The Dragon Wars - Need a few more players
(Inactive)
Game Master
Seth86
Wild Magic Surge Table
Map
Male Aasimar HP 78/79 (27/28temp), AC 28, Touch 16, FF 26, Fort +9 Reflex +8 WIll +13
Hot! Hot! Hot! Marcus waves his hands around.
Seems to be acid, and strong enough to overcome my natural resistance. Be carefull all.
your hands are stuck to the chest
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Male Aasimar HP 78/79 (27/28temp), AC 28, Touch 16, FF 26, Fort +9 Reflex +8 WIll +13
With no reflex save or anything?
Same action and words, just not waving hands around.
nope. Auto grapples. Someone can make a K.Dungeoneering check if they wish
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Male Aasimar HP 78/79 (27/28temp), AC 28, Touch 16, FF 26, Fort +9 Reflex +8 WIll +13
It only auto grapples if it hits me with a slam, If I touch it it should be like a weapon hitting it and reflex save is allowed not to stick.
Not wanting to spoil anything... but given what the monster is? Yes, it exudes a glue (Almost like 'Sovereign glue') that makes those who touch it stick to it. So... you touched/gripped it. It 'sweated' the glue and hence you stick. A living trap, in a way.
Island Elf(link)
Suny stares at the...thing... manifesting before the group and poor Marcus in his current state of strife. Before simply picking up a rock and beginning to bang on the chest with it.
Att Roll:1d20 + 7 ⇒ (15) + 7 = 22
Dam Roll:1d4 ⇒ 2
"Bad furniture! Naughty! Drop it! Drop IT!" She yells as she hammers away.
Male Human Fighter 6 | HP 65/65 | AC 20 FF 16 Touch 14 | CMD 24 | Initiative +6 | Fort +8, Ref +7, Will +7
Ausk moves up and swings at the chest with his new sword.
Attack: 1d20 + 11 ⇒ (18) + 11 = 29
Damage: 1d8 + 6 ⇒ (3) + 6 = 9 +Aberration bane: 2d6 ⇒ (3, 6) = 9
EDIT: Initiative: 1d20 + 6 ⇒ (7) + 6 = 13
Male Kitsune Rogue (Kitsune Trickster) 5 [ HP 34/34 | AC19 T 16 FF 14 | CMD 19 | F +2 R +9 W +3 | Init +6 | Per +9 low-light vision]
Initiative: 1d20 + 6 ⇒ (12) + 6 = 18
Male Aasimar HP 78/79 (27/28temp), AC 28, Touch 16, FF 26, Fort +9 Reflex +8 WIll +13
Island Elf(link)
Oopsie! Initiative:1d20 + 4 ⇒ (2) + 4 = 6
Acid!: 2d6 ⇒ (2, 6) = 8
You feel your skin sizzle more as the creatures excretion burns you.
Those attack make RS to avoid having weapon get stuck.
And FS again from the burns
-Posted with Wayfinder
F Human (Mwangi) cleric (evangelist) 3/fighter 1 | HP 33/33| AC 18 T 9 FF 18 | Ft +7 Rf +0 Wi +5 | Perc +3 | Liberation 3/3 | Performance 11/11
I've lost track of who's up. Could you post an initiative order GM -- or maybe do initiative for us all at once in the future?
will do so. Its just 1 monster. So basicly you guys, then it. :)
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F Human (Mwangi) cleric (evangelist) 3/fighter 1 | HP 33/33| AC 18 T 9 FF 18 | Ft +7 Rf +0 Wi +5 | Perc +3 | Liberation 3/3 | Performance 11/11
Nyroba moves to flank the disguised creature with Marcus (if possible).
attack, power attack with hammer, including flanking: 1d20 + 9 - 2 + 2 ⇒ (9) + 9 - 2 + 2 = 18
damage: 1d12 + 6 + 6 ⇒ (1) + 6 + 6 = 13
reflex: 1d20 + 7 ⇒ (2) + 7 = 9
Male Aasimar HP 78/79 (27/28temp), AC 28, Touch 16, FF 26, Fort +9 Reflex +8 WIll +13
Fort Save: 1d20 + 8 ⇒ (9) + 8 = 17
Why has it attacked me twice without me getting an action? I don't need my hands to damage this.
