot. (on hold)
Sabel
Lyssa

{*}

Spoiler:

1d20 + 3 ⇒ (7) + 3 = 10 1d10 ⇒ 2
1d20 + 2 ⇒ (12) + 2 = 14 1d8 ⇒ 5
1d20 + 2 ⇒ (15) + 2 = 17 1d8 ⇒ 2
1d20 + 8 ⇒ (2) + 8 = 10 1d6 ⇒ 6


F Human (Varisian) Bard/1 (HP: 5/15 ; AC 13, Touch 11, Flat-footed 12; Fort +0, Ref +4, Will +5; CMB +1, CMD 12; Init +1; Perception +7)

Malena curses herself. "Didn't I say I was going to start carrying all my gear? This isn't just a walk about town! Remind me next time, somebody!"

Are any of the enemies within 25 feet of us? If so, Malena will target that person with a Charm Person spell....

Malena begins casting a spell, using the power of her voice in an attempt to make a friend out of a foe. If she succeeds in influencing the person, she will say, "Please, defend us from these others attacking us!"

Save DC is 14, but enemies threatened by the caster or her allies get a +5 on the save. She will target somebody who hasn't been attacked yet if there's any hope of avoiding that +5.


Loot sheet No plunder, no pay Battle map--Misc info slides

Round 1
Grint shoots at figure #1, hits once as the 2nd flies past its target.
Hostiles, returning the favor:
Leader Fires at Grint, but it goes wide by a foot.
#1 Roofie (-1) Goes prone and aims at Lyssa, misses.
#2(Left alley) Fires at Grint, hits for 2dmg.
#3 Double moves southwards over the roof.
#4 Double moves eastwards and jumps down, fails and lies down motionless. -2/0Lol
Malena tries to charm #3, but it has no effect. {*}
Elsa illuminates Grint's next shot.
Sabel <= here
Lyssa

{*}Malena

Spoiler:

The spell has no effect, it doesn't even need a save roll against your spell.


F Human Monk/3 (HP 24/24 | AC:21 | T:17 | FF:18 | CMB:6 [8 vs. Grapple/Pin] | CMD:22 | Fort:+4 | Ref:+5 | Will:+7 | Enchant:+2 | Init:+2 | Perc:+8 | Speed 40)

Heeey... that one's closest to me, I'll beat him up first.

Lyssa charges at the guy in the left alley, moving double the distance she would with a normal move. Once in front of the guy Lyssa throws a stunning fist at his face.

Stunning Fist (Fort DC 14), Charge: 1d20 + 3 + 2 ⇒ (6) + 3 + 2 = 11 Damage: 1d6 + 3 ⇒ (6) + 3 = 9

AC 14 till next round.


Loot sheet No plunder, no pay Battle map--Misc info slides

I'll bot Sabel's round 1 action.
Sabel draws her bow and shoots an arrow at the man on the roof.
Longbow: 1d20 + 4 ⇒ (3) + 4 = 7
Dmg: 1d8 ⇒ 8

Round 1 results:

Spoiler:

Round 1
Grint shoots at figure #1, hits once as the 2nd flies past its target.
Hostiles, returning the favor:
Leader Fires at Grint, but it goes wide by a foot.
#1 Roofie (-1) Goes prone and aims at Lyssa, misses.
#2(Left alley) Fires at Grint, hits for 2dmg.
#3 Double moves southwards over the roof.
#4 Double moves eastwards and jumps down, fails and lies down motionless. -2/0Lol
Malena tries to charm #3, but it has no effect. {*}
Elsa illuminates Grint's next shot.
Sabel fires an arrow at the roofie but misses widely.
Lyssa charges the left alley figure, but he manages to dodge.

Round 2:
Grint <= Here
Leader
#1 Roofie (-1)
#2(Left alley)
#3
#4 -2/0
Malena
Elsa
Sabel
Lyssa


Status:
HP: 53/53; AC: 21, T: 14, FF: 17; CMD: 24; Fort: 6, Ref: 6, Will: 4; Init +6; Perception +18
Human Fighter (Mobile Fighter) 7

Grint tries to fire at the one Lyssa is fighting, hoping to illuminate his position.