Attack Unarmed Round 1: 1d20 + 7 ⇒ (6) + 7 = 13
Damage: 1d6 + 6 ⇒ (6) + 6 = 12
Attack Unarmed Round 2: 1d20 + 7 ⇒ (20) + 7 = 27
Damage: 1d6 + 6 ⇒ (3) + 6 = 9
Attack Unarmed Round 2 Confirmation If it can be crited: 1d20 + 7 ⇒ (15) + 7 = 22
Damage: 1d6 + 6 ⇒ (4) + 6 = 10
Island Elf(link)
"That's it! Kick it in'a quoit!" Sunny cheers on Marcus' aggressive defense.
"Here!? Be careful ye dun't get more of ye self stuck ta' it!" She warns, even as she realizes that something is keeping Marcus in place against the monster. Discarding her make shift rock, she draws some of her wooden sticker-things (Wushu Darts) and stabs away.
Att Roll1:1d20 + 7 ⇒ (5) + 7 = 12
Dam Roll:2d3 ⇒ (3, 1) = 4
Att Roll2:1d20 + 7 ⇒ (18) + 7 = 25
Dam Roll:2d3 ⇒ (1, 1) = 2
And, seeing her wooden weapons break with little or no damage to show for it she reaches for something... bigger...
Suny should be able to draw and attack since she doesn't have to move any where. Next round, pulling out the liquid blades.
sorry. I thought you made a escape check. But you attacked again with your nat attacks. So yup. Checks stay same :P
The creature seems to screetch in pain and anger as you pound on it from all sides!
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Male Kitsune Rogue (Kitsune Trickster) 5 [ HP 34/34 | AC19 T 16 FF 14 | CMD 19 | F +2 R +9 W +3 | Init +6 | Per +9 low-light vision]
Hitoru flanks the creature and attacks with his rapier
Attack: 1d20 + 8 ⇒ (16) + 8 = 24
damage: 1d6 + 3d6 ⇒ (5) + (2, 2, 3) = 12
Male Human Fighter 6 | HP 65/65 | AC 20 FF 16 Touch 14 | CMD 24 | Initiative +6 | Fort +8, Ref +7, Will +7
Ausk attacks once again using the longsword.
Attack: 1d20 + 11 ⇒ (14) + 11 = 25
Damage: 1d8 + 6 ⇒ (5) + 6 = 11 + aberration bane: 2d6 ⇒ (4, 2) = 6 if applicable.
You can see it has taken a serious beating from the attacks. Wether its blood or some kind of ooze, you are not sure, but it is definitely in pain
-Posted with Wayfinder
Island Elf(link)
Next round:
Suny draws two of the blue vials from one of the bandoleers wrapped about herself.
Att Roll 1:1d20 + 7 ⇒ (13) + 7 = 20
Dam Roll 1:2d6 ⇒ (6, 2) = 8
Att Roll 2:1d20 + 7 ⇒ (3) + 7 = 10
Dam Roll 2:2d6 ⇒ (2, 4) = 6
One vial smashes into the creature, causing it to hiss in anger
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F Human (Mwangi) cleric (evangelist) 3/fighter 1 | HP 33/33| AC 18 T 9 FF 18 | Ft +7 Rf +0 Wi +5 | Perc +3 | Liberation 3/3 | Performance 11/11
Are we up again? I didn't see an action by the enemy.
Island Elf(link)
Um.. I think it jus' be all sticky, like? (>_>)
yah. His action is basicly same time as marcus. If marcus does manage to free himself, it can act again. Till then... not so much
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F Human (Mwangi) cleric (evangelist) 3/fighter 1 | HP 33/33| AC 18 T 9 FF 18 | Ft +7 Rf +0 Wi +5 | Perc +3 | Liberation 3/3 | Performance 11/11
I'll assume I am still able to attack with the hammer, then?
hammer, Power Attack, flanking if applicable: 1d20 + 9 - 2 + 2 ⇒ (10) + 9 - 2 + 2 = 19
damage: 1d12 + 6 + 6 ⇒ (5) + 6 + 6 = 17
-Posted with Wayfinder
Male Kitsune Rogue (Kitsune Trickster) 5 [ HP 34/34 | AC19 T 16 FF 14 | CMD 19 | F +2 R +9 W +3 | Init +6 | Per +9 low-light vision]
Using flanking to great advantage, Hitoru follows with another attack.