Ranged Attack, Rapid Shot: 1d20 + 3 ⇒ (12) + 3 = 151d20 + 3 ⇒ (16) + 3 = 19
Miss chance first arrow 1-50= Miss: 1d100 ⇒ 59

Damage: 1d8 ⇒ 51d8 ⇒ 2


Female Human Kinecticist (HP 67) | AC:21 | T:13(15) | FF:15 | CMB:4 | CMD:15 | Fort:+9| Ref:+8 | Will:+3 | Init:+3 | Perc:+10 | Speed 30) Consumables ELSA

The Jadwiga smiles at Grint's usage of her lit arrow.

Now that we know where they are, we eliminate the threat.

Elsa unleashes a bolt of ice Ranged Touch: 1d20 + 1 ⇒ (6) + 1 = 7 that goes wide.


Female Elf Oracle (HP 20/21 | AC:19 | T:14 | FF:11 | CMB:0 | CMD:14 | Fort:+1 | Ref:+5 | Will:+4 | Init:+4 | Perc:+2 | Speed 30)
spells:
Spells level 1 4/6 | Death's touch 3/6

Very busy weekend! But I'm back again :)

Sabel tries another attack at the person on the rooftop.
Attack roll: 1d20 + 4 ⇒ (17) + 4 = 21
Dmg roll: 1d8 ⇒ 4

Hank is a one a day dude, doesn't want to leave his tea too often. So I will only summon him if we really get in a pinch.


Loot sheet No plunder, no pay Battle map--Misc info slides

Grint, all your arrows take a -2 penalty on rapid shot, so just the 2nd hits.

Grint fires twice, the 1st shining lands in the man's shoulder lighting up the area briefly before it does, the other arrow flies into the man's shoulder as well.
The figures on the roof and the left alley are clad in sailors clothing, while the smaller figures were monkeys. The "leader" seems a nasty sort, wielding a heavy crossbow and a dagger.
Despite this, their AC is relatively low.

Hostiles {*}
Leader fires at Grint at hits for 12. Sorry, rolls were high.
#1 Roofie (-1) shoots at Malena, widely misses. "Damn, told you we needed more than 2 bolts each!", he stands up. Sabel, you get an AoO on this guy, Elsa, if you have a ranged touch cantrip you get a free shot too.==>As he stands up he is hit by an arrow and killed by a sudden cold to the heart. He slumps forward and falls down with a firm *thump*
#2(Left alley) (-7), 5ft step backwards away from Lyssa, switches to a dagger and readies an attack for the next round.
#3 The monkey climbs down, heading up to Sabel, now holding her leg. (-5 move, Strenght DC 10 to break loose.)
#4 -3/0, failed roll and bleeds for 1.
Malena
Elsa sends an ice bolt, but it misses. (AoO kill)
Sabel (AoO on roofie for 4 dmg), [enter turn action here]
Lyssa
???&???

{*}

Spoiler:

1d20 + 2 ⇒ (20) + 2 = 22 Dmg: 1d10 ⇒ 2
Crit check: 1d20 + 2 ⇒ (20) + 2 = 22 Extra dmg: 1d10 ⇒ 10
1d20 + 2 ⇒ (3) + 2 = 5 Dmg: 1d8 ⇒ 7
Readied: 1d20 ⇒ 20 Dmg: 1d4 ⇒ 4
Crit check: 1d20 ⇒ 20 Extra dmg: 1d4 ⇒ 3
Climb: 1d20 + 10 ⇒ (15) + 10 = 25 Grapple: 1d20 ⇒ 20
Fort: 1d20 - 2 ⇒ (2) - 2 = 0


Female Human Kinecticist (HP 67) | AC:21 | T:13(15) | FF:15 | CMB:4 | CMD:15 | Fort:+9| Ref:+8 | Will:+3 | Init:+3 | Perc:+10 | Speed 30) Consumables ELSA

Okay!

Ranged Touch: 1d20 + 1 ⇒ (13) + 1 = 14 Cold: 1d6 ⇒ 5


Loot sheet No plunder, no pay Battle map--Misc info slides

That's a hit :), and a kill. Edited in summary


Status:
HP: 53/53; AC: 21, T: 14, FF: 17; CMD: 24; Fort: 6, Ref: 6, Will: 4; Init +6; Perception +18
Human Fighter (Mobile Fighter) 7

GM my Rapid Shot is already calculated into my attacks, so the first should still hit as well right? Look into my sheet if you don't believe me. I've got a +5 on normal ranged attacks, so a +3 when using Rapid Shot.

Edit: Also how many nat 20's can one roll? :P

Edit 2: Grint goes down, finish this combat guys.


Loot sheet No plunder, no pay Battle map--Misc info slides

Ok, added in summary.


F Human Monk/3 (HP 24/24 | AC:21 | T:17 | FF:18 | CMB:6 [8 vs. Grapple/Pin] | CMD:22 | Fort:+4 | Ref:+5 | Will:+7 | Enchant:+2 | Init:+2 | Perc:+8 | Speed 40)

Lyssa moves five feet closer to the alley guy, and launches a flurry of blows at him. "Stand still, darn it!"

Punch!: 1d20 + 3 - 1 ⇒ (8) + 3 - 1 = 10 Damage: 1d6 + 3 ⇒ (1) + 3 = 4
Kick!: 1d20 + 3 - 1 ⇒ (10) + 3 - 1 = 12 Damage: 1d6 + 3 ⇒ (1) + 3 = 4


Status:
HP: 53/53; AC: 21, T: 14, FF: 17; CMD: 24; Fort: 6, Ref: 6, Will: 4; Init +6; Perception +18
Human Fighter (Mobile Fighter) 7

Also, Stabilize roll for next round: 1d20 + 2 ⇒ (10) + 2 = 12

Stabilized at -1


Loot sheet No plunder, no pay Battle map--Misc info slides

Grint, you got hit for 2 in the 1st round too.
Lyssa.....you DID read he readied an attack didn't you?


Female Human Kinecticist (HP 67) | AC:21 | T:13(15) | FF:15 | CMB:4 | CMD:15 | Fort:+9| Ref:+8 | Will:+3 | Init:+3 | Perc:+10 | Speed 30) Consumables ELSA

Grint! Elsa screams in fury You will pay for this! You will all pay!!!!!!!! icy wind blows from somewhere beyond her and her hair whips around as though possessed.


F Human (Varisian) Bard/1 (HP: 5/15 ; AC 13, Touch 11, Flat-footed 12; Fort +0, Ref +4, Will +5; CMB +1, CMD 12; Init +1; Perception +7)

Seeing a few enemies still standing, Malena begins singing an inspiring song of Varisian wanderers triumphing over the elements, providing her companions with magical courage to bolster their attacks.

Inspire Courage: +1 competence bonus to attack and weapon damage rolls, +1 morale bonus on saves vs. charm and fear effects.


Status:
HP: 53/53; AC: 21, T: 14, FF: 17; CMD: 24; Fort: 6, Ref: 6, Will: 4; Init +6; Perception +18
Human Fighter (Mobile Fighter) 7

Right, reading it back, seems I was. Ok Stabilized at -3 as I rolled a 10.


Loot sheet No plunder, no pay Battle map--Misc info slides

Round 2:
Grint fires twice, the 1st shining lands in the man's shoulder lighting up the area briefly before it does, the other arrow flies into the man's shoulder as well.
The figures on the roof and the left alley are clad in sailors clothing, while the smaller figures were monkeys. The "leader" seems a nasty sort, wielding a heavy crossbow and a dagger.
Despite this, their AC is relatively low.

Hostiles {*}
Leader fires at Grint at hits for 12. Sorry, rolls were high.
#1 Roofie (-1) shoots at Malena, widely misses. "Damn, told you we needed more than 2 bolts each!", he stands up. Sabel, you get an AoO on this guy, Elsa, if you have a ranged touch cantrip you get a free shot too.==>As he stands up he is hit by an arrow and killed by a sudden cold to the heart. He slumps forward and falls down with a firm *thump*
#2(Left alley) (-7), 5ft step backwards away from Lyssa, switches to a dagger and readies an attack for the next round.
#3 The monkey climbs down, heading up to Sabel, now holding her leg. (-5 move, Strenght DC 10 to break loose.)
#4 -3/0, failed roll and bleeds for 1.
Malena starts singing, inspiring the party.
Elsa sends an ice bolt, but it misses. (AoO kill)
Sabel (AoO on roofie for 4 dmg), [enter turn action here] <== here
Lyssa Swings punches at the alley guy, but both miss. (On hold)
???&???