Attack: 1d20 + 8 + 2 ⇒ (15) + 8 + 2 = 25
Damage: 1d6 + 3d6 ⇒ (4) + (3, 2, 3) = 12
"Let him go!"
The creature screetches in pain, but still holds on to marcus!
Male Aasimar HP 78/79 (27/28temp), AC 28, Touch 16, FF 26, Fort +9 Reflex +8 WIll +13
Sorry was waiting for others to post and catch up.
Marcus continues his assault of headbutts trying to smash the living box.
attack unarmed: 1d20 + 7 ⇒ (18) + 7 = 25
damage: 1d6 + 6 ⇒ (6) + 6 = 12
Acid: 2d6 ⇒ (1, 5) = 6 And a fort save
As Marcus beats it, slowly the excretion that kept him stuck, looses its grip and it falls to the ground, coins and jewels spill out of its mouth
Jewels: 4d6 ⇒ (3, 6, 2, 6) = 17 10pp, 200gp, 600sp, 900cp
Male Aasimar HP 78/79 (27/28temp), AC 28, Touch 16, FF 26, Fort +9 Reflex +8 WIll +13
Fort Save: 1d20 + 8 ⇒ (11) + 8 = 19
Finally free of the grip Marcus holds his hands high shaking them.
It burns, it burns. Holy crap if I wasn't resistant it may have taken my hands from me. I guess we should be a little more cautions.
He looks to Suny with his last remarks feering she is the one most likely to throw caution to the wind.
Male Kitsune Rogue (Kitsune Trickster) 5 [ HP 34/34 | AC19 T 16 FF 14 | CMD 19 | F +2 R +9 W +3 | Init +6 | Per +9 low-light vision]
Catching Marcus' look Hitoru grins "Look who's talking. Anyway, seems like you have found some treasure."
Island Elf(link)
At work
Suny gives the bok thing a few last, good whacks....just to make sure. Her concentration so fixated, she misses Marcus' remark completely.
Male Human Fighter 6 | HP 65/65 | AC 20 FF 16 Touch 14 | CMD 24 | Initiative +6 | Fort +8, Ref +7, Will +7
Ausk begins looking around the room for another door.
Only door is the one leading to the main corridor
Island Elf(link)
After giving the former piece of furniture a final shellacking, Suny helps gather everything up... Look for more hidden stuffs.
Perception:1d20 + 11 ⇒ (11) + 11 = 22
Before getting ready to continue exploring the place.
Nothing else. If there was something, it's been burried under the rubble for who knows how long
Island Elf(link)
Yah... but so were that strange, attacking box. Not keen to poke-in' about under those stones no more. :P
So as the group exits the current area and move back into the main hallway, they hear noises.
Perception checks to determine what/where
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Island Elf(link)
Perception:1d20 + 11 ⇒ (7) + 11 = 18
Island Elf(link)
"Somat's comin'... Wait...? That sounds like it's inside tha' room... I mean tha' walls...." Suny whispers nervously, even as she glances left and right, then up and down.
Male Kitsune Rogue (Kitsune Trickster) 5 [ HP 34/34 | AC19 T 16 FF 14 | CMD 19 | F +2 R +9 W +3 | Init +6 | Per +9 low-light vision]
Perception: 1d20 + 9 ⇒ (7) + 9 = 16
"Yes, sounds like somesthing is burrowing. And then there is some other sound, hard to identify."
Male Aasimar HP 78/79 (27/28temp), AC 28, Touch 16, FF 26, Fort +9 Reflex +8 WIll +13
perception: 1d20 + 20 ⇒ (6) + 20 = 26
Sounds big and angry. The screams are humans. Sounds like they are trapped and whatever is burrowing is heading for them. We need to help.
Marcsu heads down the hall looking for a way to get to them.
Two doors, one to the left, further up, and one closer, to the right. Same doors as before
Male Aasimar HP 78/79 (27/28temp), AC 28, Touch 16, FF 26, Fort +9 Reflex +8 WIll +13
Marcus will move to whichever one he hears the screems behind and touch it and await the riddle
It is a part of us, and then replaced. It escapes our bodies, to a better place. The world becomes its sizable home; its passions unrestraint, the planet it roams... Be careful of your answer mortal, for it might become part of us
Island Elf(link)
Suny moves up to flank the door... but the words mean little, if anything, to her...
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