F Human Monk/3 (HP 24/24 | AC:21 | T:17 | FF:18 | CMB:6 [8 vs. Grapple/Pin] | CMD:22 | Fort:+4 | Ref:+5 | Will:+7 | Enchant:+2 | Init:+2 | Perc:+8 | Speed 40)

@GM: I did read he had readied an attack. Lyssa's a melee character, so I didn't have a lot of options if I wanted to attack him too.


Loot sheet No plunder, no pay Battle map--Misc info slides

Edit:
Since roofie fell after being taken down, he fell down onto the street. Still taking falling dmg, bringing him down to -3/0

Fall Dmg: 1d6 ⇒ 2


Female Elf Oracle (HP 20/21 | AC:19 | T:14 | FF:11 | CMB:0 | CMD:14 | Fort:+1 | Ref:+5 | Will:+4 | Init:+4 | Perc:+2 | Speed 30)
spells:
Spells level 1 4/6 | Death's touch 3/6

Without a map I don't really know what's going on and who is alive or not. Sorry if I shoot you in the back! :D
Sabel attacks the rooftop guy again.

Attack roll: 1d20 + 4 ⇒ (10) + 4 = 14
Dmg roll: 1d8 ⇒ 4


Loot sheet No plunder, no pay Battle map--Misc info slides

Mind you guys, Malena has inspire courage activated now.
However, with the guy in the alley backing away, the light from the shining arrow is no longer illuminating the clearing, so the leader is in the shadows again when Sabyl shoots.
Sabyl, you'd waste an arrow at a KO gy, so i directed your arrow at an open target, the leader.
Great, timeout while typing, have to redo round 3.

Round 2 summary

Spoiler:

Round 2:
Grint fires twice, the 1st shining lands in the man's shoulder lighting up the area briefly before it does, the other arrow flies into the man's shoulder as well.

Hostiles {*}
Leader fires at Grint at hits for 12. Sorry, rolls were high.
#1 Roofie (-1) shoots at Malena, widely misses. "Damn, told you we needed more than 2 bolts each!", he stands up. Sabel, you get an AoO on this guy, Elsa, if you have a ranged touch cantrip you get a free shot too.==>As he stands up he is hit by an arrow and killed by a sudden cold to the heart. He slumps forward and falls down with a firm *thump*. Takes 2 falling dmg.
#2(Left alley) (-7), 5ft step backwards away from Lyssa, switches to a dagger and readies an attack for the next round.
#3 The monkey climbs down, heading up to Sabel, now holding her leg. (-5 move, Strenght DC 10 to break loose.)
#4 -3/0, failed roll and bleeds for 1.
Malena starts singing, inspiring the party.
Elsa sends an ice bolt, but it misses. (AoO kill)
Sabel (AoO on roofie for 4 dmg), shoots at the leader,
Miss <50: 1d100 ⇒ 42
Lyssa Swings punches at the alley guy, but both miss, she takes 7 dmg from the readied dagger.
???&???: arriving next round.

Round 3:
Grint's will to live stabilizes him at -3/0
Hostiles {*}
Leader, drops his crossbow, drawing his dagger and moving forward. 1 move action to melee He takes up a defensive stance.
#1 roofie(-3/0), stabilizes.
#2 alley (-7), "Your own fault lass.", lashes out again for 2dmg.
#3 Leghumper Monkey shreeks, poorly trying to startle Sabyl
#4 (-3/0)

{*}
[spoiler]
Fort: 1d20 + 1 - 3 ⇒ (17) + 1 - 3 = 15
Slash Dagger: 1d20 + 1 ⇒ (18) + 1 = 19 Dmg: 1d4 + 1 ⇒ (1) + 1 = 2
Intimidate: 1d20 - 4 ⇒ (10) - 4 = 6
Fort: 1d20 - 3 ⇒ (7) - 3 = 4


Loot sheet No plunder, no pay Battle map--Misc info slides

Ugh, previous post came out incomplete.

Mind you guys, Malena has inspire courage activated now.
However, with the guy in the alley backing away, the light from the shining arrow is no longer illuminating the clearing, so the leader is in the shadows again when Sabyl shoots.
Sabyl, you'd waste an arrow at a KO gy, so i directed your arrow at an open target, the leader.
Great, timeout while typing, have to redo round 3.

Round 2 summary

Spoiler:

Round 2:
Grint fires twice, the 1st shining lands in the man's shoulder lighting up the area briefly before it does, the other arrow flies into the man's shoulder as well.

Hostiles {*}
Leader fires at Grint at hits for 12. Sorry, rolls were high.
#1 Roofie (-1) shoots at Malena, widely misses. "Damn, told you we needed more than 2 bolts each!", he stands up. Sabel, you get an AoO on this guy, Elsa, if you have a ranged touch cantrip you get a free shot too.==>As he stands up he is hit by an arrow and killed by a sudden cold to the heart. He slumps forward and falls down with a firm *thump*. Takes 2 falling dmg.
#2(Left alley) (-7), 5ft step backwards away from Lyssa, switches to a dagger and readies an attack for the next round.
#3 The monkey climbs down, heading up to Sabel, now holding her leg. (-5 move, Strenght DC 10 to break loose.)
#4 -3/0, failed roll and bleeds for 1.
Malena starts singing, inspiring the party.
Elsa sends an ice bolt, but it misses. (AoO kill)
Sabel (AoO on roofie for 4 dmg), shoots at the leader,
Miss <50: 1d100 ⇒ 46
Lyssa Swings punches at the alley guy, but both miss, she takes 7 dmg from the readied dagger.
???&???: arriving next round.

Round 3:
Grint's will to live stabilizes him at -3/0
Hostiles {*}
Leader, drops his crossbow, drawing his dagger and moving forward with an arrogant grin. 1 move action to melee
#1 roofie(-3/0), stabilizes.
#2 alley (-7), "Your own fault lass.", lashes out again for 2dmg.
#3 Leghumper Monkey shreeks, poorly trying to startle Sabyl
#4 (-3/0) Fails his save and bleeds another point (-4/0)
Malena <== here
Elsa
Sabyl
Lyssa
???&???

{*}

Spoiler:

Fort: 1d20 + 1 - 3 ⇒ (19) + 1 - 3 = 17
Slash Dagger: 1d20 + 1 ⇒ (18) + 1 = 19 Dmg: 1d4 + 1 ⇒ (1) + 1 = 2
Intimidate: 1d20 - 4 ⇒ (3) - 4 = -1
Fort: 1d20 - 3 ⇒ (1) - 3 = -2


Female Human Kinecticist (HP 67) | AC:21 | T:13(15) | FF:15 | CMB:4 | CMD:15 | Fort:+9| Ref:+8 | Will:+3 | Init:+3 | Perc:+10 | Speed 30) Consumables ELSA

DIE! Ranged Touch: 1d20 + 2 ⇒ (18) + 2 = 20 Snowball: 1d6 ⇒ 6 Fort DC 17 or be staggered.

Elsa screeches at the ambusher as she conjures a ball of ice and snow at the nearest one.


F Human Monk/3 (HP 24/24 | AC:21 | T:17 | FF:18 | CMB:6 [8 vs. Grapple/Pin] | CMD:22 | Fort:+4 | Ref:+5 | Will:+7 | Enchant:+2 | Init:+2 | Perc:+8 | Speed 40)

I have to agree with Sabel: without map I barely get who's where and what's going on. I know 1 guy's in front of Lyssa so she'll just continue to attack him.

"My own fault? And where are you standing now, dimwit?"

Roundhouse!: 1d20 + 3 - 1 ⇒ (4) + 3 - 1 = 6 Damage: 1d6 + 3 ⇒ (2) + 3 = 5
Uppercut!: 1d20 + 3 - 1 ⇒ (11) + 3 - 1 = 13 Damage: 1d6 + 3 ⇒ (6) + 3 = 9

Despite her big mouth Lyssa's aim doesn't improve much.

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